GDScript class var type resolve bug fixed
Fix: #37545
(cherry picked from commit e67eb5ca36
)
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@ -2729,6 +2729,7 @@ void GDScriptParser::_transform_match_statment(MatchNode *p_match_statement) {
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IdentifierNode *id2 = alloc_node<IdentifierNode>();
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id2->name = local_var->name;
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id2->datatype = local_var->datatype;
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id2->declared_block = branch->body;
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id2->set_datatype(local_var->assign->get_datatype());
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@ -4964,6 +4965,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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IdentifierNode *id = alloc_node<IdentifierNode>();
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id->name = member.identifier;
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id->datatype = member.data_type;
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OperatorNode *op = alloc_node<OperatorNode>();
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op->op = OperatorNode::OP_INIT_ASSIGN;
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@ -5006,6 +5008,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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IdentifierNode *id = alloc_node<IdentifierNode>();
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id->name = member.identifier;
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id->datatype = member.data_type;
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OperatorNode *op = alloc_node<OperatorNode>();
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op->op = OperatorNode::OP_INIT_ASSIGN;
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@ -6649,6 +6652,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
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IdentifierNode *id = alloc_node<IdentifierNode>();
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id->name = cn->value.operator StringName();
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id->datatype = cn->datatype;
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op->op = OperatorNode::OP_INDEX_NAMED;
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op->arguments.write[1] = id;
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