Backport FIX mouse notifications missings ->godot2
Backport Fix to this issue #17202
This commit is contained in:
parent
bc1e53e830
commit
271e031d5f
|
@ -566,6 +566,8 @@ void SceneTree::_notification(int p_notification) {
|
|||
}
|
||||
} break;
|
||||
case NOTIFICATION_OS_MEMORY_WARNING:
|
||||
case NOTIFICATION_WM_MOUSE_ENTER:
|
||||
case NOTIFICATION_WM_MOUSE_EXIT:
|
||||
case NOTIFICATION_WM_FOCUS_IN:
|
||||
case NOTIFICATION_WM_FOCUS_OUT: {
|
||||
|
||||
|
|
Loading…
Reference in New Issue