From 23cf9f3b6f8d362cbde1f940d1b97d66b8fff3fd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 25 Apr 2019 14:03:22 +0200 Subject: [PATCH] i18n: Sync translation template with current source --- editor/animation_track_editor.cpp | 2 +- editor/translations/af.po | 183 +++++++++++++++++++------- editor/translations/ar.po | 191 ++++++++++++++++++++------- editor/translations/bg.po | 182 +++++++++++++++++++------- editor/translations/bn.po | 208 ++++++++++++++++++++++-------- editor/translations/ca.po | 200 ++++++++++++++++++++-------- editor/translations/cs.po | 200 ++++++++++++++++++++-------- editor/translations/da.po | 184 +++++++++++++++++++------- editor/translations/de.po | 208 ++++++++++++++++++++++-------- editor/translations/de_CH.po | 196 ++++++++++++++++++++-------- editor/translations/editor.pot | 174 ++++++++++++++++++------- editor/translations/el.po | 200 ++++++++++++++++++++-------- editor/translations/es.po | 208 ++++++++++++++++++++++-------- editor/translations/es_AR.po | 208 ++++++++++++++++++++++-------- editor/translations/et.po | 174 ++++++++++++++++++------- editor/translations/fa.po | 183 +++++++++++++++++++------- editor/translations/fi.po | 205 +++++++++++++++++++++-------- editor/translations/fil.po | 174 ++++++++++++++++++------- editor/translations/fr.po | 205 +++++++++++++++++++++-------- editor/translations/he.po | 189 ++++++++++++++++++++------- editor/translations/hi.po | 183 +++++++++++++++++++------- editor/translations/hr.po | 174 ++++++++++++++++++------- editor/translations/hu.po | 197 +++++++++++++++++++++------- editor/translations/id.po | 184 +++++++++++++++++++------- editor/translations/is.po | 178 ++++++++++++++++++------- editor/translations/it.po | 208 ++++++++++++++++++++++-------- editor/translations/ja.po | 207 +++++++++++++++++++++-------- editor/translations/ka.po | 184 +++++++++++++++++++------- editor/translations/ko.po | 208 ++++++++++++++++++++++-------- editor/translations/lt.po | 182 +++++++++++++++++++------- editor/translations/lv.po | 184 +++++++++++++++++++------- editor/translations/mi.po | 174 ++++++++++++++++++------- editor/translations/ml.po | 174 ++++++++++++++++++------- editor/translations/ms.po | 176 ++++++++++++++++++------- editor/translations/nb.po | 190 ++++++++++++++++++++------- editor/translations/nl.po | 205 +++++++++++++++++++++-------- editor/translations/pl.po | 205 +++++++++++++++++++++-------- editor/translations/pr.po | 181 +++++++++++++++++++------- editor/translations/pt_BR.po | 208 ++++++++++++++++++++++-------- editor/translations/pt_PT.po | 205 +++++++++++++++++++++-------- editor/translations/ro.po | 199 +++++++++++++++++++++------- editor/translations/ru.po | 208 ++++++++++++++++++++++-------- editor/translations/si.po | 178 ++++++++++++++++++------- editor/translations/sk.po | 181 +++++++++++++++++++------- editor/translations/sl.po | 186 +++++++++++++++++++------- editor/translations/sq.po | 182 +++++++++++++++++++------- editor/translations/sr_Cyrl.po | 200 ++++++++++++++++++++-------- editor/translations/sr_Latn.po | 181 +++++++++++++++++++------- editor/translations/sv.po | 190 +++++++++++++++++++-------- editor/translations/ta.po | 176 ++++++++++++++++++------- editor/translations/te.po | 174 ++++++++++++++++++------- editor/translations/th.po | 200 ++++++++++++++++++++-------- editor/translations/tr.po | 200 ++++++++++++++++++++-------- editor/translations/uk.po | 205 +++++++++++++++++++++-------- editor/translations/ur_PK.po | 180 +++++++++++++++++++------- editor/translations/vi.po | 183 +++++++++++++++++++------- editor/translations/zh_CN.po | 208 ++++++++++++++++++++++-------- editor/translations/zh_HK.po | 183 +++++++++++++++++++------- editor/translations/zh_TW.po | 196 +++++++++++++++++++++------- 59 files changed, 8218 insertions(+), 2873 deletions(-) diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 2307d340d8f..7eac055b461 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -5021,7 +5021,7 @@ AnimationTrackEditor::AnimationTrackEditor() { bottom_hb->add_child(memnew(VSeparator)); snap = memnew(ToolButton); - snap->set_text(TTR("Snap: ")); + snap->set_text(TTR("Snap:") + " "); bottom_hb->add_child(snap); snap->set_disabled(true); snap->set_toggle_mode(true); diff --git a/editor/translations/af.po b/editor/translations/af.po index acc57bd9677..795044c0cdc 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -433,7 +433,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Tree (s):" #: editor/animation_track_editor.cpp @@ -441,6 +441,14 @@ msgstr "Tree (s):" msgid "Animation step value." msgstr "Animasie Zoem." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3813,6 +3821,11 @@ msgstr "Optimaliseer Animasie" msgid "Delete Node" msgstr "Skrap" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4790,9 +4803,34 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "Anim Voeg Sleutel by" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "Anim Voeg Sleutel by" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4864,6 +4902,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5213,53 +5297,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5782,7 +5829,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6613,6 +6660,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Skep Nuwe" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Skep Intekening" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Skep Intekening" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Skep Vouer" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6625,18 +6692,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Skep Nuwe" +msgid "Convert to Polygon2D" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Skep Intekening" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7233,6 +7321,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Anim Dupliseer Sleutels" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Skrap" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8397,10 +8490,6 @@ msgstr "" msgid "Open documentation" msgstr "Opnoemings" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index aa694732ab5..50efabd7f55 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -433,13 +433,21 @@ msgstr "قم بتجميع المقاطع حسب العقد (Nodes) أو إظها #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "خطوة أو خطوات: " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "قيمة خطوة الحركة." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3883,6 +3891,11 @@ msgstr "صورة متحركة" msgid "Delete Node" msgstr "إنشاء عقدة" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4872,10 +4885,35 @@ msgstr "إملئ الشاشة بالمحدد" msgid "Layout" msgstr "المخطط" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "أدخل مفاتيح" +msgid "Insert keys (based on mask)." +msgstr "أدخل مفتاح (مسارات موجودة بالفعل)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "أضف مفتاح الحركة" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4948,6 +4986,52 @@ msgstr "تعديل البولي (مسح النقطة)" msgid "Set Handle" msgstr "حدد المعامل" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "خطأ تحميل الصورة:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "لا بيكسل بشفافية > 128 في الصورة..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "حمل قناع الانبعاث" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "إمسح قناع الانبعاث" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "جسيمات" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "عدد النقاط المولدة:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "قناع الانبعاث" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "التقط من البيكسل" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "الوان الانبعاث" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5300,54 +5384,17 @@ msgstr "توليد Rect الرؤية" msgid "Can only set point into a ParticlesMaterial process material" msgstr "لا يمكن إنشاء سوى نقطة وحيدة داخل ParticlesMaterial معالج المواد" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "خطأ تحميل الصورة:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "لا بيكسل بشفافية > 128 في الصورة..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "حمل قناع الانبعاث" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "إمسح قناع الانبعاث" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "تحويل إلي %s" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "جسيمات" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "عدد النقاط المولدة:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "وقت التوليد (تانية):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "قناع الانبعاث" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "التقط من البيكسل" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "الوان الانبعاث" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "الوجوه لا تحتوي على منطقة!" @@ -5884,7 +5931,8 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " مرجع الصنف" #: editor/plugins/script_editor_plugin.cpp @@ -6723,6 +6771,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "إنشاء شبكة الخطوط العريضة" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "إنشاء بولي" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "إنشاء مُضلع التنقل" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "أنشئ شكل مُطبق" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6736,19 +6804,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "تحويل إلي %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "إنشاء شبكة الخطوط العريضة" +msgid "Convert to Polygon2D" +msgstr "تحويل إلي %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "إنشاء مُضلع التنقل" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "أنشئ شكل مُطبق" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7369,6 +7459,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "مفاتيح نسخ التحريك" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "إنشاء عقدة" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8547,10 +8642,6 @@ msgstr "" msgid "Open documentation" msgstr "فُتح مؤخراً" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10320,6 +10411,10 @@ msgstr "التعين للإنتظام." msgid "Varyings can only be assigned in vertex function." msgstr "يمكن تعيين المتغيرات فقط في الذروة ." +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "أدخل مفاتيح" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "نمذج المشهد(المشاهد) المحددة كطفل للعقدة المحددة." diff --git a/editor/translations/bg.po b/editor/translations/bg.po index a179f3b4381..fb81a1793a5 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -433,7 +433,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Стъпка (сек.):" #: editor/animation_track_editor.cpp @@ -441,6 +441,14 @@ msgstr "Стъпка (сек.):" msgid "Animation step value." msgstr "Изтриване на анимацията?" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3825,6 +3833,11 @@ msgstr "Ново Име на Анимация:" msgid "Delete Node" msgstr "Избиране на всичко" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4811,7 +4824,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4883,6 +4920,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5233,53 +5316,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5798,7 +5844,7 @@ msgid "Save Theme As..." msgstr "Запази Темата Като..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6634,6 +6680,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Създайте нов/а %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Създаване на папка" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Създаване на папка" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Създаване на папка" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6646,18 +6712,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Създайте нов/а %s" +msgid "Convert to Polygon2D" +msgstr "Преместване на Полигон" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Създаване на папка" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7273,6 +7360,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Направи дупликат на Key(s)" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Избиране на всичко" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8464,10 +8556,6 @@ msgstr "" msgid "Open documentation" msgstr "Отвори документацията на Godot онлайн" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 3634ca82d2b..4b7dd76be68 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -451,14 +451,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "স্ন্যাপ (পিক্সেলসমূহ):" +msgid "Snap:" +msgstr "স্ন্যাপ" #: editor/animation_track_editor.cpp #, fuzzy msgid "Animation step value." msgstr "অ্যানিমেশনের তালিকাটি কার্যকর।" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "এফ পি এস" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -4061,6 +4069,11 @@ msgstr "অ্যানিমেশন" msgid "Delete Node" msgstr "নোড(সমূহ) অপসারণ করুন" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "নোড(সমূহ) অপসারণ করুন" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -5085,10 +5098,35 @@ msgstr "নির্বাচনকে ফ্রেমভূক্ত করু msgid "Layout" msgstr "লেআউট/নকশা সংরক্ষণ করুন" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "চাবিসমূহ সন্নিবেশ করুন" +msgid "Insert keys (based on mask)." +msgstr "চাবি সন্নিবেশ করুন (বিদ্যমান ট্র্যাক/পথসমূহ)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "অ্যানিমেশনে (Anim) চাবি যোগ করুন" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -5161,6 +5199,56 @@ msgstr "Poly সম্পাদন করুন (বিন্দু অপসা msgid "Set Handle" msgstr "হ্যান্ডেল স্থাপন করুন" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "ছবি লোডে সমস্যা হয়েছে:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "স্বচ্ছতাসহ কোনো পিক্সেল নেই > ছবিতে ১২৮..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Emission Mask লোড করুন" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Emission Mask পরিস্কার করুন" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Particles" +msgstr "ভারটেক্স" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "উৎপাদিত বিন্দুর সংখ্যা:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Emission Mask" +msgstr "Emission Mask স্থাপন করুন" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Capture from Pixel" +msgstr "দৃশ্য হতে তৈরি করবেন" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Emission Colors" +msgstr "Emission-এর স্থানসমূহ:" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5527,59 +5615,18 @@ msgstr "ভিজিবিলিটি রেক্ট তৈরি করুন msgid "Can only set point into a ParticlesMaterial process material" msgstr "শুধুমাত্র ParticlesMaterial প্রসেস ম্যাটেরিয়ালে বিন্দু স্থাপন সম্ভব" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "ছবি লোডে সমস্যা হয়েছে:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "স্বচ্ছতাসহ কোনো পিক্সেল নেই > ছবিতে ১২৮..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Emission Mask লোড করুন" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Emission Mask পরিস্কার করুন" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "এতে রূপান্তর করুন..." -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -#, fuzzy -msgid "Particles" -msgstr "ভারটেক্স" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "উৎপাদিত বিন্দুর সংখ্যা:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Generation Time (sec):" msgstr "গড় সময় (সেঃ)" -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Emission Mask" -msgstr "Emission Mask স্থাপন করুন" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Capture from Pixel" -msgstr "দৃশ্য হতে তৈরি করবেন" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Emission Colors" -msgstr "Emission-এর স্থানসমূহ:" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!" @@ -6134,7 +6181,8 @@ msgid "Save Theme As..." msgstr "থিম এইরূপে সংরক্ষণ করুন..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " ক্লাস রেফারেন্স" #: editor/plugins/script_editor_plugin.cpp @@ -7012,6 +7060,26 @@ msgstr "পরবর্তী (Post)" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "প্রান্তরেখা মেস তৈরি করুন" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Poly তৈরি করুন" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Navigation Polygon তৈরি করুন" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "অকলুডার (occluder) পলিগন তৈরি করুন" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -7025,6 +7093,18 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite" @@ -7032,13 +7112,23 @@ msgstr "ফ্রেমসমূহ স্তূপ করুন" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "এতে রূপান্তর করুন..." #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "প্রান্তরেখা মেস তৈরি করুন" +msgid "Convert to Polygon2D" +msgstr "পলিগন সরান" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Navigation Polygon তৈরি করুন" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "অকলুডার (occluder) পলিগন তৈরি করুন" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7673,6 +7763,11 @@ msgstr "শেডার" msgid "Duplicate Nodes" msgstr "নোড(সমূহ) প্রতিলিপি করুন" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "নোড(সমূহ) অপসারণ করুন" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8931,10 +9026,6 @@ msgstr "উত্তরাধিকারত্ব পরিস্কার ক msgid "Open documentation" msgstr "রেফারেন্সের ডকুমেন্টেশনে খুঁজুন।" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "নোড(সমূহ) অপসারণ করুন" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "শীষ্য নোড তৈরি করুন" @@ -10861,12 +10952,17 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "স্ন্যাপ (পিক্সেলসমূহ):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "চাবিসমূহ সন্নিবেশ করুন" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "নির্বাচিত দৃশ্য(সমূহ)-কে নির্বাচিত নোডের অংশ হিসেবে ইনস্ট্যান্স করুন।" -#~ msgid "FPS" -#~ msgstr "এফ পি এস" - #, fuzzy #~ msgid "Warnings:" #~ msgstr "সতর্কতা" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 492527edc6e..cd87bb8a460 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -429,13 +429,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Agrupa les pistes per node o mostra-les en una llista." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Pas (s): " +#, fuzzy +msgid "Snap:" +msgstr "Alinea" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valor del pas d'Animació." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3849,6 +3858,11 @@ msgstr "Animació" msgid "Delete Node" msgstr "Eliminar Node" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Elimina els Nodes" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4855,10 +4869,35 @@ msgstr "Enquadra la Selecció" msgid "Layout" msgstr "Desar Disseny" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Insereix Claus" +msgid "Insert keys (based on mask)." +msgstr "Insereix una Clau (Pistes existents)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Insereix una Clau" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4930,6 +4969,52 @@ msgstr "Edita el Polígon (Elimina un Punt)" msgid "Set Handle" msgstr "Estableix la Nansa" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Error en carregar la imatge:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Cap píxel amb transparència > 128 en la imatge..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Carrega una Màscara d'Emissió" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Esborra la Màscara d'Emissió" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partícules" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Recompte de punts generats:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Màscara d'Emissió" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Captura des d'un Píxel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Colors d'Emissió" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5281,54 +5366,17 @@ msgstr "Genera un Rectangle de Visibilitat" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Només es poden establir punts en materials de procés ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Error en carregar la imatge:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Cap píxel amb transparència > 128 en la imatge..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Carrega una Màscara d'Emissió" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Esborra la Màscara d'Emissió" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Converteix en majúscules" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partícules" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Recompte de punts generats:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Temps de generació (s):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Màscara d'Emissió" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Captura des d'un Píxel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Colors d'Emissió" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Les Cares no tenen àrea!" @@ -5863,7 +5911,8 @@ msgid "Save Theme As..." msgstr "Desa el Tema com a..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Referència de Classe" #: editor/plugins/script_editor_plugin.cpp @@ -6710,6 +6759,26 @@ msgstr "Post" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Crea la Malla de Contorn" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Crear Polígon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Crea un Polígon de Navegació" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Crea un Polígon Oclusor" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6723,6 +6792,18 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite" @@ -6730,13 +6811,23 @@ msgstr "SpriteFrames" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Converteix a %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Crea la Malla de Contorn" +msgid "Convert to Polygon2D" +msgstr "Mou el Polígon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Crea un Polígon de Navegació" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Crea un Polígon Oclusor" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7350,6 +7441,11 @@ msgstr "Ombreig" msgid "Duplicate Nodes" msgstr "Duplica els Nodes" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Eliminar Node" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8569,10 +8665,6 @@ msgstr "Elimina l'Herència" msgid "Open documentation" msgstr "Obre la Documentació en línia" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Elimina els Nodes" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Afegeix un Node Fill" @@ -10463,13 +10555,17 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Snap (s): " +#~ msgstr "Pas (s): " + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Insereix Claus" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Instancia les escenes seleccionades com a filles del node seleccionat." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Avisos:" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 49075fe3902..63d5bea503c 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -426,13 +426,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Seskupit stopy podle uzlu nebo je zobrazit jako jednoduchý seznam." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Přichycení (s): " +#, fuzzy +msgid "Snap:" +msgstr "Přichytit" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Hodnota animačního kroku." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3793,6 +3802,11 @@ msgstr "Nastavit animaci" msgid "Delete Node" msgstr "Smazat uzel" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Odstranit uzel/uzly" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4752,8 +4766,34 @@ msgid "Layout" msgstr "Rozložení" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Vložit klíče." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Vložit klíč (existující stopy)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Animace: vložit klíč" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4823,6 +4863,52 @@ msgstr "Upravit polygon (Odstranit bod)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Chyba při nahrávání obrázku:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Žádný pixel s průhledností > 128 v obrázku..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Načíst emisní masku" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Vyčistit emisní masku" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Částice" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Počet vygenerovaných bodů:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Emisní maska" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5177,53 +5263,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Chyba při nahrávání obrázku:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Žádný pixel s průhledností > 128 v obrázku..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Načíst emisní masku" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Vyčistit emisní masku" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Převést na CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Částice" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Počet vygenerovaných bodů:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Čas generování (sec):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Emisní maska" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5735,7 +5784,8 @@ msgid "Save Theme As..." msgstr "Uložit motiv jako..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Reference třídy" #: editor/plugins/script_editor_plugin.cpp @@ -6566,6 +6616,26 @@ msgstr "Po" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Vytvořit 2D mesh" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Vytvořit Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Vytvořit navigační polygon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Vytvořit Occluder Polygon" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite je prázdný!" @@ -6578,17 +6648,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Konvertovat na 2D mesh" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Vytvořit 2D mesh" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Přesunout polygon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Vytvořit navigační polygon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Vytvořit Occluder Polygon" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7187,6 +7281,11 @@ msgstr "VisualShader" msgid "Duplicate Nodes" msgstr "Duplikovat uzel/uzly" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Smazat uzel" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8359,10 +8458,6 @@ msgstr "" msgid "Open documentation" msgstr "Otevřít dokumentaci" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Odstranit uzel/uzly" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Přidat podřízený uzel" @@ -10205,8 +10300,11 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" -#~ msgid "FPS" -#~ msgstr "FPS" +#~ msgid "Snap (s): " +#~ msgstr "Přichycení (s): " + +#~ msgid "Insert keys." +#~ msgstr "Vložit klíče." #~ msgid "Warnings:" #~ msgstr "Varování:" diff --git a/editor/translations/da.po b/editor/translations/da.po index 5096ed924af..ee8b415fe3b 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -434,13 +434,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Grupper spor efter node eller vis dem som almindelig liste." #: editor/animation_track_editor.cpp -msgid "Snap (s): " +#, fuzzy +msgid "Snap:" msgstr "Trin: " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Animation trin værdi." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3864,6 +3873,11 @@ msgstr "Ny Animation Navn:" msgid "Delete Node" msgstr "Vælg Node" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4849,9 +4863,34 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "Anim Indsæt Nøgle" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "Anim Indsæt Nøgle" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4924,6 +4963,52 @@ msgstr "Rediger Poly (Fjern Punkt)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5276,54 +5361,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Konverter Til %s" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5856,7 +5904,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6697,6 +6745,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Opret Ny %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Opret Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Opret Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Opret Mappe" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6709,19 +6777,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Konverter Til %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Opret Ny %s" +msgid "Convert to Polygon2D" +msgstr "Konverter Til %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Opret Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7332,6 +7421,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Dublikér nøgle(r)" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Vælg Node" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8522,10 +8616,6 @@ msgstr "" msgid "Open documentation" msgstr "Åben Seneste" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index adae79c0e7b..a9f174e98eb 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -452,13 +452,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Spuren nach Node gruppieren oder nacheinander anzeigen." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Einrasten (s): " +#, fuzzy +msgid "Snap:" +msgstr "Einrasten" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Animationsschrittwert." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3862,6 +3871,11 @@ msgstr "Animation setzen" msgid "Delete Node" msgstr "Node löschen" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Node(s) löschen" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Filter ein-/ausschalten" @@ -4841,8 +4855,34 @@ msgid "Layout" msgstr "Layout" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Schlüsselbilder einfügen." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Schlüsselbilder einfügen (Einfg)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Schlüsselbild einfügen" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4914,6 +4954,52 @@ msgstr "Polygon bearbeiten (Punkt entfernen)" msgid "Set Handle" msgstr "Wähle Griff" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Fehler beim Laden des Bilds:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Keine Pixel mit einer Transparenz > 128 im Bild..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Emissionsmaske laden" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Emissionsmaske leeren" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partikel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Anzahl generierter Punkte:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Emissionsmaske" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Von Pixel aufnehmen" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Emissionsfarben" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPU-Partikel" @@ -5267,53 +5353,16 @@ msgstr "" "Punkt kann nur in ein Prozessmaterial des Typs ParticlesMaterial gesetzt " "werden" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Fehler beim Laden des Bilds:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Keine Pixel mit einer Transparenz > 128 im Bild..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Emissionsmaske laden" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Emissionsmaske leeren" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Zu CPU-Partikeln konvertieren" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partikel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Anzahl generierter Punkte:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Erzeugungszeit (s):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Emissionsmaske" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Von Pixel aufnehmen" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Emissionsfarben" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Flächen enthalten keinen Bereich!" @@ -5825,7 +5874,8 @@ msgid "Save Theme As..." msgstr "Motiv speichern als..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Klassenreferenz" #: editor/plugins/script_editor_plugin.cpp @@ -6652,6 +6702,26 @@ msgstr "Nachher" msgid "Nameless gizmo" msgstr "Namenloser Anfasser" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "2D-Mesh erzeugen" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Polygon3D erstellen" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Kollisionspolygon erzeugen" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Occluder-Polygon erzeugen" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite ist leer!" @@ -6666,17 +6736,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Zu 2D-Mesh umwandeln" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "2D-Mesh erzeugen" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Polygon verschieben" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Kollisionspolygon erzeugen" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Occluder-Polygon erzeugen" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7263,6 +7360,11 @@ msgstr "Visual Shader-Node hinzufügen" msgid "Duplicate Nodes" msgstr "Nodes duplizieren" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Node löschen" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Visual-Shader-Eingabetyp geändert" @@ -8485,10 +8587,6 @@ msgstr "Leere Vererbung" msgid "Open documentation" msgstr "Dokumentation öffnen" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Node(s) löschen" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Node hier anhängen" @@ -10390,13 +10488,16 @@ msgstr "Zuweisung an Uniform." msgid "Varyings can only be assigned in vertex function." msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." +#~ msgid "Snap (s): " +#~ msgstr "Einrasten (s): " + +#~ msgid "Insert keys." +#~ msgstr "Schlüsselbilder einfügen." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Instantiiere gewählte Szene(n) als Unterobjekt des ausgewählten Nodes." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Warnungen:" @@ -11929,9 +12030,6 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." #~ msgid "Cannot go into subdir:" #~ msgstr "Unterordner kann nicht geöffnet werden:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Schlüsselbilder einfügen (Einfg)" - #~ msgid "Enable/Disable interpolation when looping animation." #~ msgstr "Aktivieren/Deaktivieren Interpolation, wenn Schleife aktiviert." diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 55e457c169a..cf2e88000d2 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -430,7 +430,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Selektiere Node(s) zum Importieren aus" #: editor/animation_track_editor.cpp @@ -438,6 +438,14 @@ msgstr "Selektiere Node(s) zum Importieren aus" msgid "Animation step value." msgstr "Animations-Node" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3804,6 +3812,11 @@ msgstr "Bild einfügen" msgid "Delete Node" msgstr "Node(s) löschen" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Node(s) löschen" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4794,10 +4807,35 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Bild einfügen" +msgid "Insert keys (based on mask)." +msgstr "Bilder (innerhalb) einfügen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim Bild einfügen" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4869,6 +4907,55 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Emissions-Maske laden" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Clear Emission Mask" +msgstr "Inhalt der Emissions-Masken löschen" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Emission Mask" +msgstr "Emissions-Maske setzen" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Emission Colors" +msgstr "Emissions-Maske setzen" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5224,57 +5311,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Emissions-Maske laden" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Clear Emission Mask" -msgstr "Inhalt der Emissions-Masken löschen" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Verbindung zu Node:" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Emission Mask" -msgstr "Emissions-Maske setzen" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Emission Colors" -msgstr "Emissions-Maske setzen" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Flächen enthalten keinen Bereich!" @@ -5803,7 +5850,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6635,6 +6682,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Node erstellen" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Node erstellen" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Node erstellen" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Node erstellen" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6647,20 +6714,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Verbindung zu Node:" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "Verbindung zu Node:" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" msgstr "Node erstellen" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " msgstr "" @@ -7269,6 +7357,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Node(s) duplizieren" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Node(s) löschen" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8460,10 +8553,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Node(s) löschen" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10269,6 +10358,10 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Bild einfügen" + #, fuzzy #~ msgid "OrientedPathFollow only works when set as a child of a Path node." #~ msgstr "" @@ -10431,6 +10524,3 @@ msgstr "" #~ msgid "Export all files in the project directory." #~ msgstr "Exportiere alle Dateien in das Projektverzeichnis." - -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Bilder (innerhalb) einfügen" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 5f92cabbee4..f9408cfbbc9 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -399,13 +399,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3658,6 +3666,11 @@ msgstr "" msgid "Delete Node" msgstr "" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4610,7 +4623,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4681,6 +4718,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5030,53 +5113,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5580,7 +5626,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6397,6 +6443,22 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6409,16 +6471,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6988,6 +7070,10 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Delete Nodes" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8137,10 +8223,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index ab992593021..b6cf0f79dcb 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -430,13 +430,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Ομαδοποίηση κομματιών ανα κόμβο, ή εμφάνιση σε λίστα." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Κούμπωμα (s): " +#, fuzzy +msgid "Snap:" +msgstr "Κούμπωμα" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Τιμή βήματος κίνησης." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3896,6 +3905,11 @@ msgstr "Κίνηση" msgid "Delete Node" msgstr "Διαγραφή Κόμβων" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Διαγραφή Κόμβων" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4885,8 +4899,34 @@ msgid "Layout" msgstr "Διάταξη" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Εισαγωγή κλειδιών." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Εισαγωγή κλειδιού (Υπαρκτά κομμάτια)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim εισαγωγή κλειδιού" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4959,6 +4999,52 @@ msgstr "Επεγεργασία πολυγώνου (Αφαίρεση σημείο msgid "Set Handle" msgstr "Ορισμός λαβής" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Σφάλμα κατά την φόρτωση εικόνας:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Δεν υπάρχουν εικονοστοιχεία με διαφάνεια >128 στην εικόνα..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Φόρτωση μάσκας εκπομπής" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Εκκαθάριση μάσκας εκπομπής" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Σωματίδια" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Αριθμός δημιουργημένων σημείων:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Μάσκα εκπομπής" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Καταγραφή από εικονοστοιχείο" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Χρώματα εκπομπής" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "Σωματίδια CPU" @@ -5313,53 +5399,16 @@ msgstr "" "Ο ορισμός σημείου είναι δυνατός μόνο σε ένα υλικό επεξεργασίας " "ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Σφάλμα κατά την φόρτωση εικόνας:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Δεν υπάρχουν εικονοστοιχεία με διαφάνεια >128 στην εικόνα..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Φόρτωση μάσκας εκπομπής" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Εκκαθάριση μάσκας εκπομπής" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Μετατροπή σε σωματίδια CPU" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Σωματίδια" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Αριθμός δημιουργημένων σημείων:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Χρόνος παραγωγής (sec):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Μάσκα εκπομπής" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Καταγραφή από εικονοστοιχείο" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Χρώματα εκπομπής" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Οι επιφάνειες έχουν μηδενικό εμβαδόν!" @@ -5897,7 +5946,8 @@ msgid "Save Theme As..." msgstr "Αποθήκευση θέματος ως..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Αναφορά κλασεων" #: editor/plugins/script_editor_plugin.cpp @@ -6748,6 +6798,26 @@ msgstr "Μετά" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Δημιουργία πλέγματος περιγράμματος" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Δημιουγία πολυγώνου" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Δημιουργία πολυγώνου πλοήγησης" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Δημιουργία πολυγώνου εμποδίου" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6761,6 +6831,18 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite" @@ -6768,13 +6850,23 @@ msgstr "Kαρέ Sprite" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Μετατροπή σε %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Δημιουργία πλέγματος περιγράμματος" +msgid "Convert to Polygon2D" +msgstr "Μετακίνηση πολυγώνου" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Δημιουργία πολυγώνου πλοήγησης" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Δημιουργία πολυγώνου εμποδίου" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7401,6 +7493,11 @@ msgstr "Πρόγραμμα σκίασης" msgid "Duplicate Nodes" msgstr "Διπλασιασμός κόμβων" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Διαγραφή Κόμβων" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8634,10 +8731,6 @@ msgstr "Εκκαθάριση κληρονομικότητας" msgid "Open documentation" msgstr "Άνοιγμα ηλεκτρονικής τεκμηρίωσης της Godot" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Διαγραφή Κόμβων" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Προσθήκη κόμβου ως παιδί" @@ -10536,14 +10629,17 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Snap (s): " +#~ msgstr "Κούμπωμα (s): " + +#~ msgid "Insert keys." +#~ msgstr "Εισαγωγή κλειδιών." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Δημιουργία στιγμιοτύπων των επιλεγμένων σκηνών ως παιδιά του επιλεγμένου " #~ "κόμβου." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Προειδοποιήσεις:" diff --git a/editor/translations/es.po b/editor/translations/es.po index 8c896238c8b..f66b06cccda 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -453,13 +453,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Agrupar las pistas por nodo o mostrarlas como una lista plana." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Snap (s): " +#, fuzzy +msgid "Snap:" +msgstr "Snap" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valor de step de animación." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3860,6 +3869,11 @@ msgstr "Establecer Animación" msgid "Delete Node" msgstr "Eliminar Nodo" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Eliminar nodo(s)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Act./Desact. Filtro On/Off" @@ -4841,8 +4855,34 @@ msgid "Layout" msgstr "Disposición" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Insertar claves." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Insertar Claves (Ins)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Insertar clave de animación" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4914,6 +4954,52 @@ msgstr "Editar polígono (quitar punto)" msgid "Set Handle" msgstr "Establecer handle" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Error al cargar la imagen:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "No hay píxeles con transparencia > 128 en la imagen..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Cargar máscara de emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Borrar máscara de emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partículas" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Conteo de puntos generados:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Máscara de Emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Capturar desde píxel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Colores de Emisión" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5270,53 +5356,16 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" "Solo se puede asignar un punto a un material de procesado ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Error al cargar la imagen:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "No hay píxeles con transparencia > 128 en la imagen..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Cargar máscara de emisión" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Borrar máscara de emisión" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Convertir a CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partículas" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Conteo de puntos generados:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Tiempo de generación (seg):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Máscara de Emisión" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Capturar desde píxel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Colores de Emisión" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "¡Las caras no contienen área!" @@ -5828,7 +5877,8 @@ msgid "Save Theme As..." msgstr "Guardar tema como..