Added XR tracking-state change signals
Add "pose_lost_tracking" signal to XRPositionalTracker. Add "tracking_changed" signal to XRNode3D.
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@ -51,4 +51,12 @@
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Godot defines a number of standard trackers such as [code]left_hand[/code] and [code]right_hand[/code] but others may be configured within a given [XRInterface].
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</member>
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</members>
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<signals>
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<signal name="tracking_changed">
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<param index="0" name="tracking" type="bool" />
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<description>
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Emitted when the [member tracker] starts or stops receiving updated tracking data for the [member pose] being tracked. The [param tracking] argument indicates whether the tracker is getting updated tracking data.
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</description>
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</signal>
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</signals>
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</class>
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@ -112,6 +112,12 @@
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Emitted when the state of a pose tracked by this tracker changes.
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</description>
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</signal>
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<signal name="pose_lost_tracking">
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<param index="0" name="pose" type="XRPose" />
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<description>
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Emitted when a pose tracked by this tracker stops getting updated tracking data.
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</description>
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</signal>
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<signal name="profile_changed">
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<param index="0" name="role" type="String" />
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<description>
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@ -233,6 +233,8 @@ void XRNode3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_has_tracking_data"), &XRNode3D::get_has_tracking_data);
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ClassDB::bind_method(D_METHOD("get_pose"), &XRNode3D::get_pose);
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ClassDB::bind_method(D_METHOD("trigger_haptic_pulse", "action_name", "frequency", "amplitude", "duration_sec", "delay_sec"), &XRNode3D::trigger_haptic_pulse);
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ADD_SIGNAL(MethodInfo("tracking_changed", PropertyInfo(Variant::BOOL, "tracking")));
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};
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void XRNode3D::_validate_property(PropertyInfo &p_property) const {
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@ -305,13 +307,7 @@ bool XRNode3D::get_is_active() const {
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}
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bool XRNode3D::get_has_tracking_data() const {
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if (tracker.is_null()) {
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return false;
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} else if (!tracker->has_pose(pose_name)) {
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return false;
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} else {
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return tracker->get_pose(pose_name)->get_has_tracking_data();
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}
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return has_tracking_data;
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}
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void XRNode3D::trigger_haptic_pulse(const String &p_action_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
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@ -346,10 +342,12 @@ void XRNode3D::_bind_tracker() {
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}
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tracker->connect("pose_changed", callable_mp(this, &XRNode3D::_pose_changed));
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tracker->connect("pose_lost_tracking", callable_mp(this, &XRNode3D::_pose_lost_tracking));
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Ref<XRPose> pose = get_pose();
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if (pose.is_valid()) {
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set_transform(pose->get_adjusted_transform());
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_set_has_tracking_data(pose->get_has_tracking_data());
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}
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}
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}
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@ -357,8 +355,11 @@ void XRNode3D::_bind_tracker() {
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void XRNode3D::_unbind_tracker() {
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if (tracker.is_valid()) {
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tracker->disconnect("pose_changed", callable_mp(this, &XRNode3D::_pose_changed));
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tracker->disconnect("pose_lost_tracking", callable_mp(this, &XRNode3D::_pose_lost_tracking));
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tracker.unref();
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_set_has_tracking_data(false);
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}
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}
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@ -382,9 +383,27 @@ void XRNode3D::_removed_tracker(const StringName p_tracker_name, int p_tracker_t
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void XRNode3D::_pose_changed(const Ref<XRPose> &p_pose) {
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if (p_pose.is_valid() && p_pose->get_name() == pose_name) {
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set_transform(p_pose->get_adjusted_transform());
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_set_has_tracking_data(p_pose->get_has_tracking_data());
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}
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}
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void XRNode3D::_pose_lost_tracking(const Ref<XRPose> &p_pose) {
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if (p_pose.is_valid() && p_pose->get_name() == pose_name) {
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_set_has_tracking_data(false);
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}
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}
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void XRNode3D::_set_has_tracking_data(bool p_has_tracking_data) {
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// Ignore if the has_tracking_data state isn't changing.
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if (p_has_tracking_data == has_tracking_data) {
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return;
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}
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// Handle change of has_tracking_data.
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has_tracking_data = p_has_tracking_data;
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emit_signal(SNAME("tracking_changed"), has_tracking_data);
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}
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XRNode3D::XRNode3D() {
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XRServer *xr_server = XRServer::get_singleton();
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ERR_FAIL_NULL(xr_server);
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@ -78,7 +78,7 @@ class XRNode3D : public Node3D {
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private:
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StringName tracker_name;
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StringName pose_name = "default";
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bool is_active = true;
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bool has_tracking_data = false;
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protected:
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Ref<XRPositionalTracker> tracker;
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@ -91,6 +91,8 @@ protected:
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void _removed_tracker(const StringName p_tracker_name, int p_tracker_type);
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void _pose_changed(const Ref<XRPose> &p_pose);
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void _pose_lost_tracking(const Ref<XRPose> &p_pose);
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void _set_has_tracking_data(bool p_has_tracking_data);
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public:
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void _validate_property(PropertyInfo &p_property) const;
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@ -62,6 +62,7 @@ void XRPositionalTracker::_bind_methods() {
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ClassDB::bind_method(D_METHOD("invalidate_pose", "name"), &XRPositionalTracker::invalidate_pose);
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ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity", "tracking_confidence"), &XRPositionalTracker::set_pose);
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ADD_SIGNAL(MethodInfo("pose_changed", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
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ADD_SIGNAL(MethodInfo("pose_lost_tracking", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
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ClassDB::bind_method(D_METHOD("get_input", "name"), &XRPositionalTracker::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "name", "value"), &XRPositionalTracker::set_input);
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@ -146,7 +147,10 @@ void XRPositionalTracker::invalidate_pose(const StringName &p_action_name) {
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// only update this if we were tracking this pose
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if (poses.has(p_action_name)) {
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// We just set tracking data as invalid, we leave our current transform and velocity data as is so controllers don't suddenly jump to origin.
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poses[p_action_name]->set_has_tracking_data(false);
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Ref<XRPose> pose = poses[p_action_name];
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pose->set_has_tracking_data(false);
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emit_signal(SNAME("pose_lost_tracking"), pose);
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}
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}
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