Add unit tests for type_convert Variant utility function
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/**************************************************************************/
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/* test_variant_utility.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TEST_VARIANT_UTILITY_H
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#define TEST_VARIANT_UTILITY_H
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#include "core/variant/variant_utility.h"
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#include "tests/test_macros.h"
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namespace TestVariantUtility {
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TEST_CASE("[VariantUtility] Type conversion") {
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Variant converted;
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converted = VariantUtilityFunctions::type_convert("Hi!", Variant::Type::NIL);
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CHECK(converted.get_type() == Variant::Type::NIL);
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CHECK(converted == Variant());
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converted = VariantUtilityFunctions::type_convert("Hi!", Variant::Type::INT);
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CHECK(converted.get_type() == Variant::Type::INT);
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CHECK(converted == Variant(0));
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converted = VariantUtilityFunctions::type_convert("123", Variant::Type::INT);
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CHECK(converted.get_type() == Variant::Type::INT);
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CHECK(converted == Variant(123));
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converted = VariantUtilityFunctions::type_convert(123, Variant::Type::STRING);
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CHECK(converted.get_type() == Variant::Type::STRING);
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CHECK(converted == Variant("123"));
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converted = VariantUtilityFunctions::type_convert(123.4, Variant::Type::INT);
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CHECK(converted.get_type() == Variant::Type::INT);
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CHECK(converted == Variant(123));
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converted = VariantUtilityFunctions::type_convert(5, Variant::Type::VECTOR2);
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CHECK(converted.get_type() == Variant::Type::VECTOR2);
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CHECK(converted == Variant(Vector2(0, 0)));
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converted = VariantUtilityFunctions::type_convert(Vector3(1, 2, 3), Variant::Type::VECTOR2);
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CHECK(converted.get_type() == Variant::Type::VECTOR2);
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CHECK(converted == Variant(Vector2(1, 2)));
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converted = VariantUtilityFunctions::type_convert(Vector2(1, 2), Variant::Type::VECTOR4);
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CHECK(converted.get_type() == Variant::Type::VECTOR4);
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CHECK(converted == Variant(Vector4(1, 2, 0, 0)));
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converted = VariantUtilityFunctions::type_convert(Vector4(1.2, 3.4, 5.6, 7.8), Variant::Type::VECTOR3I);
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CHECK(converted.get_type() == Variant::Type::VECTOR3I);
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CHECK(converted == Variant(Vector3i(1, 3, 5)));
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{
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Basis basis = Basis::from_scale(Vector3(1.2, 3.4, 5.6));
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Transform3D transform = Transform3D(basis, Vector3());
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converted = VariantUtilityFunctions::type_convert(transform, Variant::Type::BASIS);
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CHECK(converted.get_type() == Variant::Type::BASIS);
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CHECK(converted == basis);
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converted = VariantUtilityFunctions::type_convert(basis, Variant::Type::TRANSFORM3D);
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CHECK(converted.get_type() == Variant::Type::TRANSFORM3D);
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CHECK(converted == transform);
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converted = VariantUtilityFunctions::type_convert(basis, Variant::Type::STRING);
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CHECK(converted.get_type() == Variant::Type::STRING);
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CHECK(converted == Variant("[X: (1.2, 0, 0), Y: (0, 3.4, 0), Z: (0, 0, 5.6)]"));
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}
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{
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Array arr;
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arr.push_back(1.2);
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arr.push_back(3.4);
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arr.push_back(5.6);
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PackedFloat64Array packed;
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packed.push_back(1.2);
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packed.push_back(3.4);
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packed.push_back(5.6);
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converted = VariantUtilityFunctions::type_convert(arr, Variant::Type::PACKED_FLOAT64_ARRAY);
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CHECK(converted.get_type() == Variant::Type::PACKED_FLOAT64_ARRAY);
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CHECK(converted == packed);
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converted = VariantUtilityFunctions::type_convert(packed, Variant::Type::ARRAY);
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CHECK(converted.get_type() == Variant::Type::ARRAY);
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CHECK(converted == arr);
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}
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{
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// Check that using Variant::call_utility_function also works.
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Vector<const Variant *> args;
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Variant data_arg = "Hi!";
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args.push_back(&data_arg);
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Variant type_arg = Variant::Type::NIL;
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args.push_back(&type_arg);
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Callable::CallError call_error;
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Variant::call_utility_function("type_convert", &converted, (const Variant **)args.ptr(), 2, call_error);
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CHECK(converted.get_type() == Variant::Type::NIL);
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CHECK(converted == Variant());
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type_arg = Variant::Type::INT;
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Variant::call_utility_function("type_convert", &converted, (const Variant **)args.ptr(), 2, call_error);
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CHECK(converted.get_type() == Variant::Type::INT);
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CHECK(converted == Variant(0));
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data_arg = "123";
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Variant::call_utility_function("type_convert", &converted, (const Variant **)args.ptr(), 2, call_error);
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CHECK(converted.get_type() == Variant::Type::INT);
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CHECK(converted == Variant(123));
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}
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}
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} // namespace TestVariantUtility
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#endif // TEST_VARIANT_UTILITY_H
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@ -89,6 +89,7 @@
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#include "tests/core/variant/test_array.h"
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#include "tests/core/variant/test_array.h"
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#include "tests/core/variant/test_dictionary.h"
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#include "tests/core/variant/test_dictionary.h"
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#include "tests/core/variant/test_variant.h"
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#include "tests/core/variant/test_variant.h"
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#include "tests/core/variant/test_variant_utility.h"
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#include "tests/scene/test_animation.h"
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#include "tests/scene/test_animation.h"
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#include "tests/scene/test_arraymesh.h"
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#include "tests/scene/test_arraymesh.h"
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#include "tests/scene/test_audio_stream_wav.h"
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#include "tests/scene/test_audio_stream_wav.h"
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