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Referencia de clase" #: editor/plugins/script_editor_plugin.cpp @@ -6652,6 +6702,26 @@ msgstr "Posterior" msgid "Nameless gizmo" msgstr "Gizmo sin nombre" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Crear Mesh 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Crear Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Crear Polígono de Colisión" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Crear polígono oclusor" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "¡El sprite esta vacío!" @@ -6664,17 +6734,44 @@ msgstr "No se puede convertir a mesh un sprite que usa frames de animación." msgid "Invalid geometry, can't replace by mesh." msgstr "Geometría inválida, no se puede reemplazar por mesh." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Convertir a Mesh 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Crear Mesh 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Mover polígono" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Crear Polígono de Colisión" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Crear polígono oclusor" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7259,6 +7356,11 @@ msgstr "Añadir Nodo al Visual Shader" msgid "Duplicate Nodes" msgstr "Duplicar Nodos" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Eliminar Nodo" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Cambiar Tipo de Entrada del Visual Shader" @@ -8482,10 +8584,6 @@ msgstr "Limpiar heredado" msgid "Open documentation" msgstr "Abrir documentación" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Eliminar nodo(s)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Añadir nodo hijo" @@ -10385,13 +10483,16 @@ msgstr "Asignación a uniform." msgid "Varyings can only be assigned in vertex function." msgstr "Solo se pueden asignar variaciones en funciones de vértice." +#~ msgid "Snap (s): " +#~ msgstr "Snap (s): " + +#~ msgid "Insert keys." +#~ msgstr "Insertar claves." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Advertencias:" @@ -11964,9 +12065,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "Cannot go into subdir:" #~ msgstr "No se puede acceder al subdir:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Insertar Claves (Ins)" - #~ msgid "Top (Num7)" #~ msgstr "Cima (Num7)" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index da204947b00..e27603d7991 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -423,13 +423,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Agrupar las pistas por nodo o mostrarlas como una lista plana." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Ajuste (s): " +#, fuzzy +msgid "Snap:" +msgstr "Esnapear" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valor de paso de animación." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3826,6 +3835,11 @@ msgstr "Establecer Animación" msgid "Delete Node" msgstr "Eliminar Nodo" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Eliminar Nodo(s)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Act./Desact. Filtro On/Off" @@ -4806,8 +4820,34 @@ msgid "Layout" msgstr "Layout" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Insertar claves." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Insertar Claves (Ins)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Insertar Clave de Animación" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4879,6 +4919,52 @@ msgstr "Editar Polígono (Remover Punto)" msgid "Set Handle" msgstr "Setear Handle" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Error al cargar la imagen:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Sin pixeles con transparencia > 128 en imagen..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Cargar Máscara de Emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Limpiar Máscara de Emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partículas" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Conteo de Puntos Generados:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Máscara de Emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Capturar desde Pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Colores de Emisión" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5230,53 +5316,16 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" "Solo se puede setear un punto en un material de proceso ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Error al cargar la imagen:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Sin pixeles con transparencia > 128 en imagen..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Cargar Máscara de Emisión" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Limpiar Máscara de Emisión" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Convertir A CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partículas" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Conteo de Puntos Generados:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Tiempo de Generación (seg):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Máscara de Emisión" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Capturar desde Pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Colores de Emisión" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Las caras no contienen area!" @@ -5788,7 +5837,8 @@ msgid "Save Theme As..." msgstr "Guardar Tema Como..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Referencia de Clases" #: editor/plugins/script_editor_plugin.cpp @@ -6612,6 +6662,26 @@ msgstr "Post" msgid "Nameless gizmo" msgstr "Gizmo sin nombre" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Crear Mesh 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Crear Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Crear Polígono de Colisión" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Crear Polígono Oclusor" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "El sprite esta vacío!" @@ -6624,17 +6694,44 @@ msgstr "No se puede convertir a mesh un sprite que usa frames de animación." msgid "Invalid geometry, can't replace by mesh." msgstr "Geometría inválida, no se puede reemplazar por mesh." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Convertir A Mesh 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Crear Mesh 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Mover Polígono" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Crear Polígono de Colisión" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Crear Polígono Oclusor" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7218,6 +7315,11 @@ msgstr "Agregar Nodo al Visual Shader" msgid "Duplicate Nodes" msgstr "Duplicar Nodos" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Eliminar Nodo" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Se cambió el Tipo de Entrada de Visual Shader" @@ -8443,10 +8545,6 @@ msgstr "Limpiar Herencia" msgid "Open documentation" msgstr "Abrir documentación" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Eliminar Nodo(s)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Agregar Nodo Hijo" @@ -10337,13 +10435,16 @@ msgstr "Asignación a uniform." msgid "Varyings can only be assigned in vertex function." msgstr "Solo se pueden asignar variaciones en funciones de vértice." +#~ msgid "Snap (s): " +#~ msgstr "Ajuste (s): " + +#~ msgid "Insert keys." +#~ msgstr "Insertar claves." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Advertencias:" @@ -11892,9 +11993,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "Cannot go into subdir:" #~ msgstr "No se puede acceder al subdir:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Insertar Claves (Ins)" - #~ msgid "Top (Num7)" #~ msgstr "Cima (Num7)" diff --git a/editor/translations/et.po b/editor/translations/et.po index a58094bf479..455623f6aa1 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -399,13 +399,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3658,6 +3666,11 @@ msgstr "" msgid "Delete Node" msgstr "" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4610,7 +4623,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4681,6 +4718,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5030,53 +5113,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5580,7 +5626,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6397,6 +6443,22 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6409,16 +6471,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6988,6 +7070,10 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Delete Nodes" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8137,10 +8223,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 65484231409..445b941a967 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -441,7 +441,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "گام(ها):" #: editor/animation_track_editor.cpp @@ -449,6 +449,14 @@ msgstr "گام(ها):" msgid "Animation step value." msgstr "گره انیمیشن" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3836,6 +3844,11 @@ msgstr "تغییر نام انیمیشن" msgid "Delete Node" msgstr "حذف گره(ها)" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "حذف گره(ها)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4825,9 +4838,34 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "کلید را در انیمیشن درج کن" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "کلید را در انیمیشن درج کن" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4900,6 +4938,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5253,54 +5337,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "اتصال به گره:" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5832,7 +5879,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6684,6 +6731,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "ساختن %s جدید" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "انتخاب شده را تغییر مقیاس بده" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "انتخاب شده را تغییر مقیاس بده" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "ساختن پوشه" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6697,19 +6764,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "اتصال به گره:" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "ساختن %s جدید" +msgid "Convert to Polygon2D" +msgstr "اتصال به گره:" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "انتخاب شده را تغییر مقیاس بده" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7324,6 +7412,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "تکرار کلید‌های انیمیشن" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "حذف گره(ها)" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8526,10 +8619,6 @@ msgstr "پاک کردن ارث‌بری" msgid "Open documentation" msgstr "شمارش ها" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "حذف گره(ها)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "افزودن گره فرزند" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index 7924d22ba0d..117aaa6561f 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -416,13 +416,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Ryhmitä raidat solmujen mukaan tai näytä ne tavallisena luettelona." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Askellus (s): " +#, fuzzy +msgid "Snap:" +msgstr "Tartu" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Animaation askelluksen arvo." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3800,6 +3809,11 @@ msgstr "Aseta animaatio" msgid "Delete Node" msgstr "Poista solmu" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Poista solmu(t)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Kytke suodin päälle/pois" @@ -4777,8 +4791,34 @@ msgid "Layout" msgstr "Asettelu" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Lisää avainruutuja." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Lisää avainruutu (olemassa olevat raidat)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Animaatio: Lisää avain" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4850,6 +4890,52 @@ msgstr "Muokkaa polygonia (poista piste)" msgid "Set Handle" msgstr "Aseta kahva" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Virhe ladattaessa kuvaa:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Kuvassa ei ole pikseleitä, joiden läpinäkyvyys on enemmän kuin 128…" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Lataa emissiomaski" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Tyhjennä emissiomaski" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partikkelit" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Luotujen pisteiden määrä:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Emission maski" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Nappaa pikselistä" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Emission väri" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUPartikkelit" @@ -5202,53 +5288,16 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" "Piste voidaan asettaa ainoastaan ParticlesMaterial käsittelyn materiaaliin" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Virhe ladattaessa kuvaa:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Kuvassa ei ole pikseleitä, joiden läpinäkyvyys on enemmän kuin 128…" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Lataa emissiomaski" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Tyhjennä emissiomaski" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Muunna CPUPartikkeleiksi" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partikkelit" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Luotujen pisteiden määrä:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Luontiaika (s):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Emission maski" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Nappaa pikselistä" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Emission väri" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Pinnat eivät sisällä aluetta!" @@ -5759,7 +5808,8 @@ msgid "Save Theme As..." msgstr "Tallenna teema nimellä..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Luokan referenssi" #: editor/plugins/script_editor_plugin.cpp @@ -6583,6 +6633,26 @@ msgstr "Jälki" msgid "Nameless gizmo" msgstr "Nimetön muokkain" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Luo 2D-mesh" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Luo Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Luo törmäyspolygoni" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Luo peittopolygoni" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite on tyhjä!" @@ -6595,17 +6665,44 @@ msgstr "Ei voida muuntaa spriteä meshiin animaatioruutuja käyttäen." msgid "Invalid geometry, can't replace by mesh." msgstr "Virheellinen geometria, ei voida korvata meshillä." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Virheellinen geometria, ei voida korvata meshillä." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Virheellinen geometria, ei voida korvata meshillä." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Virheellinen geometria, ei voida korvata meshillä." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Muunna 2D-meshiksi" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Luo 2D-mesh" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Siirrä polygonia" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Luo törmäyspolygoni" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Luo peittopolygoni" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7189,6 +7286,11 @@ msgstr "Lisää solmu Visual Shaderiin" msgid "Duplicate Nodes" msgstr "Kahdenna solmut" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Poista solmu" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Visual Shaderin syötteen tyyppi vaihdettu" @@ -8405,10 +8507,6 @@ msgstr "Poista perintä" msgid "Open documentation" msgstr "Avaa dokumentaatio" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Poista solmu(t)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Lisää alisolmu" @@ -10279,12 +10377,15 @@ msgstr "Sijoitus uniformille." msgid "Varyings can only be assigned in vertex function." msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa." +#~ msgid "Snap (s): " +#~ msgstr "Askellus (s): " + +#~ msgid "Insert keys." +#~ msgstr "Lisää avainruutuja." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Luo valituista skeneistä ilmentymä valitun solmun alle." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Varoitukset:" diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 5160c5b3bcf..aece9febdd7 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -405,13 +405,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3664,6 +3672,11 @@ msgstr "" msgid "Delete Node" msgstr "" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4616,7 +4629,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4687,6 +4724,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5036,53 +5119,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5586,7 +5632,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6403,6 +6449,22 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6415,16 +6477,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6994,6 +7076,10 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Delete Nodes" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8143,10 +8229,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index a91f78a9125..37175d70012 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -473,13 +473,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Grouper les pistes par nœuds ou les afficher dans une liste simple." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Pas (s) : " +#, fuzzy +msgid "Snap:" +msgstr "Aligner" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valeur du pas d'animation." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "IPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3892,6 +3901,11 @@ msgstr "Définir l'animation" msgid "Delete Node" msgstr "Supprimer un nœud" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Supprimer nœud(s)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Activer/désactiver le filtre" @@ -4873,8 +4887,34 @@ msgid "Layout" msgstr "Disposition sur l'écran" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Insérer les clefs." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Insérer une clé (pistes existantes)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Insérer une clé d'animation" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4946,6 +4986,52 @@ msgstr "Modifier le polygone (supprimer un point)" msgid "Set Handle" msgstr "Définir la poignée" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Erreur de chargement d'image :" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Pas de pixels avec transparence > 128 dans l'image..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Charger Masque d'Émission" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Effacer Masque d'Émission" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Particules" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Compte de Points Générés :" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Masque d'émission" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Capturer depuis Pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Couleurs d'émission" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5304,53 +5390,16 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" "Ne peut définir qu'un point dans un matériau de processus ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Erreur de chargement d'image :" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Pas de pixels avec transparence > 128 dans l'image..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Charger Masque d'Émission" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Effacer Masque d'Émission" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Convertir en CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Particules" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Compte de Points Générés :" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Temps de Génération (sec) :" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Masque d'émission" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Capturer depuis Pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Couleurs d'émission" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Des faces ne contiennent pas de zone !" @@ -5862,7 +5911,8 @@ msgid "Save Theme As..." msgstr "Enregistrer le thème sous…" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Référence de classe" #: editor/plugins/script_editor_plugin.cpp @@ -6689,6 +6739,26 @@ msgstr "Post" msgid "Nameless gizmo" msgstr "Gadget sans nom" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Créer un maillage 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Créer un Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Créer le polygone de collision" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Créer un polygone occulteur" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Le sprite est vide !" @@ -6703,17 +6773,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "Géométrie invalide, impossible de remplacer par un maillage." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Géométrie invalide, impossible de remplacer par un maillage." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Géométrie invalide, impossible de remplacer par un maillage." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Géométrie invalide, impossible de remplacer par un maillage." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Convertir en maillage 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Créer un maillage 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Déplacer le polygone" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Créer le polygone de collision" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Créer un polygone occulteur" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7299,6 +7396,11 @@ msgstr "Ajouter un nœud au Visual Shader" msgid "Duplicate Nodes" msgstr "Dupliquer le(s) nœud(s)" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Supprimer un nœud" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Type d’entrée Visual Shader changée" @@ -8522,10 +8624,6 @@ msgstr "Effacer l'héritage" msgid "Open documentation" msgstr "Ouvrir la documentation" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Supprimer nœud(s)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Ajouter un nœud enfant" @@ -10437,14 +10535,17 @@ msgstr "Affectation à l'uniforme." msgid "Varyings can only be assigned in vertex function." msgstr "Les variations ne peuvent être affectées que dans la fonction vertex." +#~ msgid "Snap (s): " +#~ msgstr "Pas (s) : " + +#~ msgid "Insert keys." +#~ msgstr "Insérer les clefs." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Instancie la(les) scène(s) sélectionnée(s) en tant qu'enfant(s) du nœud " #~ "sélectionné." -#~ msgid "FPS" -#~ msgstr "IPS" - #~ msgid "Warnings:" #~ msgstr "Avertissements :" diff --git a/editor/translations/he.po b/editor/translations/he.po index 1adcb6b56c8..8ef45fd8d8f 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -441,14 +441,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "צעד/ים:" +msgid "Snap:" +msgstr "הצמדה" #: editor/animation_track_editor.cpp #, fuzzy msgid "Animation step value." msgstr "שקופיות ההנפשה" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3822,6 +3830,11 @@ msgstr "שם הנפשה חדשה:" msgid "Delete Node" msgstr "מחיקת שורה" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4805,9 +4818,34 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "הכנס מפתח" + #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" msgstr "" @@ -4877,6 +4915,52 @@ msgstr "עריכת מצולע (הסרת נקודה)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5228,54 +5312,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "המרה לאותיות גדולות" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5803,7 +5850,7 @@ msgid "Save Theme As..." msgstr "שמירת ערכת עיצוב בשם…" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6647,6 +6694,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "יצירת %s חדש" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "יצירת מצולע" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "יצירת מצולע" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "יצירת תיקייה" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6659,19 +6726,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "המרה לאותיות גדולות" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "יצירת %s חדש" +msgid "Convert to Polygon2D" +msgstr "הזזת מצולע" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "יצירת מצולע" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7279,6 +7367,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "שכפול" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "מחיקת שורה" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8464,10 +8557,6 @@ msgstr "" msgid "Open documentation" msgstr "פתיחת התיעוד המקוון של Godot" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10220,6 +10309,10 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "צעד/ים:" + #, fuzzy #~ msgid "Warnings:" #~ msgstr "אזהרות" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 17585328055..f7bf57678d6 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -424,13 +424,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3762,6 +3770,11 @@ msgstr "एनिमेशन लूप" msgid "Delete Node" msgstr "को हटा दें" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4724,9 +4737,34 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "चाबी यहां डालें" + #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" msgstr "" @@ -4796,6 +4834,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5145,53 +5229,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5707,7 +5754,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6529,6 +6576,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "एक नया बनाएं" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "एक नया बनाएं" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6541,18 +6608,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "एक नया बनाएं" +msgid "Convert to Polygon2D" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7142,6 +7230,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "प्रतिलिपि" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "को हटा दें" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8299,10 +8392,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 6cfdf720ba0..a7501f9b141 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -404,13 +404,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3663,6 +3671,11 @@ msgstr "" msgid "Delete Node" msgstr "" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4615,7 +4628,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4686,6 +4723,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5035,53 +5118,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5585,7 +5631,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6402,6 +6448,22 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6414,16 +6476,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6993,6 +7075,10 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Delete Nodes" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8142,10 +8228,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index 016e540184c..2f1aa1b6602 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -446,14 +446,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Lépés (mp):" +msgid "Snap:" +msgstr "Illesztés" #: editor/animation_track_editor.cpp #, fuzzy msgid "Animation step value." msgstr "Az animációs fa érvényes." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3934,6 +3942,11 @@ msgstr "Animáció" msgid "Delete Node" msgstr "Node létrehozás" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4939,10 +4952,35 @@ msgstr "Kijelölés Keretezése" msgid "Layout" msgstr "Elrendezés" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Kulcsok Beszúrása" +msgid "Insert keys (based on mask)." +msgstr "Kulcs Beszúrása (Meglévő Nyomvonalakra)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Animáció kulcs beillesztés" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -5015,6 +5053,52 @@ msgstr "Sokszög Szerkesztése (Pont Eltávolítása)" msgid "Set Handle" msgstr "Fogantyú Beállítása" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Hiba a kép betöltésekor:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Nem létezik egyetlen pixel sem >128-as átlátszósággal a képben..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Kibocsátási Maszk Betöltése" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Kibocsátási Maszk Törlése" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Részecskék" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Generált Pontok Száma:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Kibocsátási Maszk" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Kinyerés Pixelből" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Kibocsátási Színek" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5368,54 +5452,17 @@ msgstr "Láthatósági Téglalap Generálása" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Csak egy ParticlesMaterial feldolgozó anyagba állíthat pontot" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Hiba a kép betöltésekor:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Nem létezik egyetlen pixel sem >128-as átlátszósággal a képben..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Kibocsátási Maszk Betöltése" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Kibocsátási Maszk Törlése" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Konvertálás Nagybetűsre" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Részecskék" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Generált Pontok Száma:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Generálási Idő (mp):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Kibocsátási Maszk" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Kinyerés Pixelből" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Kibocsátási Színek" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Az oldalak nem tartalmaznak területet!" @@ -5953,7 +6000,8 @@ msgid "Save Theme As..." msgstr "Téma Mentése Másként..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Osztály Referencia" #: editor/plugins/script_editor_plugin.cpp @@ -6794,6 +6842,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Körvonalháló Készítése" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Sokszög Létrehozása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Navigációs Sokszög Létrehozása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Árnyékoló Sokszög Létrehozása" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6807,19 +6875,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Konvertálás Nagybetűsre" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Körvonalháló Készítése" +msgid "Convert to Polygon2D" +msgstr "Sokszög Mozgatása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Navigációs Sokszög Létrehozása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Árnyékoló Sokszög Létrehozása" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7432,6 +7522,11 @@ msgstr "Árnyaló" msgid "Duplicate Nodes" msgstr "Animáció kulcsok megkettőzése" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Node létrehozás" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8611,10 +8706,6 @@ msgstr "" msgid "Open documentation" msgstr "Godot online dokumentáció megnyitása" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10385,6 +10476,14 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "Lépés (mp):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Kulcsok Beszúrása" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Kiválasztott Scene(k) példányosítása a kiválasztott Node gyermekeként." diff --git a/editor/translations/id.po b/editor/translations/id.po index a277a3b3e2c..876990c0c15 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -430,13 +430,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Susun Track-track dengan node atau tampilkan sebagai daftar biasa." #: editor/animation_track_editor.cpp -msgid "Snap (s): " +#, fuzzy +msgid "Snap:" msgstr "Snap (d): " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Nilai Langkah Animasi." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3900,6 +3909,11 @@ msgstr "Animasi" msgid "Delete Node" msgstr "Metode Publik:" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4925,9 +4939,34 @@ msgstr "" msgid "Layout" msgstr "Simpan Penampilan" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "Sisipkan Key Anim" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "Sisipkan Key Anim" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5001,6 +5040,52 @@ msgstr "Sunting Bidang (Hapus Titik)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Galat saat memuat gambar:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partikel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5360,54 +5445,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Galat saat memuat gambar:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Sambungkan Ke Node:" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partikel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5944,7 +5992,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6803,6 +6851,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Buat Baru %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Buat Folder" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6815,19 +6883,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Sambungkan Ke Node:" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Buat Baru %s" +msgid "Convert to Polygon2D" +msgstr "Sambungkan Ke Node:" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7447,6 +7536,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Duplikat Key" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Metode Publik:" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8668,10 +8762,6 @@ msgstr "" msgid "Open documentation" msgstr "Buka baru-baru ini" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/is.po b/editor/translations/is.po index 644f19939b0..cc911642bea 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -426,13 +426,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3698,6 +3706,11 @@ msgstr "Stillið breyting á:" msgid "Delete Node" msgstr "Anim DELETE-lyklar" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4656,7 +4669,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4727,6 +4764,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5076,53 +5159,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5629,7 +5675,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6446,6 +6492,24 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Afrita val" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Breyta Viðbót" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6458,16 +6522,37 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Breyta Viðbót" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7051,6 +7136,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Tvíteknir lyklar" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Anim DELETE-lyklar" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8204,10 +8294,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 9d35b8b1d67..3dbfa81714e 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -446,13 +446,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Raggruppa le tracce per nodo o mostra una lista semplice." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Snap (s): " +#, fuzzy +msgid "Snap:" +msgstr "Snap" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valore del passo dell'animazione." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3850,6 +3859,11 @@ msgstr "Imposta Animazione" msgid "Delete Node" msgstr "Elimina Nodo" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Elimina Nodo(i)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Attiva/Disattiva il Filtro" @@ -4831,8 +4845,34 @@ msgid "Layout" msgstr "Layout" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Inserisci chiavi." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Inserisci Keys (Ins)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Inserisci una chiave d'animazione" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4904,6 +4944,52 @@ msgstr "Modifica Poly (Rimuovi Punto)" msgid "Set Handle" msgstr "Imposta Maniglia" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Errore di caricamento immagine:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Nessun pixel con trasparenza >128 nell'immagine..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Carica Maschera Emissione" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Cancella Maschera Emissione" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Particelle" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Conteggio Punti Generati:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Maschera Emissione" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Cattura da Pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Colori Emissione" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5258,53 +5344,16 @@ msgstr "" "É solamente possibile impostare il punto in un materiale di processo " "ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Errore di caricamento immagine:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Nessun pixel con trasparenza >128 nell'immagine..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Carica Maschera Emissione" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Cancella Maschera Emissione" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Converti in CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Particelle" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Conteggio Punti Generati:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Tempo di Generazione (sec):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Maschera Emissione" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Cattura da Pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Colori Emissione" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Le facce non contengono area!" @@ -5818,7 +5867,8 @@ msgid "Save Theme As..." msgstr "Salva Tema Come..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Riferimento di Classe" #: editor/plugins/script_editor_plugin.cpp @@ -6644,6 +6694,26 @@ msgstr "Post" msgid "Nameless gizmo" msgstr "Gizmo senza nome" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Crea Mesh 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Crea Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Crea Poligono di Collisione" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Crea Poligono di occlusione" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Lo sprite è vuoto!" @@ -6658,17 +6728,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "Geometria non valida, impossibile sostituirla con una mesh." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Geometria non valida, impossibile sostituirla con una mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Geometria non valida, impossibile sostituirla con una mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Geometria non valida, impossibile sostituirla con una mesh." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Converti in Mesh 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Crea Mesh 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Sposta Poligono" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Crea Poligono di Collisione" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Crea Poligono di occlusione" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7254,6 +7351,11 @@ msgstr "Aggiungi Nodo a Visual Shader" msgid "Duplicate Nodes" msgstr "Duplica Nodi" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Elimina Nodo" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Tipo di Input Visual Shader Cambiato" @@ -8474,10 +8576,6 @@ msgstr "Liberare ereditarietà" msgid "Open documentation" msgstr "Apri la documentazione" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Elimina Nodo(i)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Aggiungi Nodo Figlio" @@ -10376,12 +10474,15 @@ msgstr "Assegnazione all'uniforme." msgid "Varyings can only be assigned in vertex function." msgstr "Varyings può essere assegnato solo nella funzione del vertice." +#~ msgid "Snap (s): " +#~ msgstr "Snap (s): " + +#~ msgid "Insert keys." +#~ msgstr "Inserisci chiavi." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." -#~ msgid "FPS" -#~ msgstr "FPS" - #, fuzzy #~ msgid "Warnings:" #~ msgstr "Avvertimento" @@ -11928,9 +12029,6 @@ msgstr "Varyings può essere assegnato solo nella funzione del vertice." #~ msgid "Cannot go into subdir:" #~ msgstr "Impossibile accedere alla subdirectory:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Inserisci Keys (Ins)" - #~ msgid "Top (Num7)" #~ msgstr "Alto (Num7)" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 40a135a527b..67a472c64d5 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -445,13 +445,22 @@ msgstr "" "ノードごとにトラックをグループ化するか、プレーンなリストとして表示します。" #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "スナップ (秒): " +#, fuzzy +msgid "Snap:" +msgstr "スナップ" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "アニメーションステップの値。" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "フレームレート" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3842,6 +3851,11 @@ msgstr "新規アニメーション" msgid "Delete Node" msgstr "ノードを削除" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "ノードを削除" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4827,8 +4841,34 @@ msgid "Layout" msgstr "レイアウト" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "キーを挿入する。" +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "キーを (既存のトラックに) 挿入" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "アニメーションキーを挿入" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4904,6 +4944,55 @@ msgstr "ポリゴンを編集(点を除去)" msgid "Set Handle" msgstr "ハンドルを設定する" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "画像読み込みエラー:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "画像内に透明度が128以上のピクセルがありません..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Load Emission Mask" +msgstr "発光(Emission)マスクを読み込む" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Clear Emission Mask" +msgstr "発光(Emission)マスクをクリア" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "パーティクル" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "生成したポイントの数:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "発光(Emission)マスク" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Capture from Pixel" +msgstr "ピクセルから取得" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "発光(Emission)色" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUパーティクル" @@ -5280,56 +5369,16 @@ msgstr "可視性の矩形を生成" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "画像読み込みエラー:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "画像内に透明度が128以上のピクセルがありません..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Load Emission Mask" -msgstr "発光(Emission)マスクを読み込む" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Clear Emission Mask" -msgstr "発光(Emission)マスクをクリア" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "CPUパーティクルに変換" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "パーティクル" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "生成したポイントの数:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "生成時間 (秒):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "発光(Emission)マスク" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Capture from Pixel" -msgstr "ピクセルから取得" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "発光(Emission)色" - #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Faces contain no area!" @@ -5870,7 +5919,8 @@ msgid "Save Theme As..." msgstr "テーマを名前をつけて保存..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " クラスリファレンス" #: editor/plugins/script_editor_plugin.cpp @@ -6716,6 +6766,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "アウトラインメッシュを生成" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Polygon3Dを生成" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "コリジョン ポリゴンを生成" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "オクルーダーポリゴンを生成" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6729,18 +6799,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "スプライト" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "2Dメッシュに変換" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "アウトラインメッシュを生成" +msgid "Convert to Polygon2D" +msgstr "ポリゴンを移動" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "コリジョン ポリゴンを生成" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "オクルーダーポリゴンを生成" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7359,6 +7452,11 @@ msgstr "シェーダー" msgid "Duplicate Nodes" msgstr "ノードを複製" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "ノードを削除" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8610,10 +8708,6 @@ msgstr "継承をクリア" msgid "Open documentation" msgstr "ドキュメントを開く" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "ノードを削除" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "子ノードを追加" @@ -10553,12 +10647,15 @@ msgstr "uniform への割り当て。" msgid "Varyings can only be assigned in vertex function." msgstr "Varyingは頂点関数にのみ割り当てることができます。" +#~ msgid "Snap (s): " +#~ msgstr "スナップ (秒): " + +#~ msgid "Insert keys." +#~ msgstr "キーを挿入する。" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "選択したシーンを選択したノードの子としてインスタンス化します。" -#~ msgid "FPS" -#~ msgstr "フレームレート" - #~ msgid "Warnings:" #~ msgstr "警告:" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index cb8aed504b5..26eabd113b9 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -441,13 +441,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "დააჯგუფე ჩანაწერები კვანძების მიხედვით ან აჩვენე როგორც უბრალო სია." #: editor/animation_track_editor.cpp -msgid "Snap (s): " +#, fuzzy +msgid "Snap:" msgstr "ნაბიჯი (s): " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "ანიმაციის ნაბიჯის ღირებულება." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3757,6 +3766,11 @@ msgstr "ანიმაციის ოპტიმიზაცია" msgid "Delete Node" msgstr "წაშლა" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4722,9 +4736,34 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "ანიმ გასაღების ჩაყენება" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "ანიმ გასაღების ჩაყენება" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4796,6 +4835,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5145,53 +5230,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5706,7 +5754,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6531,6 +6579,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "ახალი %s შექმნა" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "შექმნა" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "შექმნა" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "შექმნა" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6543,18 +6611,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "ახალი %s შექმნა" +msgid "Convert to Polygon2D" +msgstr "შექმნა" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "შექმნა" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7145,6 +7234,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "ანიმაციის გასაღებების ასლის შექმნა" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "წაშლა" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8300,10 +8394,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index c50d35d69b6..eb7964f81dd 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -422,13 +422,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "노드 별로 그룹을 트랙 하거나 일반 목록으로 표시합니다." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "스냅: " +#, fuzzy +msgid "Snap:" +msgstr "스냅" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "애니메이션 단계 값." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "초당 프레임" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3791,6 +3800,11 @@ msgstr "애니메이션 설정" msgid "Delete Node" msgstr "노드 삭제" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "노드 삭제" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "필터 켜기/끄기 토글" @@ -4758,8 +4772,34 @@ msgid "Layout" msgstr "레이아웃" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "키 삽입." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "키 삽입 (Ins 키)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "애니메이션 키 삽입" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4831,6 +4871,52 @@ msgstr "폴리곤 편집 (점 삭제)" msgid "Set Handle" msgstr "핸들 설정" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "이미지 불러오기 오류:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "이미지에 투명도가 128보다 큰 픽셀이 없습니다..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "에미션 마스크 불러오기" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "에미션 마스크 정리" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "파티클" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "생성된 포인트 개수:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "에미션 마스크(Emission Mask)" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "픽셀로부터 캡쳐" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "에미션 칼라" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPU파티클" @@ -5180,53 +5266,16 @@ msgstr "가시성 직사각형을 만들기" msgid "Can only set point into a ParticlesMaterial process material" msgstr "오직 ParticlesMaterial 프로세스 메테리얼 안의 포인트만 설정 가능" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "이미지 불러오기 오류:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "이미지에 투명도가 128보다 큰 픽셀이 없습니다..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "에미션 마스크 불러오기" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "에미션 마스크 정리" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "CPU파티클로 변환" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "파티클" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "생성된 포인트 개수:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "생성 시간 (초):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "에미션 마스크(Emission Mask)" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "픽셀로부터 캡쳐" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "에미션 칼라" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "페이스가 영역을 가지고 있지 않습니다!" @@ -5736,7 +5785,8 @@ msgid "Save Theme As..." msgstr "테마 다른 이름으로 저장..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " 클래스 레퍼런스" #: editor/plugins/script_editor_plugin.cpp @@ -6561,6 +6611,26 @@ msgstr "Post" msgid "Nameless gizmo" msgstr "이름없는 오브젝트의 중심점" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "2D 메시 만들기" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "폴리곤3D 만들기" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "내비게이션 충돌 폴리곤 만들기" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Occluder 폴리곤 만들기" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "스프라이트가 비었습니다!" @@ -6573,17 +6643,44 @@ msgstr "스프라이트가 애니메이션 프레임을 사용해서 메시로 msgid "Invalid geometry, can't replace by mesh." msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "스프라이트" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "2D 메시로 전환" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "2D 메시 만들기" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "폴리곤 이동" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "내비게이션 충돌 폴리곤 만들기" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Occluder 폴리곤 만들기" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7168,6 +7265,11 @@ msgstr "노드를 비주얼 셰이더에 추가" msgid "Duplicate Nodes" msgstr "노드 복제" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "노드 삭제" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "비주얼 셰이더 입력 타입 변경됨" @@ -8371,10 +8473,6 @@ msgstr "상속 지우기" msgid "Open documentation" msgstr "문서 열기" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "노드 삭제" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "자식 노드 추가" @@ -10226,12 +10324,15 @@ msgstr "균일하게 배치함." msgid "Varyings can only be assigned in vertex function." msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다." +#~ msgid "Snap (s): " +#~ msgstr "스냅: " + +#~ msgid "Insert keys." +#~ msgstr "키 삽입." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다." -#~ msgid "FPS" -#~ msgstr "초당 프레임" - #~ msgid "Warnings:" #~ msgstr "경고:" @@ -11709,9 +11810,6 @@ msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다. #~ msgid "Cannot go into subdir:" #~ msgstr "하위 디렉토리로 이동할 수 없습니다:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "키 삽입 (Ins 키)" - #~ msgid "Top (Num7)" #~ msgstr "윗면 (넘버패드7)" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index 27fa42d7059..22fe1747e61 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -425,7 +425,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Žingsnis(iai):" #: editor/animation_track_editor.cpp @@ -433,6 +433,14 @@ msgstr "Žingsnis(iai):" msgid "Animation step value." msgstr "Animacija" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3742,6 +3750,11 @@ msgstr "Animacija" msgid "Delete Node" msgstr "Ištrinti Efektą" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4715,7 +4728,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4787,6 +4824,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5136,53 +5219,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5701,7 +5747,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6523,6 +6569,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Sukurti Naują" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Keisti Poligono Skalę" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Keisti Poligono Skalę" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Sukurti" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6535,18 +6601,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Sukurti Naują" +msgid "Convert to Polygon2D" +msgstr "Keisti Poligono Skalę" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Keisti Poligono Skalę" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7141,6 +7228,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Duplikuoti" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Ištrinti Efektą" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8306,10 +8398,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/lv.po b/editor/translations/lv.po index 4c46135e359..a8acaaf3003 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -424,13 +424,22 @@ msgstr "" "Sagrupēt celiņus atkarībā no mezgliem vai rādīt tos vienkāršā sarakstā." #: editor/animation_track_editor.cpp -msgid "Snap (s): " +#, fuzzy +msgid "Snap:" msgstr "Solis (s): " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Animācijas soļa vērtība." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3735,6 +3744,11 @@ msgstr "Optimizēt animāciju" msgid "Delete Node" msgstr "Izdzēst" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4697,9 +4711,34 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim ievietot atslēgievietni" + #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" msgstr "" @@ -4769,6 +4808,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5118,53 +5203,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5679,7 +5727,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6504,6 +6552,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Izveidot Jaunu %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Izveidot" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Izveidot" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Izveidot" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6516,18 +6584,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Izveidot Jaunu %s" +msgid "Convert to Polygon2D" +msgstr "Izveidot" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Izveidot" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7120,6 +7209,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Dublicēt atslēgvietnes" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Izdzēst" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8273,10 +8367,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/mi.po b/editor/translations/mi.po index bd3832641dc..30d76b28d3b 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -397,13 +397,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3656,6 +3664,11 @@ msgstr "" msgid "Delete Node" msgstr "" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4608,7 +4621,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4679,6 +4716,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5028,53 +5111,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5578,7 +5624,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6395,6 +6441,22 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6407,16 +6469,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6986,6 +7068,10 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Delete Nodes" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8135,10 +8221,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index d029bdaacdf..215ca3d2cc6 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -405,13 +405,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3664,6 +3672,11 @@ msgstr "" msgid "Delete Node" msgstr "" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4616,7 +4629,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4687,6 +4724,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5036,53 +5119,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5586,7 +5632,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6403,6 +6449,22 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6415,16 +6477,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6994,6 +7076,10 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Delete Nodes" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8143,10 +8229,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 61fb10d582e..f253cca02bb 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -417,13 +417,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3682,6 +3690,11 @@ msgstr "Set Peralihan ke:" msgid "Delete Node" msgstr "Semua Pilihan" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4638,7 +4651,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4709,6 +4746,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5058,53 +5141,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5608,7 +5654,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6425,6 +6471,23 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Semua Pilihan" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6437,16 +6500,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7023,6 +7106,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Anim Menduakan Kunci" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Semua Pilihan" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8174,10 +8262,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 484aed0a233..26bd0cc8903 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -467,7 +467,7 @@ msgstr "Grupper spor etter node eller vis dem i en enkel liste." #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Steg:" #: editor/animation_track_editor.cpp @@ -475,6 +475,14 @@ msgstr "Steg:" msgid "Animation step value." msgstr "Animasjonstre er gyldig." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -4000,6 +4008,11 @@ msgstr "Animasjon" msgid "Delete Node" msgstr "Kutt Noder" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -5014,10 +5027,35 @@ msgstr "" msgid "Layout" msgstr "Layout" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Sett inn Nøkler" +msgid "Insert keys (based on mask)." +msgstr "Sett inn Nøkkel (Eksisterende Spor)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim Sett Inn Nøkkel" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -5091,6 +5129,52 @@ msgstr "Rediger Poly (Fjern Punkt)" msgid "Set Handle" msgstr "Sett Handle" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Feil ved innlasting av bilde:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Ingen piksler med gjennomsiktighet > 128 i bilde..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partikler" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5445,54 +5529,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Feil ved innlasting av bilde:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Ingen piksler med gjennomsiktighet > 128 i bilde..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Konverter til store versaler" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partikler" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -6038,7 +6085,8 @@ msgid "Save Theme As..." msgstr "Lagre Tema Som..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Klassereferanse" #: editor/plugins/script_editor_plugin.cpp @@ -6886,6 +6934,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Lag ny %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Lag Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Lag Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Lag mappe" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6898,19 +6966,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Konverter til store versaler" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Lag ny %s" +msgid "Convert to Polygon2D" +msgstr "Flytt Polygon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Lag Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7531,6 +7620,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Anim Dupliser Nøkler" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Kutt Noder" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8726,10 +8820,6 @@ msgstr "" msgid "Open documentation" msgstr "Åpne Godots nettbaserte dokumentasjon" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10527,6 +10617,10 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Sett inn Nøkler" + #, fuzzy #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Instanser den valgte scene(r) som barn av den valgte noden." diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 6bd5c85282e..6eb5a47d211 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -451,13 +451,21 @@ msgstr "Sporen weergeven op basis van nodes of als lijst." #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Stap(pen):" +msgid "Snap:" +msgstr "Snap" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Animatie stap waarde." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3895,6 +3903,12 @@ msgstr "Animatie" msgid "Delete Node" msgstr "Alles Selecteren" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete Node(s)" +msgstr "Verwijder knooppunt(en)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4887,10 +4901,35 @@ msgstr "Raam Selectie" msgid "Layout" msgstr "Indeling" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Voer Sleutels In" +msgid "Insert keys (based on mask)." +msgstr "Voeg Sleutel in (Bestaande Banen)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim Key Invoegen" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4963,6 +5002,52 @@ msgstr "Bewerk Poly (Verwijder punt)" msgid "Set Handle" msgstr "Stel Handgreep In" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Error bij het laden van afbeelding:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Geen pixels met transparantie > 128 in afbeelding..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Laad Emissie Masker" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Leeg Emissie Masker" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partikels" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Telling Gegenereerde Punten:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Emissie Masker" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Neem uit Pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Kleuren Emissie" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5324,54 +5409,17 @@ msgstr "Genereer Zichtbaarheid Rechthoek" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Kan punt alleen plaatsen in een PartikelsMateriaal proces materiaal" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Error bij het laden van afbeelding:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Geen pixels met transparantie > 128 in afbeelding..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Laad Emissie Masker" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Leeg Emissie Masker" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Converteer Naar Hoofdletters" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partikels" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Telling Gegenereerde Punten:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Genereer Tijd (sec):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Emissie Masker" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Neem uit Pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Kleuren Emissie" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Vlakken bevatten geen gebied!" @@ -5917,7 +5965,8 @@ msgid "Save Theme As..." msgstr "Thema Opslaan Als..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Klasse Referentie" #: editor/plugins/script_editor_plugin.cpp @@ -6773,6 +6822,26 @@ msgstr "Post" msgid "Nameless gizmo" msgstr "Naamloos apparaat" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Creëer Omlijning Mesh" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Creëer Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Creëer Navigatie Polygoon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Creëer Occluder Polygon" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6786,6 +6855,21 @@ msgstr "Kan geen Sprite converteren dat animatieframes gebruikt om te meshen." msgid "Invalid geometry, can't replace by mesh." msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh." + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite" @@ -6793,13 +6877,23 @@ msgstr "Sprite-Frames" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Verbind Aan Node:" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Creëer Omlijning Mesh" +msgid "Convert to Polygon2D" +msgstr "Beweeg Polygon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Creëer Navigatie Polygoon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Creëer Occluder Polygon" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7417,6 +7511,11 @@ msgstr "Shader" msgid "Duplicate Nodes" msgstr "Dupliceer Graaf Knooppunt(en)" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Alles Selecteren" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Visuele Shader Invoertype Gewijzigd" @@ -8687,11 +8786,6 @@ msgstr "" msgid "Open documentation" msgstr "Open Godot online documentatie" -#: editor/scene_tree_dock.cpp -#, fuzzy -msgid "Delete Node(s)" -msgstr "Verwijder knooppunt(en)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10570,14 +10664,19 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "Stap(pen):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Voer Sleutels In" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Maak een nieuwe kopie van de geselecteerde scene(s) als kind van de " #~ "geselecteerde knoop." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Waarschuwingen:" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 822a5bc51b3..7923ebe5391 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -445,13 +445,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Grupuj ścieżki po węzłach lub wyświetl je jako prostą listę." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Przyciąganie (s): " +#, fuzzy +msgid "Snap:" +msgstr "Przyciągaj" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Wartość kroku animacji." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "Klatki na sekundę" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3828,6 +3837,11 @@ msgstr "Ustaw animację" msgid "Delete Node" msgstr "Usuń węzeł" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Usuń węzeł (węzły)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Przełącz filtrowanie" @@ -4807,8 +4821,34 @@ msgid "Layout" msgstr "Układ" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Wstaw klucze." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Wstaw klucz (istniejące ścieżki)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Wstaw klatkę kluczową" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4880,6 +4920,52 @@ msgstr "Edytuj wielokąt (usuń punkty)" msgid "Set Handle" msgstr "Ustaw Uchwyt" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Błąd wczytywania obrazu:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Brak pikseli z przeźroczystością > 128 w obrazie..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Wczytaj maskę emisji" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Usuń maskę emisji" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Cząsteczki" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Wygeneruj chmurę punktów:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Maska emisji" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Przechwytywanie z piksela" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Kolor emisji" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "Cząsteczki CPU" @@ -5229,53 +5315,16 @@ msgstr "Wygeneruj prostokąt widoczności" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Punkt można wstawić tylko w materiał przetwarzania ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Błąd wczytywania obrazu:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Brak pikseli z przeźroczystością > 128 w obrazie..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Wczytaj maskę emisji" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Usuń maskę emisji" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Przekonwertuj na cząsteczki CPU" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Cząsteczki" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Wygeneruj chmurę punktów:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Czas generowania (sek):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Maska emisji" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Przechwytywanie z piksela" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Kolor emisji" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Ściana nie ma powierzchni!" @@ -5785,7 +5834,8 @@ msgid "Save Theme As..." msgstr "Zapisz motyw jako..