From d54f2ad7cac0f15c757ace54ad209fcedb3053bf Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Mon, 20 Sep 2021 19:37:32 -0500 Subject: [PATCH] Don't generate empty doc sections and reduce code duplication --- doc/classes/AABB.xml | 2 - doc/classes/AStar.xml | 2 - doc/classes/AStar2D.xml | 2 - doc/classes/AcceptDialog.xml | 2 - doc/classes/AnimatableBody2D.xml | 4 - doc/classes/AnimatableBody3D.xml | 4 - doc/classes/AnimatedSprite2D.xml | 2 - doc/classes/AnimatedSprite3D.xml | 2 - doc/classes/AnimationNodeAdd2.xml | 4 - doc/classes/AnimationNodeAdd3.xml | 4 - doc/classes/AnimationNodeAnimation.xml | 4 - doc/classes/AnimationNodeBlend2.xml | 4 - doc/classes/AnimationNodeBlend3.xml | 4 - doc/classes/AnimationNodeBlendSpace1D.xml | 2 - doc/classes/AnimationNodeOutput.xml | 4 - doc/classes/AnimationNodeStateMachine.xml | 2 - .../AnimationNodeStateMachinePlayback.xml | 2 - .../AnimationNodeStateMachineTransition.xml | 2 - doc/classes/AnimationNodeTimeScale.xml | 4 - doc/classes/AnimationNodeTimeSeek.xml | 4 - doc/classes/AnimationNodeTransition.xml | 2 - doc/classes/AnimationRootNode.xml | 4 - doc/classes/AnimationTrackEditPlugin.xml | 4 - doc/classes/Array.xml | 2 - doc/classes/ArrayMesh.xml | 2 - doc/classes/AspectRatioContainer.xml | 2 - doc/classes/AtlasTexture.xml | 4 - doc/classes/AudioBusLayout.xml | 4 - doc/classes/AudioEffect.xml | 4 - doc/classes/AudioEffectAmplify.xml | 4 - doc/classes/AudioEffectBandLimitFilter.xml | 4 - doc/classes/AudioEffectBandPassFilter.xml | 4 - doc/classes/AudioEffectCapture.xml | 2 - doc/classes/AudioEffectChorus.xml | 2 - doc/classes/AudioEffectCompressor.xml | 4 - doc/classes/AudioEffectDelay.xml | 4 - doc/classes/AudioEffectDistortion.xml | 2 - doc/classes/AudioEffectEQ.xml | 2 - doc/classes/AudioEffectEQ10.xml | 4 - doc/classes/AudioEffectEQ21.xml | 4 - doc/classes/AudioEffectEQ6.xml | 4 - doc/classes/AudioEffectFilter.xml | 2 - doc/classes/AudioEffectHighPassFilter.xml | 4 - doc/classes/AudioEffectHighShelfFilter.xml | 4 - doc/classes/AudioEffectInstance.xml | 4 - doc/classes/AudioEffectLimiter.xml | 4 - doc/classes/AudioEffectLowPassFilter.xml | 4 - doc/classes/AudioEffectLowShelfFilter.xml | 4 - doc/classes/AudioEffectNotchFilter.xml | 4 - doc/classes/AudioEffectPanner.xml | 4 - doc/classes/AudioEffectPhaser.xml | 4 - doc/classes/AudioEffectPitchShift.xml | 2 - doc/classes/AudioEffectRecord.xml | 2 - doc/classes/AudioEffectReverb.xml | 4 - doc/classes/AudioEffectSpectrumAnalyzer.xml | 2 - doc/classes/AudioEffectStereoEnhance.xml | 4 - doc/classes/AudioListener2D.xml | 2 - doc/classes/AudioListener3D.xml | 2 - doc/classes/AudioStream.xml | 2 - doc/classes/AudioStreamGenerator.xml | 4 - doc/classes/AudioStreamGeneratorPlayback.xml | 2 - doc/classes/AudioStreamMicrophone.xml | 4 - doc/classes/AudioStreamPlayback.xml | 2 - doc/classes/AudioStreamPlaybackResampled.xml | 4 - doc/classes/AudioStreamPlayer2D.xml | 2 - doc/classes/AudioStreamRandomPitch.xml | 4 - doc/classes/BackBufferCopy.xml | 2 - doc/classes/BitMap.xml | 2 - doc/classes/Bone2D.xml | 2 - doc/classes/BoneAttachment3D.xml | 2 - doc/classes/BoxMesh.xml | 4 - doc/classes/BoxShape3D.xml | 4 - doc/classes/ButtonGroup.xml | 2 - doc/classes/Callable.xml | 2 - doc/classes/CallbackTweener.xml | 2 - doc/classes/CameraEffects.xml | 4 - doc/classes/CameraTexture.xml | 4 - doc/classes/CanvasGroup.xml | 4 - doc/classes/CanvasItemMaterial.xml | 2 - doc/classes/CanvasLayer.xml | 2 - doc/classes/CanvasModulate.xml | 4 - doc/classes/CanvasTexture.xml | 4 - doc/classes/CapsuleMesh.xml | 4 - doc/classes/CapsuleShape2D.xml | 4 - doc/classes/CapsuleShape3D.xml | 4 - doc/classes/CenterContainer.xml | 4 - doc/classes/CharFXTransform.xml | 4 - doc/classes/CharacterBody3D.xml | 2 - doc/classes/CheckBox.xml | 4 - doc/classes/CheckButton.xml | 4 - doc/classes/CircleShape2D.xml | 4 - doc/classes/ClassDB.xml | 2 - doc/classes/CodeHighlighter.xml | 2 - doc/classes/CollisionPolygon2D.xml | 2 - doc/classes/CollisionPolygon3D.xml | 4 - doc/classes/CollisionShape2D.xml | 4 - doc/classes/CollisionShape3D.xml | 2 - doc/classes/ColorPickerButton.xml | 2 - doc/classes/ColorRect.xml | 4 - doc/classes/ConcavePolygonShape2D.xml | 4 - doc/classes/ConcavePolygonShape3D.xml | 2 - doc/classes/ConfigFile.xml | 2 - doc/classes/ConfirmationDialog.xml | 2 - doc/classes/ConvexPolygonShape2D.xml | 2 - doc/classes/ConvexPolygonShape3D.xml | 4 - doc/classes/Crypto.xml | 2 - doc/classes/CryptoKey.xml | 2 - doc/classes/Cubemap.xml | 4 - doc/classes/CubemapArray.xml | 4 - doc/classes/Curve2D.xml | 2 - doc/classes/Curve3D.xml | 2 - doc/classes/CurveTexture.xml | 2 - doc/classes/CurveXYZTexture.xml | 4 - doc/classes/CylinderMesh.xml | 4 - doc/classes/CylinderShape3D.xml | 4 - doc/classes/DTLSServer.xml | 2 - doc/classes/DampedSpringJoint2D.xml | 4 - doc/classes/Dictionary.xml | 2 - doc/classes/DirectionalLight2D.xml | 4 - doc/classes/DirectionalLight3D.xml | 2 - doc/classes/Directory.xml | 2 - doc/classes/EditorCommandPalette.xml | 2 - doc/classes/EditorDebuggerPlugin.xml | 2 - doc/classes/EditorExportPlugin.xml | 2 - doc/classes/EditorFileSystem.xml | 2 - doc/classes/EditorFileSystemDirectory.xml | 2 - doc/classes/EditorImportPlugin.xml | 2 - doc/classes/EditorInspector.xml | 4 - doc/classes/EditorInspectorPlugin.xml | 2 - doc/classes/EditorInterface.xml | 2 - doc/classes/EditorNode3DGizmo.xml | 2 - doc/classes/EditorNode3DGizmoPlugin.xml | 2 - doc/classes/EditorPaths.xml | 2 - doc/classes/EditorProperty.xml | 2 - .../EditorResourceConversionPlugin.xml | 2 - doc/classes/EditorResourcePicker.xml | 2 - doc/classes/EditorResourcePreview.xml | 2 - .../EditorResourcePreviewGenerator.xml | 2 - doc/classes/EditorSceneImporterMesh.xml | 2 - doc/classes/EditorSceneImporterMeshNode3D.xml | 4 - doc/classes/EditorScenePostImport.xml | 2 - doc/classes/EditorScript.xml | 2 - doc/classes/EditorScriptPicker.xml | 4 - doc/classes/EditorSelection.xml | 2 - doc/classes/EditorSpinSlider.xml | 4 - doc/classes/EditorSyntaxHighlighter.xml | 2 - doc/classes/EditorTranslationParserPlugin.xml | 2 - doc/classes/EditorVCSInterface.xml | 2 - doc/classes/EncodedObjectAsID.xml | 4 - doc/classes/Engine.xml | 2 - doc/classes/EngineDebugger.xml | 2 - doc/classes/Expression.xml | 2 - doc/classes/FileSystemDock.xml | 2 - doc/classes/Font.xml | 2 - doc/classes/FontData.xml | 2 - doc/classes/GPUParticlesAttractor3D.xml | 4 - doc/classes/GPUParticlesAttractorBox.xml | 4 - doc/classes/GPUParticlesAttractorSphere.xml | 4 - .../GPUParticlesAttractorVectorField.xml | 4 - doc/classes/GPUParticlesCollision3D.xml | 4 - doc/classes/GPUParticlesCollisionBox.xml | 4 - .../GPUParticlesCollisionHeightField.xml | 2 - doc/classes/GPUParticlesCollisionSDF.xml | 2 - doc/classes/GPUParticlesCollisionSphere.xml | 4 - doc/classes/Geometry3D.xml | 2 - doc/classes/Gradient.xml | 2 - doc/classes/GradientTexture.xml | 4 - doc/classes/GraphEdit.xml | 2 - doc/classes/GridContainer.xml | 4 - doc/classes/GrooveJoint2D.xml | 4 - doc/classes/HBoxContainer.xml | 4 - doc/classes/HMACContext.xml | 2 - doc/classes/HScrollBar.xml | 4 - doc/classes/HSeparator.xml | 4 - doc/classes/HSlider.xml | 4 - doc/classes/HSplitContainer.xml | 4 - doc/classes/HeightMapShape3D.xml | 4 - doc/classes/ImageTexture.xml | 2 - doc/classes/ImageTexture3D.xml | 2 - doc/classes/ImageTextureLayered.xml | 2 - doc/classes/ImmediateMesh.xml | 2 - doc/classes/InputEvent.xml | 2 - doc/classes/InputEventAction.xml | 4 - doc/classes/InputEventFromWindow.xml | 4 - doc/classes/InputEventGesture.xml | 4 - doc/classes/InputEventJoypadButton.xml | 4 - doc/classes/InputEventJoypadMotion.xml | 4 - doc/classes/InputEventKey.xml | 2 - doc/classes/InputEventMIDI.xml | 4 - doc/classes/InputEventMagnifyGesture.xml | 4 - doc/classes/InputEventMouse.xml | 4 - doc/classes/InputEventMouseButton.xml | 4 - doc/classes/InputEventMouseMotion.xml | 4 - doc/classes/InputEventPanGesture.xml | 4 - doc/classes/InputEventScreenDrag.xml | 4 - doc/classes/InputEventScreenTouch.xml | 4 - doc/classes/InputEventShortcut.xml | 4 - doc/classes/InputEventWithModifiers.xml | 4 - doc/classes/InputMap.xml | 2 - doc/classes/InstancePlaceholder.xml | 2 - doc/classes/IntervalTweener.xml | 4 - doc/classes/JNISingleton.xml | 4 - doc/classes/JSON.xml | 2 - doc/classes/JavaClass.xml | 4 - doc/classes/JavaClassWrapper.xml | 2 - doc/classes/JavaScript.xml | 2 - doc/classes/JavaScriptObject.xml | 4 - doc/classes/Joint2D.xml | 4 - doc/classes/Joint3D.xml | 4 - doc/classes/KinematicCollision2D.xml | 2 - doc/classes/KinematicCollision3D.xml | 2 - doc/classes/LightOccluder2D.xml | 4 - doc/classes/LightmapGI.xml | 2 - doc/classes/LightmapGIData.xml | 2 - doc/classes/LightmapProbe.xml | 4 - doc/classes/Lightmapper.xml | 4 - doc/classes/LightmapperRD.xml | 4 - doc/classes/MarginContainer.xml | 4 - doc/classes/Marshalls.xml | 2 - doc/classes/MenuButton.xml | 2 - doc/classes/MeshDataTool.xml | 2 - doc/classes/MeshInstance2D.xml | 4 - doc/classes/MeshInstance3D.xml | 2 - doc/classes/MeshLibrary.xml | 2 - doc/classes/MeshTexture.xml | 4 - doc/classes/MethodTweener.xml | 2 - doc/classes/MultiMeshInstance2D.xml | 4 - doc/classes/MultiMeshInstance3D.xml | 4 - doc/classes/MultiplayerAPI.xml | 2 - doc/classes/Mutex.xml | 2 - doc/classes/NavigationAgent2D.xml | 2 - doc/classes/NavigationAgent3D.xml | 2 - doc/classes/NavigationMeshGenerator.xml | 2 - doc/classes/NavigationObstacle2D.xml | 4 - doc/classes/NavigationObstacle3D.xml | 4 - doc/classes/NavigationPolygon.xml | 2 - doc/classes/NavigationRegion2D.xml | 4 - doc/classes/NavigationRegion3D.xml | 2 - doc/classes/NavigationServer2D.xml | 2 - doc/classes/NavigationServer3D.xml | 2 - doc/classes/Node2D.xml | 2 - doc/classes/Node3DGizmo.xml | 4 - doc/classes/NodePath.xml | 2 - doc/classes/ORMMaterial3D.xml | 4 - doc/classes/Occluder3D.xml | 4 - doc/classes/OccluderInstance3D.xml | 2 - doc/classes/OccluderPolygon2D.xml | 2 - doc/classes/OmniLight3D.xml | 2 - doc/classes/OptimizedTranslation.xml | 2 - doc/classes/OptionButton.xml | 2 - doc/classes/PCKPacker.xml | 2 - doc/classes/PackedByteArray.xml | 2 - doc/classes/PackedColorArray.xml | 2 - doc/classes/PackedDataContainer.xml | 2 - doc/classes/PackedDataContainerRef.xml | 2 - doc/classes/PackedFloat32Array.xml | 2 - doc/classes/PackedFloat64Array.xml | 2 - doc/classes/PackedInt32Array.xml | 2 - doc/classes/PackedInt64Array.xml | 2 - doc/classes/PackedStringArray.xml | 2 - doc/classes/PackedVector2Array.xml | 2 - doc/classes/PackedVector3Array.xml | 2 - doc/classes/PacketPeer.xml | 2 - doc/classes/PacketPeerStream.xml | 4 - doc/classes/PacketPeerUDP.xml | 2 - doc/classes/Panel.xml | 2 - doc/classes/PanelContainer.xml | 4 - doc/classes/PanoramaSkyMaterial.xml | 4 - doc/classes/ParallaxBackground.xml | 4 - doc/classes/ParallaxLayer.xml | 4 - doc/classes/Path2D.xml | 4 - doc/classes/Path3D.xml | 4 - doc/classes/PathFollow2D.xml | 4 - doc/classes/PathFollow3D.xml | 2 - doc/classes/PhysicalBone2D.xml | 2 - doc/classes/PhysicalSkyMaterial.xml | 4 - doc/classes/PhysicsBody2D.xml | 2 - doc/classes/PhysicsBody3D.xml | 2 - doc/classes/PhysicsDirectBodyState2D.xml | 2 - doc/classes/PhysicsDirectBodyState3D.xml | 2 - doc/classes/PhysicsDirectSpaceState2D.xml | 2 - doc/classes/PhysicsDirectSpaceState3D.xml | 2 - doc/classes/PhysicsMaterial.xml | 4 - doc/classes/PhysicsShapeQueryParameters2D.xml | 4 - doc/classes/PhysicsShapeQueryParameters3D.xml | 4 - doc/classes/PhysicsTestMotionResult2D.xml | 4 - doc/classes/PhysicsTestMotionResult3D.xml | 4 - doc/classes/PinJoint2D.xml | 4 - doc/classes/PlaneMesh.xml | 4 - doc/classes/PointLight2D.xml | 4 - doc/classes/PointMesh.xml | 4 - doc/classes/Polygon2D.xml | 2 - doc/classes/PolygonPathFinder.xml | 2 - doc/classes/Popup.xml | 4 - doc/classes/PopupMenu.xml | 2 - doc/classes/PopupPanel.xml | 4 - doc/classes/Position2D.xml | 4 - doc/classes/Position3D.xml | 4 - doc/classes/PrimitiveMesh.xml | 2 - doc/classes/PrismMesh.xml | 4 - doc/classes/ProceduralSkyMaterial.xml | 4 - doc/classes/ProgressBar.xml | 4 - doc/classes/ProjectSettings.xml | 2 - doc/classes/PropertyTweener.xml | 2 - doc/classes/ProxyTexture.xml | 4 - doc/classes/QuadMesh.xml | 4 - doc/classes/RDAttachmentFormat.xml | 4 - doc/classes/RDFramebufferPass.xml | 2 - doc/classes/RDPipelineColorBlendState.xml | 4 - .../RDPipelineColorBlendStateAttachment.xml | 2 - doc/classes/RDPipelineDepthStencilState.xml | 4 - doc/classes/RDPipelineMultisampleState.xml | 4 - doc/classes/RDPipelineRasterizationState.xml | 4 - .../RDPipelineSpecializationConstant.xml | 4 - doc/classes/RDSamplerState.xml | 4 - doc/classes/RDShaderFile.xml | 2 - doc/classes/RDShaderSPIRV.xml | 2 - doc/classes/RDShaderSource.xml | 2 - doc/classes/RDTextureFormat.xml | 2 - doc/classes/RDTextureView.xml | 4 - doc/classes/RDUniform.xml | 2 - doc/classes/RDVertexAttribute.xml | 4 - doc/classes/RID.xml | 2 - doc/classes/RandomNumberGenerator.xml | 2 - doc/classes/Range.xml | 2 - doc/classes/RayCast2D.xml | 2 - doc/classes/RayCast3D.xml | 2 - doc/classes/Rect2.xml | 2 - doc/classes/Rect2i.xml | 2 - doc/classes/RectangleShape2D.xml | 4 - doc/classes/RefCounted.xml | 2 - doc/classes/ReferenceRect.xml | 4 - doc/classes/ReflectionProbe.xml | 2 - doc/classes/RemoteTransform2D.xml | 2 - doc/classes/RemoteTransform3D.xml | 2 - doc/classes/Resource.xml | 2 - doc/classes/ResourceFormatSaver.xml | 2 - doc/classes/ResourceImporter.xml | 2 - doc/classes/ResourcePreloader.xml | 2 - doc/classes/RibbonTrailMesh.xml | 2 - doc/classes/RichTextEffect.xml | 2 - doc/classes/RootMotionView.xml | 4 - doc/classes/SceneTreeTimer.xml | 4 - doc/classes/Script.xml | 2 - doc/classes/ScriptCreateDialog.xml | 2 - doc/classes/ScriptEditor.xml | 2 - doc/classes/ScriptEditorBase.xml | 2 - doc/classes/ScrollBar.xml | 4 - doc/classes/ScrollContainer.xml | 2 - doc/classes/SegmentShape2D.xml | 4 - doc/classes/Semaphore.xml | 2 - doc/classes/SeparationRayShape2D.xml | 4 - doc/classes/SeparationRayShape3D.xml | 4 - doc/classes/Separator.xml | 4 - doc/classes/ShaderGlobalsOverride.xml | 4 - doc/classes/ShaderMaterial.xml | 2 - doc/classes/Shape2D.xml | 2 - doc/classes/Shape3D.xml | 2 - doc/classes/Shortcut.xml | 2 - doc/classes/Signal.xml | 2 - doc/classes/Skeleton2D.xml | 2 - doc/classes/SkeletonIK3D.xml | 2 - doc/classes/SkeletonModification2D.xml | 2 - doc/classes/SkeletonModification2DCCDIK.xml | 2 - doc/classes/SkeletonModification2DFABRIK.xml | 2 - doc/classes/SkeletonModification2DJiggle.xml | 2 - doc/classes/SkeletonModification2DLookAt.xml | 2 - .../SkeletonModification2DPhysicalBones.xml | 2 - .../SkeletonModification2DStackHolder.xml | 2 - .../SkeletonModification2DTwoBoneIK.xml | 2 - doc/classes/SkeletonModification3D.xml | 2 - doc/classes/SkeletonModification3DCCDIK.xml | 2 - doc/classes/SkeletonModification3DFABRIK.xml | 2 - doc/classes/SkeletonModification3DJiggle.xml | 2 - doc/classes/SkeletonModification3DLookAt.xml | 2 - .../SkeletonModification3DStackHolder.xml | 2 - .../SkeletonModification3DTwoBoneIK.xml | 2 - doc/classes/SkeletonModificationStack2D.xml | 2 - doc/classes/SkeletonModificationStack3D.xml | 2 - doc/classes/Skin.xml | 2 - doc/classes/SkinReference.xml | 2 - doc/classes/Sky.xml | 2 - doc/classes/Slider.xml | 4 - doc/classes/SphereMesh.xml | 4 - doc/classes/SphereShape3D.xml | 4 - doc/classes/SpinBox.xml | 2 - doc/classes/SpotLight3D.xml | 4 - doc/classes/SpringArm3D.xml | 2 - doc/classes/Sprite2D.xml | 2 - doc/classes/Sprite3D.xml | 4 - doc/classes/SpriteFrames.xml | 2 - doc/classes/StandardMaterial3D.xml | 4 - doc/classes/StaticBody2D.xml | 4 - doc/classes/StaticBody3D.xml | 4 - doc/classes/StreamCubemap.xml | 4 - doc/classes/StreamCubemapArray.xml | 4 - doc/classes/StreamPeer.xml | 2 - doc/classes/StreamPeerBuffer.xml | 2 - doc/classes/StreamTexture2D.xml | 2 - doc/classes/StreamTexture2DArray.xml | 4 - doc/classes/StreamTexture3D.xml | 2 - doc/classes/StreamTextureLayered.xml | 2 - doc/classes/String.xml | 2 - doc/classes/StringName.xml | 2 - doc/classes/StyleBox.xml | 2 - doc/classes/StyleBoxEmpty.xml | 4 - doc/classes/StyleBoxFlat.xml | 2 - doc/classes/StyleBoxLine.xml | 4 - doc/classes/SubViewport.xml | 2 - doc/classes/SubViewportContainer.xml | 4 - doc/classes/SyntaxHighlighter.xml | 2 - doc/classes/TCPServer.xml | 2 - doc/classes/TextServerManager.xml | 2 - doc/classes/Texture.xml | 4 - doc/classes/Texture2D.xml | 2 - doc/classes/Texture2DArray.xml | 4 - doc/classes/Texture3D.xml | 2 - doc/classes/TextureButton.xml | 2 - doc/classes/TextureRect.xml | 2 - doc/classes/TileData.xml | 2 - doc/classes/TileSetAtlasSource.xml | 2 - doc/classes/TileSetScenesCollectionSource.xml | 2 - doc/classes/TileSetSource.xml | 2 - doc/classes/Translation.xml | 2 - doc/classes/TranslationServer.xml | 2 - doc/classes/TriangleMesh.xml | 4 - doc/classes/TubeTrailMesh.xml | 4 - doc/classes/Tweener.xml | 4 - doc/classes/UDPServer.xml | 2 - doc/classes/VBoxContainer.xml | 4 - doc/classes/VScrollBar.xml | 4 - doc/classes/VSeparator.xml | 4 - doc/classes/VSlider.xml | 4 - doc/classes/VSplitContainer.xml | 4 - doc/classes/Variant.xml | 4 - doc/classes/VehicleBody3D.xml | 4 - doc/classes/VehicleWheel3D.xml | 2 - doc/classes/VelocityTracker3D.xml | 2 - doc/classes/VideoPlayer.xml | 2 - doc/classes/VideoStream.xml | 4 - doc/classes/ViewportTexture.xml | 4 - doc/classes/VisibleOnScreenEnabler2D.xml | 2 - doc/classes/VisibleOnScreenEnabler3D.xml | 2 - doc/classes/VisibleOnScreenNotifier2D.xml | 2 - doc/classes/VisibleOnScreenNotifier3D.xml | 2 - doc/classes/VisualInstance3D.xml | 2 - doc/classes/VisualScriptCustomNodes.xml | 2 - doc/classes/VisualShaderNodeBillboard.xml | 2 - .../VisualShaderNodeBooleanConstant.xml | 4 - .../VisualShaderNodeBooleanUniform.xml | 4 - doc/classes/VisualShaderNodeClamp.xml | 2 - doc/classes/VisualShaderNodeColorConstant.xml | 4 - doc/classes/VisualShaderNodeColorFunc.xml | 2 - doc/classes/VisualShaderNodeColorOp.xml | 2 - doc/classes/VisualShaderNodeColorUniform.xml | 4 - doc/classes/VisualShaderNodeComment.xml | 4 - doc/classes/VisualShaderNodeCompare.xml | 2 - doc/classes/VisualShaderNodeConstant.xml | 4 - doc/classes/VisualShaderNodeCubemap.xml | 2 - .../VisualShaderNodeCubemapUniform.xml | 4 - doc/classes/VisualShaderNodeCurveTexture.xml | 4 - .../VisualShaderNodeCurveXYZTexture.xml | 4 - doc/classes/VisualShaderNodeCustom.xml | 2 - doc/classes/VisualShaderNodeDeterminant.xml | 4 - doc/classes/VisualShaderNodeDotProduct.xml | 4 - doc/classes/VisualShaderNodeExpression.xml | 4 - doc/classes/VisualShaderNodeFaceForward.xml | 4 - doc/classes/VisualShaderNodeFloatConstant.xml | 4 - doc/classes/VisualShaderNodeFloatFunc.xml | 2 - doc/classes/VisualShaderNodeFloatOp.xml | 2 - doc/classes/VisualShaderNodeFloatUniform.xml | 2 - doc/classes/VisualShaderNodeFresnel.xml | 4 - .../VisualShaderNodeGlobalExpression.xml | 4 - doc/classes/VisualShaderNodeGroupBase.xml | 2 - doc/classes/VisualShaderNodeIf.xml | 4 - doc/classes/VisualShaderNodeInput.xml | 2 - doc/classes/VisualShaderNodeIntConstant.xml | 4 - doc/classes/VisualShaderNodeIntFunc.xml | 2 - doc/classes/VisualShaderNodeIntOp.xml | 2 - doc/classes/VisualShaderNodeIntUniform.xml | 2 - doc/classes/VisualShaderNodeIs.xml | 2 - doc/classes/VisualShaderNodeMix.xml | 2 - doc/classes/VisualShaderNodeMultiplyAdd.xml | 2 - doc/classes/VisualShaderNodeOuterProduct.xml | 4 - doc/classes/VisualShaderNodeOutput.xml | 4 - .../VisualShaderNodeParticleAccelerator.xml | 2 - .../VisualShaderNodeParticleBoxEmitter.xml | 4 - .../VisualShaderNodeParticleConeVelocity.xml | 4 - doc/classes/VisualShaderNodeParticleEmit.xml | 2 - .../VisualShaderNodeParticleEmitter.xml | 4 - ...lShaderNodeParticleMultiplyByAxisAngle.xml | 4 - .../VisualShaderNodeParticleOutput.xml | 4 - .../VisualShaderNodeParticleRandomness.xml | 2 - .../VisualShaderNodeParticleRingEmitter.xml | 4 - .../VisualShaderNodeParticleSphereEmitter.xml | 4 - doc/classes/VisualShaderNodeResizableBase.xml | 4 - doc/classes/VisualShaderNodeSDFRaymarch.xml | 4 - doc/classes/VisualShaderNodeSDFToScreenUV.xml | 4 - doc/classes/VisualShaderNodeSample3D.xml | 2 - .../VisualShaderNodeScalarDerivativeFunc.xml | 2 - doc/classes/VisualShaderNodeScreenUVToSDF.xml | 4 - doc/classes/VisualShaderNodeSmoothStep.xml | 2 - doc/classes/VisualShaderNodeStep.xml | 2 - doc/classes/VisualShaderNodeSwitch.xml | 2 - doc/classes/VisualShaderNodeTexture.xml | 2 - .../VisualShaderNodeTexture2DArray.xml | 4 - .../VisualShaderNodeTexture2DArrayUniform.xml | 4 - doc/classes/VisualShaderNodeTexture3D.xml | 4 - .../VisualShaderNodeTexture3DUniform.xml | 4 - doc/classes/VisualShaderNodeTextureSDF.xml | 4 - .../VisualShaderNodeTextureSDFNormal.xml | 4 - .../VisualShaderNodeTextureUniform.xml | 2 - ...isualShaderNodeTextureUniformTriplanar.xml | 4 - .../VisualShaderNodeTransformCompose.xml | 4 - .../VisualShaderNodeTransformConstant.xml | 4 - .../VisualShaderNodeTransformDecompose.xml | 4 - doc/classes/VisualShaderNodeTransformFunc.xml | 2 - doc/classes/VisualShaderNodeTransformOp.xml | 2 - .../VisualShaderNodeTransformUniform.xml | 4 - .../VisualShaderNodeTransformVecMult.xml | 2 - doc/classes/VisualShaderNodeUVFunc.xml | 2 - doc/classes/VisualShaderNodeUniform.xml | 2 - doc/classes/VisualShaderNodeUniformRef.xml | 4 - doc/classes/VisualShaderNodeVec3Constant.xml | 4 - doc/classes/VisualShaderNodeVec3Uniform.xml | 4 - doc/classes/VisualShaderNodeVectorCompose.xml | 4 - .../VisualShaderNodeVectorDecompose.xml | 4 - .../VisualShaderNodeVectorDerivativeFunc.xml | 2 - .../VisualShaderNodeVectorDistance.xml | 4 - doc/classes/VisualShaderNodeVectorFunc.xml | 2 - doc/classes/VisualShaderNodeVectorLen.xml | 4 - doc/classes/VisualShaderNodeVectorOp.xml | 2 - doc/classes/VisualShaderNodeVectorRefract.xml | 4 - doc/classes/VoxelGIData.xml | 2 - doc/classes/WeakRef.xml | 2 - doc/classes/World2D.xml | 4 - doc/classes/World3D.xml | 4 - doc/classes/WorldBoundaryShape2D.xml | 4 - doc/classes/WorldBoundaryShape3D.xml | 4 - doc/classes/WorldEnvironment.xml | 4 - doc/classes/X509Certificate.xml | 2 - doc/classes/XRAnchor3D.xml | 2 - doc/classes/XRCamera3D.xml | 4 - doc/classes/XRController3D.xml | 2 - doc/classes/XRInterfaceExtension.xml | 2 - doc/classes/XROrigin3D.xml | 4 - doc/classes/bool.xml | 2 - doc/classes/float.xml | 2 - doc/classes/int.xml | 2 - editor/doc_tools.cpp | 167 ++++++++---------- modules/csg/doc_classes/CSGBox3D.xml | 4 - modules/csg/doc_classes/CSGCombiner3D.xml | 4 - modules/csg/doc_classes/CSGCylinder3D.xml | 4 - modules/csg/doc_classes/CSGMesh3D.xml | 4 - modules/csg/doc_classes/CSGPolygon3D.xml | 2 - modules/csg/doc_classes/CSGPrimitive3D.xml | 4 - modules/csg/doc_classes/CSGSphere3D.xml | 4 - modules/csg/doc_classes/CSGTorus3D.xml | 4 - .../enet/doc_classes/ENetMultiplayerPeer.xml | 2 - .../doc_classes/EditorSceneImporterFBX.xml | 4 - modules/gdnative/doc_classes/GDNative.xml | 2 - .../gdnative/doc_classes/GDNativeLibrary.xml | 2 - .../doc_classes/MultiplayerPeerGDNative.xml | 4 - modules/gdnative/doc_classes/NativeScript.xml | 2 - .../doc_classes/PacketPeerGDNative.xml | 4 - modules/gdnative/doc_classes/PluginScript.xml | 2 - .../doc_classes/StreamPeerGDNative.xml | 4 - .../doc_classes/VideoStreamGDNative.xml | 2 - .../doc_classes/WebRTCDataChannelGDNative.xml | 4 - .../WebRTCPeerConnectionGDNative.xml | 4 - modules/gdscript/doc_classes/GDScript.xml | 2 - .../doc_classes/EditorSceneImporterGLTF.xml | 4 - modules/gltf/doc_classes/GLTFAccessor.xml | 4 - modules/gltf/doc_classes/GLTFAnimation.xml | 4 - modules/gltf/doc_classes/GLTFBufferView.xml | 4 - modules/gltf/doc_classes/GLTFCamera.xml | 4 - modules/gltf/doc_classes/GLTFDocument.xml | 2 - modules/gltf/doc_classes/GLTFLight.xml | 4 - modules/gltf/doc_classes/GLTFMesh.xml | 4 - modules/gltf/doc_classes/GLTFNode.xml | 4 - modules/gltf/doc_classes/GLTFSkeleton.xml | 2 - modules/gltf/doc_classes/GLTFSkin.xml | 2 - modules/gltf/doc_classes/GLTFSpecGloss.xml | 4 - modules/gltf/doc_classes/GLTFState.xml | 2 - modules/gltf/doc_classes/GLTFTexture.xml | 4 - .../minimp3/doc_classes/AudioStreamMP3.xml | 4 - .../doc_classes/MobileVRInterface.xml | 4 - modules/ogg/doc_classes/OGGPacketSequence.xml | 2 - .../doc_classes/OGGPacketSequencePlayback.xml | 4 - .../opensimplex/doc_classes/NoiseTexture.xml | 4 - .../doc_classes/OpenSimplexNoise.xml | 2 - modules/regex/doc_classes/RegEx.xml | 2 - modules/regex/doc_classes/RegExMatch.xml | 2 - .../theora/doc_classes/VideoStreamTheora.xml | 2 - .../doc_classes/VisualScript.xml | 2 - .../VisualScriptBasicTypeConstant.xml | 4 - .../doc_classes/VisualScriptBuiltinFunc.xml | 2 - .../doc_classes/VisualScriptClassConstant.xml | 4 - .../doc_classes/VisualScriptComment.xml | 4 - .../doc_classes/VisualScriptComposeArray.xml | 4 - .../doc_classes/VisualScriptCondition.xml | 4 - .../doc_classes/VisualScriptConstant.xml | 4 - .../doc_classes/VisualScriptConstructor.xml | 2 - .../doc_classes/VisualScriptDeconstruct.xml | 4 - .../doc_classes/VisualScriptEmitSignal.xml | 4 - .../VisualScriptEngineSingleton.xml | 4 - .../doc_classes/VisualScriptExpression.xml | 4 - .../doc_classes/VisualScriptFunction.xml | 4 - .../doc_classes/VisualScriptFunctionCall.xml | 2 - .../doc_classes/VisualScriptFunctionState.xml | 2 - .../VisualScriptGlobalConstant.xml | 4 - .../doc_classes/VisualScriptIndexGet.xml | 4 - .../doc_classes/VisualScriptIndexSet.xml | 4 - .../doc_classes/VisualScriptInputAction.xml | 2 - .../doc_classes/VisualScriptIterator.xml | 4 - .../doc_classes/VisualScriptLists.xml | 2 - .../doc_classes/VisualScriptLocalVar.xml | 4 - .../doc_classes/VisualScriptLocalVarSet.xml | 4 - .../doc_classes/VisualScriptMathConstant.xml | 2 - .../doc_classes/VisualScriptNode.xml | 2 - .../doc_classes/VisualScriptOperator.xml | 4 - .../doc_classes/VisualScriptPreload.xml | 4 - .../doc_classes/VisualScriptPropertyGet.xml | 2 - .../doc_classes/VisualScriptPropertySet.xml | 2 - .../doc_classes/VisualScriptResourcePath.xml | 4 - .../doc_classes/VisualScriptReturn.xml | 4 - .../doc_classes/VisualScriptSceneNode.xml | 4 - .../doc_classes/VisualScriptSceneTree.xml | 4 - .../doc_classes/VisualScriptSelect.xml | 4 - .../doc_classes/VisualScriptSelf.xml | 4 - .../doc_classes/VisualScriptSequence.xml | 4 - .../doc_classes/VisualScriptSubCall.xml | 4 - .../doc_classes/VisualScriptSwitch.xml | 4 - .../doc_classes/VisualScriptTypeCast.xml | 4 - .../doc_classes/VisualScriptVariableGet.xml | 4 - .../doc_classes/VisualScriptVariableSet.xml | 4 - .../doc_classes/VisualScriptWhile.xml | 4 - .../doc_classes/VisualScriptYield.xml | 2 - .../doc_classes/VisualScriptYieldSignal.xml | 2 - .../doc_classes/AudioStreamOGGVorbis.xml | 4 - .../AudioStreamPlaybackOGGVorbis.xml | 4 - modules/webm/doc_classes/VideoStreamWebm.xml | 2 - .../doc_classes/WebRTCMultiplayerPeer.xml | 2 - .../websocket/doc_classes/WebSocketClient.xml | 2 - .../doc_classes/WebSocketMultiplayerPeer.xml | 2 - .../websocket/doc_classes/WebSocketServer.xml | 2 - modules/webxr/doc_classes/WebXRInterface.xml | 2 - 647 files changed, 76 insertions(+), 2011 deletions(-) diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml index 46fb446881e..d64e0141174 100644 --- a/doc/classes/AABB.xml +++ b/doc/classes/AABB.xml @@ -228,6 +228,4 @@ If the size is negative, you can use [method abs] to fix it. - - diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml index 3e91184a653..11c0fc33b8e 100644 --- a/doc/classes/AStar.xml +++ b/doc/classes/AStar.xml @@ -326,6 +326,4 @@ - - diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml index 453e8b63155..43e7d59665a 100644 --- a/doc/classes/AStar2D.xml +++ b/doc/classes/AStar2D.xml @@ -297,6 +297,4 @@ - - diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml index 077c062d6bf..c753b341d2c 100644 --- a/doc/classes/AcceptDialog.xml +++ b/doc/classes/AcceptDialog.xml @@ -90,8 +90,6 @@ - - Panel that fills up the background of the window. diff --git a/doc/classes/AnimatableBody2D.xml b/doc/classes/AnimatableBody2D.xml index 731c7025492..e58f4bd6922 100644 --- a/doc/classes/AnimatableBody2D.xml +++ b/doc/classes/AnimatableBody2D.xml @@ -10,13 +10,9 @@ - - If [code]true[/code], the body's movement will be synchronized to the physics frame. This is useful when animating movement via [AnimationPlayer], for example on moving platforms. Do [b]not[/b] use together with [method PhysicsBody2D.move_and_collide]. - - diff --git a/doc/classes/AnimatableBody3D.xml b/doc/classes/AnimatableBody3D.xml index 8192f26057b..71a48a5aa6a 100644 --- a/doc/classes/AnimatableBody3D.xml +++ b/doc/classes/AnimatableBody3D.xml @@ -13,13 +13,9 @@ https://godotengine.org/asset-library/asset/678 https://godotengine.org/asset-library/asset/676 - - If [code]true[/code], the body's movement will be synchronized to the physics frame. This is useful when animating movement via [AnimationPlayer], for example on moving platforms. Do [b]not[/b] use together with [method PhysicsBody3D.move_and_collide]. - - diff --git a/doc/classes/AnimatedSprite2D.xml b/doc/classes/AnimatedSprite2D.xml index 14e19b4c9ae..b468e1d1095 100644 --- a/doc/classes/AnimatedSprite2D.xml +++ b/doc/classes/AnimatedSprite2D.xml @@ -74,6 +74,4 @@ - - diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml index 6b3d426cefb..59d7553ef48 100644 --- a/doc/classes/AnimatedSprite3D.xml +++ b/doc/classes/AnimatedSprite3D.xml @@ -56,6 +56,4 @@ - - diff --git a/doc/classes/AnimationNodeAdd2.xml b/doc/classes/AnimationNodeAdd2.xml index 63127ade9a7..20ee33209b3 100644 --- a/doc/classes/AnimationNodeAdd2.xml +++ b/doc/classes/AnimationNodeAdd2.xml @@ -9,13 +9,9 @@ https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html - - If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame. - - diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml index 0e49ac7bbfc..26738499bba 100644 --- a/doc/classes/AnimationNodeAdd3.xml +++ b/doc/classes/AnimationNodeAdd3.xml @@ -14,13 +14,9 @@ https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html https://godotengine.org/asset-library/asset/678 - - If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame. - - diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml index 75dae6a48ef..668a35226f6 100644 --- a/doc/classes/AnimationNodeAnimation.xml +++ b/doc/classes/AnimationNodeAnimation.xml @@ -11,13 +11,9 @@ https://godotengine.org/asset-library/asset/125 https://godotengine.org/asset-library/asset/678 - - Animation to use as an output. It is one of the animations provided by [member AnimationTree.anim_player]. - - diff --git a/doc/classes/AnimationNodeBlend2.xml b/doc/classes/AnimationNodeBlend2.xml index e509a2df6cf..1f7a4c91c8a 100644 --- a/doc/classes/AnimationNodeBlend2.xml +++ b/doc/classes/AnimationNodeBlend2.xml @@ -11,13 +11,9 @@ https://godotengine.org/asset-library/asset/125 https://godotengine.org/asset-library/asset/678 - - If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame. - - diff --git a/doc/classes/AnimationNodeBlend3.xml b/doc/classes/AnimationNodeBlend3.xml index 7c81b376632..ed827e25356 100644 --- a/doc/classes/AnimationNodeBlend3.xml +++ b/doc/classes/AnimationNodeBlend3.xml @@ -13,13 +13,9 @@ https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html - - If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame. - - diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml index c47d84fe379..6e55a79fd2d 100644 --- a/doc/classes/AnimationNodeBlendSpace1D.xml +++ b/doc/classes/AnimationNodeBlendSpace1D.xml @@ -80,6 +80,4 @@ Label of the virtual axis of the blend space. - - diff --git a/doc/classes/AnimationNodeOutput.xml b/doc/classes/AnimationNodeOutput.xml index c4150d7e821..34c96d13eaf 100644 --- a/doc/classes/AnimationNodeOutput.xml +++ b/doc/classes/AnimationNodeOutput.xml @@ -10,8 +10,4 @@ https://godotengine.org/asset-library/asset/125 https://godotengine.org/asset-library/asset/678 - - - - diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml index 9921e157f23..17ef565b3ab 100644 --- a/doc/classes/AnimationNodeStateMachine.xml +++ b/doc/classes/AnimationNodeStateMachine.xml @@ -187,6 +187,4 @@ - - diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml index 5c11adfaf0b..15c6c96302e 100644 --- a/doc/classes/AnimationNodeStateMachinePlayback.xml +++ b/doc/classes/AnimationNodeStateMachinePlayback.xml @@ -74,6 +74,4 @@ - - diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml index 7f07afecee9..763bba6e939 100644 --- a/doc/classes/AnimationNodeStateMachineTransition.xml +++ b/doc/classes/AnimationNodeStateMachineTransition.xml @@ -7,8 +7,6 @@ https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html - - Turn on auto advance when this condition is set. The provided name will become a boolean parameter on the [AnimationTree] that can be controlled from code (see [url=https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html#controlling-from-code][/url]). For example, if [member AnimationTree.tree_root] is an [AnimationNodeStateMachine] and [member advance_condition] is set to [code]"idle"[/code]: diff --git a/doc/classes/AnimationNodeTimeScale.xml b/doc/classes/AnimationNodeTimeScale.xml index 2ce83094189..5b40b39bca7 100644 --- a/doc/classes/AnimationNodeTimeScale.xml +++ b/doc/classes/AnimationNodeTimeScale.xml @@ -10,8 +10,4 @@ https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html https://godotengine.org/asset-library/asset/125 - - - - diff --git a/doc/classes/AnimationNodeTimeSeek.xml b/doc/classes/AnimationNodeTimeSeek.xml index 171d65fbe0e..d927c663c82 100644 --- a/doc/classes/AnimationNodeTimeSeek.xml +++ b/doc/classes/AnimationNodeTimeSeek.xml @@ -29,8 +29,4 @@ https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html - - - - diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml index 8c859e43be2..b297832ac08 100644 --- a/doc/classes/AnimationNodeTransition.xml +++ b/doc/classes/AnimationNodeTransition.xml @@ -47,6 +47,4 @@ Cross-fading time (in seconds) between each animation connected to the inputs. - - diff --git a/doc/classes/AnimationRootNode.xml b/doc/classes/AnimationRootNode.xml index 46759b7f4d6..056edbd2309 100644 --- a/doc/classes/AnimationRootNode.xml +++ b/doc/classes/AnimationRootNode.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/AnimationTrackEditPlugin.xml b/doc/classes/AnimationTrackEditPlugin.xml index 7b968085813..4a4c7157d25 100644 --- a/doc/classes/AnimationTrackEditPlugin.xml +++ b/doc/classes/AnimationTrackEditPlugin.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 84e123d712f..44e27643bbe 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -550,6 +550,4 @@ - - diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 670a25ab83a..49ce2588c59 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -203,6 +203,4 @@ - - diff --git a/doc/classes/AspectRatioContainer.xml b/doc/classes/AspectRatioContainer.xml index 7b41133139c..4c0af0b997c 100644 --- a/doc/classes/AspectRatioContainer.xml +++ b/doc/classes/AspectRatioContainer.xml @@ -8,8 +8,6 @@ - - Specifies the horizontal relative position of child controls. diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml index b49c0e42786..3435bbec599 100644 --- a/doc/classes/AtlasTexture.xml +++ b/doc/classes/AtlasTexture.xml @@ -9,8 +9,6 @@ - - The texture that contains the atlas. Can be any [Texture2D] subtype. @@ -25,6 +23,4 @@ The AtlasTexture's used region. - - diff --git a/doc/classes/AudioBusLayout.xml b/doc/classes/AudioBusLayout.xml index 09746913bd5..b7e8d8932c3 100644 --- a/doc/classes/AudioBusLayout.xml +++ b/doc/classes/AudioBusLayout.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/AudioEffect.xml b/doc/classes/AudioEffect.xml index 955285bd2e3..fd2bab073fd 100644 --- a/doc/classes/AudioEffect.xml +++ b/doc/classes/AudioEffect.xml @@ -9,8 +9,4 @@ https://godotengine.org/asset-library/asset/527 - - - - diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml index 1334a816611..7fcfe24d973 100644 --- a/doc/classes/AudioEffectAmplify.xml +++ b/doc/classes/AudioEffectAmplify.xml @@ -9,13 +9,9 @@ - - Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. - - diff --git a/doc/classes/AudioEffectBandLimitFilter.xml b/doc/classes/AudioEffectBandLimitFilter.xml index e8b398c8f4f..ed0a33deb1c 100644 --- a/doc/classes/AudioEffectBandLimitFilter.xml +++ b/doc/classes/AudioEffectBandLimitFilter.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/AudioEffectBandPassFilter.xml b/doc/classes/AudioEffectBandPassFilter.xml index ad3dbc52563..642b70428eb 100644 --- a/doc/classes/AudioEffectBandPassFilter.xml +++ b/doc/classes/AudioEffectBandPassFilter.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/AudioEffectCapture.xml b/doc/classes/AudioEffectCapture.xml index 8e46acbd079..6aecaa170a9 100644 --- a/doc/classes/AudioEffectCapture.xml +++ b/doc/classes/AudioEffectCapture.xml @@ -61,6 +61,4 @@ Length of the internal ring buffer, in seconds. Setting the buffer length will have no effect if already initialized. - - diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml index cc93a8fc032..e3ab141e3d8 100644 --- a/doc/classes/AudioEffectChorus.xml +++ b/doc/classes/AudioEffectChorus.xml @@ -171,6 +171,4 @@ The effect's processed signal. - - diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml index 4e924bcb655..28a55873772 100644 --- a/doc/classes/AudioEffectCompressor.xml +++ b/doc/classes/AudioEffectCompressor.xml @@ -14,8 +14,6 @@ - - Compressor's reaction time when the signal exceeds the threshold, in microseconds. Value can range from 20 to 2000. @@ -39,6 +37,4 @@ The level above which compression is applied to the audio. Value can range from -60 to 0. - - diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml index e55e0cb2ad9..96bd43bc3b5 100644 --- a/doc/classes/AudioEffectDelay.xml +++ b/doc/classes/AudioEffectDelay.xml @@ -9,8 +9,6 @@ - - Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. @@ -52,6 +50,4 @@ Pan position for [code]tap2[/code]. Value can range from -1 (fully left) to 1 (fully right). - - diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml index 24a145b0f3a..600ca93028b 100644 --- a/doc/classes/AudioEffectDistortion.xml +++ b/doc/classes/AudioEffectDistortion.xml @@ -11,8 +11,6 @@ https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html - - Distortion power. Value can range from 0 to 1. diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml index ddc1af06181..9d84f87cbe8 100644 --- a/doc/classes/AudioEffectEQ.xml +++ b/doc/classes/AudioEffectEQ.xml @@ -32,6 +32,4 @@ - - diff --git a/doc/classes/AudioEffectEQ10.xml b/doc/classes/AudioEffectEQ10.xml index c9fb03e23c3..be89a0c4d67 100644 --- a/doc/classes/AudioEffectEQ10.xml +++ b/doc/classes/AudioEffectEQ10.xml @@ -20,8 +20,4 @@ - - - - diff --git a/doc/classes/AudioEffectEQ21.xml b/doc/classes/AudioEffectEQ21.xml index 7ff8a1756e4..0b1a8b2a1d2 100644 --- a/doc/classes/AudioEffectEQ21.xml +++ b/doc/classes/AudioEffectEQ21.xml @@ -31,8 +31,4 @@ - - - - diff --git a/doc/classes/AudioEffectEQ6.xml b/doc/classes/AudioEffectEQ6.xml index b47da5ed2ae..9f7efad375e 100644 --- a/doc/classes/AudioEffectEQ6.xml +++ b/doc/classes/AudioEffectEQ6.xml @@ -16,8 +16,4 @@ - - - - diff --git a/doc/classes/AudioEffectFilter.xml b/doc/classes/AudioEffectFilter.xml index 293848d204d..5b436460778 100644 --- a/doc/classes/AudioEffectFilter.xml +++ b/doc/classes/AudioEffectFilter.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html - - Threshold frequency for the filter, in Hz. diff --git a/doc/classes/AudioEffectHighPassFilter.xml b/doc/classes/AudioEffectHighPassFilter.xml index 82a3c74941e..e1bd7a3ff5a 100644 --- a/doc/classes/AudioEffectHighPassFilter.xml +++ b/doc/classes/AudioEffectHighPassFilter.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/AudioEffectHighShelfFilter.xml b/doc/classes/AudioEffectHighShelfFilter.xml index 4ba31f9fc89..c5728244488 100644 --- a/doc/classes/AudioEffectHighShelfFilter.xml +++ b/doc/classes/AudioEffectHighShelfFilter.xml @@ -8,8 +8,4 @@ https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html - - - - diff --git a/doc/classes/AudioEffectInstance.xml b/doc/classes/AudioEffectInstance.xml index 9ab60289018..f9836226fcb 100644 --- a/doc/classes/AudioEffectInstance.xml +++ b/doc/classes/AudioEffectInstance.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml index 2fbea06aed8..813429e42fa 100644 --- a/doc/classes/AudioEffectLimiter.xml +++ b/doc/classes/AudioEffectLimiter.xml @@ -9,8 +9,6 @@ - - The waveform's maximum allowed value, in decibels. Value can range from -20 to -0.1. @@ -24,6 +22,4 @@ Threshold from which the limiter begins to be active, in decibels. Value can range from -30 to 0. - - diff --git a/doc/classes/AudioEffectLowPassFilter.xml b/doc/classes/AudioEffectLowPassFilter.xml index e7a66d03bda..ece2e57c963 100644 --- a/doc/classes/AudioEffectLowPassFilter.xml +++ b/doc/classes/AudioEffectLowPassFilter.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/AudioEffectLowShelfFilter.xml b/doc/classes/AudioEffectLowShelfFilter.xml index 078e7bf1a1f..e78dbf97323 100644 --- a/doc/classes/AudioEffectLowShelfFilter.xml +++ b/doc/classes/AudioEffectLowShelfFilter.xml @@ -8,8 +8,4 @@ https://docs.godotengine.org/en/latest/tutorials/audio/audio_buses.html - - - - diff --git a/doc/classes/AudioEffectNotchFilter.xml b/doc/classes/AudioEffectNotchFilter.xml index 2393674a2e7..f5e4abae96d 100644 --- a/doc/classes/AudioEffectNotchFilter.xml +++ b/doc/classes/AudioEffectNotchFilter.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml index 19c4cd14579..858c48c3b6b 100644 --- a/doc/classes/AudioEffectPanner.xml +++ b/doc/classes/AudioEffectPanner.xml @@ -8,13 +8,9 @@ - - Pan position. Value can range from -1 (fully left) to 1 (fully right). - - diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml index b1d229e1502..2855d12d514 100644 --- a/doc/classes/AudioEffectPhaser.xml +++ b/doc/classes/AudioEffectPhaser.xml @@ -9,8 +9,6 @@ - - Governs how high the filter frequencies sweep. Low value will primarily affect bass frequencies. High value can sweep high into the treble. Value can range from 0.1 to 4. @@ -28,6 +26,4 @@ Adjusts the rate in Hz at which the effect sweeps up and down across the frequency range. - - diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml index 9c28a016507..0c323fd85c5 100644 --- a/doc/classes/AudioEffectPitchShift.xml +++ b/doc/classes/AudioEffectPitchShift.xml @@ -9,8 +9,6 @@ - - The size of the [url=https://en.wikipedia.org/wiki/Fast_Fourier_transform]Fast Fourier transform[/url] buffer. Higher values smooth out the effect over time, but have greater latency. The effects of this higher latency are especially noticeable on sounds that have sudden amplitude changes. diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml index 9656718ee84..b32206726d6 100644 --- a/doc/classes/AudioEffectRecord.xml +++ b/doc/classes/AudioEffectRecord.xml @@ -36,6 +36,4 @@ Specifies the format in which the sample will be recorded. See [enum AudioStreamSample.Format] for available formats. - - diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml index fbe68cde0e6..d931720e88f 100644 --- a/doc/classes/AudioEffectReverb.xml +++ b/doc/classes/AudioEffectReverb.xml @@ -10,8 +10,6 @@ https://godotengine.org/asset-library/asset/678 - - Defines how reflective the imaginary room's walls are. Value can range from 0 to 1. @@ -38,6 +36,4 @@ Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1. - - diff --git a/doc/classes/AudioEffectSpectrumAnalyzer.xml b/doc/classes/AudioEffectSpectrumAnalyzer.xml index 10d29ff8ab3..b2f2c55aa29 100644 --- a/doc/classes/AudioEffectSpectrumAnalyzer.xml +++ b/doc/classes/AudioEffectSpectrumAnalyzer.xml @@ -11,8 +11,6 @@ Audio Spectrum Demo Godot 3.2 will get new audio features - - The length of the buffer to keep (in seconds). Higher values keep data around for longer, but require more memory. diff --git a/doc/classes/AudioEffectStereoEnhance.xml b/doc/classes/AudioEffectStereoEnhance.xml index 663e3e982cb..e82892f355e 100644 --- a/doc/classes/AudioEffectStereoEnhance.xml +++ b/doc/classes/AudioEffectStereoEnhance.xml @@ -6,8 +6,6 @@ - - @@ -16,6 +14,4 @@ - - diff --git a/doc/classes/AudioListener2D.xml b/doc/classes/AudioListener2D.xml index 86dc8709260..a7cdd0348c1 100644 --- a/doc/classes/AudioListener2D.xml +++ b/doc/classes/AudioListener2D.xml @@ -30,6 +30,4 @@ - - diff --git a/doc/classes/AudioListener3D.xml b/doc/classes/AudioListener3D.xml index ed1f7fcc8f1..4a56071b57c 100644 --- a/doc/classes/AudioListener3D.xml +++ b/doc/classes/AudioListener3D.xml @@ -35,6 +35,4 @@ - - diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml index 32e51603eed..cff7199c4a1 100644 --- a/doc/classes/AudioStream.xml +++ b/doc/classes/AudioStream.xml @@ -46,6 +46,4 @@ - - diff --git a/doc/classes/AudioStreamGenerator.xml b/doc/classes/AudioStreamGenerator.xml index 8464bc8a850..05406846ce3 100644 --- a/doc/classes/AudioStreamGenerator.xml +++ b/doc/classes/AudioStreamGenerator.xml @@ -12,8 +12,6 @@ https://godotengine.org/asset-library/asset/526 Godot 3.2 will get new audio features - - The length of the buffer to generate (in seconds). Lower values result in less latency, but require the script to generate audio data faster, resulting in increased CPU usage and more risk for audio cracking if the CPU can't keep up. @@ -24,6 +22,4 @@ According to the [url=https://en.wikipedia.org/wiki/Nyquist%E2%80%93Shannon_sampling_theorem]Nyquist-Shannon sampling theorem[/url], there is no quality difference to human hearing when going past 40,000 Hz (since most humans can only hear up to ~20,000 Hz, often less). If you are generating lower-pitched sounds such as voices, lower sample rates such as [code]32000[/code] or [code]22050[/code] may be usable with no loss in quality. - - diff --git a/doc/classes/AudioStreamGeneratorPlayback.xml b/doc/classes/AudioStreamGeneratorPlayback.xml index d99d041053f..7520d5d97a4 100644 --- a/doc/classes/AudioStreamGeneratorPlayback.xml +++ b/doc/classes/AudioStreamGeneratorPlayback.xml @@ -50,6 +50,4 @@ - - diff --git a/doc/classes/AudioStreamMicrophone.xml b/doc/classes/AudioStreamMicrophone.xml index e73e50e3a9f..13b0c2cd673 100644 --- a/doc/classes/AudioStreamMicrophone.xml +++ b/doc/classes/AudioStreamMicrophone.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/AudioStreamPlayback.xml b/doc/classes/AudioStreamPlayback.xml index 25f3e076b4a..bcf0b55b315 100644 --- a/doc/classes/AudioStreamPlayback.xml +++ b/doc/classes/AudioStreamPlayback.xml @@ -51,6 +51,4 @@ - - diff --git a/doc/classes/AudioStreamPlaybackResampled.xml b/doc/classes/AudioStreamPlaybackResampled.xml index faa563fdd80..d60d1acb7a5 100644 --- a/doc/classes/AudioStreamPlaybackResampled.xml +++ b/doc/classes/AudioStreamPlaybackResampled.