Update more version strings to 2.1.6

This commit is contained in:
Rémi Verschelde 2019-06-04 11:43:02 +02:00
parent 7562ce053a
commit 246b2c2d06
3 changed files with 4 additions and 4 deletions

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<doc version="2.1.5.rc.custom_build" name="Engine Types"> <doc version="2.1.6.stable.official" name="Engine Types">
<class name="@GDScript" category="Core"> <class name="@GDScript" category="Core">
<brief_description> <brief_description>
Built-in GDScript functions. Built-in GDScript functions.

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@ -1,4 +1,4 @@
.TH GODOT "6" "July 2018" "godot 2.1.5-stable" "Games" .TH GODOT "6" "June 2019" "godot 2.1.6-stable" "Games"
.SH NAME .SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS .SH SYNOPSIS

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>APPL</string> <string>APPL</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>2.1.5</string> <string>2.1.6</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>godot</string> <string>godot</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>2.1.5</string> <string>2.1.6</string>
<key>NSHumanReadableCopyright</key> <key>NSHumanReadableCopyright</key>
<string>© 2007-2019 Juan Linietsky, Ariel Manzur.</string> <string>© 2007-2019 Juan Linietsky, Ariel Manzur.</string>
<key>LSMinimumSystemVersion</key> <key>LSMinimumSystemVersion</key>