diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index be6f8f35807..cd18d848379 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -4687,7 +4687,7 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
 			"Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
 
 	// Collect reflection data into binary data.
-	RenderingDeviceVulkanShaderBinaryData binary_data;
+	RenderingDeviceVulkanShaderBinaryData binary_data{};
 	Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings.
 	Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
 	{
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp
index c85ece6366d..eaa84b76140 100644
--- a/servers/rendering/renderer_rd/shader_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_rd.cpp
@@ -382,7 +382,7 @@ String ShaderRD::_version_get_sha1(Version *p_version) const {
 }
 
 static const char *shader_file_header = "GDSC";
-static const uint32_t cache_file_version = 2;
+static const uint32_t cache_file_version = 3;
 
 bool ShaderRD::_load_from_cache(Version *p_version) {
 	String sha1 = _version_get_sha1(p_version);