diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 479bb96fe2d..22bfb2f7304 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -88,14 +88,22 @@ void ScrollContainer::_input_event(const InputEvent& p_input_event) { const InputEventMouseButton &mb=p_input_event.mouse_button; - if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed && v_scroll->is_visible()) { - - v_scroll->set_val( v_scroll->get_val()-v_scroll->get_page()/8 ); + if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed) { + if (h_scroll->is_visible() && !v_scroll->is_visible()){ + // only horizontal is enabled, scroll horizontally + h_scroll->set_val( h_scroll->get_val()-h_scroll->get_page()/8 ); + } else if (v_scroll->is_visible()) { + v_scroll->set_val( v_scroll->get_val()-v_scroll->get_page()/8 ); + } } - if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed && v_scroll->is_visible()) { - - v_scroll->set_val( v_scroll->get_val()+v_scroll->get_page()/8 ); + if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed) { + if (h_scroll->is_visible() && !v_scroll->is_visible()){ + // only horizontal is enabled, scroll horizontally + h_scroll->set_val( h_scroll->get_val()+h_scroll->get_page()/8 ); + } else if (v_scroll->is_visible()) { + v_scroll->set_val( v_scroll->get_val()+v_scroll->get_page()/8 ); + } } if(!OS::get_singleton()->has_touchscreen_ui_hint())