Hide the rotation gizmo when editor cinematic preview is enabled
Cinematic preview enables the Camera3D preview automatically.
When previewing a Camera3D, the rotation gizmo isn't displayed as
it can't be used.
(cherry picked from commit fa1d853eeb
)
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@ -3162,6 +3162,8 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
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void SpatialEditorViewport::_toggle_cinema_preview(bool p_activate) {
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previewing_cinema = p_activate;
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rotation_control->set_visible(!p_activate);
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if (!previewing_cinema) {
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if (previewing != NULL)
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previewing->disconnect("tree_exited", this, "_preview_exited_scene");
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