Fix ViewportPreview upside-down in 3.x.
(cherry picked from commit 1426df66a8
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@ -38,6 +38,8 @@ void EditorInspectorPluginViewportPreview::parse_begin(Object *p_object) {
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Viewport *viewport = Object::cast_to<Viewport>(p_object);
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TexturePreview *viewport_preview = memnew(TexturePreview(viewport->get_texture(), false));
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viewport_preview->get_texture_display()->set_flip_v(true); // flip as ViewportTexture in 3.x is upside-down.
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// Otherwise `viewport_preview`'s `texture_display` doesn't update properly when `viewport`'s size changes.
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viewport->connect("size_changed", viewport_preview->get_texture_display(), "update");
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add_custom_control(viewport_preview);
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