doc: Sync classref with current source
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@ -368,9 +368,9 @@
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</argument>
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</argument>
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<argument index="1" name="time" type="float">
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<argument index="1" name="time" type="float">
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</argument>
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</argument>
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<argument index="2" name="loc" type="Vector3">
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<argument index="2" name="location" type="Vector3">
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</argument>
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</argument>
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<argument index="3" name="rot" type="Quat">
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<argument index="3" name="rotation" type="Quat">
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</argument>
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</argument>
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<argument index="4" name="scale" type="Vector3">
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<argument index="4" name="scale" type="Vector3">
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</argument>
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</argument>
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@ -213,7 +213,7 @@
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</description>
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</description>
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</method>
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</method>
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<method name="resize">
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<method name="resize">
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<argument index="0" name="position" type="int">
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<argument index="0" name="size" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Resize the array to contain a different number of elements. If the array size is smaller, elements are cleared, if bigger, new elements are Null.
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Resize the array to contain a different number of elements. If the array size is smaller, elements are cleared, if bigger, new elements are Null.
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@ -36,12 +36,6 @@
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="get_position">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_stream" qualifiers="const">
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<method name="get_stream" qualifiers="const">
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<return type="AudioStream">
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<return type="AudioStream">
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</return>
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</return>
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@ -172,7 +172,7 @@
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</return>
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</return>
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<argument index="0" name="position" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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</argument>
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<argument index="1" name="rot" type="float">
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<argument index="1" name="rotation" type="float">
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</argument>
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</argument>
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<argument index="2" name="scale" type="Vector2">
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<argument index="2" name="scale" type="Vector2">
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</argument>
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</argument>
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29
doc/classes/EditorResourceConversionPlugin.xml
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29
doc/classes/EditorResourceConversionPlugin.xml
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@ -0,0 +1,29 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorResourceConversionPlugin" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="_convert" qualifiers="virtual">
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<return type="Resource">
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</return>
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<argument index="0" name="resource" type="Resource">
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</argument>
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<description>
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</description>
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</method>
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<method name="_converts_to" qualifiers="virtual">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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@ -24,6 +24,8 @@
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</return>
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</return>
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<argument index="0" name="triangles" type="TriangleMesh">
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<argument index="0" name="triangles" type="TriangleMesh">
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</argument>
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</argument>
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<argument index="1" name="bounds" type="Rect3">
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</argument>
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<description>
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<description>
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Add collision triangles to the gizmo for picking. A [TriangleMesh] can be generated from a regular [Mesh] too. Call this function during [method redraw].
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Add collision triangles to the gizmo for picking. A [TriangleMesh] can be generated from a regular [Mesh] too. Call this function during [method redraw].
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</description>
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</description>
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@ -228,9 +228,11 @@
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<constants>
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<constants>
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</constants>
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</constants>
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<theme_items>
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<theme_items>
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<theme_item name="SnapGrid" type="Texture">
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</theme_item>
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<theme_item name="bezier_len_neg" type="int">
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<theme_item name="bezier_len_neg" type="int">
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</theme_item>
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</theme_item>
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<theme_item name="bezier_len_position" type="int">
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<theme_item name="bezier_len_pos" type="int">
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</theme_item>
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</theme_item>
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<theme_item name="bg" type="StyleBox">
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<theme_item name="bg" type="StyleBox">
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</theme_item>
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</theme_item>
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@ -244,7 +246,5 @@
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</theme_item>
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</theme_item>
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<theme_item name="reset" type="Texture">
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<theme_item name="reset" type="Texture">
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</theme_item>
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</theme_item>
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<theme_item name="snap" type="Texture">
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</theme_item>
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</theme_items>
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</theme_items>
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</class>
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</class>
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@ -47,6 +47,12 @@
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="get_line_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_percent_visible" qualifiers="const">
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<method name="get_percent_visible" qualifiers="const">
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<return type="float">
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<return type="float">
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</return>
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</return>
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@ -84,6 +90,12 @@
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="get_visible_line_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="is_meta_underlined" qualifiers="const">
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<method name="is_meta_underlined" qualifiers="const">
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<return type="bool">
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<return type="bool">
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</return>
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</return>
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@ -105,6 +105,18 @@
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="get_distance_fade_max_distance" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_distance_fade_min_distance" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_emission" qualifiers="const">
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<method name="get_emission" qualifiers="const">
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<return type="Color">
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<return type="Color">
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</return>
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</return>
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@ -187,6 +199,12 @@
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="get_proximity_fade_distance" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_refraction" qualifiers="const">
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<method name="get_refraction" qualifiers="const">
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<return type="float">
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<return type="float">
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</return>
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</return>
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@ -297,12 +315,24 @@
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="is_distance_fade_enabled" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="is_grow_enabled" qualifiers="const">
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<method name="is_grow_enabled" qualifiers="const">
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<return type="bool">
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<return type="bool">
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</return>
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</return>
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="is_proximity_fade_enabled" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="set_albedo">
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<method name="set_albedo">
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<return type="void">
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<return type="void">
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</return>
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</return>
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="set_distance_fade">
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<return type="void">
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</return>
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_distance_fade_max_distance">
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<return type="void">
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</return>
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<argument index="0" name="distance" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_distance_fade_min_distance">
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<return type="void">
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</return>
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<argument index="0" name="distance" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_emission">
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<method name="set_emission">
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<return type="void">
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<return type="void">
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</return>
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</return>
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="set_proximity_fade">
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<return type="void">
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</return>
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_proximity_fade_distance">
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<return type="void">
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</return>
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<argument index="0" name="distance" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_refraction">
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<method name="set_refraction">
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<return type="void">
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<return type="void">
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</return>
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</return>
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@ -745,6 +815,12 @@
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</member>
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</member>
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<member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" enum="SpatialMaterial.DetailUV">
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<member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" enum="SpatialMaterial.DetailUV">
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</member>
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</member>
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<member name="distance_fade_enable" type="bool" setter="set_distance_fade" getter="is_distance_fade_enabled">
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</member>
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<member name="distance_fade_max_distance" type="float" setter="set_distance_fade_max_distance" getter="get_distance_fade_max_distance">
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</member>
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<member name="distance_fade_min_distance" type="float" setter="set_distance_fade_min_distance" getter="get_distance_fade_min_distance">
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</member>
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<member name="emission" type="Color" setter="set_emission" getter="get_emission">
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<member name="emission" type="Color" setter="set_emission" getter="get_emission">
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</member>
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</member>
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<member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature">
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<member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature">
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</member>
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</member>
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<member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames">
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<member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames">
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</member>
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</member>
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<member name="proximity_fade_distance" type="float" setter="set_proximity_fade_distance" getter="get_proximity_fade_distance">
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</member>
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<member name="proximity_fade_enable" type="bool" setter="set_proximity_fade" getter="is_proximity_fade_enabled">
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</member>
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<member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature">
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<member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature">
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</member>
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</member>
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<member name="refraction_scale" type="float" setter="set_refraction" getter="get_refraction">
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<member name="refraction_scale" type="float" setter="set_refraction" getter="get_refraction">
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<method name="Transform2D">
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<method name="Transform2D">
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<return type="Transform2D">
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<return type="Transform2D">
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</return>
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</return>
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<argument index="0" name="rot" type="float">
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<argument index="0" name="rotation" type="float">
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</argument>
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</argument>
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<argument index="1" name="position" type="Vector2">
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<argument index="1" name="position" type="Vector2">
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</argument>
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</argument>
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