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index e36a4284992..9c76eefbf98 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -87,6 +87,4 @@ - - diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml index 7e93b3267c4..0f580699e91 100644 --- a/doc/classes/AudioStreamRandomPitch.xml +++ b/doc/classes/AudioStreamRandomPitch.xml @@ -8,8 +8,6 @@ - - The current [AudioStream]. @@ -18,6 +16,4 @@ The intensity of random pitch variation. - - diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml index 55ee5738116..6f1dd9fc76d 100644 --- a/doc/classes/BackBufferCopy.xml +++ b/doc/classes/BackBufferCopy.xml @@ -9,8 +9,6 @@ - - Buffer mode. See [enum CopyMode] constants. diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml index 9a349c957f1..09978962600 100644 --- a/doc/classes/BitMap.xml +++ b/doc/classes/BitMap.xml @@ -81,6 +81,4 @@ - - diff --git a/doc/classes/Bone2D.xml b/doc/classes/Bone2D.xml index f9f3ea21f17..ef0778682fd 100644 --- a/doc/classes/Bone2D.xml +++ b/doc/classes/Bone2D.xml @@ -90,6 +90,4 @@ Rest transform of the bone. You can reset the node's transforms to this value using [method apply_rest]. - - diff --git a/doc/classes/BoneAttachment3D.xml b/doc/classes/BoneAttachment3D.xml index b493002c702..a1670430e65 100644 --- a/doc/classes/BoneAttachment3D.xml +++ b/doc/classes/BoneAttachment3D.xml @@ -78,6 +78,4 @@ The name of the attached bone. - - diff --git a/doc/classes/BoxMesh.xml b/doc/classes/BoxMesh.xml index dda5e2f1e52..af3365b6ea8 100644 --- a/doc/classes/BoxMesh.xml +++ b/doc/classes/BoxMesh.xml @@ -10,8 +10,6 @@ - - The box's width, height and depth. @@ -26,6 +24,4 @@ Number of extra edge loops inserted along the X axis. - - diff --git a/doc/classes/BoxShape3D.xml b/doc/classes/BoxShape3D.xml index 5704de905b8..3bfded65123 100644 --- a/doc/classes/BoxShape3D.xml +++ b/doc/classes/BoxShape3D.xml @@ -11,13 +11,9 @@ https://godotengine.org/asset-library/asset/126 https://godotengine.org/asset-library/asset/125 - - The box's width, height and depth. - - diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml index 302a2138367..9229e69fa7d 100644 --- a/doc/classes/ButtonGroup.xml +++ b/doc/classes/ButtonGroup.xml @@ -34,6 +34,4 @@ - - diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml index 5f5ef4f964e..0a95836e964 100644 --- a/doc/classes/Callable.xml +++ b/doc/classes/Callable.xml @@ -168,6 +168,4 @@ - - diff --git a/doc/classes/CallbackTweener.xml b/doc/classes/CallbackTweener.xml index fab5f06ba84..70709d269c3 100644 --- a/doc/classes/CallbackTweener.xml +++ b/doc/classes/CallbackTweener.xml @@ -22,6 +22,4 @@ - - diff --git a/doc/classes/CameraEffects.xml b/doc/classes/CameraEffects.xml index 7a874d31dbc..5cbd4891435 100644 --- a/doc/classes/CameraEffects.xml +++ b/doc/classes/CameraEffects.xml @@ -9,8 +9,6 @@ - - The amount of blur for both near and far depth-of-field effects. The amount of blur increases the radius of the blur effect, making the affected area blurrier. However, If the amount is too high, you might start to see lines appearing, especially when using a low quality blur. @@ -40,6 +38,4 @@ If [code]true[/code], overrides the manual or automatic exposure defined in the [Environment] with the value in [member override_exposure]. - - diff --git a/doc/classes/CameraTexture.xml b/doc/classes/CameraTexture.xml index c0730129a9d..2030d3bb458 100644 --- a/doc/classes/CameraTexture.xml +++ b/doc/classes/CameraTexture.xml @@ -9,8 +9,6 @@ - - The ID of the [CameraFeed] for which we want to display the image. @@ -22,6 +20,4 @@ Which image within the [CameraFeed] we want access to, important if the camera image is split in a Y and CbCr component. - - diff --git a/doc/classes/CanvasGroup.xml b/doc/classes/CanvasGroup.xml index ceeda6c3f53..e9b2c9a915a 100644 --- a/doc/classes/CanvasGroup.xml +++ b/doc/classes/CanvasGroup.xml @@ -6,8 +6,6 @@ - - @@ -16,6 +14,4 @@ - - diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml index 780899bff7c..3f9dd02e4c4 100644 --- a/doc/classes/CanvasItemMaterial.xml +++ b/doc/classes/CanvasItemMaterial.xml @@ -8,8 +8,6 @@ - - The manner in which a material's rendering is applied to underlying textures. diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml index 616fb24a6f6..2f99f94893a 100644 --- a/doc/classes/CanvasLayer.xml +++ b/doc/classes/CanvasLayer.xml @@ -45,6 +45,4 @@ The layer's transform. - - diff --git a/doc/classes/CanvasModulate.xml b/doc/classes/CanvasModulate.xml index 3540fa423f9..d5f85132a5a 100644 --- a/doc/classes/CanvasModulate.xml +++ b/doc/classes/CanvasModulate.xml @@ -8,13 +8,9 @@ - - The tint color to apply. - - diff --git a/doc/classes/CanvasTexture.xml b/doc/classes/CanvasTexture.xml index f7147d9f0b2..28a62ae1e1e 100644 --- a/doc/classes/CanvasTexture.xml +++ b/doc/classes/CanvasTexture.xml @@ -6,8 +6,6 @@ - - @@ -24,6 +22,4 @@ - - diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml index b8605ccaecf..3b4e60ce936 100644 --- a/doc/classes/CapsuleMesh.xml +++ b/doc/classes/CapsuleMesh.xml @@ -8,8 +8,6 @@ - - Total height of the capsule mesh (including the hemispherical ends). @@ -24,6 +22,4 @@ Number of rings along the height of the capsule. - - diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml index 8ed7d565572..74db0da033b 100644 --- a/doc/classes/CapsuleShape2D.xml +++ b/doc/classes/CapsuleShape2D.xml @@ -8,8 +8,6 @@ - - The capsule's height. @@ -18,6 +16,4 @@ The capsule's radius. - - diff --git a/doc/classes/CapsuleShape3D.xml b/doc/classes/CapsuleShape3D.xml index c2b13224cf5..8856ec37797 100644 --- a/doc/classes/CapsuleShape3D.xml +++ b/doc/classes/CapsuleShape3D.xml @@ -9,8 +9,6 @@ https://godotengine.org/asset-library/asset/675 - - The capsule's height. @@ -19,6 +17,4 @@ The capsule's radius. - - diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml index 435f4eb06b1..8f8a978f9e0 100644 --- a/doc/classes/CenterContainer.xml +++ b/doc/classes/CenterContainer.xml @@ -8,13 +8,9 @@ - - If [code]true[/code], centers children relative to the [CenterContainer]'s top left corner. - - diff --git a/doc/classes/CharFXTransform.xml b/doc/classes/CharFXTransform.xml index 1f63b530b18..ddd77dc2fcc 100644 --- a/doc/classes/CharFXTransform.xml +++ b/doc/classes/CharFXTransform.xml @@ -10,8 +10,6 @@ https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project - - The color the character will be drawn with. @@ -46,6 +44,4 @@ If [code]true[/code], the character will be drawn. If [code]false[/code], the character will be hidden. Characters around hidden characters will reflow to take the space of hidden characters. If this is not desired, set their [member color] to [code]Color(1, 1, 1, 0)[/code] instead. - - diff --git a/doc/classes/CharacterBody3D.xml b/doc/classes/CharacterBody3D.xml index f08a2cafea2..fab845fea4c 100644 --- a/doc/classes/CharacterBody3D.xml +++ b/doc/classes/CharacterBody3D.xml @@ -128,6 +128,4 @@ Direction vector used to determine what is a wall and what is a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. Defaults to [code]Vector3.UP[/code]. If set to [code]Vector3(0, 0, 0)[/code], everything is considered a wall. This is useful for topdown games. - - diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml index f13a6ea34ac..a674fa83396 100644 --- a/doc/classes/CheckBox.xml +++ b/doc/classes/CheckBox.xml @@ -9,14 +9,10 @@ - - - - The vertical offset used when rendering the check icons (in pixels). diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml index a0a05bcb79d..12bd493ae13 100644 --- a/doc/classes/CheckButton.xml +++ b/doc/classes/CheckButton.xml @@ -9,14 +9,10 @@ - - - - The vertical offset used when rendering the toggle icons (in pixels). diff --git a/doc/classes/CircleShape2D.xml b/doc/classes/CircleShape2D.xml index db889b0f1b0..3969734d3f3 100644 --- a/doc/classes/CircleShape2D.xml +++ b/doc/classes/CircleShape2D.xml @@ -8,13 +8,9 @@ - - The circle's radius. - - diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml index 62165a5fce4..5f39fc48e08 100644 --- a/doc/classes/ClassDB.xml +++ b/doc/classes/ClassDB.xml @@ -199,6 +199,4 @@ - - diff --git a/doc/classes/CodeHighlighter.xml b/doc/classes/CodeHighlighter.xml index 2b93188d10a..064be0c29d2 100644 --- a/doc/classes/CodeHighlighter.xml +++ b/doc/classes/CodeHighlighter.xml @@ -138,6 +138,4 @@ Sets the color for symbols. - - diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml index 4607ab3fbd7..cdaa0638bad 100644 --- a/doc/classes/CollisionPolygon2D.xml +++ b/doc/classes/CollisionPolygon2D.xml @@ -8,8 +8,6 @@ - - Collision build mode. Use one of the [enum BuildMode] constants. diff --git a/doc/classes/CollisionPolygon3D.xml b/doc/classes/CollisionPolygon3D.xml index cf0e55e7125..b70f517da17 100644 --- a/doc/classes/CollisionPolygon3D.xml +++ b/doc/classes/CollisionPolygon3D.xml @@ -8,8 +8,6 @@ - - Length that the resulting collision extends in either direction perpendicular to its polygon. @@ -25,6 +23,4 @@ [b]Note:[/b] The returned value is a copy of the original. Methods which mutate the size or properties of the return value will not impact the original polygon. To change properties of the polygon, assign it to a temporary variable and make changes before reassigning the [code]polygon[/code] member. - - diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index c03eba82ff2..5159b2b15b9 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -12,8 +12,6 @@ https://godotengine.org/asset-library/asset/121 https://godotengine.org/asset-library/asset/113 - - A disabled collision shape has no effect in the world. This property should be changed with [method Object.set_deferred]. @@ -28,6 +26,4 @@ The actual shape owned by this collision shape. - - diff --git a/doc/classes/CollisionShape3D.xml b/doc/classes/CollisionShape3D.xml index 9184b672fff..84e362c38b8 100644 --- a/doc/classes/CollisionShape3D.xml +++ b/doc/classes/CollisionShape3D.xml @@ -35,6 +35,4 @@ The actual shape owned by this collision shape. - - diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index 6b5a9f25034..dcef1c55f7a 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -52,8 +52,6 @@ - - The background of the color preview rect on the button. diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml index 84955fed8a7..db0dfc705eb 100644 --- a/doc/classes/ColorRect.xml +++ b/doc/classes/ColorRect.xml @@ -9,8 +9,6 @@ https://godotengine.org/asset-library/asset/515 - - The fill color. @@ -24,6 +22,4 @@ [/codeblocks] - - diff --git a/doc/classes/ConcavePolygonShape2D.xml b/doc/classes/ConcavePolygonShape2D.xml index 50632cd2c8e..2ace8c72d74 100644 --- a/doc/classes/ConcavePolygonShape2D.xml +++ b/doc/classes/ConcavePolygonShape2D.xml @@ -9,13 +9,9 @@ - - The array of points that make up the [ConcavePolygonShape2D]'s line segments. - - diff --git a/doc/classes/ConcavePolygonShape3D.xml b/doc/classes/ConcavePolygonShape3D.xml index 907afa63672..ac569a89920 100644 --- a/doc/classes/ConcavePolygonShape3D.xml +++ b/doc/classes/ConcavePolygonShape3D.xml @@ -30,6 +30,4 @@ If set to [code]true[/code], collisions occur on both sides of the concave shape faces. Otherwise they occur only along the face normals. - - diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index ce976e3d8bf..4f6f099ebd1 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -222,6 +222,4 @@ - - diff --git a/doc/classes/ConfirmationDialog.xml b/doc/classes/ConfirmationDialog.xml index 871082696cf..352631da1d3 100644 --- a/doc/classes/ConfirmationDialog.xml +++ b/doc/classes/ConfirmationDialog.xml @@ -30,6 +30,4 @@ - - diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml index 243605e2b7e..ec7583e68b7 100644 --- a/doc/classes/ConvexPolygonShape2D.xml +++ b/doc/classes/ConvexPolygonShape2D.xml @@ -23,6 +23,4 @@ The polygon's list of vertices. Can be in either clockwise or counterclockwise order. - - diff --git a/doc/classes/ConvexPolygonShape3D.xml b/doc/classes/ConvexPolygonShape3D.xml index a5c86526b0c..832e073665e 100644 --- a/doc/classes/ConvexPolygonShape3D.xml +++ b/doc/classes/ConvexPolygonShape3D.xml @@ -9,13 +9,9 @@ https://godotengine.org/asset-library/asset/675 - - The list of 3D points forming the convex polygon shape. - - diff --git a/doc/classes/Crypto.xml b/doc/classes/Crypto.xml index 3d7ca956da6..a87c8bfab21 100644 --- a/doc/classes/Crypto.xml +++ b/doc/classes/Crypto.xml @@ -171,6 +171,4 @@ - - diff --git a/doc/classes/CryptoKey.xml b/doc/classes/CryptoKey.xml index afe2c6b3012..5665c629a89 100644 --- a/doc/classes/CryptoKey.xml +++ b/doc/classes/CryptoKey.xml @@ -51,6 +51,4 @@ - - diff --git a/doc/classes/Cubemap.xml b/doc/classes/Cubemap.xml index 9e31ee8a921..886dc36bdf0 100644 --- a/doc/classes/Cubemap.xml +++ b/doc/classes/Cubemap.xml @@ -10,8 +10,4 @@ - - - - diff --git a/doc/classes/CubemapArray.xml b/doc/classes/CubemapArray.xml index 627baf79e08..9f2231886df 100644 --- a/doc/classes/CubemapArray.xml +++ b/doc/classes/CubemapArray.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml index c02b0f7eadb..8c5b39a895b 100644 --- a/doc/classes/Curve2D.xml +++ b/doc/classes/Curve2D.xml @@ -156,6 +156,4 @@ The distance in pixels between two adjacent cached points. Changing it forces the cache to be recomputed the next time the [method get_baked_points] or [method get_baked_length] function is called. The smaller the distance, the more points in the cache and the more memory it will consume, so use with care. - - diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index 5839ccba020..30e9e2ac686 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -198,6 +198,4 @@ If [code]true[/code], the curve will bake up vectors used for orientation. This is used when [member PathFollow3D.rotation_mode] is set to [constant PathFollow3D.ROTATION_ORIENTED]. Changing it forces the cache to be recomputed. - - diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml index 54065fe0f98..fe75f029f0d 100644 --- a/doc/classes/CurveTexture.xml +++ b/doc/classes/CurveTexture.xml @@ -8,8 +8,6 @@ - - The [code]curve[/code] rendered onto the texture. diff --git a/doc/classes/CurveXYZTexture.xml b/doc/classes/CurveXYZTexture.xml index 9afeb580600..815653e9874 100644 --- a/doc/classes/CurveXYZTexture.xml +++ b/doc/classes/CurveXYZTexture.xml @@ -6,8 +6,6 @@ - - @@ -18,6 +16,4 @@ - - diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml index 827fb5c10c7..077435990bc 100644 --- a/doc/classes/CylinderMesh.xml +++ b/doc/classes/CylinderMesh.xml @@ -8,8 +8,6 @@ - - Bottom radius of the cylinder. If set to [code]0.0[/code], the bottom faces will not be generated, resulting in a conic shape. @@ -27,6 +25,4 @@ Top radius of the cylinder. If set to [code]0.0[/code], the top faces will not be generated, resulting in a conic shape. - - diff --git a/doc/classes/CylinderShape3D.xml b/doc/classes/CylinderShape3D.xml index 99334ceae62..d40b96710b3 100644 --- a/doc/classes/CylinderShape3D.xml +++ b/doc/classes/CylinderShape3D.xml @@ -11,8 +11,6 @@ https://godotengine.org/asset-library/asset/675 https://godotengine.org/asset-library/asset/676 - - The cylinder's height. @@ -21,6 +19,4 @@ The cylinder's radius. - - diff --git a/doc/classes/DTLSServer.xml b/doc/classes/DTLSServer.xml index 627a7a65a5c..16e65eaadf9 100644 --- a/doc/classes/DTLSServer.xml +++ b/doc/classes/DTLSServer.xml @@ -164,6 +164,4 @@ - - diff --git a/doc/classes/DampedSpringJoint2D.xml b/doc/classes/DampedSpringJoint2D.xml index e1b6bb68666..76e38d52710 100644 --- a/doc/classes/DampedSpringJoint2D.xml +++ b/doc/classes/DampedSpringJoint2D.xml @@ -8,8 +8,6 @@ - - The spring joint's damping ratio. A value between [code]0[/code] and [code]1[/code]. When the two bodies move into different directions the system tries to align them to the spring axis again. A high [code]damping[/code] value forces the attached bodies to align faster. @@ -24,6 +22,4 @@ The higher the value, the less the bodies attached to the joint will deform it. The joint applies an opposing force to the bodies, the product of the stiffness multiplied by the size difference from its resting length. - - diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index a6b97f3a751..0575ea3eef3 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -329,6 +329,4 @@ - - diff --git a/doc/classes/DirectionalLight2D.xml b/doc/classes/DirectionalLight2D.xml index a6eb7801590..317cf6e66ca 100644 --- a/doc/classes/DirectionalLight2D.xml +++ b/doc/classes/DirectionalLight2D.xml @@ -6,8 +6,6 @@ - - The height of the light. Used with 2D normal mapping. @@ -15,6 +13,4 @@ - - diff --git a/doc/classes/DirectionalLight3D.xml b/doc/classes/DirectionalLight3D.xml index e3badea0f40..7c006ad3a69 100644 --- a/doc/classes/DirectionalLight3D.xml +++ b/doc/classes/DirectionalLight3D.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html - - If [code]true[/code], shadow detail is sacrificed in exchange for smoother transitions between splits. diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml index e8e5a286b49..c8fda27989a 100644 --- a/doc/classes/Directory.xml +++ b/doc/classes/Directory.xml @@ -192,6 +192,4 @@ - - diff --git a/doc/classes/EditorCommandPalette.xml b/doc/classes/EditorCommandPalette.xml index 1d3b21255f4..01b8593f89d 100644 --- a/doc/classes/EditorCommandPalette.xml +++ b/doc/classes/EditorCommandPalette.xml @@ -51,6 +51,4 @@ - - diff --git a/doc/classes/EditorDebuggerPlugin.xml b/doc/classes/EditorDebuggerPlugin.xml index d67df8dfeee..0773e176b3e 100644 --- a/doc/classes/EditorDebuggerPlugin.xml +++ b/doc/classes/EditorDebuggerPlugin.xml @@ -84,6 +84,4 @@ - - diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml index 16c50b4d3e5..fca7bb350d0 100644 --- a/doc/classes/EditorExportPlugin.xml +++ b/doc/classes/EditorExportPlugin.xml @@ -110,6 +110,4 @@ - - diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index 6befe32e7ab..859480078be 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -93,6 +93,4 @@ - - diff --git a/doc/classes/EditorFileSystemDirectory.xml b/doc/classes/EditorFileSystemDirectory.xml index a8f94101a79..6a0a94a4c4a 100644 --- a/doc/classes/EditorFileSystemDirectory.xml +++ b/doc/classes/EditorFileSystemDirectory.xml @@ -103,6 +103,4 @@ - - diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml index da6738d6b72..f20f4adcdfa 100644 --- a/doc/classes/EditorImportPlugin.xml +++ b/doc/classes/EditorImportPlugin.xml @@ -219,6 +219,4 @@ - - diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index 515c4b4d323..0c472981803 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -9,8 +9,6 @@ - - @@ -66,6 +64,4 @@ - - diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml index ee933792106..17397b80bf5 100644 --- a/doc/classes/EditorInspectorPlugin.xml +++ b/doc/classes/EditorInspectorPlugin.xml @@ -80,6 +80,4 @@ - - diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index 8558f4b9f7e..ad878aad802 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -238,6 +238,4 @@ If [code]true[/code], enables distraction-free mode which hides side docks to increase the space available for the main view. - - diff --git a/doc/classes/EditorNode3DGizmo.xml b/doc/classes/EditorNode3DGizmo.xml index 91e024cc1c9..a2eac01ae82 100644 --- a/doc/classes/EditorNode3DGizmo.xml +++ b/doc/classes/EditorNode3DGizmo.xml @@ -198,6 +198,4 @@ - - diff --git a/doc/classes/EditorNode3DGizmoPlugin.xml b/doc/classes/EditorNode3DGizmoPlugin.xml index 4ba455a336b..424d5dd3105 100644 --- a/doc/classes/EditorNode3DGizmoPlugin.xml +++ b/doc/classes/EditorNode3DGizmoPlugin.xml @@ -195,6 +195,4 @@ - - diff --git a/doc/classes/EditorPaths.xml b/doc/classes/EditorPaths.xml index 28a8314857e..92a2cff27f1 100644 --- a/doc/classes/EditorPaths.xml +++ b/doc/classes/EditorPaths.xml @@ -33,6 +33,4 @@ - - diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml index 822bcfd2558..6af6507606e 100644 --- a/doc/classes/EditorProperty.xml +++ b/doc/classes/EditorProperty.xml @@ -149,6 +149,4 @@ - - diff --git a/doc/classes/EditorResourceConversionPlugin.xml b/doc/classes/EditorResourceConversionPlugin.xml index 8543afa4aec..820c7775f73 100644 --- a/doc/classes/EditorResourceConversionPlugin.xml +++ b/doc/classes/EditorResourceConversionPlugin.xml @@ -25,6 +25,4 @@ - - diff --git a/doc/classes/EditorResourcePicker.xml b/doc/classes/EditorResourcePicker.xml index a0f2df1f0cf..9c490cbb3e1 100644 --- a/doc/classes/EditorResourcePicker.xml +++ b/doc/classes/EditorResourcePicker.xml @@ -67,6 +67,4 @@ - - diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml index c2693b4e1ea..4dc46945cfd 100644 --- a/doc/classes/EditorResourcePreview.xml +++ b/doc/classes/EditorResourcePreview.xml @@ -62,6 +62,4 @@ - - diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml index 033e03c5b59..53c692aad96 100644 --- a/doc/classes/EditorResourcePreviewGenerator.xml +++ b/doc/classes/EditorResourcePreviewGenerator.xml @@ -51,6 +51,4 @@ - - diff --git a/doc/classes/EditorSceneImporterMesh.xml b/doc/classes/EditorSceneImporterMesh.xml index c0c53ff2554..5d57a76d5fb 100644 --- a/doc/classes/EditorSceneImporterMesh.xml +++ b/doc/classes/EditorSceneImporterMesh.xml @@ -181,6 +181,4 @@ - - diff --git a/doc/classes/EditorSceneImporterMeshNode3D.xml b/doc/classes/EditorSceneImporterMeshNode3D.xml index 1e459c1cee1..848448110ee 100644 --- a/doc/classes/EditorSceneImporterMeshNode3D.xml +++ b/doc/classes/EditorSceneImporterMeshNode3D.xml @@ -6,8 +6,6 @@ - - @@ -16,6 +14,4 @@ - - diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml index 43ca3db5fab..241531c35f7 100644 --- a/doc/classes/EditorScenePostImport.xml +++ b/doc/classes/EditorScenePostImport.xml @@ -69,6 +69,4 @@ - - diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml index 6d793fe9616..a2508118c64 100644 --- a/doc/classes/EditorScript.xml +++ b/doc/classes/EditorScript.xml @@ -61,6 +61,4 @@ - - diff --git a/doc/classes/EditorScriptPicker.xml b/doc/classes/EditorScriptPicker.xml index 8334676d922..6c0538a5ab4 100644 --- a/doc/classes/EditorScriptPicker.xml +++ b/doc/classes/EditorScriptPicker.xml @@ -9,13 +9,9 @@ - - The owner [Node] of the script property that holds the edited resource. - - diff --git a/doc/classes/EditorSelection.xml b/doc/classes/EditorSelection.xml index 69ae865d5d5..28c8ff7d7f7 100644 --- a/doc/classes/EditorSelection.xml +++ b/doc/classes/EditorSelection.xml @@ -51,6 +51,4 @@ - - diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml index b86e5e5c6ef..9341b514c71 100644 --- a/doc/classes/EditorSpinSlider.xml +++ b/doc/classes/EditorSpinSlider.xml @@ -8,8 +8,6 @@ - - @@ -22,6 +20,4 @@ The suffix to display after the value (in a faded color). This should generally be a plural word. You may have to use an abbreviation if the suffix is too long to be displayed. - - diff --git a/doc/classes/EditorSyntaxHighlighter.xml b/doc/classes/EditorSyntaxHighlighter.xml index 394a4ada462..8880ce4d448 100644 --- a/doc/classes/EditorSyntaxHighlighter.xml +++ b/doc/classes/EditorSyntaxHighlighter.xml @@ -23,6 +23,4 @@ - - diff --git a/doc/classes/EditorTranslationParserPlugin.xml b/doc/classes/EditorTranslationParserPlugin.xml index 94e96e985f7..de8204def3c 100644 --- a/doc/classes/EditorTranslationParserPlugin.xml +++ b/doc/classes/EditorTranslationParserPlugin.xml @@ -118,6 +118,4 @@ - - diff --git a/doc/classes/EditorVCSInterface.xml b/doc/classes/EditorVCSInterface.xml index 5dd4901e3e1..bd932bede43 100644 --- a/doc/classes/EditorVCSInterface.xml +++ b/doc/classes/EditorVCSInterface.xml @@ -94,6 +94,4 @@ - - diff --git a/doc/classes/EncodedObjectAsID.xml b/doc/classes/EncodedObjectAsID.xml index e3e36590a37..fb056f4631a 100644 --- a/doc/classes/EncodedObjectAsID.xml +++ b/doc/classes/EncodedObjectAsID.xml @@ -9,13 +9,9 @@ - - The [Object] identifier stored in this [EncodedObjectAsID] instance. The object instance can be retrieved with [method @GlobalScope.instance_from_id]. - - diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index 36590093bd8..6e22c580241 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -198,6 +198,4 @@ Controls how fast or slow the in-game clock ticks versus the real life one. It defaults to 1.0. A value of 2.0 means the game moves twice as fast as real life, whilst a value of 0.5 means the game moves at half the regular speed. - - diff --git a/doc/classes/EngineDebugger.xml b/doc/classes/EngineDebugger.xml index 30d5193384b..861053b1c97 100644 --- a/doc/classes/EngineDebugger.xml +++ b/doc/classes/EngineDebugger.xml @@ -98,6 +98,4 @@ - - diff --git a/doc/classes/Expression.xml b/doc/classes/Expression.xml index 809a5bb80c1..f0b07757534 100644 --- a/doc/classes/Expression.xml +++ b/doc/classes/Expression.xml @@ -83,6 +83,4 @@ - - diff --git a/doc/classes/FileSystemDock.xml b/doc/classes/FileSystemDock.xml index a1644152456..b6e708cc038 100644 --- a/doc/classes/FileSystemDock.xml +++ b/doc/classes/FileSystemDock.xml @@ -52,6 +52,4 @@ - - diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml index aa70856e320..e8ff0f60ec5 100644 --- a/doc/classes/Font.xml +++ b/doc/classes/Font.xml @@ -285,6 +285,4 @@ Default font [url=https://docs.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg]variation coordinates[/url]. - - diff --git a/doc/classes/FontData.xml b/doc/classes/FontData.xml index 384d7c81f4a..a8146853882 100644 --- a/doc/classes/FontData.xml +++ b/doc/classes/FontData.xml @@ -643,6 +643,4 @@ - - diff --git a/doc/classes/GPUParticlesAttractor3D.xml b/doc/classes/GPUParticlesAttractor3D.xml index 111827d2942..7de52eedd7c 100644 --- a/doc/classes/GPUParticlesAttractor3D.xml +++ b/doc/classes/GPUParticlesAttractor3D.xml @@ -6,8 +6,6 @@ - - @@ -18,6 +16,4 @@ - - diff --git a/doc/classes/GPUParticlesAttractorBox.xml b/doc/classes/GPUParticlesAttractorBox.xml index 49e6111c29f..93fdc45e562 100644 --- a/doc/classes/GPUParticlesAttractorBox.xml +++ b/doc/classes/GPUParticlesAttractorBox.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/GPUParticlesAttractorSphere.xml b/doc/classes/GPUParticlesAttractorSphere.xml index 6984427a963..4398de55e95 100644 --- a/doc/classes/GPUParticlesAttractorSphere.xml +++ b/doc/classes/GPUParticlesAttractorSphere.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/GPUParticlesAttractorVectorField.xml b/doc/classes/GPUParticlesAttractorVectorField.xml index 7364a4b09f7..e164343528b 100644 --- a/doc/classes/GPUParticlesAttractorVectorField.xml +++ b/doc/classes/GPUParticlesAttractorVectorField.xml @@ -6,14 +6,10 @@ - - - - diff --git a/doc/classes/GPUParticlesCollision3D.xml b/doc/classes/GPUParticlesCollision3D.xml index dce9a32fc41..1a7901839c7 100644 --- a/doc/classes/GPUParticlesCollision3D.xml +++ b/doc/classes/GPUParticlesCollision3D.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/GPUParticlesCollisionBox.xml b/doc/classes/GPUParticlesCollisionBox.xml index 58de18556e3..d2bf4ef538f 100644 --- a/doc/classes/GPUParticlesCollisionBox.xml +++ b/doc/classes/GPUParticlesCollisionBox.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/GPUParticlesCollisionHeightField.xml b/doc/classes/GPUParticlesCollisionHeightField.xml index 0ddddda8e45..99b2ad3ce0d 100644 --- a/doc/classes/GPUParticlesCollisionHeightField.xml +++ b/doc/classes/GPUParticlesCollisionHeightField.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/GPUParticlesCollisionSDF.xml b/doc/classes/GPUParticlesCollisionSDF.xml index 7ef6f5f3cd3..8d798a9d28e 100644 --- a/doc/classes/GPUParticlesCollisionSDF.xml +++ b/doc/classes/GPUParticlesCollisionSDF.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/GPUParticlesCollisionSphere.xml b/doc/classes/GPUParticlesCollisionSphere.xml index 41150960d23..ddb2391fd9e 100644 --- a/doc/classes/GPUParticlesCollisionSphere.xml +++ b/doc/classes/GPUParticlesCollisionSphere.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/Geometry3D.xml b/doc/classes/Geometry3D.xml index 9d0234529af..5b2e065d1ad 100644 --- a/doc/classes/Geometry3D.xml +++ b/doc/classes/Geometry3D.xml @@ -125,6 +125,4 @@ - - diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml index a9577fda902..93cef07b790 100644 --- a/doc/classes/Gradient.xml +++ b/doc/classes/Gradient.xml @@ -76,6 +76,4 @@ Gradient's offsets returned as a [PackedFloat32Array]. - - diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml index 44da042dd44..0f0f0b1a379 100644 --- a/doc/classes/GradientTexture.xml +++ b/doc/classes/GradientTexture.xml @@ -8,8 +8,6 @@ - - The [Gradient] that will be used to fill the texture. @@ -21,6 +19,4 @@ The number of color samples that will be obtained from the [Gradient]. - - diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index c870026d58b..2213b9b8b29 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -287,8 +287,6 @@ - - diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml index 34e7cbcd798..758bab465de 100644 --- a/doc/classes/GridContainer.xml +++ b/doc/classes/GridContainer.xml @@ -11,15 +11,11 @@ https://godotengine.org/asset-library/asset/677 - - The number of columns in the [GridContainer]. If modified, [GridContainer] reorders its Control-derived children to accommodate the new layout. - - The horizontal separation of children nodes. diff --git a/doc/classes/GrooveJoint2D.xml b/doc/classes/GrooveJoint2D.xml index 643b7aefea0..1683842d650 100644 --- a/doc/classes/GrooveJoint2D.xml +++ b/doc/classes/GrooveJoint2D.xml @@ -8,8 +8,6 @@ - - The body B's initial anchor position defined by the joint's origin and a local offset [member initial_offset] along the joint's Y axis (along the groove). @@ -18,6 +16,4 @@ The groove's length. The groove is from the joint's origin towards [member length] along the joint's local Y axis. - - diff --git a/doc/classes/HBoxContainer.xml b/doc/classes/HBoxContainer.xml index 9c3efb384e8..ce254d8a159 100644 --- a/doc/classes/HBoxContainer.xml +++ b/doc/classes/HBoxContainer.xml @@ -8,10 +8,6 @@ - - - - The horizontal space between the [HBoxContainer]'s elements. diff --git a/doc/classes/HMACContext.xml b/doc/classes/HMACContext.xml index 88d3c5e2f3d..69ad194fe02 100644 --- a/doc/classes/HMACContext.xml +++ b/doc/classes/HMACContext.xml @@ -77,6 +77,4 @@ - - diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml index 36ff070a376..fa9961710f8 100644 --- a/doc/classes/HScrollBar.xml +++ b/doc/classes/HScrollBar.xml @@ -8,10 +8,6 @@ - - - - Icon used as a button to scroll the [ScrollBar] left. Supports custom step using the [member ScrollBar.custom_step] property. diff --git a/doc/classes/HSeparator.xml b/doc/classes/HSeparator.xml index 24495d208e0..5a1011525c6 100644 --- a/doc/classes/HSeparator.xml +++ b/doc/classes/HSeparator.xml @@ -8,10 +8,6 @@ - - - - The height of the area covered by the separator. Effectively works like a minimum height. diff --git a/doc/classes/HSlider.xml b/doc/classes/HSlider.xml index 37aa968161e..fa88085a702 100644 --- a/doc/classes/HSlider.xml +++ b/doc/classes/HSlider.xml @@ -9,10 +9,6 @@ - - - - The texture for the grabber (the draggable element). diff --git a/doc/classes/HSplitContainer.xml b/doc/classes/HSplitContainer.xml index 6bc9913344e..379d4cfbdb4 100644 --- a/doc/classes/HSplitContainer.xml +++ b/doc/classes/HSplitContainer.xml @@ -8,10 +8,6 @@ - - - - Boolean value. If 1 ([code]true[/code]), the grabber will hide automatically when it isn't under the cursor. If 0 ([code]false[/code]), it's always visible. diff --git a/doc/classes/HeightMapShape3D.xml b/doc/classes/HeightMapShape3D.xml index 9a9d3bf8f4d..705415171fd 100644 --- a/doc/classes/HeightMapShape3D.xml +++ b/doc/classes/HeightMapShape3D.xml @@ -8,8 +8,6 @@ - - Height map data, pool array must be of [member map_width] * [member map_depth] size. @@ -21,6 +19,4 @@ Width of the height map data. Changing this will resize the [member map_data]. - - diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml index 435fec6a501..af7178db956 100644 --- a/doc/classes/ImageTexture.xml +++ b/doc/classes/ImageTexture.xml @@ -61,6 +61,4 @@ - - diff --git a/doc/classes/ImageTexture3D.xml b/doc/classes/ImageTexture3D.xml index 538a836c1c5..ca4178f97a4 100644 --- a/doc/classes/ImageTexture3D.xml +++ b/doc/classes/ImageTexture3D.xml @@ -25,6 +25,4 @@ - - diff --git a/doc/classes/ImageTextureLayered.xml b/doc/classes/ImageTextureLayered.xml index 1b7400803da..f6ebc43d136 100644 --- a/doc/classes/ImageTextureLayered.xml +++ b/doc/classes/ImageTextureLayered.xml @@ -21,6 +21,4 @@ - - diff --git a/doc/classes/ImmediateMesh.xml b/doc/classes/ImmediateMesh.xml index 69637d5bdd5..75a3ec65c21 100644 --- a/doc/classes/ImmediateMesh.xml +++ b/doc/classes/ImmediateMesh.xml @@ -79,6 +79,4 @@ - - diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml index cd14965d1b0..9dc8fbeffa6 100644 --- a/doc/classes/InputEvent.xml +++ b/doc/classes/InputEvent.xml @@ -106,6 +106,4 @@ [b]Note:[/b] This device ID will always be [code]-1[/code] for emulated mouse input from a touchscreen. This can be used to distinguish emulated mouse input from physical mouse input. - - diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml index 42326f344fb..f09af1a34d3 100644 --- a/doc/classes/InputEventAction.xml +++ b/doc/classes/InputEventAction.xml @@ -11,8 +11,6 @@ https://godotengine.org/asset-library/asset/515 https://godotengine.org/asset-library/asset/676 - - The action's name. Actions are accessed via this [String]. @@ -24,6 +22,4 @@ The action's strength between 0 and 1. This value is considered as equal to 0 if pressed is [code]false[/code]. The event strength allows faking analog joypad motion events, by specifying how strongly the joypad axis is bent or pressed. - - diff --git a/doc/classes/InputEventFromWindow.xml b/doc/classes/InputEventFromWindow.xml index 7cd5b7d1790..0d897b9699a 100644 --- a/doc/classes/InputEventFromWindow.xml +++ b/doc/classes/InputEventFromWindow.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/InputEventGesture.xml b/doc/classes/InputEventGesture.xml index fbde318adae..2d57b84cc89 100644 --- a/doc/classes/InputEventGesture.xml +++ b/doc/classes/InputEventGesture.xml @@ -7,13 +7,9 @@ - - The local gesture position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] that received this gesture. - - diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml index f9afe42a7a2..ff829133858 100644 --- a/doc/classes/InputEventJoypadButton.xml +++ b/doc/classes/InputEventJoypadButton.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html - - Button identifier. One of the [enum JoyButton] button constants. @@ -22,6 +20,4 @@ Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code]. - - diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml index 398b9eb6f66..92161974ba3 100644 --- a/doc/classes/InputEventJoypadMotion.xml +++ b/doc/classes/InputEventJoypadMotion.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html - - Axis identifier. Use one of the [enum JoyAxis] axis constants. @@ -19,6 +17,4 @@ Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position. - - diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index f670d907fc5..9cf6872655b 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -44,6 +44,4 @@ The key Unicode identifier (when relevant). Unicode identifiers for the composite characters and complex scripts may not be available unless IME input mode is active. See [method Window.set_ime_active] for more information. - - diff --git a/doc/classes/InputEventMIDI.xml b/doc/classes/InputEventMIDI.xml index afc9d476dac..040eee7b986 100644 --- a/doc/classes/InputEventMIDI.xml +++ b/doc/classes/InputEventMIDI.xml @@ -6,8 +6,6 @@ - - @@ -26,6 +24,4 @@ - - diff --git a/doc/classes/InputEventMagnifyGesture.xml b/doc/classes/InputEventMagnifyGesture.xml index 3e539b2f976..ed0860a63ac 100644 --- a/doc/classes/InputEventMagnifyGesture.xml +++ b/doc/classes/InputEventMagnifyGesture.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml index b8043118b7b..b06068aff30 100644 --- a/doc/classes/InputEventMouse.xml +++ b/doc/classes/InputEventMouse.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html - - The mouse button mask identifier, one of or a bitwise combination of the [enum MouseButton] button masks. @@ -22,6 +20,4 @@ The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. - - diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml index 7a6c7410ef1..dcfe0d6c71c 100644 --- a/doc/classes/InputEventMouseButton.xml +++ b/doc/classes/InputEventMouseButton.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html - - The mouse button identifier, one of the [enum MouseButton] button or button wheel constants. @@ -25,6 +23,4 @@ If [code]true[/code], the mouse button's state is pressed. If [code]false[/code], the mouse button's state is released. - - diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml index 881d74ac7b9..9a0156510e4 100644 --- a/doc/classes/InputEventMouseMotion.xml +++ b/doc/classes/InputEventMouseMotion.xml @@ -11,8 +11,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html https://godotengine.org/asset-library/asset/676 - - Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code]. @@ -28,6 +26,4 @@ Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from [code]-1.0[/code] to [code]1.0[/code] for both axes. - - diff --git a/doc/classes/InputEventPanGesture.xml b/doc/classes/InputEventPanGesture.xml index ffb1901dadc..2de3459df7f 100644 --- a/doc/classes/InputEventPanGesture.xml +++ b/doc/classes/InputEventPanGesture.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml index 079ac03f453..373936225bc 100644 --- a/doc/classes/InputEventScreenDrag.xml +++ b/doc/classes/InputEventScreenDrag.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html - - The drag event index in the case of a multi-drag event. @@ -25,6 +23,4 @@ The drag speed. - - diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml index 7aa5f62b05c..c731044c986 100644 --- a/doc/classes/InputEventScreenTouch.xml +++ b/doc/classes/InputEventScreenTouch.xml @@ -10,8 +10,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html - - The touch index in the case of a multi-touch event. One index = one finger. @@ -23,6 +21,4 @@ If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released. - - diff --git a/doc/classes/InputEventShortcut.xml b/doc/classes/InputEventShortcut.xml index 35cca02cf7a..ea84db541c6 100644 --- a/doc/classes/InputEventShortcut.xml +++ b/doc/classes/InputEventShortcut.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/InputEventWithModifiers.xml b/doc/classes/InputEventWithModifiers.xml index 3beea7f9a0b..1b9212bf65f 100644 --- a/doc/classes/InputEventWithModifiers.xml +++ b/doc/classes/InputEventWithModifiers.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html - - State of the [kbd]Alt[/kbd] modifier. @@ -32,6 +30,4 @@ This aids with cross-platform compatibility when developing e.g. on Windows for macOS, or vice-versa. - - diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index 16c26956131..855d5b5d715 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -109,6 +109,4 @@ - - diff --git a/doc/classes/InstancePlaceholder.xml b/doc/classes/InstancePlaceholder.xml index 75892895d7f..e67232ebac1 100644 --- a/doc/classes/InstancePlaceholder.xml +++ b/doc/classes/InstancePlaceholder.xml @@ -31,6 +31,4 @@ - - diff --git a/doc/classes/IntervalTweener.xml b/doc/classes/IntervalTweener.xml index 1c59003c70a..f2f58b4ca63 100644 --- a/doc/classes/IntervalTweener.xml +++ b/doc/classes/IntervalTweener.xml @@ -9,8 +9,4 @@ - - - - diff --git a/doc/classes/JNISingleton.xml b/doc/classes/JNISingleton.xml index fbf18ddc03a..ce39e1f5679 100644 --- a/doc/classes/JNISingleton.xml +++ b/doc/classes/JNISingleton.xml @@ -9,8 +9,4 @@ https://docs.godotengine.org/en/latest/tutorials/platform/android/android_plugin.html#doc-android-plugin - - - - diff --git a/doc/classes/JSON.xml b/doc/classes/JSON.xml index cee7db08e9b..63e6307b399 100644 --- a/doc/classes/JSON.xml +++ b/doc/classes/JSON.xml @@ -91,6 +91,4 @@ - - diff --git a/doc/classes/JavaClass.xml b/doc/classes/JavaClass.xml index 0b6a44fe142..b024f0ccd44 100644 --- a/doc/classes/JavaClass.xml +++ b/doc/classes/JavaClass.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/JavaClassWrapper.xml b/doc/classes/JavaClassWrapper.xml index 90d988f9bb7..f532207f038 100644 --- a/doc/classes/JavaClassWrapper.xml +++ b/doc/classes/JavaClassWrapper.xml @@ -14,6 +14,4 @@ - - diff --git a/doc/classes/JavaScript.xml b/doc/classes/JavaScript.xml index d68b4492c72..5865ad734ee 100644 --- a/doc/classes/JavaScript.xml +++ b/doc/classes/JavaScript.xml @@ -54,6 +54,4 @@ - - diff --git a/doc/classes/JavaScriptObject.xml b/doc/classes/JavaScriptObject.xml index 087fe163b4c..5aa54a7d0cc 100644 --- a/doc/classes/JavaScriptObject.xml +++ b/doc/classes/JavaScriptObject.xml @@ -35,8 +35,4 @@ - - - - diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml index b055293b9d8..b003224ad4c 100644 --- a/doc/classes/Joint2D.xml +++ b/doc/classes/Joint2D.xml @@ -8,8 +8,6 @@ - - When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint. @@ -24,6 +22,4 @@ The second body attached to the joint. Must derive from [PhysicsBody2D]. - - diff --git a/doc/classes/Joint3D.xml b/doc/classes/Joint3D.xml index 94cdda586c3..4b2c1ab4cbf 100644 --- a/doc/classes/Joint3D.xml +++ b/doc/classes/Joint3D.xml @@ -9,8 +9,6 @@ https://godotengine.org/asset-library/asset/524 - - If [code]true[/code], the two bodies of the nodes are not able to collide with each other. @@ -25,6 +23,4 @@ The priority used to define which solver is executed first for multiple joints. The lower the value, the higher the priority. - - diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml index 721b840e99d..c558c541add 100644 --- a/doc/classes/KinematicCollision2D.xml +++ b/doc/classes/KinematicCollision2D.xml @@ -56,6 +56,4 @@ The distance the moving object traveled before collision. - - diff --git a/doc/classes/KinematicCollision3D.xml b/doc/classes/KinematicCollision3D.xml index 5477736c253..bc2d80218dd 100644 --- a/doc/classes/KinematicCollision3D.xml +++ b/doc/classes/KinematicCollision3D.xml @@ -56,6 +56,4 @@ The distance the moving object traveled before collision. - - diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml index 550daf92258..ba795a29a16 100644 --- a/doc/classes/LightOccluder2D.xml +++ b/doc/classes/LightOccluder2D.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/2d/2d_lights_and_shadows.html - - The [OccluderPolygon2D] used to compute the shadow. @@ -21,6 +19,4 @@ - - diff --git a/doc/classes/LightmapGI.xml b/doc/classes/LightmapGI.xml index d7722a83b08..0cdf9f820fe 100644 --- a/doc/classes/LightmapGI.xml +++ b/doc/classes/LightmapGI.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/LightmapGIData.xml b/doc/classes/LightmapGIData.xml index c577439c8f5..f678ae48d9c 100644 --- a/doc/classes/LightmapGIData.xml +++ b/doc/classes/LightmapGIData.xml @@ -48,6 +48,4 @@ - - diff --git a/doc/classes/LightmapProbe.xml b/doc/classes/LightmapProbe.xml index 3af71f3774b..465e6452162 100644 --- a/doc/classes/LightmapProbe.xml +++ b/doc/classes/LightmapProbe.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/Lightmapper.xml b/doc/classes/Lightmapper.xml index 79fae42d684..d9a9a55f6a1 100644 --- a/doc/classes/Lightmapper.xml +++ b/doc/classes/Lightmapper.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/LightmapperRD.xml b/doc/classes/LightmapperRD.xml index 0993b28f193..cfa9a4e2df5 100644 --- a/doc/classes/LightmapperRD.xml +++ b/doc/classes/LightmapperRD.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/MarginContainer.xml b/doc/classes/MarginContainer.xml index 419857c13f2..2948e58f50f 100644 --- a/doc/classes/MarginContainer.xml +++ b/doc/classes/MarginContainer.xml @@ -27,10 +27,6 @@ - - - - All direct children of [MarginContainer] will have a bottom margin of [code]margin_bottom[/code] pixels. diff --git a/doc/classes/Marshalls.xml b/doc/classes/Marshalls.xml index 0f36dd11ca6..eb6635f03fa 100644 --- a/doc/classes/Marshalls.xml +++ b/doc/classes/Marshalls.xml @@ -55,6 +55,4 @@ - - diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml index 1c7e6f1f19c..5bdc9cccd97 100644 --- a/doc/classes/MenuButton.xml +++ b/doc/classes/MenuButton.xml @@ -41,8 +41,6 @@ - - [StyleBox] used when the [MenuButton] is disabled. diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml index 338deed0bea..35e44519184 100644 --- a/doc/classes/MeshDataTool.xml +++ b/doc/classes/MeshDataTool.xml @@ -332,6 +332,4 @@ - - diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml index 59b312f69a5..c7b66c8ea36 100644 --- a/doc/classes/MeshInstance2D.xml +++ b/doc/classes/MeshInstance2D.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html - - The [Mesh] that will be drawn by the [MeshInstance2D]. @@ -30,6 +28,4 @@ - - diff --git a/doc/classes/MeshInstance3D.xml b/doc/classes/MeshInstance3D.xml index 665d5d3c779..507a76197ab 100644 --- a/doc/classes/MeshInstance3D.xml +++ b/doc/classes/MeshInstance3D.xml @@ -81,6 +81,4 @@ Sets the skin to be used by this instance. - - diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml index 1d07647ea7d..9fde19588a7 100644 --- a/doc/classes/MeshLibrary.xml +++ b/doc/classes/MeshLibrary.xml @@ -160,6 +160,4 @@ - - diff --git a/doc/classes/MeshTexture.xml b/doc/classes/MeshTexture.xml index 57f2397874b..eb0451fea68 100644 --- a/doc/classes/MeshTexture.xml +++ b/doc/classes/MeshTexture.xml @@ -8,8 +8,6 @@ - - Sets the base texture that the Mesh will use to draw. @@ -21,6 +19,4 @@ Sets the mesh used to draw. It must be a mesh using 2D vertices. - - diff --git a/doc/classes/MethodTweener.xml b/doc/classes/MethodTweener.xml index 1b93b20d9f9..5780aa00d97 100644 --- a/doc/classes/MethodTweener.xml +++ b/doc/classes/MethodTweener.xml @@ -32,6 +32,4 @@ - - diff --git a/doc/classes/MultiMeshInstance2D.xml b/doc/classes/MultiMeshInstance2D.xml index a461c8e056f..328ddff0ebb 100644 --- a/doc/classes/MultiMeshInstance2D.xml +++ b/doc/classes/MultiMeshInstance2D.xml @@ -9,8 +9,6 @@ - - The [MultiMesh] that will be drawn by the [MultiMeshInstance2D]. @@ -30,6 +28,4 @@ - - diff --git a/doc/classes/MultiMeshInstance3D.xml b/doc/classes/MultiMeshInstance3D.xml index 7d8035ba773..7bf05d2d340 100644 --- a/doc/classes/MultiMeshInstance3D.xml +++ b/doc/classes/MultiMeshInstance3D.xml @@ -12,13 +12,9 @@ https://docs.godotengine.org/en/latest/tutorials/3d/using_multi_mesh_instance.html https://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html - - The [MultiMesh] resource that will be used and shared among all instances of the [MultiMeshInstance3D]. - - diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml index 647233f6790..0da461dd61d 100644 --- a/doc/classes/MultiplayerAPI.xml +++ b/doc/classes/MultiplayerAPI.xml @@ -121,6 +121,4 @@ - - diff --git a/doc/classes/Mutex.xml b/doc/classes/Mutex.xml index 0e6b1e3e449..eb9bec11043 100644 --- a/doc/classes/Mutex.xml +++ b/doc/classes/Mutex.xml @@ -32,6 +32,4 @@ - - diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml index c05f7c20949..068854024c2 100644 --- a/doc/classes/NavigationAgent2D.xml +++ b/doc/classes/NavigationAgent2D.xml @@ -129,6 +129,4 @@ - - diff --git a/doc/classes/NavigationAgent3D.xml b/doc/classes/NavigationAgent3D.xml index af4a058489e..f429134a71c 100644 --- a/doc/classes/NavigationAgent3D.xml +++ b/doc/classes/NavigationAgent3D.xml @@ -135,6 +135,4 @@ - - diff --git a/doc/classes/NavigationMeshGenerator.xml b/doc/classes/NavigationMeshGenerator.xml index 99310332601..ca285c030c0 100644 --- a/doc/classes/NavigationMeshGenerator.xml +++ b/doc/classes/NavigationMeshGenerator.xml @@ -21,6 +21,4 @@ - - diff --git a/doc/classes/NavigationObstacle2D.xml b/doc/classes/NavigationObstacle2D.xml index 2e94eb0bbaa..462532d49a8 100644 --- a/doc/classes/NavigationObstacle2D.xml +++ b/doc/classes/NavigationObstacle2D.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/NavigationObstacle3D.xml b/doc/classes/NavigationObstacle3D.xml index d7454a7bea9..c0cb7befeff 100644 --- a/doc/classes/NavigationObstacle3D.xml +++ b/doc/classes/NavigationObstacle3D.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml index e1e2c34a632..5b5b7c42efd 100644 --- a/doc/classes/NavigationPolygon.xml +++ b/doc/classes/NavigationPolygon.xml @@ -141,6 +141,4 @@ - - diff --git a/doc/classes/NavigationRegion2D.xml b/doc/classes/NavigationRegion2D.xml index 33a3f04c3de..6c78b257445 100644 --- a/doc/classes/NavigationRegion2D.xml +++ b/doc/classes/NavigationRegion2D.xml @@ -10,8 +10,6 @@ - - Determines if the [NavigationRegion2D] is enabled or disabled. @@ -23,6 +21,4 @@ The [NavigationPolygon] resource to use. - - diff --git a/doc/classes/NavigationRegion3D.xml b/doc/classes/NavigationRegion3D.xml index da06641b48e..f91069fa9d6 100644 --- a/doc/classes/NavigationRegion3D.xml +++ b/doc/classes/NavigationRegion3D.xml @@ -40,6 +40,4 @@ - - diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml index 042ab06e6f6..1740093eb21 100644 --- a/doc/classes/NavigationServer2D.xml +++ b/doc/classes/NavigationServer2D.xml @@ -272,6 +272,4 @@ - - diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index 73ca18655a3..3e10657838d 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -329,6 +329,4 @@ - - diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 4f5c2bbd6ec..ef5f9ee5c94 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -130,6 +130,4 @@ Z index. Controls the order in which the nodes render. A node with a higher Z index will display in front of others. Must be between [constant RenderingServer.CANVAS_ITEM_Z_MIN] and [constant RenderingServer.CANVAS_ITEM_Z_MAX] (inclusive). - - diff --git a/doc/classes/Node3DGizmo.xml b/doc/classes/Node3DGizmo.xml index c5610473327..00298976a85 100644 --- a/doc/classes/Node3DGizmo.xml +++ b/doc/classes/Node3DGizmo.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index 87b3e39f487..17c6ba38b74 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -189,6 +189,4 @@ - - diff --git a/doc/classes/ORMMaterial3D.xml b/doc/classes/ORMMaterial3D.xml index d275f931967..7ca4f5d363e 100644 --- a/doc/classes/ORMMaterial3D.xml +++ b/doc/classes/ORMMaterial3D.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/Occluder3D.xml b/doc/classes/Occluder3D.xml index 501c4a3ccfb..69fb3002e35 100644 --- a/doc/classes/Occluder3D.xml +++ b/doc/classes/Occluder3D.xml @@ -6,14 +6,10 @@ - - - - diff --git a/doc/classes/OccluderInstance3D.xml b/doc/classes/OccluderInstance3D.xml index cc4bddc229d..d97aa4312f5 100644 --- a/doc/classes/OccluderInstance3D.xml +++ b/doc/classes/OccluderInstance3D.xml @@ -29,6 +29,4 @@ - - diff --git a/doc/classes/OccluderPolygon2D.xml b/doc/classes/OccluderPolygon2D.xml index 28d3ed433a8..e3478884142 100644 --- a/doc/classes/OccluderPolygon2D.xml +++ b/doc/classes/OccluderPolygon2D.xml @@ -8,8 +8,6 @@ - - If [code]true[/code], closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction. diff --git a/doc/classes/OmniLight3D.xml b/doc/classes/OmniLight3D.xml index dfcb19a2871..e8d59771999 100644 --- a/doc/classes/OmniLight3D.xml +++ b/doc/classes/OmniLight3D.