Dist: Add desktop and AppStream files for Linux packagers
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Copyright 2017 Rémi Verschelde <akien@godotengine.org> -->
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<component type="desktop">
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<id>godot.desktop</id>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>MIT</project_license>
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<name>Godot Engine</name>
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<summary>Multi-platform 2D and 3D game engine with a feature rich editor</summary>
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<description>
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<p>
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Godot is an advanced, feature packed, multi-platform 2D and 3D game
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engine. It provides a huge set of common tools, so you can just focus on
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making your game without reinventing the wheel.
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</p>
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<p>
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Godot is completely free and open source under the very permissive MIT
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license. No strings attached, no royalties, nothing. Your game is yours,
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down to the last line of engine code.
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</p>
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</description>
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<screenshots>
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<screenshot type="default" width="1330" height="720">
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<caption>3D project loaded in the Godot Engine editor</caption>
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<image>http://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image>
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</screenshot>
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</screenshots>
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<url type="homepage">https://godotengine.org</url>
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<url type="bugtracker">https://github.com/godotengine/godot/issues</url>
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<url type="help">http://docs.godotengine.org</url>
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<url type="donation">https://godotengine.org/donate</url>
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<url type="translate">https://hosted.weblate.org/projects/godot-engine/godot</url>
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<developer_name>The Godot Engine Community</developer_name>
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<update_contact>akien_at_godotengine_dot_org</update_contact>
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</component>
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[Desktop Entry]
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Name=Godot Engine
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GenericName=Libre game engine
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Comment=Multi-platform 2D and 3D game engine with a feature rich editor
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Exec=godot -pm
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Icon=godot
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Terminal=false
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Type=Application
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Categories=Development;IDE;
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