Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED

This commit is contained in:
VolTer 2022-08-15 00:50:31 +02:00
parent f04004b24c
commit 2599710793
5 changed files with 6 additions and 6 deletions

View File

@ -856,8 +856,8 @@
<constant name="NOTIFICATION_UNPARENTED" value="19">
Notification received when a node is unparented (parent removed it from the list of children).
</constant>
<constant name="NOTIFICATION_INSTANCED" value="20">
Notification received when the node is instantiated.
<constant name="NOTIFICATION_SCENE_INSTANTIATED" value="20">
Notification received by scene owner when its scene is instantiated.
</constant>
<constant name="NOTIFICATION_DRAG_BEGIN" value="21">
Notification received when a drag operation begins. All nodes receive this notification, not only the dragged one.

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@ -92,7 +92,7 @@
<return type="Node" />
<argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0" />
<description>
Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers a [constant Node.NOTIFICATION_INSTANCED] notification on the root node.
Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers a [constant Node.NOTIFICATION_SCENE_INSTANTIATED] notification on the root node.
</description>
</method>
<method name="pack">

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@ -2937,7 +2937,7 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_PROCESS);
BIND_CONSTANT(NOTIFICATION_PARENTED);
BIND_CONSTANT(NOTIFICATION_UNPARENTED);
BIND_CONSTANT(NOTIFICATION_INSTANCED);
BIND_CONSTANT(NOTIFICATION_SCENE_INSTANTIATED);
BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN);
BIND_CONSTANT(NOTIFICATION_DRAG_END);
BIND_CONSTANT(NOTIFICATION_PATH_RENAMED);

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@ -259,7 +259,7 @@ public:
NOTIFICATION_PROCESS = 17,
NOTIFICATION_PARENTED = 18,
NOTIFICATION_UNPARENTED = 19,
NOTIFICATION_INSTANCED = 20,
NOTIFICATION_SCENE_INSTANTIATED = 20,
NOTIFICATION_DRAG_BEGIN = 21,
NOTIFICATION_DRAG_END = 22,
NOTIFICATION_PATH_RENAMED = 23,

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@ -1742,7 +1742,7 @@ Node *PackedScene::instantiate(GenEditState p_edit_state) const {
s->set_scene_file_path(get_path());
}
s->notification(Node::NOTIFICATION_INSTANCED);
s->notification(Node::NOTIFICATION_SCENE_INSTANTIATED);
return s;
}