Revert what needs to be reverted
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parent
41f6a683b6
commit
248e5bfba2
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@ -795,9 +795,8 @@
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<return type="void" />
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<param index="0" name="node" type="Node" />
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<param index="1" name="keep_groups" type="bool" default="false" />
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<param index="2" name="keep_children" type="bool" default="true" />
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<description>
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Replaces this node by the given [param node]. If [param keep_children] is [code]true[/code] all children of this node are moved to [param node].
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Replaces this node by the given [param node]. All children of this node are moved to [param node].
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If [param keep_groups] is [code]true[/code], the [param node] is added to the same groups that the replaced node is in (see [method add_to_group]).
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[b]Warning:[/b] The replaced node is removed from the tree, but it is [b]not[/b] deleted. To prevent memory leaks, store a reference to the node in a variable, or use [method Object.free].
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</description>
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@ -3674,10 +3674,8 @@ void EditorNode::set_edited_scene(Node *p_scene) {
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if (old_edited_scene_root->get_parent() == scene_root) {
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scene_root->remove_child(old_edited_scene_root);
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}
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if (old_edited_scene_root->is_connected("replacing_by", callable_mp(this, &EditorNode::set_edited_scene))) {
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old_edited_scene_root->disconnect(SNAME("replacing_by"), callable_mp(this, &EditorNode::set_edited_scene));
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}
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}
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get_editor_data().set_edited_scene_root(p_scene);
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if (Object::cast_to<Popup>(p_scene)) {
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@ -241,13 +241,6 @@ Validate extension JSON: Error: Field 'classes/AcceptDialog/methods/remove_butto
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Changed argument type to the more specific one actually expected by the method. Compatibility method registered.
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GH-89992
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--------
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Validate extension JSON: Error: Field 'classes/Node/methods/replace_by/arguments': size changed value in new API, from 2 to 3.
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Added optional argument to prevent children to be reparented during replace_by. Compatibility method registered.
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GH-88047
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--------
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Validate extension JSON: Error: Field 'classes/AStar2D/methods/get_id_path/arguments': size changed value in new API, from 2 to 3.
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@ -1,41 +0,0 @@
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/**************************************************************************/
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/* node.compat.inc */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef DISABLE_DEPRECATED
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void Node::_replace_by_bind_compat_89992(Node *p_node, bool p_keep_data) {
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replace_by(p_node, p_keep_data, true);
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}
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void Node::_bind_compatibility_methods() {
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ClassDB::bind_compatibility_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::_replace_by_bind_compat_89992, DEFVAL(false));
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}
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#endif
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@ -29,7 +29,6 @@
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/**************************************************************************/
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#include "node.h"
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#include "node.compat.inc"
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#include "core/config/project_settings.h"
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#include "core/core_string_names.h"
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@ -3006,7 +3005,7 @@ static void find_owned_by(Node *p_by, Node *p_node, List<Node *> *p_owned) {
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}
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}
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void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
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void Node::replace_by(Node *p_node, bool p_keep_groups) {
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ERR_THREAD_GUARD
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ERR_FAIL_NULL(p_node);
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ERR_FAIL_COND(p_node->data.parent);
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@ -3027,13 +3026,13 @@ void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
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_replace_connections_target(p_node);
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if (data.owner) {
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if (p_keep_children) {
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for (int i = 0; i < get_child_count(); i++) {
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find_owned_by(data.owner, get_child(i), &owned_by_owner);
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}
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}
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_clean_up_owner();
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}
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Node *parent = data.parent;
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int index_in_parent = get_index(false);
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@ -3045,7 +3044,6 @@ void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
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emit_signal(SNAME("replacing_by"), p_node);
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if (p_keep_children) {
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while (get_child_count()) {
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Node *child = get_child(0);
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remove_child(child);
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@ -3058,6 +3056,7 @@ void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
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}
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}
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p_node->set_owner(owner);
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for (Node *E : owned) {
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if (E->data.owner != p_node) {
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E->set_owner(p_node);
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@ -3069,9 +3068,7 @@ void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
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E->set_owner(owner);
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}
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}
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}
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p_node->set_owner(owner);
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p_node->set_scene_file_path(get_scene_file_path());
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}
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@ -3598,7 +3595,7 @@ void Node::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create_tween"), &Node::create_tween);
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ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANTIATION | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
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ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups", "keep_children"), &Node::replace_by, DEFVAL(false), DEFVAL(true));
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ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::replace_by, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
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ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
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@ -310,11 +310,6 @@ private:
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Variant _call_thread_safe_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
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protected:
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#ifndef DISABLE_DEPRECATED
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void _replace_by_bind_compat_89992(Node *p_node, bool p_keep_data = false);
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static void _bind_compatibility_methods();
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#endif // DISABLE_DEPRECATED
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void _block() { data.blocked++; }
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void _unblock() { data.blocked--; }
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@ -634,7 +629,7 @@ public:
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return binds;
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}
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void replace_by(Node *p_node, bool p_keep_groups = false, bool p_keep_children = true);
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void replace_by(Node *p_node, bool p_keep_data = false);
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void set_process_mode(ProcessMode p_mode);
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ProcessMode get_process_mode() const;
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