From bbab451dde5634db184dcef2d378973ae274429a Mon Sep 17 00:00:00 2001 From: Poommetee Ketson Date: Sun, 22 Oct 2017 10:28:02 +0700 Subject: [PATCH] CubeMap: fix duplicate flags property --- scene/resources/texture.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 4b78950e9f0..467f059fd3b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1333,7 +1333,6 @@ void CubeMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality); ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &CubeMap::get_lossy_storage_quality); - ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_ENUM, "Mipmaps,Repeat,Filter,Default"), "set_flags", "get_flags"); ADD_PROPERTY(PropertyInfo(Variant::INT, "storage_mode", PROPERTY_HINT_ENUM, "Raw,Lossy Compressed,Lossless Compressed"), "set_storage", "get_storage"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "lossy_storage_quality"), "set_lossy_storage_quality", "get_lossy_storage_quality");