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html - - The light's attenuation (drop-off) curve. A number of presets are available in the [b]Inspector[/b] by right-clicking the curve. diff --git a/doc/classes/OptimizedTranslation.xml b/doc/classes/OptimizedTranslation.xml index 195fa281884..8302a564ed6 100644 --- a/doc/classes/OptimizedTranslation.xml +++ b/doc/classes/OptimizedTranslation.xml @@ -17,6 +17,4 @@ - - diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml index 8aa0ad073d7..264ef9975a2 100644 --- a/doc/classes/OptionButton.xml +++ b/doc/classes/OptionButton.xml @@ -183,8 +183,6 @@ - - The arrow icon to be drawn on the right end of the button. diff --git a/doc/classes/PCKPacker.xml b/doc/classes/PCKPacker.xml index 0af329983d7..28508c85e0e 100644 --- a/doc/classes/PCKPacker.xml +++ b/doc/classes/PCKPacker.xml @@ -51,6 +51,4 @@ - - diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml index 9b8057d91ac..8e94254a1f9 100644 --- a/doc/classes/PackedByteArray.xml +++ b/doc/classes/PackedByteArray.xml @@ -436,6 +436,4 @@ - - diff --git a/doc/classes/PackedColorArray.xml b/doc/classes/PackedColorArray.xml index fb744d75341..4bccdcd9390 100644 --- a/doc/classes/PackedColorArray.xml +++ b/doc/classes/PackedColorArray.xml @@ -171,6 +171,4 @@ - - diff --git a/doc/classes/PackedDataContainer.xml b/doc/classes/PackedDataContainer.xml index 0a765fcc75e..2454e565e6c 100644 --- a/doc/classes/PackedDataContainer.xml +++ b/doc/classes/PackedDataContainer.xml @@ -23,6 +23,4 @@ - - diff --git a/doc/classes/PackedDataContainerRef.xml b/doc/classes/PackedDataContainerRef.xml index 5e42079b97b..131a6be4e25 100644 --- a/doc/classes/PackedDataContainerRef.xml +++ b/doc/classes/PackedDataContainerRef.xml @@ -14,6 +14,4 @@ - - diff --git a/doc/classes/PackedFloat32Array.xml b/doc/classes/PackedFloat32Array.xml index 0c05e8f3c23..51e14ea3d4a 100644 --- a/doc/classes/PackedFloat32Array.xml +++ b/doc/classes/PackedFloat32Array.xml @@ -174,6 +174,4 @@ - - diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml index e55bc0e6574..25c9c025f79 100644 --- a/doc/classes/PackedFloat64Array.xml +++ b/doc/classes/PackedFloat64Array.xml @@ -174,6 +174,4 @@ - - diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml index 887a7a1e51d..1a61ce0ead7 100644 --- a/doc/classes/PackedInt32Array.xml +++ b/doc/classes/PackedInt32Array.xml @@ -174,6 +174,4 @@ - - diff --git a/doc/classes/PackedInt64Array.xml b/doc/classes/PackedInt64Array.xml index da661b12c31..06f79002374 100644 --- a/doc/classes/PackedInt64Array.xml +++ b/doc/classes/PackedInt64Array.xml @@ -174,6 +174,4 @@ - - diff --git a/doc/classes/PackedStringArray.xml b/doc/classes/PackedStringArray.xml index 8f16abaf37a..763ed0cc550 100644 --- a/doc/classes/PackedStringArray.xml +++ b/doc/classes/PackedStringArray.xml @@ -172,6 +172,4 @@ - - diff --git a/doc/classes/PackedVector2Array.xml b/doc/classes/PackedVector2Array.xml index 3678222da42..3f0797bb594 100644 --- a/doc/classes/PackedVector2Array.xml +++ b/doc/classes/PackedVector2Array.xml @@ -178,6 +178,4 @@ - - diff --git a/doc/classes/PackedVector3Array.xml b/doc/classes/PackedVector3Array.xml index 84d4297a3b0..6b950cad614 100644 --- a/doc/classes/PackedVector3Array.xml +++ b/doc/classes/PackedVector3Array.xml @@ -177,6 +177,4 @@ - - diff --git a/doc/classes/PacketPeer.xml b/doc/classes/PacketPeer.xml index 8d0aa89287e..fb94209d72f 100644 --- a/doc/classes/PacketPeer.xml +++ b/doc/classes/PacketPeer.xml @@ -57,6 +57,4 @@ The [method put_var] method allocates memory on the stack, and the buffer used will grow automatically to the closest power of two to match the size of the [Variant]. If the [Variant] is bigger than [code]encode_buffer_max_size[/code], the method will error out with [constant ERR_OUT_OF_MEMORY]. - - diff --git a/doc/classes/PacketPeerStream.xml b/doc/classes/PacketPeerStream.xml index ec1ee175f74..a92aaf037ef 100644 --- a/doc/classes/PacketPeerStream.xml +++ b/doc/classes/PacketPeerStream.xml @@ -8,8 +8,6 @@ - - @@ -19,6 +17,4 @@ The wrapped [StreamPeer] object. - - diff --git a/doc/classes/PacketPeerUDP.xml b/doc/classes/PacketPeerUDP.xml index e2acb910585..ecaddc5b9f9 100644 --- a/doc/classes/PacketPeerUDP.xml +++ b/doc/classes/PacketPeerUDP.xml @@ -139,6 +139,4 @@ - - diff --git a/doc/classes/Panel.xml b/doc/classes/Panel.xml index 9906abf8958..21ac7dfac15 100644 --- a/doc/classes/Panel.xml +++ b/doc/classes/Panel.xml @@ -11,8 +11,6 @@ https://godotengine.org/asset-library/asset/516 https://godotengine.org/asset-library/asset/523 - - diff --git a/doc/classes/PanelContainer.xml b/doc/classes/PanelContainer.xml index f3f2f6839ae..95d038e2af2 100644 --- a/doc/classes/PanelContainer.xml +++ b/doc/classes/PanelContainer.xml @@ -9,13 +9,9 @@ https://godotengine.org/asset-library/asset/520 - - - - The style of [PanelContainer]'s background. diff --git a/doc/classes/PanoramaSkyMaterial.xml b/doc/classes/PanoramaSkyMaterial.xml index 905a2dd5064..6707c03fac5 100644 --- a/doc/classes/PanoramaSkyMaterial.xml +++ b/doc/classes/PanoramaSkyMaterial.xml @@ -10,13 +10,9 @@ - - [Texture2D] to be applied to the [PanoramaSkyMaterial]. - - diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml index b8097343f4b..5670660d011 100644 --- a/doc/classes/ParallaxBackground.xml +++ b/doc/classes/ParallaxBackground.xml @@ -8,8 +8,6 @@ - - @@ -31,6 +29,4 @@ The ParallaxBackground's scroll value. Calculated automatically when using a [Camera2D], but can be used to manually manage scrolling when no camera is present. - - diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml index 6b1e0138518..459518ab1cc 100644 --- a/doc/classes/ParallaxLayer.xml +++ b/doc/classes/ParallaxLayer.xml @@ -10,8 +10,6 @@ - - The ParallaxLayer's [Texture2D] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code], the [Texture2D] will not be mirrored. @@ -23,6 +21,4 @@ Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code], it will not scroll. - - diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index 57e2091268b..297fe69986f 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -9,13 +9,9 @@ - - A [Curve2D] describing the path. - - diff --git a/doc/classes/Path3D.xml b/doc/classes/Path3D.xml index b97e7efd5d7..ce5774acab9 100644 --- a/doc/classes/Path3D.xml +++ b/doc/classes/Path3D.xml @@ -9,8 +9,6 @@ - - A [Curve3D] describing the path. @@ -23,6 +21,4 @@ - - diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml index 4b55e7b7814..98106fd580c 100644 --- a/doc/classes/PathFollow2D.xml +++ b/doc/classes/PathFollow2D.xml @@ -9,8 +9,6 @@ - - If [code]true[/code], the position between two cached points is interpolated cubically, and linearly otherwise. @@ -39,6 +37,4 @@ The node's offset perpendicular to the curve. - - diff --git a/doc/classes/PathFollow3D.xml b/doc/classes/PathFollow3D.xml index f405bdedfc7..781e8612034 100644 --- a/doc/classes/PathFollow3D.xml +++ b/doc/classes/PathFollow3D.xml @@ -9,8 +9,6 @@ - - If [code]true[/code], the position between two cached points is interpolated cubically, and linearly otherwise. diff --git a/doc/classes/PhysicalBone2D.xml b/doc/classes/PhysicalBone2D.xml index 8fa42a95961..339739b2673 100644 --- a/doc/classes/PhysicalBone2D.xml +++ b/doc/classes/PhysicalBone2D.xml @@ -42,6 +42,4 @@ [b]Note:[/b] To have the Bone2D nodes visually follow the [code]PhysicalBone2D[/code] node, use a [SkeletonModification2DPhysicalBones] modification on the [Skeleton2D] node with the [Bone2D] nodes. - - diff --git a/doc/classes/PhysicalSkyMaterial.xml b/doc/classes/PhysicalSkyMaterial.xml index 20ab998d358..b90f52a70d3 100644 --- a/doc/classes/PhysicalSkyMaterial.xml +++ b/doc/classes/PhysicalSkyMaterial.xml @@ -10,8 +10,6 @@ - - Sets the amount of dithering to use. Dithering helps reduce banding that appears from the smooth changes in color in the sky. Use the lowest value possible, higher amounts may add fuzziness to the sky. @@ -47,6 +45,4 @@ Sets the thickness of the atmosphere. High turbidity creates a foggy looking atmosphere, while a low turbidity results in a clearer atmosphere. - - diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml index e00c473bcda..ee28500838b 100644 --- a/doc/classes/PhysicsBody2D.xml +++ b/doc/classes/PhysicsBody2D.xml @@ -57,6 +57,4 @@ - - diff --git a/doc/classes/PhysicsBody3D.xml b/doc/classes/PhysicsBody3D.xml index ea2553e28a6..8b50bb7bd97 100644 --- a/doc/classes/PhysicsBody3D.xml +++ b/doc/classes/PhysicsBody3D.xml @@ -89,6 +89,4 @@ Lock the body's linear movement in the Z axis. - - diff --git a/doc/classes/PhysicsDirectBodyState2D.xml b/doc/classes/PhysicsDirectBodyState2D.xml index 56c34615ce1..bbb708c9b47 100644 --- a/doc/classes/PhysicsDirectBodyState2D.xml +++ b/doc/classes/PhysicsDirectBodyState2D.xml @@ -187,6 +187,4 @@ The body's transformation matrix. - - diff --git a/doc/classes/PhysicsDirectBodyState3D.xml b/doc/classes/PhysicsDirectBodyState3D.xml index a7458ff4955..9bc5dbd6b9a 100644 --- a/doc/classes/PhysicsDirectBodyState3D.xml +++ b/doc/classes/PhysicsDirectBodyState3D.xml @@ -191,6 +191,4 @@ The body's transformation matrix. - - diff --git a/doc/classes/PhysicsDirectSpaceState2D.xml b/doc/classes/PhysicsDirectSpaceState2D.xml index 536c7e4e043..0264249dab8 100644 --- a/doc/classes/PhysicsDirectSpaceState2D.xml +++ b/doc/classes/PhysicsDirectSpaceState2D.xml @@ -119,6 +119,4 @@ - - diff --git a/doc/classes/PhysicsDirectSpaceState3D.xml b/doc/classes/PhysicsDirectSpaceState3D.xml index 4e6bd8456f6..137e7bbf39f 100644 --- a/doc/classes/PhysicsDirectSpaceState3D.xml +++ b/doc/classes/PhysicsDirectSpaceState3D.xml @@ -77,6 +77,4 @@ - - diff --git a/doc/classes/PhysicsMaterial.xml b/doc/classes/PhysicsMaterial.xml index 0889c238dc1..b557b083c79 100644 --- a/doc/classes/PhysicsMaterial.xml +++ b/doc/classes/PhysicsMaterial.xml @@ -8,8 +8,6 @@ - - If [code]true[/code], subtracts the bounciness from the colliding object's bounciness instead of adding it. @@ -24,6 +22,4 @@ If [code]true[/code], the physics engine will use the friction of the object marked as "rough" when two objects collide. If [code]false[/code], the physics engine will use the lowest friction of all colliding objects instead. If [code]true[/code] for both colliding objects, the physics engine will use the highest friction. - - diff --git a/doc/classes/PhysicsShapeQueryParameters2D.xml b/doc/classes/PhysicsShapeQueryParameters2D.xml index b54de15d15d..6035b662ea0 100644 --- a/doc/classes/PhysicsShapeQueryParameters2D.xml +++ b/doc/classes/PhysicsShapeQueryParameters2D.xml @@ -8,8 +8,6 @@ - - If [code]true[/code], the query will take [Area2D]s into account. @@ -67,6 +65,4 @@ The queried shape's transform matrix. - - diff --git a/doc/classes/PhysicsShapeQueryParameters3D.xml b/doc/classes/PhysicsShapeQueryParameters3D.xml index f74d1b5e483..1a289ff9d0e 100644 --- a/doc/classes/PhysicsShapeQueryParameters3D.xml +++ b/doc/classes/PhysicsShapeQueryParameters3D.xml @@ -8,8 +8,6 @@ - - If [code]true[/code], the query will take [Area3D]s into account. @@ -64,6 +62,4 @@ The queried shape's transform matrix. - - diff --git a/doc/classes/PhysicsTestMotionResult2D.xml b/doc/classes/PhysicsTestMotionResult2D.xml index 9c5d525f85e..8d594af6737 100644 --- a/doc/classes/PhysicsTestMotionResult2D.xml +++ b/doc/classes/PhysicsTestMotionResult2D.xml @@ -6,8 +6,6 @@ - - @@ -34,6 +32,4 @@ - - diff --git a/doc/classes/PhysicsTestMotionResult3D.xml b/doc/classes/PhysicsTestMotionResult3D.xml index 6c18a097a16..c2d67094121 100644 --- a/doc/classes/PhysicsTestMotionResult3D.xml +++ b/doc/classes/PhysicsTestMotionResult3D.xml @@ -6,8 +6,6 @@ - - @@ -34,6 +32,4 @@ - - diff --git a/doc/classes/PinJoint2D.xml b/doc/classes/PinJoint2D.xml index ed45149cdfe..d5890fe9120 100644 --- a/doc/classes/PinJoint2D.xml +++ b/doc/classes/PinJoint2D.xml @@ -8,13 +8,9 @@ - - The higher this value, the more the bond to the pinned partner can flex. - - diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml index 56bf98772b7..ff0385dbdb5 100644 --- a/doc/classes/PlaneMesh.xml +++ b/doc/classes/PlaneMesh.xml @@ -9,8 +9,6 @@ - - Offset of the generated plane. Useful for particles. @@ -25,6 +23,4 @@ Number of subdivision along the X axis. - - diff --git a/doc/classes/PointLight2D.xml b/doc/classes/PointLight2D.xml index a7207a3c809..9c131790561 100644 --- a/doc/classes/PointLight2D.xml +++ b/doc/classes/PointLight2D.xml @@ -6,8 +6,6 @@ - - The height of the light. Used with 2D normal mapping. @@ -22,6 +20,4 @@ The [member texture]'s scale factor. - - diff --git a/doc/classes/PointMesh.xml b/doc/classes/PointMesh.xml index 266ab2a8986..7d1fa6ac357 100644 --- a/doc/classes/PointMesh.xml +++ b/doc/classes/PointMesh.xml @@ -10,8 +10,4 @@ - - - - diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index 23106cddf76..cbffd9e5541 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -114,6 +114,4 @@ Color for each vertex. Colors are interpolated between vertices, resulting in smooth gradients. There should be one per polygon vertex. If there are fewer, undefined vertices will use [code]color[/code]. - - diff --git a/doc/classes/PolygonPathFinder.xml b/doc/classes/PolygonPathFinder.xml index f77912bafe7..945849e4dfb 100644 --- a/doc/classes/PolygonPathFinder.xml +++ b/doc/classes/PolygonPathFinder.xml @@ -59,6 +59,4 @@ - - diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml index 89695989c83..a47f72b2b61 100644 --- a/doc/classes/Popup.xml +++ b/doc/classes/Popup.xml @@ -8,8 +8,6 @@ - - @@ -27,6 +25,4 @@ - - diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 61b5aa89a67..2208c12e561 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -535,8 +535,6 @@ - - [Texture2D] icon for the checked checkbox items. diff --git a/doc/classes/PopupPanel.xml b/doc/classes/PopupPanel.xml index 56833f3f794..71753ffcc6c 100644 --- a/doc/classes/PopupPanel.xml +++ b/doc/classes/PopupPanel.xml @@ -8,10 +8,6 @@ - - - - The background panel style of this [PopupPanel]. diff --git a/doc/classes/Position2D.xml b/doc/classes/Position2D.xml index 9fadb73a152..03d94b5db9e 100644 --- a/doc/classes/Position2D.xml +++ b/doc/classes/Position2D.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/Position3D.xml b/doc/classes/Position3D.xml index ca61a574832..22dc261520d 100644 --- a/doc/classes/Position3D.xml +++ b/doc/classes/Position3D.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml index 36bec3ff614..6d63f56f1ce 100644 --- a/doc/classes/PrimitiveMesh.xml +++ b/doc/classes/PrimitiveMesh.xml @@ -40,6 +40,4 @@ The current [Material] of the primitive mesh. - - diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml index 0e66281fd1f..e369bfe1b29 100644 --- a/doc/classes/PrismMesh.xml +++ b/doc/classes/PrismMesh.xml @@ -8,8 +8,6 @@ - - Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge. @@ -27,6 +25,4 @@ Number of added edge loops along the X axis. - - diff --git a/doc/classes/ProceduralSkyMaterial.xml b/doc/classes/ProceduralSkyMaterial.xml index c598a2c2667..02e6a2d9f8f 100644 --- a/doc/classes/ProceduralSkyMaterial.xml +++ b/doc/classes/ProceduralSkyMaterial.xml @@ -10,8 +10,6 @@ - - Color of the ground at the bottom. Blends with [member ground_horizon_color]. @@ -44,6 +42,4 @@ How quickly the sun fades away between the edge of the sun disk and [member sun_angle_max]. - - diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml index 8bd013c86ca..88132967a04 100644 --- a/doc/classes/ProgressBar.xml +++ b/doc/classes/ProgressBar.xml @@ -8,8 +8,6 @@ - - If [code]true[/code], the fill percentage is displayed on the bar. @@ -17,8 +15,6 @@ - - The style of the background. diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 22ed14743ae..4cd233c51b5 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1778,6 +1778,4 @@ If [code]true[/code], XR support is enabled in Godot, this ensures required shaders are compiled. - - diff --git a/doc/classes/PropertyTweener.xml b/doc/classes/PropertyTweener.xml index 7914b266768..71f56690d50 100644 --- a/doc/classes/PropertyTweener.xml +++ b/doc/classes/PropertyTweener.xml @@ -63,6 +63,4 @@ - - diff --git a/doc/classes/ProxyTexture.xml b/doc/classes/ProxyTexture.xml index 4f25fbcdf9f..09a9efaa7ae 100644 --- a/doc/classes/ProxyTexture.xml +++ b/doc/classes/ProxyTexture.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml index 4209e3db14b..da7e74537a5 100644 --- a/doc/classes/QuadMesh.xml +++ b/doc/classes/QuadMesh.xml @@ -10,8 +10,6 @@ https://godotengine.org/asset-library/asset/127 https://godotengine.org/asset-library/asset/129 - - Offset of the generated Quad. Useful for particles. @@ -20,6 +18,4 @@ Size on the X and Y axes. - - diff --git a/doc/classes/RDAttachmentFormat.xml b/doc/classes/RDAttachmentFormat.xml index b73377bf77b..0dea57b4cef 100644 --- a/doc/classes/RDAttachmentFormat.xml +++ b/doc/classes/RDAttachmentFormat.xml @@ -6,8 +6,6 @@ - - @@ -16,6 +14,4 @@ - - diff --git a/doc/classes/RDFramebufferPass.xml b/doc/classes/RDFramebufferPass.xml index c26c41f93f3..4469a5d447f 100644 --- a/doc/classes/RDFramebufferPass.xml +++ b/doc/classes/RDFramebufferPass.xml @@ -9,8 +9,6 @@ - - Color attachments in order starting from 0. If this attachment is not used by the shader, pass ATTACHMENT_UNUSED to skip. diff --git a/doc/classes/RDPipelineColorBlendState.xml b/doc/classes/RDPipelineColorBlendState.xml index b672a053c7e..6c740fb6727 100644 --- a/doc/classes/RDPipelineColorBlendState.xml +++ b/doc/classes/RDPipelineColorBlendState.xml @@ -6,8 +6,6 @@ - - @@ -18,6 +16,4 @@ - - diff --git a/doc/classes/RDPipelineColorBlendStateAttachment.xml b/doc/classes/RDPipelineColorBlendStateAttachment.xml index 30430d6670b..c81da313678 100644 --- a/doc/classes/RDPipelineColorBlendStateAttachment.xml +++ b/doc/classes/RDPipelineColorBlendStateAttachment.xml @@ -37,6 +37,4 @@ - - diff --git a/doc/classes/RDPipelineDepthStencilState.xml b/doc/classes/RDPipelineDepthStencilState.xml index 76e0506bca2..678b576deaf 100644 --- a/doc/classes/RDPipelineDepthStencilState.xml +++ b/doc/classes/RDPipelineDepthStencilState.xml @@ -6,8 +6,6 @@ - - @@ -52,6 +50,4 @@ - - diff --git a/doc/classes/RDPipelineMultisampleState.xml b/doc/classes/RDPipelineMultisampleState.xml index b4345f1f8be..fc9b6179560 100644 --- a/doc/classes/RDPipelineMultisampleState.xml +++ b/doc/classes/RDPipelineMultisampleState.xml @@ -6,8 +6,6 @@ - - @@ -22,6 +20,4 @@ - - diff --git a/doc/classes/RDPipelineRasterizationState.xml b/doc/classes/RDPipelineRasterizationState.xml index 3f8c50cf424..54a6923f87f 100644 --- a/doc/classes/RDPipelineRasterizationState.xml +++ b/doc/classes/RDPipelineRasterizationState.xml @@ -6,8 +6,6 @@ - - @@ -32,6 +30,4 @@ - - diff --git a/doc/classes/RDPipelineSpecializationConstant.xml b/doc/classes/RDPipelineSpecializationConstant.xml index 4d9481b846a..301a860f260 100644 --- a/doc/classes/RDPipelineSpecializationConstant.xml +++ b/doc/classes/RDPipelineSpecializationConstant.xml @@ -6,14 +6,10 @@ - - - - diff --git a/doc/classes/RDSamplerState.xml b/doc/classes/RDSamplerState.xml index 9a9d55948cc..259bf159a3b 100644 --- a/doc/classes/RDSamplerState.xml +++ b/doc/classes/RDSamplerState.xml @@ -6,8 +6,6 @@ - - @@ -40,6 +38,4 @@ - - diff --git a/doc/classes/RDShaderFile.xml b/doc/classes/RDShaderFile.xml index 22fcf9867cf..c46ab55b575 100644 --- a/doc/classes/RDShaderFile.xml +++ b/doc/classes/RDShaderFile.xml @@ -30,6 +30,4 @@ - - diff --git a/doc/classes/RDShaderSPIRV.xml b/doc/classes/RDShaderSPIRV.xml index 20de8230aa6..434b09b1885 100644 --- a/doc/classes/RDShaderSPIRV.xml +++ b/doc/classes/RDShaderSPIRV.xml @@ -56,6 +56,4 @@ - - diff --git a/doc/classes/RDShaderSource.xml b/doc/classes/RDShaderSource.xml index 2d37ce37f26..4788bca7f49 100644 --- a/doc/classes/RDShaderSource.xml +++ b/doc/classes/RDShaderSource.xml @@ -35,6 +35,4 @@ - - diff --git a/doc/classes/RDTextureFormat.xml b/doc/classes/RDTextureFormat.xml index 2588dcfc40e..e4a6df199f0 100644 --- a/doc/classes/RDTextureFormat.xml +++ b/doc/classes/RDTextureFormat.xml @@ -40,6 +40,4 @@ - - diff --git a/doc/classes/RDTextureView.xml b/doc/classes/RDTextureView.xml index db140ae7752..441d1f40794 100644 --- a/doc/classes/RDTextureView.xml +++ b/doc/classes/RDTextureView.xml @@ -6,8 +6,6 @@ - - @@ -20,6 +18,4 @@ - - diff --git a/doc/classes/RDUniform.xml b/doc/classes/RDUniform.xml index 93adecc7de0..4de90aa3dc4 100644 --- a/doc/classes/RDUniform.xml +++ b/doc/classes/RDUniform.xml @@ -30,6 +30,4 @@ - - diff --git a/doc/classes/RDVertexAttribute.xml b/doc/classes/RDVertexAttribute.xml index 3499918cc81..17a55260c78 100644 --- a/doc/classes/RDVertexAttribute.xml +++ b/doc/classes/RDVertexAttribute.xml @@ -6,8 +6,6 @@ - - @@ -20,6 +18,4 @@ - - diff --git a/doc/classes/RID.xml b/doc/classes/RID.xml index 424a76ee44c..b4ba74f7e57 100644 --- a/doc/classes/RID.xml +++ b/doc/classes/RID.xml @@ -75,6 +75,4 @@ - - diff --git a/doc/classes/RandomNumberGenerator.xml b/doc/classes/RandomNumberGenerator.xml index fed6568d22c..c011755df17 100644 --- a/doc/classes/RandomNumberGenerator.xml +++ b/doc/classes/RandomNumberGenerator.xml @@ -86,6 +86,4 @@ [b]Note:[/b] Do not set state to arbitrary values, since the random number generator requires the state to have certain qualities to behave properly. It should only be set to values that came from the state property itself. To initialize the random number generator with arbitrary input, use [member seed] instead. - - diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml index 30b915b437e..2926f93c8a8 100644 --- a/doc/classes/Range.xml +++ b/doc/classes/Range.xml @@ -68,6 +68,4 @@ - - diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index 1d32db80782..ce5d48cfa43 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -122,6 +122,4 @@ The ray's destination point, relative to the RayCast's [code]position[/code]. - - diff --git a/doc/classes/RayCast3D.xml b/doc/classes/RayCast3D.xml index 8628ab7dac9..c7253e81c4c 100644 --- a/doc/classes/RayCast3D.xml +++ b/doc/classes/RayCast3D.xml @@ -131,6 +131,4 @@ The ray's destination point, relative to the RayCast's [code]position[/code]. - - diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml index 915099dc1cb..b7577ca5d92 100644 --- a/doc/classes/Rect2.xml +++ b/doc/classes/Rect2.xml @@ -188,6 +188,4 @@ If the size is negative, you can use [method abs] to fix it. - - diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml index 2a98e0c0877..c578b8cbb43 100644 --- a/doc/classes/Rect2i.xml +++ b/doc/classes/Rect2i.xml @@ -172,6 +172,4 @@ If the size is negative, you can use [method abs] to fix it. - - diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml index f2795ae4a1f..add8da181a8 100644 --- a/doc/classes/RectangleShape2D.xml +++ b/doc/classes/RectangleShape2D.xml @@ -10,13 +10,9 @@ https://godotengine.org/asset-library/asset/121 https://godotengine.org/asset-library/asset/113 - - The rectangle's width and height. - - diff --git a/doc/classes/RefCounted.xml b/doc/classes/RefCounted.xml index bf52c34777d..5f18ccc14df 100644 --- a/doc/classes/RefCounted.xml +++ b/doc/classes/RefCounted.xml @@ -35,6 +35,4 @@ - - diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml index df9a6f0a468..1db6879b452 100644 --- a/doc/classes/ReferenceRect.xml +++ b/doc/classes/ReferenceRect.xml @@ -8,8 +8,6 @@ - - Sets the border [Color] of the [ReferenceRect]. @@ -21,6 +19,4 @@ If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game. - - diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml index db01faced82..7f2bd118d69 100644 --- a/doc/classes/ReflectionProbe.xml +++ b/doc/classes/ReflectionProbe.xml @@ -10,8 +10,6 @@ https://docs.godotengine.org/en/latest/tutorials/3d/reflection_probes.html - - diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml index 613726b5554..c9be26a9858 100644 --- a/doc/classes/RemoteTransform2D.xml +++ b/doc/classes/RemoteTransform2D.xml @@ -34,6 +34,4 @@ If [code]true[/code], global coordinates are used. If [code]false[/code], local coordinates are used. - - diff --git a/doc/classes/RemoteTransform3D.xml b/doc/classes/RemoteTransform3D.xml index cc19d5c25d0..de727e719d7 100644 --- a/doc/classes/RemoteTransform3D.xml +++ b/doc/classes/RemoteTransform3D.xml @@ -34,6 +34,4 @@ If [code]true[/code], global coordinates are used. If [code]false[/code], local coordinates are used. - - diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml index efb0339aa7a..45b68f342cc 100644 --- a/doc/classes/Resource.xml +++ b/doc/classes/Resource.xml @@ -84,6 +84,4 @@ - - diff --git a/doc/classes/ResourceFormatSaver.xml b/doc/classes/ResourceFormatSaver.xml index 7ee88753212..8d48de93782 100644 --- a/doc/classes/ResourceFormatSaver.xml +++ b/doc/classes/ResourceFormatSaver.xml @@ -35,6 +35,4 @@ - - diff --git a/doc/classes/ResourceImporter.xml b/doc/classes/ResourceImporter.xml index 03d47ee5184..9f551ad1d2c 100644 --- a/doc/classes/ResourceImporter.xml +++ b/doc/classes/ResourceImporter.