Fix VideoStreamPlayer seamless loop
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@ -281,6 +281,9 @@ void VideoStreamPlayer::play() {
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set_process_internal(true);
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last_audio_time = 0;
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// We update the playback to render the first frame immediately.
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playback->update(0);
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if (!can_process()) {
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_notification(NOTIFICATION_PAUSED);
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}
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