Merge pull request #2862 from mikica1986vee/Godot_Tegra_3_fix
Tegra 3 fix
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commit
265f7ba4e5
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@ -371,8 +371,8 @@ public class GodotView extends GLSurfaceView {
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if (use_32) {
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setEGLConfigChooser( translucent ?
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new ConfigChooser(8, 8, 8, 8, 24, stencil) :
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new ConfigChooser(8, 8, 8, 8, 24, stencil) );
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new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(8, 8, 8, 8, 16, stencil)) :
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new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(5, 6, 5, 0, 16, stencil)) );
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} else {
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setEGLConfigChooser( translucent ?
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@ -410,6 +410,25 @@ public class GodotView extends GLSurfaceView {
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Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
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}
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}
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/* Fallback if 32bit View is not supported*/
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private static class FallbackConfigChooser extends ConfigChooser {
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private ConfigChooser fallback;
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public FallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, ConfigChooser fallback) {
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super(r, g, b, a, depth, stencil);
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this.fallback = fallback;
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}
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@Override
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public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
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EGLConfig ec = super.chooseConfig(egl, display, configs);
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if (ec == null) {
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Log.w(TAG, "Trying ConfigChooser fallback");
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ec = fallback.chooseConfig(egl, display, configs);
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}
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return ec;
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}
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}
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private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
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