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/plugins/editor/import_plugins.html - - The default import order. diff --git a/doc/classes/ResourcePreloader.xml b/doc/classes/ResourcePreloader.xml index 8ac8717581a..565578cb22c 100644 --- a/doc/classes/ResourcePreloader.xml +++ b/doc/classes/ResourcePreloader.xml @@ -54,6 +54,4 @@ - - diff --git a/doc/classes/RibbonTrailMesh.xml b/doc/classes/RibbonTrailMesh.xml index 771f2e444bc..c2e9c14baba 100644 --- a/doc/classes/RibbonTrailMesh.xml +++ b/doc/classes/RibbonTrailMesh.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/RichTextEffect.xml b/doc/classes/RichTextEffect.xml index fd93f6be56d..cf4b4f4a481 100644 --- a/doc/classes/RichTextEffect.xml +++ b/doc/classes/RichTextEffect.xml @@ -31,6 +31,4 @@ - - diff --git a/doc/classes/RootMotionView.xml b/doc/classes/RootMotionView.xml index e31ea9265e5..5db13de44fc 100644 --- a/doc/classes/RootMotionView.xml +++ b/doc/classes/RootMotionView.xml @@ -10,8 +10,6 @@ https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html#root-motion - - Path to an [AnimationTree] node to use as a basis for root motion. @@ -29,6 +27,4 @@ If [code]true[/code], the grid's points will all be on the same Y coordinate ([i]local[/i] Y = 0). If [code]false[/code], the points' original Y coordinate is preserved. - - diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml index 4eef7543454..f97c5e42b5c 100644 --- a/doc/classes/SceneTreeTimer.xml +++ b/doc/classes/SceneTreeTimer.xml @@ -25,8 +25,6 @@ - - The time remaining. @@ -39,6 +37,4 @@ - - diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml index 843d8ef9cb7..b7a4f448b03 100644 --- a/doc/classes/Script.xml +++ b/doc/classes/Script.xml @@ -99,6 +99,4 @@ The script source code or an empty string if source code is not available. When set, does not reload the class implementation automatically. - - diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml index 189bfdc3b8c..349adb91111 100644 --- a/doc/classes/ScriptCreateDialog.xml +++ b/doc/classes/ScriptCreateDialog.xml @@ -50,6 +50,4 @@ - - diff --git a/doc/classes/ScriptEditor.xml b/doc/classes/ScriptEditor.xml index 628be54e1d7..faad8f8caea 100644 --- a/doc/classes/ScriptEditor.xml +++ b/doc/classes/ScriptEditor.xml @@ -79,6 +79,4 @@ - - diff --git a/doc/classes/ScriptEditorBase.xml b/doc/classes/ScriptEditorBase.xml index 08baa705e8d..1e72fe90908 100644 --- a/doc/classes/ScriptEditorBase.xml +++ b/doc/classes/ScriptEditorBase.xml @@ -64,6 +64,4 @@ - - diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml index b1eb9c012be..1f1415bebe1 100644 --- a/doc/classes/ScrollBar.xml +++ b/doc/classes/ScrollBar.xml @@ -8,8 +8,6 @@ - - Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the [ScrollBar] is focused. @@ -24,6 +22,4 @@ - - diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml index 953ab247480..1cf8c6cb545 100644 --- a/doc/classes/ScrollContainer.xml +++ b/doc/classes/ScrollContainer.xml @@ -69,8 +69,6 @@ - - The background [StyleBox] of the [ScrollContainer]. diff --git a/doc/classes/SegmentShape2D.xml b/doc/classes/SegmentShape2D.xml index 341c5e9d200..799884257f3 100644 --- a/doc/classes/SegmentShape2D.xml +++ b/doc/classes/SegmentShape2D.xml @@ -8,8 +8,6 @@ - - The segment's first point position. @@ -18,6 +16,4 @@ The segment's second point position. - - diff --git a/doc/classes/Semaphore.xml b/doc/classes/Semaphore.xml index 7794161ac4d..2f3fa021d4f 100644 --- a/doc/classes/Semaphore.xml +++ b/doc/classes/Semaphore.xml @@ -29,6 +29,4 @@ - - diff --git a/doc/classes/SeparationRayShape2D.xml b/doc/classes/SeparationRayShape2D.xml index fb90606577a..ccb7a12882d 100644 --- a/doc/classes/SeparationRayShape2D.xml +++ b/doc/classes/SeparationRayShape2D.xml @@ -8,8 +8,6 @@ - - The ray's length. @@ -19,6 +17,4 @@ If [code]true[/code], the shape can return the correct normal and separate in any direction, allowing sliding motion on slopes. - - diff --git a/doc/classes/SeparationRayShape3D.xml b/doc/classes/SeparationRayShape3D.xml index ea57e4eb596..877e8545ebb 100644 --- a/doc/classes/SeparationRayShape3D.xml +++ b/doc/classes/SeparationRayShape3D.xml @@ -8,8 +8,6 @@ - - The ray's length. @@ -19,6 +17,4 @@ If [code]true[/code], the shape can return the correct normal and separate in any direction, allowing sliding motion on slopes. - - diff --git a/doc/classes/Separator.xml b/doc/classes/Separator.xml index ef79851aabe..80310e912fc 100644 --- a/doc/classes/Separator.xml +++ b/doc/classes/Separator.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/ShaderGlobalsOverride.xml b/doc/classes/ShaderGlobalsOverride.xml index 2aa00aa5a98..babda1707e2 100644 --- a/doc/classes/ShaderGlobalsOverride.xml +++ b/doc/classes/ShaderGlobalsOverride.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index fe3ddc1b604..13f2e2fe5fb 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -45,6 +45,4 @@ The [Shader] program used to render this material. - - diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml index c1191aa9deb..04f91d19da5 100644 --- a/doc/classes/Shape2D.xml +++ b/doc/classes/Shape2D.xml @@ -68,6 +68,4 @@ The shape's custom solver bias. - - diff --git a/doc/classes/Shape3D.xml b/doc/classes/Shape3D.xml index 5fd16d8d36d..96f8833486f 100644 --- a/doc/classes/Shape3D.xml +++ b/doc/classes/Shape3D.xml @@ -23,6 +23,4 @@ Collision margins allow collision detection to be more efficient by adding an extra shell around shapes. Collision algorithms are more expensive when objects overlap by more than their margin, so a higher value for margins is better for performance, at the cost of accuracy around edges as it makes them less sharp. - - diff --git a/doc/classes/Shortcut.xml b/doc/classes/Shortcut.xml index d9f7f98888d..9fbe91f38b4 100644 --- a/doc/classes/Shortcut.xml +++ b/doc/classes/Shortcut.xml @@ -36,6 +36,4 @@ Generally the [InputEvent] is a keyboard key, though it can be any [InputEvent], including an [InputEventAction]. - - diff --git a/doc/classes/Signal.xml b/doc/classes/Signal.xml index 11107c093d9..b70725123bb 100644 --- a/doc/classes/Signal.xml +++ b/doc/classes/Signal.xml @@ -110,6 +110,4 @@ - - diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml index 839193fb61c..7aa06985bf1 100644 --- a/doc/classes/Skeleton2D.xml +++ b/doc/classes/Skeleton2D.xml @@ -78,6 +78,4 @@ - - diff --git a/doc/classes/SkeletonIK3D.xml b/doc/classes/SkeletonIK3D.xml index 93cdd770cc9..6673e0657c6 100644 --- a/doc/classes/SkeletonIK3D.xml +++ b/doc/classes/SkeletonIK3D.xml @@ -52,6 +52,4 @@ - - diff --git a/doc/classes/SkeletonModification2D.xml b/doc/classes/SkeletonModification2D.xml index cff55b6a179..815b97a271b 100644 --- a/doc/classes/SkeletonModification2D.xml +++ b/doc/classes/SkeletonModification2D.xml @@ -82,6 +82,4 @@ The execution mode for the modification. This tells the modification stack when to execute the modification. Some modifications have settings that are only available in certain execution modes. - - diff --git a/doc/classes/SkeletonModification2DCCDIK.xml b/doc/classes/SkeletonModification2DCCDIK.xml index f876615de7d..ab9a482609c 100644 --- a/doc/classes/SkeletonModification2DCCDIK.xml +++ b/doc/classes/SkeletonModification2DCCDIK.xml @@ -130,6 +130,4 @@ The end position of the CCDIK chain. Typically, this should be a child of a [Bone2D] node attached to the final [Bone2D] in the CCDIK chain. - - diff --git a/doc/classes/SkeletonModification2DFABRIK.xml b/doc/classes/SkeletonModification2DFABRIK.xml index 314405498ac..16c22a45d39 100644 --- a/doc/classes/SkeletonModification2DFABRIK.xml +++ b/doc/classes/SkeletonModification2DFABRIK.xml @@ -83,6 +83,4 @@ The NodePath to the node that is the target for the FABRIK modification. This node is what the FABRIK chain will attempt to rotate the bone chain to. - - diff --git a/doc/classes/SkeletonModification2DJiggle.xml b/doc/classes/SkeletonModification2DJiggle.xml index 8d3732e225a..13dfbc0633e 100644 --- a/doc/classes/SkeletonModification2DJiggle.xml +++ b/doc/classes/SkeletonModification2DJiggle.xml @@ -181,6 +181,4 @@ Whether the gravity vector, [member gravity], should be applied to the Jiggle joints, assuming they are not overriding the default settings. - - diff --git a/doc/classes/SkeletonModification2DLookAt.xml b/doc/classes/SkeletonModification2DLookAt.xml index 998a897d20b..90b727e1949 100644 --- a/doc/classes/SkeletonModification2DLookAt.xml +++ b/doc/classes/SkeletonModification2DLookAt.xml @@ -87,6 +87,4 @@ The NodePath to the node that is the target for the LookAt modification. This node is what the modification will rotate the [Bone2D] to. - - diff --git a/doc/classes/SkeletonModification2DPhysicalBones.xml b/doc/classes/SkeletonModification2DPhysicalBones.xml index e6bcb3c9d77..44572f2c674 100644 --- a/doc/classes/SkeletonModification2DPhysicalBones.xml +++ b/doc/classes/SkeletonModification2DPhysicalBones.xml @@ -53,6 +53,4 @@ The amount of [PhysicalBone2D] nodes linked in this modification. - - diff --git a/doc/classes/SkeletonModification2DStackHolder.xml b/doc/classes/SkeletonModification2DStackHolder.xml index e5d9f2194ae..35ab52ea990 100644 --- a/doc/classes/SkeletonModification2DStackHolder.xml +++ b/doc/classes/SkeletonModification2DStackHolder.xml @@ -24,6 +24,4 @@ - - diff --git a/doc/classes/SkeletonModification2DTwoBoneIK.xml b/doc/classes/SkeletonModification2DTwoBoneIK.xml index 25ee981d5dd..b7a2faedbb2 100644 --- a/doc/classes/SkeletonModification2DTwoBoneIK.xml +++ b/doc/classes/SkeletonModification2DTwoBoneIK.xml @@ -77,6 +77,4 @@ The NodePath to the node that is the target for the TwoBoneIK modification. This node is what the modification will use when bending the [Bone2D] nodes. - - diff --git a/doc/classes/SkeletonModification3D.xml b/doc/classes/SkeletonModification3D.xml index 48b8a905b99..c5444731633 100644 --- a/doc/classes/SkeletonModification3D.xml +++ b/doc/classes/SkeletonModification3D.xml @@ -63,6 +63,4 @@ The execution mode for the modification. This tells the modification stack when to execute the modification. Some modifications have settings that are only availible in certain execution modes. - - diff --git a/doc/classes/SkeletonModification3DCCDIK.xml b/doc/classes/SkeletonModification3DCCDIK.xml index aa7ddad56e2..ef3200a07ad 100644 --- a/doc/classes/SkeletonModification3DCCDIK.xml +++ b/doc/classes/SkeletonModification3DCCDIK.xml @@ -133,6 +133,4 @@ The end position of the CCDIK chain. Typically, this should be a child of a [BoneAttachment3D] node attached to the final bone in the CCDIK chain, where the child node is offset so it is at the end of the final bone. - - diff --git a/doc/classes/SkeletonModification3DFABRIK.xml b/doc/classes/SkeletonModification3DFABRIK.xml index 7058e37e940..4c4e01e9d12 100644 --- a/doc/classes/SkeletonModification3DFABRIK.xml +++ b/doc/classes/SkeletonModification3DFABRIK.xml @@ -158,6 +158,4 @@ The NodePath to the node that is the target for the FABRIK modification. This node is what the FABRIK chain will attempt to rotate the bone chain to. - - diff --git a/doc/classes/SkeletonModification3DJiggle.xml b/doc/classes/SkeletonModification3DJiggle.xml index 6cc1c0b266f..3c724229bd4 100644 --- a/doc/classes/SkeletonModification3DJiggle.xml +++ b/doc/classes/SkeletonModification3DJiggle.xml @@ -196,6 +196,4 @@ Whether the gravity vector, [member gravity], should be applied to the Jiggle joints, assuming they are not overriding the default settings. - - diff --git a/doc/classes/SkeletonModification3DLookAt.xml b/doc/classes/SkeletonModification3DLookAt.xml index c01d764cff8..9b346447577 100644 --- a/doc/classes/SkeletonModification3DLookAt.xml +++ b/doc/classes/SkeletonModification3DLookAt.xml @@ -61,6 +61,4 @@ The NodePath to the node that is the target for the modification. - - diff --git a/doc/classes/SkeletonModification3DStackHolder.xml b/doc/classes/SkeletonModification3DStackHolder.xml index bb923b680d3..138f9818ab6 100644 --- a/doc/classes/SkeletonModification3DStackHolder.xml +++ b/doc/classes/SkeletonModification3DStackHolder.xml @@ -24,6 +24,4 @@ - - diff --git a/doc/classes/SkeletonModification3DTwoBoneIK.xml b/doc/classes/SkeletonModification3DTwoBoneIK.xml index 5c863367df4..80f8ba4e5bb 100644 --- a/doc/classes/SkeletonModification3DTwoBoneIK.xml +++ b/doc/classes/SkeletonModification3DTwoBoneIK.xml @@ -188,6 +188,4 @@ The NodePath to the node that is the target for the TwoBoneIK modification. This node is what the modification will attempt to rotate the bones to reach. - - diff --git a/doc/classes/SkeletonModificationStack2D.xml b/doc/classes/SkeletonModificationStack2D.xml index 97b8e3b9459..9b96c9e6d5c 100644 --- a/doc/classes/SkeletonModificationStack2D.xml +++ b/doc/classes/SkeletonModificationStack2D.xml @@ -86,6 +86,4 @@ The interpolation strength of the modifications in stack. A value of [code]0[/code] will make it where the modifications are not applied, a strength of [code]0.5[/code] will be half applied, and a strength of [code]1[/code] will allow the modifications to be fully applied and override the [Skeleton2D] [Bone2D] poses. - - diff --git a/doc/classes/SkeletonModificationStack3D.xml b/doc/classes/SkeletonModificationStack3D.xml index 4e5e9d72d87..4035e394100 100644 --- a/doc/classes/SkeletonModificationStack3D.xml +++ b/doc/classes/SkeletonModificationStack3D.xml @@ -85,6 +85,4 @@ The interpolation strength of the modifications in stack. A value of [code]0[/code] will make it where the modifications are not applied, a strength of [code]0.5[/code] will be half applied, and a strength of [code]1[/code] will allow the modifications to be fully applied and override the skeleton bone poses. - - diff --git a/doc/classes/Skin.xml b/doc/classes/Skin.xml index 67ca36f4d6d..d24963a8876 100644 --- a/doc/classes/Skin.xml +++ b/doc/classes/Skin.xml @@ -70,6 +70,4 @@ - - diff --git a/doc/classes/SkinReference.xml b/doc/classes/SkinReference.xml index d0634c543c7..f8bbc27363c 100644 --- a/doc/classes/SkinReference.xml +++ b/doc/classes/SkinReference.xml @@ -18,6 +18,4 @@ - - diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml index d9553a3be39..79a9bd4b31c 100644 --- a/doc/classes/Sky.xml +++ b/doc/classes/Sky.xml @@ -8,8 +8,6 @@ - - Sets the method for generating the radiance map from the sky. The radiance map is a cubemap with increasingly blurry versions of the sky corresponding to different levels of roughness. Radiance maps can be expensive to calculate. See [enum ProcessMode] for options. diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml index f18b2ce39fe..21a45645b8e 100644 --- a/doc/classes/Slider.xml +++ b/doc/classes/Slider.xml @@ -9,8 +9,6 @@ - - If [code]true[/code], the slider can be interacted with. If [code]false[/code], the value can be changed only by code. @@ -27,6 +25,4 @@ If [code]true[/code], the slider will display ticks for minimum and maximum values. - - diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml index 439fe118610..674b583e3d6 100644 --- a/doc/classes/SphereMesh.xml +++ b/doc/classes/SphereMesh.xml @@ -8,8 +8,6 @@ - - Full height of the sphere. @@ -28,6 +26,4 @@ Number of segments along the height of the sphere. - - diff --git a/doc/classes/SphereShape3D.xml b/doc/classes/SphereShape3D.xml index e90493fca2d..5f0f5c10523 100644 --- a/doc/classes/SphereShape3D.xml +++ b/doc/classes/SphereShape3D.xml @@ -9,13 +9,9 @@ https://godotengine.org/asset-library/asset/675 - - The sphere's radius. The shape's diameter is double the radius. - - diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml index 4303fa52f11..c86742eb460 100644 --- a/doc/classes/SpinBox.xml +++ b/doc/classes/SpinBox.xml @@ -56,8 +56,6 @@ Adds the specified [code]suffix[/code] string after the numerical value of the [SpinBox]. - - Sets a custom [Texture2D] for up and down arrows of the [SpinBox]. diff --git a/doc/classes/SpotLight3D.xml b/doc/classes/SpotLight3D.xml index fde40ba6de6..8c10ec36a8f 100644 --- a/doc/classes/SpotLight3D.xml +++ b/doc/classes/SpotLight3D.xml @@ -10,8 +10,6 @@ https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html https://godotengine.org/asset-library/asset/678 - - @@ -27,6 +25,4 @@ The maximal range that can be reached by the spotlight. Note that the effectively lit area may appear to be smaller depending on the [member spot_attenuation] in use. No matter the [member spot_attenuation] in use, the light will never reach anything outside this range. - - diff --git a/doc/classes/SpringArm3D.xml b/doc/classes/SpringArm3D.xml index 50aa3d39b8d..2cd8fa71cf3 100644 --- a/doc/classes/SpringArm3D.xml +++ b/doc/classes/SpringArm3D.xml @@ -57,6 +57,4 @@ To know more about how to perform a shape cast or a ray cast, please consult the [PhysicsDirectSpaceState3D] documentation. - - diff --git a/doc/classes/Sprite2D.xml b/doc/classes/Sprite2D.xml index 0b26fdc055b..b9d13a12871 100644 --- a/doc/classes/Sprite2D.xml +++ b/doc/classes/Sprite2D.xml @@ -98,6 +98,4 @@ - - diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml index ddb9d543e80..5a7fd537e0d 100644 --- a/doc/classes/Sprite3D.xml +++ b/doc/classes/Sprite3D.xml @@ -8,8 +8,6 @@ - - Current frame to display from sprite sheet. [member hframes] or [member vframes] must be greater than 1. @@ -39,6 +37,4 @@ - - diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 3bd40ff6f4c..660afb5a891 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -135,6 +135,4 @@ Compatibility property, always equals to an empty array. - - diff --git a/doc/classes/StandardMaterial3D.xml b/doc/classes/StandardMaterial3D.xml index 4ed9146e0f9..8a36a734f19 100644 --- a/doc/classes/StandardMaterial3D.xml +++ b/doc/classes/StandardMaterial3D.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 9cbe0bdb403..0a90f430e61 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -12,8 +12,6 @@ - - The body's constant angular velocity. This does not rotate the body, but affects touching bodies, as if it were rotating. @@ -26,6 +24,4 @@ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. - - diff --git a/doc/classes/StaticBody3D.xml b/doc/classes/StaticBody3D.xml index 6e2377def09..d1ef8cd3215 100644 --- a/doc/classes/StaticBody3D.xml +++ b/doc/classes/StaticBody3D.xml @@ -15,8 +15,6 @@ https://godotengine.org/asset-library/asset/678 https://godotengine.org/asset-library/asset/676 - - The body's constant angular velocity. This does not rotate the body, but affects touching bodies, as if it were rotating. @@ -29,6 +27,4 @@ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. - - diff --git a/doc/classes/StreamCubemap.xml b/doc/classes/StreamCubemap.xml index 16648266ebc..2e7ee8e6dbd 100644 --- a/doc/classes/StreamCubemap.xml +++ b/doc/classes/StreamCubemap.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/StreamCubemapArray.xml b/doc/classes/StreamCubemapArray.xml index b84973fd14f..326226b5ab3 100644 --- a/doc/classes/StreamCubemapArray.xml +++ b/doc/classes/StreamCubemapArray.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/StreamPeer.xml b/doc/classes/StreamPeer.xml index e3d77d22c54..316bd77a16a 100644 --- a/doc/classes/StreamPeer.xml +++ b/doc/classes/StreamPeer.xml @@ -241,6 +241,4 @@ If [code]true[/code], this [StreamPeer] will using big-endian format for encoding and decoding. - - diff --git a/doc/classes/StreamPeerBuffer.xml b/doc/classes/StreamPeerBuffer.xml index 62476ca1664..989864760fe 100644 --- a/doc/classes/StreamPeerBuffer.xml +++ b/doc/classes/StreamPeerBuffer.xml @@ -44,6 +44,4 @@ - - diff --git a/doc/classes/StreamTexture2D.xml b/doc/classes/StreamTexture2D.xml index 7b6c594786c..fb32f1e5d96 100644 --- a/doc/classes/StreamTexture2D.xml +++ b/doc/classes/StreamTexture2D.xml @@ -22,6 +22,4 @@ The StreamTexture's file path to a [code].stex[/code] file. - - diff --git a/doc/classes/StreamTexture2DArray.xml b/doc/classes/StreamTexture2DArray.xml index ec545b24d02..7ecd3734f7d 100644 --- a/doc/classes/StreamTexture2DArray.xml +++ b/doc/classes/StreamTexture2DArray.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/StreamTexture3D.xml b/doc/classes/StreamTexture3D.xml index 4b2eb16ba3f..18926769351 100644 --- a/doc/classes/StreamTexture3D.xml +++ b/doc/classes/StreamTexture3D.xml @@ -18,6 +18,4 @@ - - diff --git a/doc/classes/StreamTextureLayered.xml b/doc/classes/StreamTextureLayered.xml index 888fb339db7..7793bf8420f 100644 --- a/doc/classes/StreamTextureLayered.xml +++ b/doc/classes/StreamTextureLayered.xml @@ -18,6 +18,4 @@ - - diff --git a/doc/classes/String.xml b/doc/classes/String.xml index dceaf87afa6..0991788483e 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -843,6 +843,4 @@ - - diff --git a/doc/classes/StringName.xml b/doc/classes/StringName.xml index b4289b55646..113195d91cc 100644 --- a/doc/classes/StringName.xml +++ b/doc/classes/StringName.xml @@ -64,6 +64,4 @@ - - diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml index 024524251d2..6bcd4856562 100644 --- a/doc/classes/StyleBox.xml +++ b/doc/classes/StyleBox.xml @@ -95,6 +95,4 @@ Refer to [member content_margin_bottom] for extra considerations. - - diff --git a/doc/classes/StyleBoxEmpty.xml b/doc/classes/StyleBoxEmpty.xml index 8781cdcde33..91a9f37f538 100644 --- a/doc/classes/StyleBoxEmpty.xml +++ b/doc/classes/StyleBoxEmpty.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml index 40f6075528a..7bd68aa5839 100644 --- a/doc/classes/StyleBoxFlat.xml +++ b/doc/classes/StyleBoxFlat.xml @@ -188,6 +188,4 @@ The shadow size in pixels. - - diff --git a/doc/classes/StyleBoxLine.xml b/doc/classes/StyleBoxLine.xml index 850c656720f..f2f8679b3e7 100644 --- a/doc/classes/StyleBoxLine.xml +++ b/doc/classes/StyleBoxLine.xml @@ -8,8 +8,6 @@ - - The line's color. @@ -27,6 +25,4 @@ If [code]true[/code], the line will be vertical. If [code]false[/code], the line will be horizontal. - - diff --git a/doc/classes/SubViewport.xml b/doc/classes/SubViewport.xml index 9c5610e2c7a..28866699f66 100644 --- a/doc/classes/SubViewport.xml +++ b/doc/classes/SubViewport.xml @@ -15,8 +15,6 @@ https://godotengine.org/asset-library/asset/541 https://godotengine.org/asset-library/asset/586 - - The clear mode when the sub-viewport is used as a render target. diff --git a/doc/classes/SubViewportContainer.xml b/doc/classes/SubViewportContainer.xml index 16d483e7f8d..9a4985c98cc 100644 --- a/doc/classes/SubViewportContainer.xml +++ b/doc/classes/SubViewportContainer.xml @@ -9,8 +9,6 @@ - - If [code]true[/code], the sub-viewport will be scaled to the control's size. @@ -21,6 +19,4 @@ [b]Note:[/b] [member stretch] must be [code]true[/code] for this property to work. - - diff --git a/doc/classes/SyntaxHighlighter.xml b/doc/classes/SyntaxHighlighter.xml index c478cb0eb66..9bb8aabb1f2 100644 --- a/doc/classes/SyntaxHighlighter.xml +++ b/doc/classes/SyntaxHighlighter.xml @@ -72,6 +72,4 @@ - - diff --git a/doc/classes/TCPServer.xml b/doc/classes/TCPServer.xml index 9692693effb..8676e33bb47 100644 --- a/doc/classes/TCPServer.xml +++ b/doc/classes/TCPServer.xml @@ -51,6 +51,4 @@ - - diff --git a/doc/classes/TextServerManager.xml b/doc/classes/TextServerManager.xml index b1dd3145448..0e7b6d15d37 100644 --- a/doc/classes/TextServerManager.xml +++ b/doc/classes/TextServerManager.xml @@ -64,6 +64,4 @@ - - diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml index e19d611ea90..3387de30b77 100644 --- a/doc/classes/Texture.xml +++ b/doc/classes/Texture.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/Texture2D.xml b/doc/classes/Texture2D.xml index bf5ddeb4ab7..b77365e2df4 100644 --- a/doc/classes/Texture2D.xml +++ b/doc/classes/Texture2D.xml @@ -76,6 +76,4 @@ - - diff --git a/doc/classes/Texture2DArray.xml b/doc/classes/Texture2DArray.xml index bb9283803d6..bbadbc29a17 100644 --- a/doc/classes/Texture2DArray.xml +++ b/doc/classes/Texture2DArray.