Update more version strings to 2.1.6
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<doc version="2.1.5.rc.custom_build" name="Engine Types">
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<doc version="2.1.6.stable.official" name="Engine Types">
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<class name="@GDScript" category="Core">
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<class name="@GDScript" category="Core">
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<brief_description>
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<brief_description>
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Built-in GDScript functions.
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Built-in GDScript functions.
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.TH GODOT "6" "July 2018" "godot 2.1.5-stable" "Games"
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.TH GODOT "6" "June 2019" "godot 2.1.6-stable" "Games"
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.SH NAME
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.SH NAME
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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.SH SYNOPSIS
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.SH SYNOPSIS
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>2.1.5</string>
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<string>2.1.6</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>godot</string>
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<string>godot</string>
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<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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<string>2.1.5</string>
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<string>2.1.6</string>
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<key>NSHumanReadableCopyright</key>
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<key>NSHumanReadableCopyright</key>
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<string>© 2007-2019 Juan Linietsky, Ariel Manzur.</string>
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<string>© 2007-2019 Juan Linietsky, Ariel Manzur.</string>
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<key>LSMinimumSystemVersion</key>
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<key>LSMinimumSystemVersion</key>
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