Improve documentation of EditorExportPlugin
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@ -15,7 +15,8 @@
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<param index="0" name="platform" type="EditorExportPlatform" />
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<param index="0" name="platform" type="EditorExportPlatform" />
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<param index="1" name="features" type="PackedStringArray" />
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<param index="1" name="features" type="PackedStringArray" />
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<description>
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<description>
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Return true if this plugin will customize resources based on the platform and features used.
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Return [code]true[/code] if this plugin will customize resources based on the platform and features used.
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When enabled, [method _get_customization_configuration_hash], [method _customize_resource] and [method _customize_scene] will be called and must be implemented.
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</description>
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</description>
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</method>
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</method>
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<method name="_begin_customize_scenes" qualifiers="virtual const">
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<method name="_begin_customize_scenes" qualifiers="virtual const">
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<description>
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<description>
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Customize a resource. If changes are made to it, return the same or a new resource. Otherwise, return [code]null[/code].
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Customize a resource. If changes are made to it, return the same or a new resource. Otherwise, return [code]null[/code].
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The [i]path[/i] argument is only used when customizing an actual file, otherwise this means that this resource is part of another one and it will be empty.
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The [i]path[/i] argument is only used when customizing an actual file, otherwise this means that this resource is part of another one and it will be empty.
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Implementing this method is required if [method _begin_customize_resources] returns [code]true[/code].
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</description>
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</description>
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</method>
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</method>
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<method name="_customize_scene" qualifiers="virtual">
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<method name="_customize_scene" qualifiers="virtual">
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<param index="1" name="path" type="String" />
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<param index="1" name="path" type="String" />
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<description>
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<description>
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Customize a scene. If changes are made to it, return the same or a new scene. Otherwise, return [code]null[/code]. If a new scene is returned, it is up to you to dispose of the old one.
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Customize a scene. If changes are made to it, return the same or a new scene. Otherwise, return [code]null[/code]. If a new scene is returned, it is up to you to dispose of the old one.
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Implementing this method is required if [method _begin_customize_resources] returns [code]true[/code].
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</description>
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</description>
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</method>
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</method>
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<method name="_end_customize_resources" qualifiers="virtual">
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<method name="_end_customize_resources" qualifiers="virtual">
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<return type="int" />
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<return type="int" />
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<description>
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<description>
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Return a hash based on the configuration passed (for both scenes and resources). This helps keep separate caches for separate export configurations.
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Return a hash based on the configuration passed (for both scenes and resources). This helps keep separate caches for separate export configurations.
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Implementing this method is required if [method _begin_customize_resources] returns [code]true[/code].
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</description>
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</description>
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</method>
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</method>
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<method name="_get_export_features" qualifiers="virtual const">
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<method name="_get_export_features" qualifiers="virtual const">
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<method name="_get_name" qualifiers="virtual const">
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<method name="_get_name" qualifiers="virtual const">
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<return type="String" />
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<return type="String" />
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<description>
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<description>
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Return the name identifier of this plugin (for future identification by the exporter).
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Return the name identifier of this plugin (for future identification by the exporter). The plugins are sorted by name before exporting.
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Implementing this method is required.
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</description>
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</description>
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</method>
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</method>
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<method name="add_file">
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<method name="add_file">
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