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/Texture3D.xml b/doc/classes/Texture3D.xml index 8ba0d7d4b9b..51cd3776481 100644 --- a/doc/classes/Texture3D.xml +++ b/doc/classes/Texture3D.xml @@ -38,6 +38,4 @@ - - diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index 70bf138f27e..2be27617ab5 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -11,8 +11,6 @@ https://godotengine.org/asset-library/asset/676 - - If [code]true[/code], the texture stretches to the edges of the node's bounding rectangle using the [member stretch_mode]. If [code]false[/code], the texture will not scale with the node. diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 743e7f6d1e7..4f18f43ddf1 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -9,8 +9,6 @@ https://godotengine.org/asset-library/asset/676 - - If [code]true[/code], the texture scales to fit its bounding rectangle. diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index b18ca29a8ca..0d3282c6d37 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -192,6 +192,4 @@ - - diff --git a/doc/classes/TileSetAtlasSource.xml b/doc/classes/TileSetAtlasSource.xml index fd3dbd1e4de..75f7d19b31b 100644 --- a/doc/classes/TileSetAtlasSource.xml +++ b/doc/classes/TileSetAtlasSource.xml @@ -148,6 +148,4 @@ The base tile size in the texture (in pixel). This size must be bigger than the TileSet's [code]tile_size[/code] value. - - diff --git a/doc/classes/TileSetScenesCollectionSource.xml b/doc/classes/TileSetScenesCollectionSource.xml index 119a04c25f7..3451519ff6e 100644 --- a/doc/classes/TileSetScenesCollectionSource.xml +++ b/doc/classes/TileSetScenesCollectionSource.xml @@ -91,6 +91,4 @@ - - diff --git a/doc/classes/TileSetSource.xml b/doc/classes/TileSetSource.xml index 442d845f6c1..ed47684f14c 100644 --- a/doc/classes/TileSetSource.xml +++ b/doc/classes/TileSetSource.xml @@ -59,6 +59,4 @@ - - diff --git a/doc/classes/Translation.xml b/doc/classes/Translation.xml index 4b83a2abf5e..c27d6f56677 100644 --- a/doc/classes/Translation.xml +++ b/doc/classes/Translation.xml @@ -76,6 +76,4 @@ The locale of the translation. - - diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml index a0021666640..8a6fa3571ae 100644 --- a/doc/classes/TranslationServer.xml +++ b/doc/classes/TranslationServer.xml @@ -105,6 +105,4 @@ If [code]true[/code], enables the use of pseudolocalization. See [member ProjectSettings.internationalization/pseudolocalization/use_pseudolocalization] for details. - - diff --git a/doc/classes/TriangleMesh.xml b/doc/classes/TriangleMesh.xml index cfdb6fe33e5..f615f7965f2 100644 --- a/doc/classes/TriangleMesh.xml +++ b/doc/classes/TriangleMesh.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/TubeTrailMesh.xml b/doc/classes/TubeTrailMesh.xml index 2782791a628..2c84a795574 100644 --- a/doc/classes/TubeTrailMesh.xml +++ b/doc/classes/TubeTrailMesh.xml @@ -6,8 +6,6 @@ - - @@ -22,6 +20,4 @@ - - diff --git a/doc/classes/Tweener.xml b/doc/classes/Tweener.xml index a3279502e0e..ad599c4d02e 100644 --- a/doc/classes/Tweener.xml +++ b/doc/classes/Tweener.xml @@ -8,8 +8,6 @@ - - @@ -17,6 +15,4 @@ - - diff --git a/doc/classes/UDPServer.xml b/doc/classes/UDPServer.xml index eb6d42fb0ff..66f752b97ab 100644 --- a/doc/classes/UDPServer.xml +++ b/doc/classes/UDPServer.xml @@ -173,6 +173,4 @@ Define the maximum number of pending connections, during [method poll], any new pending connection exceeding that value will be automatically dropped. Setting this value to [code]0[/code] effectively prevents any new pending connection to be accepted (e.g. when all your players have connected). - - diff --git a/doc/classes/VBoxContainer.xml b/doc/classes/VBoxContainer.xml index aa6c5fc8a45..b62fb4707e3 100644 --- a/doc/classes/VBoxContainer.xml +++ b/doc/classes/VBoxContainer.xml @@ -9,10 +9,6 @@ https://godotengine.org/asset-library/asset/676 - - - - The vertical space between the [VBoxContainer]'s elements. diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml index 519cc9c1374..0cf06576f6c 100644 --- a/doc/classes/VScrollBar.xml +++ b/doc/classes/VScrollBar.xml @@ -8,14 +8,10 @@ - - - - Icon used as a button to scroll the [ScrollBar] up. Supports custom step using the [member ScrollBar.custom_step] property. diff --git a/doc/classes/VSeparator.xml b/doc/classes/VSeparator.xml index d59c7229acb..d9299bfe922 100644 --- a/doc/classes/VSeparator.xml +++ b/doc/classes/VSeparator.xml @@ -8,10 +8,6 @@ - - - - The width of the area covered by the separator. Effectively works like a minimum width. diff --git a/doc/classes/VSlider.xml b/doc/classes/VSlider.xml index becf3d10524..286674a9b48 100644 --- a/doc/classes/VSlider.xml +++ b/doc/classes/VSlider.xml @@ -9,14 +9,10 @@ - - - - The texture for the grabber (the draggable element). diff --git a/doc/classes/VSplitContainer.xml b/doc/classes/VSplitContainer.xml index 143f5b6b0a6..323ce1fe801 100644 --- a/doc/classes/VSplitContainer.xml +++ b/doc/classes/VSplitContainer.xml @@ -8,10 +8,6 @@ - - - - Boolean value. If 1 ([code]true[/code]), the grabber will hide automatically when it isn't under the cursor. If 0 ([code]false[/code]), it's always visible. diff --git a/doc/classes/Variant.xml b/doc/classes/Variant.xml index 240c1c909f7..88644e2f8a8 100644 --- a/doc/classes/Variant.xml +++ b/doc/classes/Variant.xml @@ -74,8 +74,4 @@ https://docs.godotengine.org/en/latest/development/cpp/variant_class.html - - - - diff --git a/doc/classes/VehicleBody3D.xml b/doc/classes/VehicleBody3D.xml index 21a37f7b532..9315f6e6ad4 100644 --- a/doc/classes/VehicleBody3D.xml +++ b/doc/classes/VehicleBody3D.xml @@ -11,8 +11,6 @@ https://godotengine.org/asset-library/asset/524 - - Slows down the vehicle by applying a braking force. The vehicle is only slowed down if the wheels are in contact with a surface. The force you need to apply to adequately slow down your vehicle depends on the [member RigidDynamicBody3D.mass] of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 30 range for hard braking. @@ -27,6 +25,4 @@ The steering angle for the vehicle. Setting this to a non-zero value will result in the vehicle turning when it's moving. Wheels that have [member VehicleWheel3D.use_as_steering] set to [code]true[/code] will automatically be rotated. - - diff --git a/doc/classes/VehicleWheel3D.xml b/doc/classes/VehicleWheel3D.xml index 5b4511beaba..951f4f82753 100644 --- a/doc/classes/VehicleWheel3D.xml +++ b/doc/classes/VehicleWheel3D.xml @@ -77,6 +77,4 @@ This value affects the roll of your vehicle. If set to 1.0 for all wheels, your vehicle will be prone to rolling over, while a value of 0.0 will resist body roll. - - diff --git a/doc/classes/VelocityTracker3D.xml b/doc/classes/VelocityTracker3D.xml index 7e97cad5bf6..5d8dcc67422 100644 --- a/doc/classes/VelocityTracker3D.xml +++ b/doc/classes/VelocityTracker3D.xml @@ -29,6 +29,4 @@ - - diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index 86b2dd102bd..4f60b9d567b 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -85,6 +85,4 @@ - - diff --git a/doc/classes/VideoStream.xml b/doc/classes/VideoStream.xml index 7f522bfdf01..39fefa8d95a 100644 --- a/doc/classes/VideoStream.xml +++ b/doc/classes/VideoStream.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml index 393f1bb0b8b..c0cf3b3c7b3 100644 --- a/doc/classes/ViewportTexture.xml +++ b/doc/classes/ViewportTexture.xml @@ -13,14 +13,10 @@ https://godotengine.org/asset-library/asset/129 https://godotengine.org/asset-library/asset/586 - - The path to the [Viewport] node to display. This is relative to the scene root, not to the node which uses the texture. - - diff --git a/doc/classes/VisibleOnScreenEnabler2D.xml b/doc/classes/VisibleOnScreenEnabler2D.xml index c6ae8227d2c..523a3a25786 100644 --- a/doc/classes/VisibleOnScreenEnabler2D.xml +++ b/doc/classes/VisibleOnScreenEnabler2D.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/VisibleOnScreenEnabler3D.xml b/doc/classes/VisibleOnScreenEnabler3D.xml index f781ef97499..2000d54d749 100644 --- a/doc/classes/VisibleOnScreenEnabler3D.xml +++ b/doc/classes/VisibleOnScreenEnabler3D.xml @@ -11,8 +11,6 @@ - - diff --git a/doc/classes/VisibleOnScreenNotifier2D.xml b/doc/classes/VisibleOnScreenNotifier2D.xml index 995bd9e9d70..d82e64fa91f 100644 --- a/doc/classes/VisibleOnScreenNotifier2D.xml +++ b/doc/classes/VisibleOnScreenNotifier2D.xml @@ -36,6 +36,4 @@ - - diff --git a/doc/classes/VisibleOnScreenNotifier3D.xml b/doc/classes/VisibleOnScreenNotifier3D.xml index 03db449c80d..328db152316 100644 --- a/doc/classes/VisibleOnScreenNotifier3D.xml +++ b/doc/classes/VisibleOnScreenNotifier3D.xml @@ -36,6 +36,4 @@ - - diff --git a/doc/classes/VisualInstance3D.xml b/doc/classes/VisualInstance3D.xml index f949fbe7c0c..bbcf2f47309 100644 --- a/doc/classes/VisualInstance3D.xml +++ b/doc/classes/VisualInstance3D.xml @@ -63,6 +63,4 @@ This object will only be visible for [Camera3D]s whose cull mask includes the render object this [VisualInstance3D] is set to. - - diff --git a/doc/classes/VisualScriptCustomNodes.xml b/doc/classes/VisualScriptCustomNodes.xml index 3ef8022f5e9..1681da7653c 100644 --- a/doc/classes/VisualScriptCustomNodes.xml +++ b/doc/classes/VisualScriptCustomNodes.xml @@ -34,6 +34,4 @@ - - diff --git a/doc/classes/VisualShaderNodeBillboard.xml b/doc/classes/VisualShaderNodeBillboard.xml index 53bcfa7b5c5..77069975ef1 100644 --- a/doc/classes/VisualShaderNodeBillboard.xml +++ b/doc/classes/VisualShaderNodeBillboard.xml @@ -8,8 +8,6 @@ - - Controls how the object faces the camera. See [enum BillboardType]. diff --git a/doc/classes/VisualShaderNodeBooleanConstant.xml b/doc/classes/VisualShaderNodeBooleanConstant.xml index 688679f2a31..73a423b93a9 100644 --- a/doc/classes/VisualShaderNodeBooleanConstant.xml +++ b/doc/classes/VisualShaderNodeBooleanConstant.xml @@ -9,13 +9,9 @@ - - A boolean constant which represents a state of this node. - - diff --git a/doc/classes/VisualShaderNodeBooleanUniform.xml b/doc/classes/VisualShaderNodeBooleanUniform.xml index 7d72f13f9d1..86f61dde831 100644 --- a/doc/classes/VisualShaderNodeBooleanUniform.xml +++ b/doc/classes/VisualShaderNodeBooleanUniform.xml @@ -8,8 +8,6 @@ - - A default value to be assigned within the shader. @@ -18,6 +16,4 @@ Enables usage of the [member default_value]. - - diff --git a/doc/classes/VisualShaderNodeClamp.xml b/doc/classes/VisualShaderNodeClamp.xml index 504171bb130..a68cbbec49d 100644 --- a/doc/classes/VisualShaderNodeClamp.xml +++ b/doc/classes/VisualShaderNodeClamp.xml @@ -8,8 +8,6 @@ - - A type of operands and returned value. diff --git a/doc/classes/VisualShaderNodeColorConstant.xml b/doc/classes/VisualShaderNodeColorConstant.xml index fa1a11c4882..d9f5167bd64 100644 --- a/doc/classes/VisualShaderNodeColorConstant.xml +++ b/doc/classes/VisualShaderNodeColorConstant.xml @@ -9,13 +9,9 @@ - - A [Color] constant which represents a state of this node. - - diff --git a/doc/classes/VisualShaderNodeColorFunc.xml b/doc/classes/VisualShaderNodeColorFunc.xml index 8d410104b82..0d7698f755a 100644 --- a/doc/classes/VisualShaderNodeColorFunc.xml +++ b/doc/classes/VisualShaderNodeColorFunc.xml @@ -8,8 +8,6 @@ - - A function to be applied to the input color. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeColorOp.xml b/doc/classes/VisualShaderNodeColorOp.xml index 55b006b0989..378897d3ccd 100644 --- a/doc/classes/VisualShaderNodeColorOp.xml +++ b/doc/classes/VisualShaderNodeColorOp.xml @@ -8,8 +8,6 @@ - - An operator to be applied to the inputs. See [enum Operator] for options. diff --git a/doc/classes/VisualShaderNodeColorUniform.xml b/doc/classes/VisualShaderNodeColorUniform.xml index bdaf301f09c..9c126fe7005 100644 --- a/doc/classes/VisualShaderNodeColorUniform.xml +++ b/doc/classes/VisualShaderNodeColorUniform.xml @@ -8,8 +8,6 @@ - - A default value to be assigned within the shader. @@ -18,6 +16,4 @@ Enables usage of the [member default_value]. - - diff --git a/doc/classes/VisualShaderNodeComment.xml b/doc/classes/VisualShaderNodeComment.xml index 8970e2fabb1..daffd24f930 100644 --- a/doc/classes/VisualShaderNodeComment.xml +++ b/doc/classes/VisualShaderNodeComment.xml @@ -8,8 +8,6 @@ - - An additional description which placed below the title. @@ -18,6 +16,4 @@ A title of the node. - - diff --git a/doc/classes/VisualShaderNodeCompare.xml b/doc/classes/VisualShaderNodeCompare.xml index 96bb3df4942..49bf952b31e 100644 --- a/doc/classes/VisualShaderNodeCompare.xml +++ b/doc/classes/VisualShaderNodeCompare.xml @@ -8,8 +8,6 @@ - - Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR]. diff --git a/doc/classes/VisualShaderNodeConstant.xml b/doc/classes/VisualShaderNodeConstant.xml index 8c61529dd1a..d5f63be6917 100644 --- a/doc/classes/VisualShaderNodeConstant.xml +++ b/doc/classes/VisualShaderNodeConstant.xml @@ -7,8 +7,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeCubemap.xml b/doc/classes/VisualShaderNodeCubemap.xml index 4a5f58261dd..23d98ee4be8 100644 --- a/doc/classes/VisualShaderNodeCubemap.xml +++ b/doc/classes/VisualShaderNodeCubemap.xml @@ -8,8 +8,6 @@ - - The [Cubemap] texture to sample when using [constant SOURCE_TEXTURE] as [member source]. diff --git a/doc/classes/VisualShaderNodeCubemapUniform.xml b/doc/classes/VisualShaderNodeCubemapUniform.xml index d4bcdc90068..bfc62469a8b 100644 --- a/doc/classes/VisualShaderNodeCubemapUniform.xml +++ b/doc/classes/VisualShaderNodeCubemapUniform.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeCurveTexture.xml b/doc/classes/VisualShaderNodeCurveTexture.xml index 4839ceab92a..b039da16710 100644 --- a/doc/classes/VisualShaderNodeCurveTexture.xml +++ b/doc/classes/VisualShaderNodeCurveTexture.xml @@ -8,13 +8,9 @@ - - The source texture. - - diff --git a/doc/classes/VisualShaderNodeCurveXYZTexture.xml b/doc/classes/VisualShaderNodeCurveXYZTexture.xml index 11cdc541bb3..48ff6ba8003 100644 --- a/doc/classes/VisualShaderNodeCurveXYZTexture.xml +++ b/doc/classes/VisualShaderNodeCurveXYZTexture.xml @@ -8,13 +8,9 @@ - - The source texture. - - diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml index 3a489419c12..b87b59c3e40 100644 --- a/doc/classes/VisualShaderNodeCustom.xml +++ b/doc/classes/VisualShaderNodeCustom.xml @@ -122,6 +122,4 @@ - - diff --git a/doc/classes/VisualShaderNodeDeterminant.xml b/doc/classes/VisualShaderNodeDeterminant.xml index 06b05addfa8..47afbbb11c2 100644 --- a/doc/classes/VisualShaderNodeDeterminant.xml +++ b/doc/classes/VisualShaderNodeDeterminant.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeDotProduct.xml b/doc/classes/VisualShaderNodeDotProduct.xml index 51166ab58fa..49c26735c83 100644 --- a/doc/classes/VisualShaderNodeDotProduct.xml +++ b/doc/classes/VisualShaderNodeDotProduct.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeExpression.xml b/doc/classes/VisualShaderNodeExpression.xml index c2cbf41f458..4fde6d3aaff 100644 --- a/doc/classes/VisualShaderNodeExpression.xml +++ b/doc/classes/VisualShaderNodeExpression.xml @@ -9,13 +9,9 @@ - - An expression in Godot Shading Language, which will be injected at the start of the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), and thus cannot be used to declare functions, varyings, uniforms, or global constants. - - diff --git a/doc/classes/VisualShaderNodeFaceForward.xml b/doc/classes/VisualShaderNodeFaceForward.xml index 48f84e54952..80cb8aea4e4 100644 --- a/doc/classes/VisualShaderNodeFaceForward.xml +++ b/doc/classes/VisualShaderNodeFaceForward.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeFloatConstant.xml b/doc/classes/VisualShaderNodeFloatConstant.xml index a71563af54a..581155b013d 100644 --- a/doc/classes/VisualShaderNodeFloatConstant.xml +++ b/doc/classes/VisualShaderNodeFloatConstant.xml @@ -8,13 +8,9 @@ - - A floating-point constant which represents a state of this node. - - diff --git a/doc/classes/VisualShaderNodeFloatFunc.xml b/doc/classes/VisualShaderNodeFloatFunc.xml index ff499d25a61..884954e85ee 100644 --- a/doc/classes/VisualShaderNodeFloatFunc.xml +++ b/doc/classes/VisualShaderNodeFloatFunc.xml @@ -8,8 +8,6 @@ - - A function to be applied to the scalar. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeFloatOp.xml b/doc/classes/VisualShaderNodeFloatOp.xml index ba000f258bd..3b16363f704 100644 --- a/doc/classes/VisualShaderNodeFloatOp.xml +++ b/doc/classes/VisualShaderNodeFloatOp.xml @@ -8,8 +8,6 @@ - - An operator to be applied to the inputs. See [enum Operator] for options. diff --git a/doc/classes/VisualShaderNodeFloatUniform.xml b/doc/classes/VisualShaderNodeFloatUniform.xml index fcfd78dbeaf..244b8c98309 100644 --- a/doc/classes/VisualShaderNodeFloatUniform.xml +++ b/doc/classes/VisualShaderNodeFloatUniform.xml @@ -8,8 +8,6 @@ - - A default value to be assigned within the shader. diff --git a/doc/classes/VisualShaderNodeFresnel.xml b/doc/classes/VisualShaderNodeFresnel.xml index c396b4574c2..1e4479f841e 100644 --- a/doc/classes/VisualShaderNodeFresnel.xml +++ b/doc/classes/VisualShaderNodeFresnel.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeGlobalExpression.xml b/doc/classes/VisualShaderNodeGlobalExpression.xml index 8023ba18905..0d958241584 100644 --- a/doc/classes/VisualShaderNodeGlobalExpression.xml +++ b/doc/classes/VisualShaderNodeGlobalExpression.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml index a692d47638b..cbe4dc2ae60 100644 --- a/doc/classes/VisualShaderNodeGroupBase.xml +++ b/doc/classes/VisualShaderNodeGroupBase.xml @@ -157,6 +157,4 @@ - - diff --git a/doc/classes/VisualShaderNodeIf.xml b/doc/classes/VisualShaderNodeIf.xml index 418999863b0..75fd797a06a 100644 --- a/doc/classes/VisualShaderNodeIf.xml +++ b/doc/classes/VisualShaderNodeIf.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeInput.xml b/doc/classes/VisualShaderNodeInput.xml index dd62d668eb7..68f64ad98e3 100644 --- a/doc/classes/VisualShaderNodeInput.xml +++ b/doc/classes/VisualShaderNodeInput.xml @@ -29,6 +29,4 @@ - - diff --git a/doc/classes/VisualShaderNodeIntConstant.xml b/doc/classes/VisualShaderNodeIntConstant.xml index 18d6e96ab56..e4a8a4447f3 100644 --- a/doc/classes/VisualShaderNodeIntConstant.xml +++ b/doc/classes/VisualShaderNodeIntConstant.xml @@ -8,13 +8,9 @@ - - An integer constant which represents a state of this node. - - diff --git a/doc/classes/VisualShaderNodeIntFunc.xml b/doc/classes/VisualShaderNodeIntFunc.xml index 358a3f3512b..d2782efa964 100644 --- a/doc/classes/VisualShaderNodeIntFunc.xml +++ b/doc/classes/VisualShaderNodeIntFunc.xml @@ -8,8 +8,6 @@ - - A function to be applied to the scalar. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeIntOp.xml b/doc/classes/VisualShaderNodeIntOp.xml index 2d55cdaf78e..e5fcafca819 100644 --- a/doc/classes/VisualShaderNodeIntOp.xml +++ b/doc/classes/VisualShaderNodeIntOp.xml @@ -8,8 +8,6 @@ - - An operator to be applied to the inputs. See [enum Operator] for options. diff --git a/doc/classes/VisualShaderNodeIntUniform.xml b/doc/classes/VisualShaderNodeIntUniform.xml index 4070553884e..36a3fbd4c13 100644 --- a/doc/classes/VisualShaderNodeIntUniform.xml +++ b/doc/classes/VisualShaderNodeIntUniform.xml @@ -8,8 +8,6 @@ - - A default value to be assigned within the shader. diff --git a/doc/classes/VisualShaderNodeIs.xml b/doc/classes/VisualShaderNodeIs.xml index f46267677ef..1f52e25d50c 100644 --- a/doc/classes/VisualShaderNodeIs.xml +++ b/doc/classes/VisualShaderNodeIs.xml @@ -8,8 +8,6 @@ - - The comparison function. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeMix.xml b/doc/classes/VisualShaderNodeMix.xml index c70ac7e5999..1ef580a983e 100644 --- a/doc/classes/VisualShaderNodeMix.xml +++ b/doc/classes/VisualShaderNodeMix.xml @@ -8,8 +8,6 @@ - - A type of operands and returned value. diff --git a/doc/classes/VisualShaderNodeMultiplyAdd.xml b/doc/classes/VisualShaderNodeMultiplyAdd.xml index daa9e02753b..a0e9aef7039 100644 --- a/doc/classes/VisualShaderNodeMultiplyAdd.xml +++ b/doc/classes/VisualShaderNodeMultiplyAdd.xml @@ -8,8 +8,6 @@ - - A type of operands and returned value. diff --git a/doc/classes/VisualShaderNodeOuterProduct.xml b/doc/classes/VisualShaderNodeOuterProduct.xml index ba6822bfce4..adc32aff10d 100644 --- a/doc/classes/VisualShaderNodeOuterProduct.xml +++ b/doc/classes/VisualShaderNodeOuterProduct.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeOutput.xml b/doc/classes/VisualShaderNodeOutput.xml index 83da6f29f91..8193ed6167d 100644 --- a/doc/classes/VisualShaderNodeOutput.xml +++ b/doc/classes/VisualShaderNodeOutput.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeParticleAccelerator.xml b/doc/classes/VisualShaderNodeParticleAccelerator.xml index 2f3f58c0cf4..da8c5057193 100644 --- a/doc/classes/VisualShaderNodeParticleAccelerator.xml +++ b/doc/classes/VisualShaderNodeParticleAccelerator.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/VisualShaderNodeParticleBoxEmitter.xml b/doc/classes/VisualShaderNodeParticleBoxEmitter.xml index af33b285d24..acfd8e55721 100644 --- a/doc/classes/VisualShaderNodeParticleBoxEmitter.xml +++ b/doc/classes/VisualShaderNodeParticleBoxEmitter.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeParticleConeVelocity.xml b/doc/classes/VisualShaderNodeParticleConeVelocity.xml index 7a40c2a7d0d..4755b190464 100644 --- a/doc/classes/VisualShaderNodeParticleConeVelocity.xml +++ b/doc/classes/VisualShaderNodeParticleConeVelocity.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeParticleEmit.xml b/doc/classes/VisualShaderNodeParticleEmit.xml index 120b12d643a..d6e4c384aaa 100644 --- a/doc/classes/VisualShaderNodeParticleEmit.xml +++ b/doc/classes/VisualShaderNodeParticleEmit.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/VisualShaderNodeParticleEmitter.xml b/doc/classes/VisualShaderNodeParticleEmitter.xml index 3a25fc1c7f7..03ceb3adea0 100644 --- a/doc/classes/VisualShaderNodeParticleEmitter.xml +++ b/doc/classes/VisualShaderNodeParticleEmitter.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeParticleMultiplyByAxisAngle.xml b/doc/classes/VisualShaderNodeParticleMultiplyByAxisAngle.xml index 89a53699c9f..5cd3d8f0b81 100644 --- a/doc/classes/VisualShaderNodeParticleMultiplyByAxisAngle.xml +++ b/doc/classes/VisualShaderNodeParticleMultiplyByAxisAngle.xml @@ -6,12 +6,8 @@ - - - - diff --git a/doc/classes/VisualShaderNodeParticleOutput.xml b/doc/classes/VisualShaderNodeParticleOutput.xml index c8fc66f2ffa..24eb6bf8250 100644 --- a/doc/classes/VisualShaderNodeParticleOutput.xml +++ b/doc/classes/VisualShaderNodeParticleOutput.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeParticleRandomness.xml b/doc/classes/VisualShaderNodeParticleRandomness.xml index 75736992ee2..2dec41105c9 100644 --- a/doc/classes/VisualShaderNodeParticleRandomness.xml +++ b/doc/classes/VisualShaderNodeParticleRandomness.xml @@ -6,8 +6,6 @@ - - diff --git a/doc/classes/VisualShaderNodeParticleRingEmitter.xml b/doc/classes/VisualShaderNodeParticleRingEmitter.xml index ee3fbe7fafe..9aabf1ed27a 100644 --- a/doc/classes/VisualShaderNodeParticleRingEmitter.xml +++ b/doc/classes/VisualShaderNodeParticleRingEmitter.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeParticleSphereEmitter.xml b/doc/classes/VisualShaderNodeParticleSphereEmitter.xml index d43ac518cfb..e2db81ff17d 100644 --- a/doc/classes/VisualShaderNodeParticleSphereEmitter.xml +++ b/doc/classes/VisualShaderNodeParticleSphereEmitter.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeResizableBase.xml b/doc/classes/VisualShaderNodeResizableBase.xml index f42289a10e2..ef734ef8574 100644 --- a/doc/classes/VisualShaderNodeResizableBase.xml +++ b/doc/classes/VisualShaderNodeResizableBase.xml @@ -8,13 +8,9 @@ - - The size of the node in the visual shader graph. - - diff --git a/doc/classes/VisualShaderNodeSDFRaymarch.xml b/doc/classes/VisualShaderNodeSDFRaymarch.xml index 775f2814c2e..64a3e5a3103 100644 --- a/doc/classes/VisualShaderNodeSDFRaymarch.xml +++ b/doc/classes/VisualShaderNodeSDFRaymarch.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeSDFToScreenUV.xml b/doc/classes/VisualShaderNodeSDFToScreenUV.xml index 40fb66e3648..07e267b990d 100644 --- a/doc/classes/VisualShaderNodeSDFToScreenUV.xml +++ b/doc/classes/VisualShaderNodeSDFToScreenUV.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeSample3D.xml b/doc/classes/VisualShaderNodeSample3D.xml index 82bcac5f69e..85d2367eac0 100644 --- a/doc/classes/VisualShaderNodeSample3D.xml +++ b/doc/classes/VisualShaderNodeSample3D.xml @@ -8,8 +8,6 @@ - - An input source type. diff --git a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml b/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml index 305586ac49d..8d108a5d280 100644 --- a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml +++ b/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml @@ -8,8 +8,6 @@ - - The derivative type. