Fix update_property() in particle material editor
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@ -386,7 +386,7 @@ void ParticleProcessMaterialMinMaxPropertyEditor::setup(float p_min, float p_max
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void ParticleProcessMaterialMinMaxPropertyEditor::update_property() {
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void ParticleProcessMaterialMinMaxPropertyEditor::update_property() {
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const Vector2i value = get_edited_property_value();
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const Vector2 value = get_edited_property_value();
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min_range->set_value(value.x);
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min_range->set_value(value.x);
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max_range->set_value(value.y);
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max_range->set_value(value.y);
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_update_slider_values();
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_update_slider_values();
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