SCons: Disable -Werror on 'stable' releases

Stable releases are tagged and need to stay easy to compile in the future.
As new compiler versions introduce new warnings or catch more occurrences,
have -Werror set in tagged releases could be a bother.

We still want it on by default for all Godot developers, so it's now
conditional.
This commit is contained in:
Rémi Verschelde 2020-04-17 15:31:30 +02:00
parent 3c3795279f
commit 26ab805c78
1 changed files with 3 additions and 1 deletions

View File

@ -12,6 +12,7 @@ import sys
# Local
import methods
import gles_builders
import version
from platform_methods import run_in_subprocess
# Scan possible build platforms
@ -72,6 +73,7 @@ env_base.disabled_modules = []
env_base.use_ptrcall = False
env_base.module_version_string = ""
env_base.msvc = False
env_base.stable_release = version.status == "stable"
env_base.__class__.disable_module = methods.disable_module
@ -126,7 +128,7 @@ opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", True))
opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", not env_base.stable_release))
opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False))
opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))