Fix how Root Control Node is determined
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4263f02f28
commit
249d6a4225
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@ -712,35 +712,25 @@ void Control::_notification(int p_notification) {
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data.parent_window = Object::cast_to<Window>(get_parent());
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data.is_rtl_dirty = true;
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Node *parent = this; //meh
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CanvasItem *node = this;
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Control *parent_control = nullptr;
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bool subwindow = false;
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while (parent) {
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parent = parent->get_parent();
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while (!node->is_set_as_top_level()) {
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CanvasItem *parent = Object::cast_to<CanvasItem>(node->get_parent());
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if (!parent) {
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break;
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}
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CanvasItem *ci = Object::cast_to<CanvasItem>(parent);
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if (ci && ci->is_set_as_top_level()) {
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subwindow = true;
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break;
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}
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parent_control = Object::cast_to<Control>(parent);
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if (parent_control) {
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break;
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} else if (ci) {
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} else {
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break;
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}
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node = parent;
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}
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if (parent_control && !subwindow) {
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//do nothing, has a parent control and not top_level
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if (parent_control) {
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// Do nothing, has a parent control.
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if (data.theme.is_null() && parent_control->data.theme_owner) {
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data.theme_owner = parent_control->data.theme_owner;
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notification(NOTIFICATION_THEME_CHANGED);
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