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " - referencja klasy" #: editor/plugins/script_editor_plugin.cpp @@ -6609,6 +6659,26 @@ msgstr "Po" msgid "Nameless gizmo" msgstr "Uchwyt bez nazwy" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Utwórz siatkę 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Utwórz Wielokąt3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Utwórz wielokąt kolizji" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Stwórz Occluder Polygon" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite jest pusty!" @@ -6622,17 +6692,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Konwertuj do siatki 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Utwórz siatkę 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Przesuń Wielokąt" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Utwórz wielokąt kolizji" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Stwórz Occluder Polygon" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7216,6 +7313,11 @@ msgstr "Dodaj Węzeł do Wizualnego Shadera" msgid "Duplicate Nodes" msgstr "Duplikuj węzły" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Usuń węzeł" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Typ wejścia shadera wizualnego zmieniony" @@ -8432,10 +8534,6 @@ msgstr "Wyczyść dziedziczenie" msgid "Open documentation" msgstr "Otwórz dokumentację" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Usuń węzeł (węzły)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Dodaj węzeł" @@ -10310,12 +10408,15 @@ msgstr "Przypisanie do uniformu." msgid "Varyings can only be assigned in vertex function." msgstr "Varying może być przypisane tylko w funkcji wierzchołków." +#~ msgid "Snap (s): " +#~ msgstr "Przyciąganie (s): " + +#~ msgid "Insert keys." +#~ msgstr "Wstaw klucze." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Utwórz instancję wybranej sceny/scen jako dziecko wybranego węzła." -#~ msgid "FPS" -#~ msgstr "Klatki na sekundę" - #~ msgid "Warnings:" #~ msgstr "Ostrzeżenia:" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index dea945f4742..0aa4cbbca8e 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -428,13 +428,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3762,6 +3770,11 @@ msgstr "Yer functions:" msgid "Delete Node" msgstr "Slit th' Node" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4729,7 +4742,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4801,6 +4838,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5153,53 +5236,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5719,7 +5765,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6550,6 +6596,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Yar, Blow th' Selected Down!" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6562,16 +6628,38 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Discharge ye' Function" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7176,6 +7264,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Rename Variable" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Slit th' Node" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8341,10 +8434,6 @@ msgstr "" msgid "Open documentation" msgstr "Yer functions:" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 6f8fc8e086b..9dc52df2be3 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -468,13 +468,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Agrupe as trilhas pelo nó ou exiba-as como lista simples." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Snap (s): " +#, fuzzy +msgid "Snap:" +msgstr "Snap" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valor do passo de animação." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3859,6 +3868,11 @@ msgstr "Definir Animação" msgid "Delete Node" msgstr "Excluir Nó" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Excluir Nó(s)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Ligar/Desligar Filtro" @@ -4841,8 +4855,34 @@ msgid "Layout" msgstr "Layout" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Inserir chaves." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Inserir Chaves (Ins)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Inserir Chave na Anim" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4914,6 +4954,52 @@ msgstr "Editar Polígono (Remover Ponto)" msgid "Set Handle" msgstr "Definir Manipulador" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Erro ao carregar imagem:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Nenhum pixel com transparência > 128 na imagem." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Carregar Máscara de Emissão" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Limpar Máscara de Emissão" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partículas" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Gerar Contagem de Pontos:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Máscara de Emissão" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Capturar a partir do Pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Cores de Emissão" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "Particulas CPU" @@ -5266,53 +5352,16 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" "Só é permitido colocar um ponto em um material processador ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Erro ao carregar imagem:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Nenhum pixel com transparência > 128 na imagem." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Carregar Máscara de Emissão" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Limpar Máscara de Emissão" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Converter para Particulas CPU" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partículas" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Gerar Contagem de Pontos:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Gerando Tempo (seg):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Máscara de Emissão" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Capturar a partir do Pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Cores de Emissão" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "As faces não têm área!" @@ -5824,7 +5873,8 @@ msgid "Save Theme As..." msgstr "Salvar Tema Como..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Referência de Classes" #: editor/plugins/script_editor_plugin.cpp @@ -6648,6 +6698,26 @@ msgstr "Pós" msgid "Nameless gizmo" msgstr "Coisa sem nome" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Crie uma malha 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Criar Polígono3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Criar polígono de colisão" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Criar Polígono de Oclusão" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite está vazio!" @@ -6661,17 +6731,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "Geometria inválida, não é possível substituir por malha." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Geometria inválida, não é possível substituir por malha." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Geometria inválida, não é possível substituir por malha." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Geometria inválida, não é possível substituir por malha." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Converter para malha 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Crie uma malha 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Mover Polígono" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Criar polígono de colisão" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Criar Polígono de Oclusão" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7254,6 +7351,11 @@ msgstr "Adicionar Nó ao Visual Shader" msgid "Duplicate Nodes" msgstr "Duplicar Nó(s)" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Excluir Nó" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Tipo de Entrada de Shader Visual Alterado" @@ -8472,10 +8574,6 @@ msgstr "Limpar Herança" msgid "Open documentation" msgstr "Abrir a documentação" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Excluir Nó(s)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Adicionar Nó Filho" @@ -10353,12 +10451,15 @@ msgstr "Atribuição à uniforme." msgid "Varyings can only be assigned in vertex function." msgstr "Variáveis só podem ser atribuídas na função de vértice." +#~ msgid "Snap (s): " +#~ msgstr "Snap (s): " + +#~ msgid "Insert keys." +#~ msgstr "Inserir chaves." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Instanciar a(s) cena(s) selecionada como filho do nó selecionado." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Avisos:" @@ -11876,9 +11977,6 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice." #~ msgid "Cannot go into subdir:" #~ msgstr "Não é possível ir ao subdiretório:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Inserir Chaves (Ins)" - #~ msgid "Top (Num7)" #~ msgstr "Cima (Num7)" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 0c8ad8dce9f..f9e93885d9a 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -427,13 +427,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Agrupar faixas por nó ou exibi-las como lista simples." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Ajuste (s): " +#, fuzzy +msgid "Snap:" +msgstr "Ajustar" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valor passo da Animação." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3815,6 +3824,11 @@ msgstr "Definir Animação" msgid "Delete Node" msgstr "Apagar Nó" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Apagar Nó(s)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Alternar Filtro On/Off" @@ -4789,8 +4803,34 @@ msgid "Layout" msgstr "Esquema" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Inserir chaves." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Inserir Chave (Pistas existentes)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim Inserir Chave" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4862,6 +4902,52 @@ msgstr "Editar Poly (Remover Ponto)" msgid "Set Handle" msgstr "Definir Manipulador" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Erro ao carregar imagem:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Sem pixeis com transparência > 128 na imagem..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Carregar máscara de emissão" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Limpar máscara de emissão" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partículas" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Contagem de Pontos gerados:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Máscara de emissão" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Capturar a partir do pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Cores de emissão" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5211,53 +5297,16 @@ msgstr "Gerar Visibilidade do Rect" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Só pode definir um Ponto num Material ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Erro ao carregar imagem:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Sem pixeis com transparência > 128 na imagem..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Carregar máscara de emissão" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Limpar máscara de emissão" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Converter em CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partículas" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Contagem de Pontos gerados:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Tempo de geração (s):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Máscara de emissão" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Capturar a partir do pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Cores de emissão" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "As faces não contêm Área!" @@ -5767,7 +5816,8 @@ msgid "Save Theme As..." msgstr "Guardar tema como..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Referência de classe" #: editor/plugins/script_editor_plugin.cpp @@ -6591,6 +6641,26 @@ msgstr "Pós" msgid "Nameless gizmo" msgstr "Bugiganga sem Nome" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Criar Malha 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Criar Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Criar Polígono de Colisão" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Criar Polígono oclusor" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite está vazia!" @@ -6603,17 +6673,44 @@ msgstr "Impossível converter sprite com frames de animação para malha." msgid "Invalid geometry, can't replace by mesh." msgstr "Geometria inválida, não substituível por malha." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Geometria inválida, não substituível por malha." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Geometria inválida, não substituível por malha." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Geometria inválida, não substituível por malha." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Converter para Malha 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Criar Malha 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Mover Polígono" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Criar Polígono de Colisão" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Criar Polígono oclusor" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7197,6 +7294,11 @@ msgstr "Adicionar Nó ao Visual Shader" msgid "Duplicate Nodes" msgstr "Duplicar Nós" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Apagar Nó" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Alterado Tipo de Entrada do Visual Shader" @@ -8413,10 +8515,6 @@ msgstr "Limpar herança" msgid "Open documentation" msgstr "Abrir documentação" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Apagar Nó(s)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Adicionar Nó filho" @@ -10296,13 +10394,16 @@ msgstr "Atribuição a uniforme." msgid "Varyings can only be assigned in vertex function." msgstr "Variações só podem ser atribuídas na função vértice." +#~ msgid "Snap (s): " +#~ msgstr "Ajuste (s): " + +#~ msgid "Insert keys." +#~ msgstr "Inserir chaves." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Instancie a(s) Cena(s) selecionada(s) como filha(s) do Nó selecionado." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Avisos:" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index 807d02dc5da..dbc222bbbf4 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -439,14 +439,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Pas (s):" +msgid "Snap:" +msgstr "Aliniere" #: editor/animation_track_editor.cpp #, fuzzy msgid "Animation step value." msgstr "Arborele Animației este valid." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3928,6 +3936,11 @@ msgstr "Animație" msgid "Delete Node" msgstr "Creează Nod" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4929,10 +4942,35 @@ msgstr "Încadrează în Ecran Selecția" msgid "Layout" msgstr "Schemă" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Inserează Note" +msgid "Insert keys (based on mask)." +msgstr "Inserează Notă (Melodii existente)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim Inserați Cheie" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -5005,6 +5043,52 @@ msgstr "Editează Poligon (Elimină Punct)" msgid "Set Handle" msgstr "Setează Mâner" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Eroare la încărcarea imaginii:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Nici un pixel cu transparența > 128 în imagine..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Încărcare Mască de Emisie" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Curăță Masca de Emisie" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Particule" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Număr de Puncte Generate:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Mască de Emisie" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Capturare din Pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Culori de Emisie" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5358,53 +5442,16 @@ msgstr "" "Definirea unui punct este posibilă doar într-un material de proces " "ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Eroare la încărcarea imaginii:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Nici un pixel cu transparența > 128 în imagine..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Încărcare Mască de Emisie" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Curăță Masca de Emisie" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Particule" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Număr de Puncte Generate:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Timp de Generare (sec):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Mască de Emisie" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Capturare din Pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Culori de Emisie" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Unele fețe nu conțin zonă!" @@ -5942,7 +5989,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6780,6 +6827,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Creează Mesh de Contur" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Crează Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Creare Poligon de Navigare" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Creează Poligon de Ocluziune" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6793,18 +6860,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" -msgstr "" +#, fuzzy +msgid "Convert to Mesh2D" +msgstr "Convertește În..." #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Creează Mesh de Contur" +msgid "Convert to Polygon2D" +msgstr "Deplasare poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Creare Poligon de Navigare" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Creează Poligon de Ocluziune" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7415,6 +7505,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Anim Clonare Chei" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Creează Nod" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8599,10 +8694,6 @@ msgstr "Curăță Derivarea" msgid "Open documentation" msgstr "Deschide Recente" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10359,6 +10450,14 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "Pas (s):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Inserează Note" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Instanțiază scena(ele) selectată ca un copil al nodului selectat." diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 80f821f49cd..b9794177bb7 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -454,13 +454,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Группировать треки по узлам или показывать их как простой список." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Привязка (сек): " +#, fuzzy +msgid "Snap:" +msgstr "Привязка" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Значение шага анимации." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3842,6 +3851,11 @@ msgstr "Анимация" msgid "Delete Node" msgstr "Удалить узел" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Удалить узел(узлы)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Переключить фильтр вкл/выкл" @@ -4816,8 +4830,34 @@ msgid "Layout" msgstr "Макет" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Вставить ключи." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Вставить ключи (Ins)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Вставить ключ" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4889,6 +4929,52 @@ msgstr "Редактировать полигон (удалить точку)" msgid "Set Handle" msgstr "Задать обработчик" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Ошибка при загрузке изображения:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Никаких пикселей с прозрачностью > 128 в изображении..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Маска выброса загружена" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Маска выброса очищена" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Частицы" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Количество создаваемых точек:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Маска излучения" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Из пикселя" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Цвета излучения" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "ЦПУЧастицы" @@ -5238,53 +5324,16 @@ msgstr "Создать область видимости" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Возможно установить точку только в ParticlesMaterial материал" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Ошибка при загрузке изображения:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Никаких пикселей с прозрачностью > 128 в изображении..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Маска выброса загружена" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Маска выброса очищена" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Преобразовать в CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Частицы" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Количество создаваемых точек:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Время генерации (сек):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Маска излучения" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Из пикселя" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Цвета излучения" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Грани не содержат зоны!" @@ -5795,7 +5844,8 @@ msgid "Save Theme As..." msgstr "Сохранить тему как..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Ссылка на Класс" #: editor/plugins/script_editor_plugin.cpp @@ -6625,6 +6675,26 @@ msgstr "После" msgid "Nameless gizmo" msgstr "Безымянный гизмо" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Создать 2D Mesh" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Создать Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Создать полигон столкновений" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Создан затеняющий полигон" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Спрайт пуст!" @@ -6638,17 +6708,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "Некорректная геометрия, не может быть заменена сеткой." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Некорректная геометрия, не может быть заменена сеткой." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Некорректная геометрия, не может быть заменена сеткой." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Некорректная геометрия, не может быть заменена сеткой." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Спрайт" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Преобразовать в 2D Mesh" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Создать 2D Mesh" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Передвинуть полигон" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Создать полигон столкновений" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Создан затеняющий полигон" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7233,6 +7330,11 @@ msgstr "Добавить Узел в Визуальный Шейдер" msgid "Duplicate Nodes" msgstr "Дублировать узлы" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Удалить узел" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Изменен тип ввода Визуального Шейдера" @@ -8456,10 +8558,6 @@ msgstr "Очистить наследование" msgid "Open documentation" msgstr "Открыть документацию" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Удалить узел(узлы)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Добавить дочерний узел" @@ -10334,12 +10432,15 @@ msgstr "Назначить форму." msgid "Varyings can only be assigned in vertex function." msgstr "Изменения могут быть назначены только в функции вершины." +#~ msgid "Snap (s): " +#~ msgstr "Привязка (сек): " + +#~ msgid "Insert keys." +#~ msgstr "Вставить ключи." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Добавить выбранную сцену(ы), в качестве потомка выбранного узла." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Предупреждения:" @@ -11879,9 +11980,6 @@ msgstr "Изменения могут быть назначены только #~ msgid "Cannot go into subdir:" #~ msgstr "Невозможно перейти в подпапку:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Вставить ключи (Ins)" - #~ msgid "Top (Num7)" #~ msgstr "Вид сверху (Num 7)" diff --git a/editor/translations/si.po b/editor/translations/si.po index dab5cb3e0f3..581ab36ee01 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -417,13 +417,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3681,6 +3689,11 @@ msgstr "සජීවීකරණ පුනරාවර්ථනය" msgid "Delete Node" msgstr "යතුරු මකා දමන්න" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4635,9 +4648,34 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Anim යතුරක් ඇතුලත් කරන්න" + #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" msgstr "" @@ -4706,6 +4744,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5055,53 +5139,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5605,7 +5652,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6423,6 +6470,24 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "සාදන්න" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "සාදන්න" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6435,16 +6500,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7020,6 +7105,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "යතුරු පිටපත් කරන්න" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "යතුරු මකා දමන්න" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8169,10 +8259,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index a664935a692..862f095dd34 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -421,13 +421,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3754,6 +3762,11 @@ msgstr "Popis:" msgid "Delete Node" msgstr "Všetky vybrané" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4724,9 +4737,34 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Animácia Vložiť Kľúč" + #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" msgstr "" @@ -4796,6 +4834,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5151,53 +5235,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5717,7 +5764,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6546,6 +6593,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Vytvoriť adresár" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Vytvoriť adresár" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Vytvoriť adresár" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Vytvoriť adresár" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6558,19 +6625,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "Všetky vybrané" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" msgstr "Vytvoriť adresár" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " msgstr "" @@ -7174,6 +7262,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Duplikovať výber" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Všetky vybrané" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8342,10 +8435,6 @@ msgstr "" msgid "Open documentation" msgstr "Popis:" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index a18d140b170..23d7e5ebee4 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -441,7 +441,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Korak (s):" #: editor/animation_track_editor.cpp @@ -449,6 +449,14 @@ msgstr "Korak (s):" msgid "Animation step value." msgstr "Drevo animacije je veljavno." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3913,6 +3921,11 @@ msgstr "Animacija" msgid "Delete Node" msgstr "Izberi Gradnik" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4914,9 +4927,34 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "V Animacijo Vstavi Ključ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "V Animacijo Vstavi Ključ" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4988,6 +5026,52 @@ msgstr "Uredi Poligon (Odstrani Točko)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5337,53 +5421,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5917,7 +5964,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6755,6 +6802,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Ustvari Nov %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Ustvarite Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Ustvarite Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Ustvarite Mapo" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6768,18 +6835,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" -msgstr "" +#, fuzzy +msgid "Convert to Mesh2D" +msgstr "Pretvori V..." #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Ustvari Nov %s" +msgid "Convert to Polygon2D" +msgstr "Odstrani Poligon in Točko" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Ustvarite Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7392,6 +7481,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Animacija Podvoji ključe" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Izberi Gradnik" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8571,10 +8665,6 @@ msgstr "" msgid "Open documentation" msgstr "Odpri Nedavne" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index f3b24cc2f59..d52ebdcd96d 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -407,13 +407,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Vlera e hapit për animacionin." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3792,6 +3800,11 @@ msgstr "Vendos Animacionin" msgid "Delete Node" msgstr "Fshi Nyjen" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4744,9 +4757,34 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Vendos Key" + #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" msgstr "" @@ -4815,6 +4853,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5164,53 +5248,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5714,7 +5761,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6531,6 +6578,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Krijo %s të ri" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Krijo një Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Krijo një Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Krijo një Folder" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6543,16 +6610,38 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" +msgstr "Konverto në %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Krijo një Poligon" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7122,6 +7211,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Dyfisho Nyjet" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Fshi Nyjen" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8271,10 +8365,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index 31ff003c250..57e05ca8475 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -442,14 +442,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Један корак (сек.):" +msgid "Snap:" +msgstr "Залепи" #: editor/animation_track_editor.cpp #, fuzzy msgid "Animation step value." msgstr "Анимационо дрво је важеће." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3941,6 +3949,11 @@ msgstr "Анимација" msgid "Delete Node" msgstr "Направи чвор" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4936,10 +4949,35 @@ msgstr "Ибор рама" msgid "Layout" msgstr "Распоред" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Убаци кључеве" +msgid "Insert keys (based on mask)." +msgstr "Убаци кључ (постојеће траке)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Уметни кључ" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -5012,6 +5050,52 @@ msgstr "Уреди полигон (обриши тачку)" msgid "Set Handle" msgstr "Постави дршку" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Грешка при учитавању слике:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "У слици нема пиксела са транспарентношћу већом од 128..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Учитај маску емисије" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Очисти маску емисије" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Честице" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Број генерисаних тачака:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Маска емисије" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Сними од пиксела" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Боје емисије" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5365,54 +5449,17 @@ msgstr "Генериши правоугаоник видљивости" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Тачка се само може поставити у ParticlesMaterial процесни материјал" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Грешка при учитавању слике:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "У слици нема пиксела са транспарентношћу већом од 128..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Учитај маску емисије" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Очисти маску емисије" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Претвори у велика слова" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Честице" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Број генерисаних тачака:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Време генерисања (сек.):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Маска емисије" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Сними од пиксела" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Боје емисије" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Стране не садрже област!" @@ -5954,7 +6001,8 @@ msgid "Save Theme As..." msgstr "Сачувај тему као..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " референца класе" #: editor/plugins/script_editor_plugin.cpp @@ -6809,6 +6857,26 @@ msgstr "После" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Направи ивичну мрежу" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Направи полигон" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Направи навигациони полигон" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Направи осенчен полигон" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6822,6 +6890,18 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite" @@ -6829,13 +6909,23 @@ msgstr "Налепи оквир" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Претвори у велика слова" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Направи ивичну мрежу" +msgid "Convert to Polygon2D" +msgstr "Помери полигон" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Направи навигациони полигон" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Направи осенчен полигон" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7466,6 +7556,11 @@ msgstr "Шејдер" msgid "Duplicate Nodes" msgstr "Дуплирај чвор/ове графа" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Направи чвор" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8662,10 +8757,6 @@ msgstr "" msgid "Open documentation" msgstr "Отвори Godot онлајн документацију" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10442,12 +10533,17 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "Један корак (сек.):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Убаци кључеве" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Направи следећу сцену/е као дете одабраног чвора." -#~ msgid "FPS" -#~ msgstr "FPS" - #, fuzzy #~ msgid "Font Size:" #~ msgstr "Поглед испред" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 39d66c018c6..ac3590e4949 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -423,13 +423,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3696,6 +3704,11 @@ msgstr "Optimizuj Animaciju" msgid "Delete Node" msgstr "Animacija Obriši Ključeve" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4652,9 +4665,34 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "Animacija dodaj ključ" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "Animacija dodaj ključ" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4726,6 +4764,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5075,53 +5159,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5630,7 +5677,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6450,6 +6497,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Napravi" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6462,19 +6529,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" msgstr "Napravi" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Napravi" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " msgstr "" @@ -7064,6 +7152,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Animacija Uduplaj Ključeve" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Animacija Obriši Ključeve" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8216,10 +8309,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 822a6f9388b..63a6d6e6c7e 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -432,7 +432,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Steg (s):" #: editor/animation_track_editor.cpp @@ -440,6 +440,14 @@ msgstr "Steg (s):" msgid "Animation step value." msgstr "Animation" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -4158,6 +4166,12 @@ msgstr "Animation" msgid "Delete Node" msgstr "Ta bort Nod(er)" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete Node(s)" +msgstr "Ta bort Nod(er)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -5164,9 +5178,34 @@ msgstr "" msgid "Layout" msgstr "Layout" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "Anim Infoga Nyckel" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "Anim Infoga Nyckel" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5242,6 +5281,53 @@ msgstr "Redigera Polygon (ta bort punkt)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Particles" +msgstr "Partiklar" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5602,55 +5688,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Konvertera till Versaler" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -#, fuzzy -msgid "Particles" -msgstr "Partiklar" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -6185,7 +6233,7 @@ msgid "Save Theme As..." msgstr "Spara Tema Som..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -7075,6 +7123,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Skapa Ny" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Skapa Prenumeration" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Skapa Prenumeration" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Skapa Mapp" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -7088,19 +7156,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Konvertera till %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Skapa Ny" +msgid "Convert to Polygon2D" +msgstr "Konvertera till %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Skapa Prenumeration" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7724,6 +7813,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Duplicera Nod(er)" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Ta bort Nod(er)" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8964,11 +9058,6 @@ msgstr "" msgid "Open documentation" msgstr "Öppna Senaste" -#: editor/scene_tree_dock.cpp -#, fuzzy -msgid "Delete Node(s)" -msgstr "Ta bort Nod(er)" - #: editor/scene_tree_dock.cpp #, fuzzy msgid "Add Child Node" @@ -10842,9 +10931,6 @@ msgstr "" #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Instansiera valda scen(er) som barn till vald Node." -#~ msgid "FPS" -#~ msgstr "FPS" - #, fuzzy #~ msgid "Warnings:" #~ msgstr "Varning" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index 1bb5f50fe1a..17e837d5b18 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -418,13 +418,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3685,6 +3693,11 @@ msgstr "மாற்றங்களை இதற்கு அமை:" msgid "Delete Node" msgstr "அனைத்து தேர்வுகள்" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4642,7 +4655,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4713,6 +4750,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5062,53 +5145,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5613,7 +5659,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6430,6 +6476,23 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6442,16 +6505,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7028,6 +7111,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "அசைவூட்டு போலிபச்சாவிகள்" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "அனைத்து தேர்வுகள்" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8179,10 +8267,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index 9b70573576a..b5f7015c886 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -405,13 +405,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3664,6 +3672,11 @@ msgstr "" msgid "Delete Node" msgstr "" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4616,7 +4629,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4687,6 +4724,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5036,53 +5119,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5586,7 +5632,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6403,6 +6449,22 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Mesh2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6415,16 +6477,36 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create CollisionPolygon2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6994,6 +7076,10 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Delete Nodes" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8143,10 +8229,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 79ad3c53575..5b1470e970f 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -448,14 +448,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Snap (พิกเซล):" +msgid "Snap:" +msgstr "จำกัดการเคลื่อนย้าย" #: editor/animation_track_editor.cpp #, fuzzy msgid "Animation step value." msgstr "ผังแอนิเมชันถูกต้อง" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "เฟรมต่อวินาที" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3890,6 +3898,11 @@ msgstr "แอนิเมชัน" msgid "Delete Node" msgstr "ลบโหนด" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "ลบโหนด" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4889,10 +4902,35 @@ msgstr "ให้สิ่งที่เลือกเต็มจอ" msgid "Layout" msgstr "เลย์เอาต์" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "เพิ่มคีย์" +msgid "Insert keys (based on mask)." +msgstr "เพิ่มคีย์ (แทร็กที่มีอยู่แล้ว)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "แทรกคีย์แอนิเมชัน" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4965,6 +5003,52 @@ msgstr "แก้ไขรูปหลายเหลี่ยม (ลบจุ msgid "Set Handle" msgstr "ปรับขนาดรูปร่าง" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "ผิดพลาดขณะโหลดรูป:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "รูปไม่มีพิกเซลใดที่ความโปร่งแสง > 128 ..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "โหลด Mask การปะทุ" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "ลบ Mask การปล่อย" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "อนุภาค" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "จำนวนจุดที่สร้างขึ้น:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Mask การปะทุ" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "ใช้สีพิกเซล" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "สีการปะทุ" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5316,54 +5400,17 @@ msgstr "สร้างกรอบการมองเห็น" msgid "Can only set point into a ParticlesMaterial process material" msgstr "สามารถกำหนดจุดให้แก่ ParticlesMaterial เท่านั้น" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "ผิดพลาดขณะโหลดรูป:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "รูปไม่มีพิกเซลใดที่ความโปร่งแสง > 128 ..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "โหลด Mask การปะทุ" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "ลบ Mask การปล่อย" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "แปลงเป็นตัวพิมพ์ใหญ่" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "อนุภาค" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "จำนวนจุดที่สร้างขึ้น:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "เวลาในการสร้าง (วินาที):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Mask การปะทุ" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "ใช้สีพิกเซล" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "สีการปะทุ" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "หน้าไม่มีพื้นที่!" @@ -5901,7 +5948,8 @@ msgid "Save Theme As..." msgstr "บันทึกธีมเป็น" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " ตำราอ้างอิงคลาส" #: editor/plugins/script_editor_plugin.cpp @@ -6750,6 +6798,26 @@ msgstr "หลัง" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "สร้างเส้นขอบ Mesh" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "สร้างรูปหลายเหลี่ยม" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "สร้างรูปทรงนำทาง" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "สร้างรูปหลายเหลี่ยมกั้นแสง" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6763,6 +6831,18 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite" @@ -6770,13 +6850,23 @@ msgstr "SpriteFrames" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "แปลงเป็น %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "สร้างเส้นขอบ Mesh" +msgid "Convert to Polygon2D" +msgstr "ย้ายรูปหลายเหลี่ยม" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "สร้างรูปทรงนำทาง" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "สร้างรูปหลายเหลี่ยมกั้นแสง" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7404,6 +7494,11 @@ msgstr "Shader" msgid "Duplicate Nodes" msgstr "ทำซ้ำโหนด" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "ลบโหนด" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8608,10 +8703,6 @@ msgstr "ลบการสืบทอด" msgid "Open documentation" msgstr "เปิดคู่มือ" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "ลบโหนด" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "เพิ่มโหนดลูก" @@ -10432,12 +10523,17 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "Snap (พิกเซล):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "เพิ่มคีย์" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "อินสแตนซ์ฉากที่เลือกให้เป็นโหนดลูกของโหนดที่เลือก" -#~ msgid "FPS" -#~ msgstr "เฟรมต่อวินาที" - #, fuzzy #~ msgid "Warnings:" #~ msgstr "คำเตือน" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index d9912a9d904..30f753d6ab2 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -440,13 +440,21 @@ msgstr "İzleri düğüme göre grupla veya onları düz liste olarak göster." #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Yapış (Noktalara):" +msgid "Snap:" +msgstr "Yapış" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Animasyon adım değeri." