From 222a934e608640c598cc0f99780a74d66b5ac556 Mon Sep 17 00:00:00 2001 From: Pierre Caye Date: Fri, 28 Feb 2020 15:56:06 +0100 Subject: [PATCH] add a precision about the intended use of the ConcavePolygonShape --- doc/classes/ConcavePolygonShape.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/ConcavePolygonShape.xml b/doc/classes/ConcavePolygonShape.xml index 21f2f681b98..47f2276c632 100644 --- a/doc/classes/ConcavePolygonShape.xml +++ b/doc/classes/ConcavePolygonShape.xml @@ -5,6 +5,7 @@ Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles. + Note: when used for collision, [ConcavePolygonShape] is intended to work with static [PhysicsBody] nodes like [StaticBody] and will not work with [KinematicBody] or [RigidBody] with a mode other than Static.