Remove path hard-coding in editor_build_profile

This commit is contained in:
kobewi 2023-02-19 19:07:26 +01:00
parent 9f68d06ec2
commit 21b021a705
1 changed files with 3 additions and 2 deletions

View File

@ -35,6 +35,7 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@ -473,7 +474,7 @@ void EditorBuildProfileManager::_find_files(EditorFileSystemDirectory *p_dir, co
void EditorBuildProfileManager::_detect_classes() {
HashMap<String, DetectedFile> previous_file_cache;
Ref<FileAccess> f = FileAccess::open("res://.godot/editor/used_class_cache", FileAccess::READ);
Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().path_join("used_class_cache"), FileAccess::READ);
if (f.is_valid()) {
while (!f->eof_reached()) {
String l = f->get_line();
@ -497,7 +498,7 @@ void EditorBuildProfileManager::_detect_classes() {
HashSet<StringName> used_classes;
// Find classes and update the disk cache in the process.
f = FileAccess::open("res://.godot/editor/used_class_cache", FileAccess::WRITE);
f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().path_join("used_class_cache"), FileAccess::WRITE);
for (const KeyValue<String, DetectedFile> &E : updated_file_cache) {
String l = E.key + "::" + itos(E.value.timestamp) + "::" + E.value.md5 + "::";