Merge pull request #63384 from lawnjelly/portals_room_hint_invalid
Portals - Fix invalid room hint when reconverting room graph
This commit is contained in:
commit
270f5a3bd1
|
@ -102,19 +102,24 @@ int PortalRoomsBSP::find_room_within(const PortalRenderer &p_portal_renderer, co
|
|||
|
||||
// first try previous room
|
||||
if (p_previous_room_id != -1) {
|
||||
const VSRoom &prev_room = p_portal_renderer.get_room(p_previous_room_id);
|
||||
if (p_previous_room_id < p_portal_renderer.get_num_rooms()) {
|
||||
const VSRoom &prev_room = p_portal_renderer.get_room(p_previous_room_id);
|
||||
|
||||
// we can only use this shortcut if the room doesn't include internal rooms.
|
||||
// otherwise the point may be inside more than one room, and we need to find the room of highest priority.
|
||||
if (!prev_room._contains_internal_rooms) {
|
||||
closest = prev_room.is_point_within(p_pos);
|
||||
closest_room_id = p_previous_room_id;
|
||||
// we can only use this shortcut if the room doesn't include internal rooms.
|
||||
// otherwise the point may be inside more than one room, and we need to find the room of highest priority.
|
||||
if (!prev_room._contains_internal_rooms) {
|
||||
closest = prev_room.is_point_within(p_pos);
|
||||
closest_room_id = p_previous_room_id;
|
||||
|
||||
if (closest < 0.0) {
|
||||
return p_previous_room_id;
|
||||
if (closest < 0.0) {
|
||||
return p_previous_room_id;
|
||||
}
|
||||
} else {
|
||||
// don't mark it as checked later, as we haven't done it because it contains internal rooms
|
||||
p_previous_room_id = -1;
|
||||
}
|
||||
} else {
|
||||
// don't mark it as checked later, as we haven't done it because it contains internal rooms
|
||||
// previous room was out of range (perhaps due to reconverting room system and the number of rooms decreasing)
|
||||
p_previous_room_id = -1;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue