-make stream player and time restore state properly if removed, fixes #1949
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@ -100,11 +100,20 @@ void StreamPlayer::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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//set_idle_process(false); //don't annoy
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if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint())
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play();
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if (stream.is_valid() && !get_tree()->is_editor_hint()) {
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if (resume_pos>=0) {
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play(resume_pos);
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resume_pos=-1;
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} else if (autoplay) {
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play();
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}
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (is_playing()) {
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resume_pos=get_pos();
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}
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stop(); //wathever it may be doing, stop
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} break;
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}
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@ -397,6 +406,7 @@ StreamPlayer::StreamPlayer() {
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buffering_ms=500;
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loop_point=0;
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stop_request=false;
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resume_pos=-1;
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}
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@ -67,6 +67,7 @@ class StreamPlayer : public Node {
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float loop_point;
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int buffering_ms;
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volatile bool stop_request;
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float resume_pos;
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AudioRBResampler resampler;
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@ -42,6 +42,7 @@ void Timer::_notification(int p_what) {
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break;
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#endif
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start();
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autostart=false;
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}
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} break;
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case NOTIFICATION_PROCESS: {
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