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3915,6 +3923,11 @@ msgstr "Animasyon" msgid "Delete Node" msgstr "Düğümleri Sil" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Düğümleri Sil" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4918,10 +4931,35 @@ msgstr "Kafes Seçimi" msgid "Layout" msgstr "Yerleşim Düzeni" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Anahtarları Gir" +msgid "Insert keys (based on mask)." +msgstr "Anahtar Gir (Var Olan İzler)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Animasyon Anahtar Gir" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4994,6 +5032,52 @@ msgstr "Çokluyu Düzenleyin (Noktayı Silin)" msgid "Set Handle" msgstr "Tutamacı Ayarla" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Resim yüklenirken hata:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Saydamlığı olan nokta yok > 128 bedizde..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Yayma Maskesini Yükle" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Yayma Maskesini Temizle" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Parçacıklar" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Üretilen Nokta Sayısı:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Emisyon Maskesi" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Pikselden Yakala" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Emisyon Renkleri" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5345,54 +5429,17 @@ msgstr "Görünebilirlik Dikdörtgeni Üret" msgid "Can only set point into a ParticlesMaterial process material" msgstr "Nokta sadece ParçacıkMateryal işlem materyalinin içinde ayarlanabilir" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Resim yüklenirken hata:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Saydamlığı olan nokta yok > 128 bedizde..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Yayma Maskesini Yükle" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Yayma Maskesini Temizle" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Büyük Harfe Dönüştür" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Parçacıklar" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Üretilen Nokta Sayısı:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Nesil Süresi (sn):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Emisyon Maskesi" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Pikselden Yakala" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Emisyon Renkleri" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Yüzler alan içermez!" @@ -5930,7 +5977,8 @@ msgid "Save Theme As..." msgstr "Temayı Farklı Kaydet..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Sınıf Başvurusu" #: editor/plugins/script_editor_plugin.cpp @@ -6779,6 +6827,26 @@ msgstr "Sonrası" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Anahat Örüntüsü Oluştur" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Çoklu Oluşturun" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Yönlendirici Çokgeni Oluştur" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Engelleyici Çokgeni Oluştur" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6792,6 +6860,18 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite" @@ -6799,13 +6879,23 @@ msgstr "GörüntüKareleri" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Şuna Dönüştür %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Anahat Örüntüsü Oluştur" +msgid "Convert to Polygon2D" +msgstr "Çokgeni Taşı" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Yönlendirici Çokgeni Oluştur" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Engelleyici Çokgeni Oluştur" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7432,6 +7522,11 @@ msgstr "Gölgelendirici" msgid "Duplicate Nodes" msgstr "Düğüm(leri) Çoğalt" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Düğümleri Sil" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8646,10 +8741,6 @@ msgstr "Kalıtı Temizle" msgid "Open documentation" msgstr "Çevrimiçi Godot dökümanlarını aç" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Düğümleri Sil" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Çocuk Düğüm Ekle" @@ -10534,12 +10625,17 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "Yapış (Noktalara):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Anahtarları Gir" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Seçilen sahneyi/sahneleri seçilen düğüme çocuk olarak örneklendir." -#~ msgid "FPS" -#~ msgstr "FPS" - #, fuzzy #~ msgid "Warnings:" #~ msgstr "Uyarılar" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 0929e66b299..637c1ffac4d 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -425,13 +425,22 @@ msgstr "" "Групувати доріжки за вузлами або показувати їх у форматі простого списку." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Прилипання (с): " +#, fuzzy +msgid "Snap:" +msgstr "Прилипання" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Значення кроку анімації." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "Кадри за секунду" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3818,6 +3827,11 @@ msgstr "Встановити анімацію" msgid "Delete Node" msgstr "Вилучити вузол" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Вилучити вузли" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Увімкнути або вимкнути фільтр" @@ -4796,8 +4810,34 @@ msgid "Layout" msgstr "Макет" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Вставити ключі." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Вставити ключ (існуючі доріжки)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Вставити ключ анімації" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4870,6 +4910,52 @@ msgstr "Редагувати полігон (вилучити точку)" msgid "Set Handle" msgstr "Встановити обробник" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Помилка завантаження зображення:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "В зображенні немає пікселів з прозорістю > 128..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Завантажити маску випромінювання" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Очистити маску випромінювання" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Частинки" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Кількість генерованих точок:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Маска випромінювання" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Захопити з пікселя" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Кольори випромінювання" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5220,53 +5306,16 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" "Поставити точку можна тільки в процедурному матеріалі ParticlesMaterial" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Помилка завантаження зображення:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "В зображенні немає пікселів з прозорістю > 128..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Завантажити маску випромінювання" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Очистити маску випромінювання" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Перетворити на CPUParticles" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Частинки" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Кількість генерованих точок:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Час генерації (сек):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Маска випромінювання" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Захопити з пікселя" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Кольори випромінювання" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Грані не містять ділянки!" @@ -5777,7 +5826,8 @@ msgid "Save Theme As..." msgstr "Зберегти тему як..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Посилання на клас" #: editor/plugins/script_editor_plugin.cpp @@ -6602,6 +6652,26 @@ msgstr "Після" msgid "Nameless gizmo" msgstr "Штука без назви" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Створити плоску сітку" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Створити Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Створити полігон зіткнення" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Створено затінювальний полігон" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Спрайт порожній!" @@ -6616,17 +6686,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "Некоректна геометрія, неможливо замінити сіткою." +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Некоректна геометрія, неможливо замінити сіткою." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Некоректна геометрія, неможливо замінити сіткою." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Некоректна геометрія, неможливо замінити сіткою." + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Спрайт" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Перетворити на плоску сітку" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Створити плоску сітку" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Перемістити полігон" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Створити полігон зіткнення" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Створено затінювальний полігон" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7214,6 +7311,11 @@ msgstr "Додати вузол до візуального шейдера" msgid "Duplicate Nodes" msgstr "Дублювати вузли" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Вилучити вузол" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Змінено тип введення для візуального шейдера" @@ -8435,10 +8537,6 @@ msgstr "Усунути успадкування" msgid "Open documentation" msgstr "Відкрити документацію" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Вилучити вузли" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Додати дочірній вузол" @@ -10326,12 +10424,15 @@ msgstr "Призначення однорідного." msgid "Varyings can only be assigned in vertex function." msgstr "Змінні величини можна пов'язувати лише із функцією вузлів." +#~ msgid "Snap (s): " +#~ msgstr "Прилипання (с): " + +#~ msgid "Insert keys." +#~ msgstr "Вставити ключі." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "Додати вибрану сцену(и), як нащадка вибраного вузла." -#~ msgid "FPS" -#~ msgstr "Кадри за секунду" - #~ msgid "Warnings:" #~ msgstr "Попередження:" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 72cbf7eb88c..cf4d0fe6309 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -413,13 +413,21 @@ msgid "Group tracks by node or display them as plain list." msgstr "" #: editor/animation_track_editor.cpp -msgid "Snap (s): " +msgid "Snap:" msgstr "" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3713,6 +3721,11 @@ msgstr "" msgid "Delete Node" msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "" @@ -4680,7 +4693,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert keys (based on mask)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4752,6 +4789,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5104,53 +5187,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5667,7 +5713,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6493,6 +6539,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "سب سکریپشن بنائیں" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6505,19 +6571,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" +msgid "Convert to Polygon2D" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" msgstr "سب سکریپشن بنائیں" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " msgstr "" @@ -7112,6 +7199,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8271,10 +8363,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 74bd1df7eb9..d18046ad52a 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -436,7 +436,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "Bước (s):" #: editor/animation_track_editor.cpp @@ -444,6 +444,14 @@ msgstr "Bước (s):" msgid "Animation step value." msgstr "Phóng Animation." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3797,6 +3805,11 @@ msgstr "Tạo Animation mới" msgid "Delete Node" msgstr "Xóa Node(s)" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Xóa Node(s)" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4776,9 +4789,34 @@ msgstr "" msgid "Layout" msgstr "" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "Chèn Key Anim" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "Chèn Key Anim" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4850,6 +4888,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5199,53 +5283,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5764,7 +5811,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6593,6 +6640,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Tạo %s Mới" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Tạo" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Tạo" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Tạo Folder" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6605,18 +6672,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Tạo %s Mới" +msgid "Convert to Polygon2D" +msgstr "Xóa Animation" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Tạo" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7215,6 +7303,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Nhân đôi Node(s)" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Xóa Node(s)" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8381,10 +8474,6 @@ msgstr "" msgid "Open documentation" msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Xóa Node(s)" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 44c77be62db..3e03b0e8ff0 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -450,13 +450,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "按节点分组或将它们显示为普通列表。" #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "吸附: " +#, fuzzy +msgid "Snap:" +msgstr "吸附" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "动画步进值。" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "帧数" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3762,6 +3771,11 @@ msgstr "设置动画" msgid "Delete Node" msgstr "删除节点" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "删除节点" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "打开/关闭过滤器" @@ -4720,8 +4734,34 @@ msgid "Layout" msgstr "布局" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "插入帧。" +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "插入关键帧( 创建轨道)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "插入关键帧" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4793,6 +4833,52 @@ msgstr "编辑多边形(移除顶点)" msgid "Set Handle" msgstr "设置处理程序" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "加载图片出错:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "图片中没有透明度> 128的像素..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "加载Emission Mask(发射屏蔽)" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "清除Emission Mask(发射屏蔽)" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "粒子" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "生成顶点计数:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "发光遮罩(mask)" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "从像素捕捉" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "发光颜色" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPU粒子" @@ -5142,53 +5228,16 @@ msgstr "生成可视化区域" msgid "Can only set point into a ParticlesMaterial process material" msgstr "可以设置ParticlesMaterial 点的材质" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "加载图片出错:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "图片中没有透明度> 128的像素..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "加载Emission Mask(发射屏蔽)" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "清除Emission Mask(发射屏蔽)" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "转换为 CPU粒子" -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "粒子" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "生成顶点计数:" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "生成时间(秒):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "发光遮罩(mask)" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "从像素捕捉" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "发光颜色" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "面不含有区域!" @@ -5692,7 +5741,8 @@ msgid "Save Theme As..." msgstr "主题另存为..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " 类引用" #: editor/plugins/script_editor_plugin.cpp @@ -6516,6 +6566,26 @@ msgstr "发布(Post)" msgid "Nameless gizmo" msgstr "未命名的Gizmo" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "创建 2D 网格" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "创建3D多边形" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "创建碰撞多边形" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "添加遮光多边形" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite 是空的!" @@ -6528,17 +6598,44 @@ msgstr "无法使用动画帧转换精灵为网格。" msgid "Invalid geometry, can't replace by mesh." msgstr "无效的几何体,无法使用网格替换。" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "无效的几何体,无法使用网格替换。" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "无效的几何体,无法使用网格替换。" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "无效的几何体,无法使用网格替换。" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite 精灵" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "转换为 2D 网格" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "创建 2D 网格" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "移动多边形" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "创建碰撞多边形" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "添加遮光多边形" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7122,6 +7219,11 @@ msgstr "将节点添加到可视着色器" msgid "Duplicate Nodes" msgstr "复制节点" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "删除节点" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "可视着色器输入类型已更改" @@ -8307,10 +8409,6 @@ msgstr "清除继承" msgid "Open documentation" msgstr "打开Godot文档" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "删除节点" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "添加子节点" @@ -10104,12 +10202,15 @@ msgstr "对uniform的赋值。" msgid "Varyings can only be assigned in vertex function." msgstr "变量只能在顶点函数中指定。" +#~ msgid "Snap (s): " +#~ msgstr "吸附: " + +#~ msgid "Insert keys." +#~ msgstr "插入帧。" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "将选中的场景实例为选中节点的子节点。" -#~ msgid "FPS" -#~ msgstr "帧数" - #~ msgid "Warnings:" #~ msgstr "警告:" @@ -11633,9 +11734,6 @@ msgstr "变量只能在顶点函数中指定。" #~ msgid "Cannot go into subdir:" #~ msgstr "无法打开目录:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "插入关键帧( 创建轨道)" - #~ msgid "Perspective (Num5)" #~ msgstr "透视(Num5)" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 3238ccd20d6..45b43c3ce69 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -446,7 +446,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "選擇模式" #: editor/animation_track_editor.cpp @@ -454,6 +454,14 @@ msgstr "選擇模式" msgid "Animation step value." msgstr "新增動畫" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3964,6 +3972,11 @@ msgstr "新的動畫名稱:" msgid "Delete Node" msgstr "不選" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4960,9 +4973,34 @@ msgstr "" msgid "Layout" msgstr "儲存佈局" +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "動晝插入關鍵幀?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "動晝插入關鍵幀?" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5034,6 +5072,52 @@ msgstr "" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -5390,54 +5474,17 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "轉為..." -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5969,7 +6016,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6825,6 +6872,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "新增" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "縮放selection" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "縮放selection" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "新增資料夾" + #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" @@ -6838,19 +6905,40 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "轉為..." #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "新增" +msgid "Convert to Polygon2D" +msgstr "轉為..." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "縮放selection" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7466,6 +7554,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "複製動畫幀" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "不選" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8673,10 +8766,6 @@ msgstr "" msgid "Open documentation" msgstr "開啓最近的" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index b0e1a7186a2..6f858474a28 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -438,7 +438,7 @@ msgstr "按節點對軌跡分組或將其顯示為普通清單。" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " +msgid "Snap:" msgstr "步驟 :" #: editor/animation_track_editor.cpp @@ -446,6 +446,14 @@ msgstr "步驟 :" msgid "Animation step value." msgstr "動畫空間。" +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3871,6 +3879,11 @@ msgstr "動畫最佳化" msgid "Delete Node" msgstr "刪除" +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" @@ -4856,8 +4869,34 @@ msgid "Layout" msgstr "佈局" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "插入幀." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "插入幀 (現有軌道)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "新增關鍵畫格" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4927,6 +4966,52 @@ msgstr "編輯多邊形 (刪除頂點)" msgid "Set Handle" msgstr "設置控制程序" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "加載影像時出錯:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "影像中沒有透明度大於128的點數…" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "粒子" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPU粒子" @@ -5282,54 +5367,17 @@ msgstr "生成可見性矩形" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "加載影像時出錯:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "影像中沒有透明度大於128的點數…" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "轉換成..." -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "粒子" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "生成時間 (秒):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "面不包含任何區域!" @@ -5857,7 +5905,8 @@ msgid "Save Theme As..." msgstr "將主題另存為..。" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " 類引用" #: editor/plugins/script_editor_plugin.cpp @@ -6696,6 +6745,26 @@ msgstr "發佈" msgid "Nameless gizmo" msgstr "未命名的gizmo" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "創建2D網格" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "創建3D多邊形" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "創建碰撞多邊形" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "創建遮光多邊形" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "Sprite 是空的!" @@ -6708,17 +6777,44 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "無效的幾何圖形,無法用網格替換。" +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "無效的幾何圖形,無法用網格替換。" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "無效的幾何圖形,無法用網格替換。" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "無效的幾何圖形,無法用網格替換。" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "轉換為2D網格" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "創建2D網格" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "轉換為2D網格" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "創建碰撞多邊形" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "創建遮光多邊形" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7314,6 +7410,11 @@ msgstr "將節點添加到可視化著色器" msgid "Duplicate Nodes" msgstr "複製節點" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "刪除" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "視覺著色器輸入類型已更改" @@ -8509,10 +8610,6 @@ msgstr "" msgid "Open documentation" msgstr "開啟最近存取" -#: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10320,6 +10417,9 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Insert keys." +#~ msgstr "插入幀." + #~ msgid "Line:" #~ msgstr "行:"