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeScreenUVToSDF.xml b/doc/classes/VisualShaderNodeScreenUVToSDF.xml index 2e121ffc546..8f1f4f486ca 100644 --- a/doc/classes/VisualShaderNodeScreenUVToSDF.xml +++ b/doc/classes/VisualShaderNodeScreenUVToSDF.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeSmoothStep.xml b/doc/classes/VisualShaderNodeSmoothStep.xml index 0ed53a8c26f..2f8c7e0f338 100644 --- a/doc/classes/VisualShaderNodeSmoothStep.xml +++ b/doc/classes/VisualShaderNodeSmoothStep.xml @@ -9,8 +9,6 @@ - - A type of operands and returned value. diff --git a/doc/classes/VisualShaderNodeStep.xml b/doc/classes/VisualShaderNodeStep.xml index 694c1444456..5d8b4648144 100644 --- a/doc/classes/VisualShaderNodeStep.xml +++ b/doc/classes/VisualShaderNodeStep.xml @@ -9,8 +9,6 @@ - - A type of operands and returned value. diff --git a/doc/classes/VisualShaderNodeSwitch.xml b/doc/classes/VisualShaderNodeSwitch.xml index 3961070a749..921092cd071 100644 --- a/doc/classes/VisualShaderNodeSwitch.xml +++ b/doc/classes/VisualShaderNodeSwitch.xml @@ -8,8 +8,6 @@ - - A type of operands and returned value. diff --git a/doc/classes/VisualShaderNodeTexture.xml b/doc/classes/VisualShaderNodeTexture.xml index 17c079f385c..0a2af30f676 100644 --- a/doc/classes/VisualShaderNodeTexture.xml +++ b/doc/classes/VisualShaderNodeTexture.xml @@ -8,8 +8,6 @@ - - Determines the source for the lookup. See [enum Source] for options. diff --git a/doc/classes/VisualShaderNodeTexture2DArray.xml b/doc/classes/VisualShaderNodeTexture2DArray.xml index 3c6d328ed0b..cd7c526e1f6 100644 --- a/doc/classes/VisualShaderNodeTexture2DArray.xml +++ b/doc/classes/VisualShaderNodeTexture2DArray.xml @@ -8,13 +8,9 @@ - - A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE]. - - diff --git a/doc/classes/VisualShaderNodeTexture2DArrayUniform.xml b/doc/classes/VisualShaderNodeTexture2DArrayUniform.xml index 976fcf26c8f..ba320afd188 100644 --- a/doc/classes/VisualShaderNodeTexture2DArrayUniform.xml +++ b/doc/classes/VisualShaderNodeTexture2DArrayUniform.xml @@ -6,8 +6,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeTexture3D.xml b/doc/classes/VisualShaderNodeTexture3D.xml index 17929e823ea..2f5b750ce1b 100644 --- a/doc/classes/VisualShaderNodeTexture3D.xml +++ b/doc/classes/VisualShaderNodeTexture3D.xml @@ -8,13 +8,9 @@ - - A source texture. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE]. - - diff --git a/doc/classes/VisualShaderNodeTexture3DUniform.xml b/doc/classes/VisualShaderNodeTexture3DUniform.xml index d9e9acf1177..3b002c54493 100644 --- a/doc/classes/VisualShaderNodeTexture3DUniform.xml +++ b/doc/classes/VisualShaderNodeTexture3DUniform.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeTextureSDF.xml b/doc/classes/VisualShaderNodeTextureSDF.xml index b5c89c2c314..09a5851ef78 100644 --- a/doc/classes/VisualShaderNodeTextureSDF.xml +++ b/doc/classes/VisualShaderNodeTextureSDF.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeTextureSDFNormal.xml b/doc/classes/VisualShaderNodeTextureSDFNormal.xml index 25fe1c4b282..e66492cebf4 100644 --- a/doc/classes/VisualShaderNodeTextureSDFNormal.xml +++ b/doc/classes/VisualShaderNodeTextureSDFNormal.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml index 492c6010dff..26c72d27147 100644 --- a/doc/classes/VisualShaderNodeTextureUniform.xml +++ b/doc/classes/VisualShaderNodeTextureUniform.xml @@ -8,8 +8,6 @@ - - Sets the default color if no texture is assigned to the uniform. diff --git a/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml b/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml index 28504cc7aca..76b5506cba4 100644 --- a/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml +++ b/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeTransformCompose.xml b/doc/classes/VisualShaderNodeTransformCompose.xml index b82ce9bdd8f..4ec59962e99 100644 --- a/doc/classes/VisualShaderNodeTransformCompose.xml +++ b/doc/classes/VisualShaderNodeTransformCompose.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeTransformConstant.xml b/doc/classes/VisualShaderNodeTransformConstant.xml index 30178752d0f..66eda94fbe7 100644 --- a/doc/classes/VisualShaderNodeTransformConstant.xml +++ b/doc/classes/VisualShaderNodeTransformConstant.xml @@ -8,13 +8,9 @@ - - A [Transform3D] constant which represents the state of this node. - - diff --git a/doc/classes/VisualShaderNodeTransformDecompose.xml b/doc/classes/VisualShaderNodeTransformDecompose.xml index b815efc67a1..e1bfa94a073 100644 --- a/doc/classes/VisualShaderNodeTransformDecompose.xml +++ b/doc/classes/VisualShaderNodeTransformDecompose.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeTransformFunc.xml b/doc/classes/VisualShaderNodeTransformFunc.xml index 51b1100e220..bbc36fc8d53 100644 --- a/doc/classes/VisualShaderNodeTransformFunc.xml +++ b/doc/classes/VisualShaderNodeTransformFunc.xml @@ -8,8 +8,6 @@ - - The function to be computed. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeTransformOp.xml b/doc/classes/VisualShaderNodeTransformOp.xml index 02debd890f8..65d5b9cbbd3 100644 --- a/doc/classes/VisualShaderNodeTransformOp.xml +++ b/doc/classes/VisualShaderNodeTransformOp.xml @@ -8,8 +8,6 @@ - - The type of the operation to be performed on the transforms. See [enum Operator] for options. diff --git a/doc/classes/VisualShaderNodeTransformUniform.xml b/doc/classes/VisualShaderNodeTransformUniform.xml index 2f7818ec8ad..b6d88019321 100644 --- a/doc/classes/VisualShaderNodeTransformUniform.xml +++ b/doc/classes/VisualShaderNodeTransformUniform.xml @@ -8,8 +8,6 @@ - - A default value to be assigned within the shader. @@ -18,6 +16,4 @@ Enables usage of the [member default_value]. - - diff --git a/doc/classes/VisualShaderNodeTransformVecMult.xml b/doc/classes/VisualShaderNodeTransformVecMult.xml index d8f7ebbd554..02fe18c7a0b 100644 --- a/doc/classes/VisualShaderNodeTransformVecMult.xml +++ b/doc/classes/VisualShaderNodeTransformVecMult.xml @@ -8,8 +8,6 @@ - - The multiplication type to be performed. See [enum Operator] for options. diff --git a/doc/classes/VisualShaderNodeUVFunc.xml b/doc/classes/VisualShaderNodeUVFunc.xml index 042644feb02..26bcea07e86 100644 --- a/doc/classes/VisualShaderNodeUVFunc.xml +++ b/doc/classes/VisualShaderNodeUVFunc.xml @@ -7,8 +7,6 @@ - - A function to be applied to the texture coordinates. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeUniform.xml b/doc/classes/VisualShaderNodeUniform.xml index 561d87af452..15c760656e0 100644 --- a/doc/classes/VisualShaderNodeUniform.xml +++ b/doc/classes/VisualShaderNodeUniform.xml @@ -8,8 +8,6 @@ - - diff --git a/doc/classes/VisualShaderNodeUniformRef.xml b/doc/classes/VisualShaderNodeUniformRef.xml index db02e398abf..44a28ed53cc 100644 --- a/doc/classes/VisualShaderNodeUniformRef.xml +++ b/doc/classes/VisualShaderNodeUniformRef.xml @@ -8,13 +8,9 @@ - - The name of the uniform which this reference points to. - - diff --git a/doc/classes/VisualShaderNodeVec3Constant.xml b/doc/classes/VisualShaderNodeVec3Constant.xml index 28c3d22345e..0a643579624 100644 --- a/doc/classes/VisualShaderNodeVec3Constant.xml +++ b/doc/classes/VisualShaderNodeVec3Constant.xml @@ -8,13 +8,9 @@ - - A [Vector3] constant which represents the state of this node. - - diff --git a/doc/classes/VisualShaderNodeVec3Uniform.xml b/doc/classes/VisualShaderNodeVec3Uniform.xml index 215e2cfbea6..2b72e5252a8 100644 --- a/doc/classes/VisualShaderNodeVec3Uniform.xml +++ b/doc/classes/VisualShaderNodeVec3Uniform.xml @@ -8,8 +8,6 @@ - - A default value to be assigned within the shader. @@ -18,6 +16,4 @@ Enables usage of the [member default_value]. - - diff --git a/doc/classes/VisualShaderNodeVectorCompose.xml b/doc/classes/VisualShaderNodeVectorCompose.xml index c9ff3cd38e3..ebc30d03f4e 100644 --- a/doc/classes/VisualShaderNodeVectorCompose.xml +++ b/doc/classes/VisualShaderNodeVectorCompose.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeVectorDecompose.xml b/doc/classes/VisualShaderNodeVectorDecompose.xml index 95af323c9b1..09986bf969f 100644 --- a/doc/classes/VisualShaderNodeVectorDecompose.xml +++ b/doc/classes/VisualShaderNodeVectorDecompose.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml b/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml index 9fd8ba28066..e0c7c8618c5 100644 --- a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml +++ b/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml @@ -8,8 +8,6 @@ - - A derivative type. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeVectorDistance.xml b/doc/classes/VisualShaderNodeVectorDistance.xml index 2da04b122e4..098787e5838 100644 --- a/doc/classes/VisualShaderNodeVectorDistance.xml +++ b/doc/classes/VisualShaderNodeVectorDistance.xml @@ -9,8 +9,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeVectorFunc.xml b/doc/classes/VisualShaderNodeVectorFunc.xml index 79bf3f6a070..27ae82e11ba 100644 --- a/doc/classes/VisualShaderNodeVectorFunc.xml +++ b/doc/classes/VisualShaderNodeVectorFunc.xml @@ -8,8 +8,6 @@ - - The function to be performed. See [enum Function] for options. diff --git a/doc/classes/VisualShaderNodeVectorLen.xml b/doc/classes/VisualShaderNodeVectorLen.xml index 77261d3190b..165455e6223 100644 --- a/doc/classes/VisualShaderNodeVectorLen.xml +++ b/doc/classes/VisualShaderNodeVectorLen.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VisualShaderNodeVectorOp.xml b/doc/classes/VisualShaderNodeVectorOp.xml index 263485d38e5..5e8f0abda34 100644 --- a/doc/classes/VisualShaderNodeVectorOp.xml +++ b/doc/classes/VisualShaderNodeVectorOp.xml @@ -8,8 +8,6 @@ - - The operator to be used. See [enum Operator] for options. diff --git a/doc/classes/VisualShaderNodeVectorRefract.xml b/doc/classes/VisualShaderNodeVectorRefract.xml index 178c35f49a5..59e98fb000b 100644 --- a/doc/classes/VisualShaderNodeVectorRefract.xml +++ b/doc/classes/VisualShaderNodeVectorRefract.xml @@ -8,8 +8,4 @@ - - - - diff --git a/doc/classes/VoxelGIData.xml b/doc/classes/VoxelGIData.xml index 5c2c7f9dc65..f0bd2a06015 100644 --- a/doc/classes/VoxelGIData.xml +++ b/doc/classes/VoxelGIData.xml @@ -67,6 +67,4 @@ - - diff --git a/doc/classes/WeakRef.xml b/doc/classes/WeakRef.xml index 339c1620bf6..56617b581fe 100644 --- a/doc/classes/WeakRef.xml +++ b/doc/classes/WeakRef.xml @@ -16,6 +16,4 @@ - - diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml index 20b3afbd0b8..a6a4701dd40 100644 --- a/doc/classes/World2D.xml +++ b/doc/classes/World2D.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html - - The [RID] of this world's canvas resource. Used by the [RenderingServer] for 2D drawing. @@ -25,6 +23,4 @@ The [RID] of this world's physics space resource. Used by the [PhysicsServer2D] for 2D physics, treating it as both a space and an area. - - diff --git a/doc/classes/World3D.xml b/doc/classes/World3D.xml index 610ecacff42..136ca2c5984 100644 --- a/doc/classes/World3D.xml +++ b/doc/classes/World3D.xml @@ -9,8 +9,6 @@ https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html - - @@ -33,6 +31,4 @@ The World3D's physics space. - - diff --git a/doc/classes/WorldBoundaryShape2D.xml b/doc/classes/WorldBoundaryShape2D.xml index 190f2896011..cfbab4dcf8a 100644 --- a/doc/classes/WorldBoundaryShape2D.xml +++ b/doc/classes/WorldBoundaryShape2D.xml @@ -8,8 +8,6 @@ - - The line's distance from the origin. @@ -18,6 +16,4 @@ The line's normal. Defaults to [code]Vector2.UP[/code]. - - diff --git a/doc/classes/WorldBoundaryShape3D.xml b/doc/classes/WorldBoundaryShape3D.xml index 837b023a58a..a916ac03d06 100644 --- a/doc/classes/WorldBoundaryShape3D.xml +++ b/doc/classes/WorldBoundaryShape3D.xml @@ -8,13 +8,9 @@ - - The [Plane] used by the [WorldBoundaryShape3D] for collision. - - diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index 6aa2db00b41..bd25a74c5bb 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -14,8 +14,6 @@ https://godotengine.org/asset-library/asset/110 https://godotengine.org/asset-library/asset/678 - - @@ -23,6 +21,4 @@ The [Environment] resource used by this [WorldEnvironment], defining the default properties. - - diff --git a/doc/classes/X509Certificate.xml b/doc/classes/X509Certificate.xml index 5900e68339d..0af7094ee12 100644 --- a/doc/classes/X509Certificate.xml +++ b/doc/classes/X509Certificate.xml @@ -26,6 +26,4 @@ - - diff --git a/doc/classes/XRAnchor3D.xml b/doc/classes/XRAnchor3D.xml index ccbfab12732..94fc8fc13de 100644 --- a/doc/classes/XRAnchor3D.xml +++ b/doc/classes/XRAnchor3D.xml @@ -55,6 +55,4 @@ - - diff --git a/doc/classes/XRCamera3D.xml b/doc/classes/XRCamera3D.xml index b2682f7a909..682a797b5ed 100644 --- a/doc/classes/XRCamera3D.xml +++ b/doc/classes/XRCamera3D.xml @@ -10,8 +10,4 @@ https://docs.godotengine.org/en/latest/tutorials/vr/index.html - - - - diff --git a/doc/classes/XRController3D.xml b/doc/classes/XRController3D.xml index 47ddc228239..1a05a7b651d 100644 --- a/doc/classes/XRController3D.xml +++ b/doc/classes/XRController3D.xml @@ -89,6 +89,4 @@ - - diff --git a/doc/classes/XRInterfaceExtension.xml b/doc/classes/XRInterfaceExtension.xml index fb799260430..84b46e0ddd6 100644 --- a/doc/classes/XRInterfaceExtension.xml +++ b/doc/classes/XRInterfaceExtension.xml @@ -128,6 +128,4 @@ - - diff --git a/doc/classes/XROrigin3D.xml b/doc/classes/XROrigin3D.xml index 3e075e99b99..cdf319093c3 100644 --- a/doc/classes/XROrigin3D.xml +++ b/doc/classes/XROrigin3D.xml @@ -12,14 +12,10 @@ https://docs.godotengine.org/en/latest/tutorials/vr/index.html - - Allows you to adjust the scale to your game's units. Most AR/VR platforms assume a scale of 1 game world unit = 1 real world meter. [b]Note:[/b] This method is a passthrough to the [XRServer] itself. - - diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml index 2d4ba8872e0..39e34a7b964 100644 --- a/doc/classes/bool.xml +++ b/doc/classes/bool.xml @@ -158,6 +158,4 @@ - - diff --git a/doc/classes/float.xml b/doc/classes/float.xml index be8e1638e4c..b45cdd2099c 100644 --- a/doc/classes/float.xml +++ b/doc/classes/float.xml @@ -255,6 +255,4 @@ - - diff --git a/doc/classes/int.xml b/doc/classes/int.xml index dd523185df3..a75d11ba4a1 100644 --- a/doc/classes/int.xml +++ b/doc/classes/int.xml @@ -375,6 +375,4 @@ - - diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp index d04875f1880..ec162231e97 100644 --- a/editor/doc_tools.cpp +++ b/editor/doc_tools.cpp @@ -1173,6 +1173,59 @@ static void _write_string(FileAccess *f, int p_tablevel, const String &p_string) f->store_string(tab + p_string + "\n"); } +static void _write_method_doc(FileAccess *f, const String &p_name, Vector &p_method_docs) { + if (!p_method_docs.is_empty()) { + p_method_docs.sort(); + _write_string(f, 1, "<" + p_name + "s>"); + for (int i = 0; i < p_method_docs.size(); i++) { + const DocData::MethodDoc &m = p_method_docs[i]; + + String qualifiers; + if (m.qualifiers != "") { + qualifiers += " qualifiers=\"" + m.qualifiers.xml_escape() + "\""; + } + + _write_string(f, 2, "<" + p_name + " name=\"" + m.name.xml_escape() + "\"" + qualifiers + ">"); + + if (m.return_type != "") { + String enum_text; + if (m.return_enum != String()) { + enum_text = " enum=\"" + m.return_enum + "\""; + } + _write_string(f, 3, ""); + } + if (m.errors_returned.size() > 0) { + for (int j = 0; j < m.errors_returned.size(); j++) { + _write_string(f, 3, ""); + } + } + + for (int j = 0; j < m.arguments.size(); j++) { + const DocData::ArgumentDoc &a = m.arguments[j]; + + String enum_text; + if (a.enumeration != String()) { + enum_text = " enum=\"" + a.enumeration + "\""; + } + + if (a.default_value != "") { + _write_string(f, 3, ""); + } else { + _write_string(f, 3, ""); + } + } + + _write_string(f, 3, ""); + _write_string(f, 4, m.description.strip_edges().xml_escape()); + _write_string(f, 3, ""); + + _write_string(f, 2, ""); + } + + _write_string(f, 1, ""); + } +} + Error DocTools::save_classes(const String &p_default_path, const Map &p_class_path) { for (Map::Element *E = class_list.front(); E; E = E->next()) { DocData::ClassDoc &c = E->get(); @@ -1216,58 +1269,9 @@ Error DocTools::save_classes(const String &p_default_path, const Map"); - _write_string(f, 1, ""); + _write_method_doc(f, "method", c.methods); - c.methods.sort(); - - for (int i = 0; i < c.methods.size(); i++) { - const DocData::MethodDoc &m = c.methods[i]; - - String qualifiers; - if (m.qualifiers != "") { - qualifiers += " qualifiers=\"" + m.qualifiers.xml_escape() + "\""; - } - - _write_string(f, 2, ""); - - if (m.return_type != "") { - String enum_text; - if (m.return_enum != String()) { - enum_text = " enum=\"" + m.return_enum + "\""; - } - _write_string(f, 3, ""); - } - if (m.errors_returned.size() > 0) { - for (int j = 0; j < m.errors_returned.size(); j++) { - _write_string(f, 3, ""); - } - } - - for (int j = 0; j < m.arguments.size(); j++) { - const DocData::ArgumentDoc &a = m.arguments[j]; - - String enum_text; - if (a.enumeration != String()) { - enum_text = " enum=\"" + a.enumeration + "\""; - } - - if (a.default_value != "") { - _write_string(f, 3, ""); - } else { - _write_string(f, 3, ""); - } - } - - _write_string(f, 3, ""); - _write_string(f, 4, m.description.strip_edges().xml_escape()); - _write_string(f, 3, ""); - - _write_string(f, 2, ""); - } - - _write_string(f, 1, ""); - - if (c.properties.size()) { + if (!c.properties.is_empty()) { _write_string(f, 1, ""); c.properties.sort(); @@ -1294,52 +1298,33 @@ Error DocTools::save_classes(const String &p_default_path, const Map"); } - if (c.signals.size()) { - c.signals.sort(); + _write_method_doc(f, "signal", c.signals); - _write_string(f, 1, ""); - for (int i = 0; i < c.signals.size(); i++) { - const DocData::MethodDoc &m = c.signals[i]; - _write_string(f, 2, ""); - for (int j = 0; j < m.arguments.size(); j++) { - const DocData::ArgumentDoc &a = m.arguments[j]; - _write_string(f, 3, ""); + if (!c.constants.is_empty()) { + _write_string(f, 1, ""); + for (int i = 0; i < c.constants.size(); i++) { + const DocData::ConstantDoc &k = c.constants[i]; + if (k.is_value_valid) { + if (k.enumeration != String()) { + _write_string(f, 2, ""); + } else { + _write_string(f, 2, ""); + } + } else { + if (k.enumeration != String()) { + _write_string(f, 2, ""); + } else { + _write_string(f, 2, ""); + } } - - _write_string(f, 3, ""); - _write_string(f, 4, m.description.strip_edges().xml_escape()); - _write_string(f, 3, ""); - - _write_string(f, 2, ""); + _write_string(f, 3, k.description.strip_edges().xml_escape()); + _write_string(f, 2, ""); } - _write_string(f, 1, ""); + _write_string(f, 1, ""); } - _write_string(f, 1, ""); - - for (int i = 0; i < c.constants.size(); i++) { - const DocData::ConstantDoc &k = c.constants[i]; - if (k.is_value_valid) { - if (k.enumeration != String()) { - _write_string(f, 2, ""); - } else { - _write_string(f, 2, ""); - } - } else { - if (k.enumeration != String()) { - _write_string(f, 2, ""); - } else { - _write_string(f, 2, ""); - } - } - _write_string(f, 3, k.description.strip_edges().xml_escape()); - _write_string(f, 2, ""); - } - - _write_string(f, 1, ""); - - if (c.theme_properties.size()) { + if (!c.theme_properties.is_empty()) { c.theme_properties.sort(); _write_string(f, 1, ""); diff --git a/modules/csg/doc_classes/CSGBox3D.xml b/modules/csg/doc_classes/CSGBox3D.xml index 5bb1c4e75b7..d64e58ae4de 100644 --- a/modules/csg/doc_classes/CSGBox3D.xml +++ b/modules/csg/doc_classes/CSGBox3D.xml @@ -8,8 +8,6 @@ - - The material used to render the box. @@ -18,6 +16,4 @@ The box's width, height and depth. - - diff --git a/modules/csg/doc_classes/CSGCombiner3D.xml b/modules/csg/doc_classes/CSGCombiner3D.xml index b55111eee48..422c5d35b77 100644 --- a/modules/csg/doc_classes/CSGCombiner3D.xml +++ b/modules/csg/doc_classes/CSGCombiner3D.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/csg/doc_classes/CSGCylinder3D.xml b/modules/csg/doc_classes/CSGCylinder3D.xml index bfd2a5d5f2d..40e989bfb33 100644 --- a/modules/csg/doc_classes/CSGCylinder3D.xml +++ b/modules/csg/doc_classes/CSGCylinder3D.xml @@ -8,8 +8,6 @@ - - If [code]true[/code] a cone is created, the [member radius] will only apply to one side. @@ -30,6 +28,4 @@ If [code]true[/code] the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If [code]false[/code] the cylinder will have a flat shaded look. - - diff --git a/modules/csg/doc_classes/CSGMesh3D.xml b/modules/csg/doc_classes/CSGMesh3D.xml index 5fa8427843b..28103431396 100644 --- a/modules/csg/doc_classes/CSGMesh3D.xml +++ b/modules/csg/doc_classes/CSGMesh3D.xml @@ -8,8 +8,6 @@ - - The [Material] used in drawing the CSG shape. @@ -19,6 +17,4 @@ [b]Note:[/b] When using an [ArrayMesh], avoid meshes with vertex normals unless a flat shader is required. By default, CSGMesh will ignore the mesh's vertex normals and use a smooth shader calculated using the faces' normals. If a flat shader is required, ensure that all faces' vertex normals are parallel. - - diff --git a/modules/csg/doc_classes/CSGPolygon3D.xml b/modules/csg/doc_classes/CSGPolygon3D.xml index 5309cde9561..5d56e56de92 100644 --- a/modules/csg/doc_classes/CSGPolygon3D.xml +++ b/modules/csg/doc_classes/CSGPolygon3D.xml @@ -8,8 +8,6 @@ - - When [member mode] is [constant MODE_DEPTH], the depth of the extrusion. diff --git a/modules/csg/doc_classes/CSGPrimitive3D.xml b/modules/csg/doc_classes/CSGPrimitive3D.xml index 31b7360fac6..8f4c8b94510 100644 --- a/modules/csg/doc_classes/CSGPrimitive3D.xml +++ b/modules/csg/doc_classes/CSGPrimitive3D.xml @@ -8,13 +8,9 @@ - - Invert the faces of the mesh. - - diff --git a/modules/csg/doc_classes/CSGSphere3D.xml b/modules/csg/doc_classes/CSGSphere3D.xml index 4d5b3be0992..b8dfb4cf5f0 100644 --- a/modules/csg/doc_classes/CSGSphere3D.xml +++ b/modules/csg/doc_classes/CSGSphere3D.xml @@ -8,8 +8,6 @@ - - The material used to render the sphere. @@ -27,6 +25,4 @@ If [code]true[/code] the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If [code]false[/code] the sphere will have a flat shaded look. - - diff --git a/modules/csg/doc_classes/CSGTorus3D.xml b/modules/csg/doc_classes/CSGTorus3D.xml index abe3eab9132..91ee63a4c91 100644 --- a/modules/csg/doc_classes/CSGTorus3D.xml +++ b/modules/csg/doc_classes/CSGTorus3D.xml @@ -8,8 +8,6 @@ - - The inner radius of the torus. @@ -30,6 +28,4 @@ If [code]true[/code] the normals of the torus are set to give a smooth effect making the torus seem rounded. If [code]false[/code] the torus will have a flat shaded look. - - diff --git a/modules/enet/doc_classes/ENetMultiplayerPeer.xml b/modules/enet/doc_classes/ENetMultiplayerPeer.xml index 43e1d40e47f..456b390dbb7 100644 --- a/modules/enet/doc_classes/ENetMultiplayerPeer.xml +++ b/modules/enet/doc_classes/ENetMultiplayerPeer.xml @@ -83,6 +83,4 @@ - - diff --git a/modules/fbx/doc_classes/EditorSceneImporterFBX.xml b/modules/fbx/doc_classes/EditorSceneImporterFBX.xml index da1a68c27c3..6f83871772b 100644 --- a/modules/fbx/doc_classes/EditorSceneImporterFBX.xml +++ b/modules/fbx/doc_classes/EditorSceneImporterFBX.xml @@ -29,8 +29,4 @@ - - - - diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index e4c5d34a2c2..4bc149b119e 100644 --- a/modules/gdnative/doc_classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml @@ -30,6 +30,4 @@ - - diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 94eae3cd065..3654870b09d 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -45,6 +45,4 @@ On platforms that require statically linking libraries (currently only iOS), each library must have a different [code]symbol_prefix[/code]. - - diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml index b88f5e7e1e3..40f31215255 100644 --- a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml +++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 397d12a3a9c..9d34e89f027 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -52,6 +52,4 @@ - - diff --git a/modules/gdnative/doc_classes/PacketPeerGDNative.xml b/modules/gdnative/doc_classes/PacketPeerGDNative.xml index ea9869cc588..32863f84225 100644 --- a/modules/gdnative/doc_classes/PacketPeerGDNative.xml +++ b/modules/gdnative/doc_classes/PacketPeerGDNative.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml index 8e281874829..ec80ade3949 100644 --- a/modules/gdnative/doc_classes/PluginScript.xml +++ b/modules/gdnative/doc_classes/PluginScript.xml @@ -14,6 +14,4 @@ - - diff --git a/modules/gdnative/doc_classes/StreamPeerGDNative.xml b/modules/gdnative/doc_classes/StreamPeerGDNative.xml index de76277fff0..a505de21069 100644 --- a/modules/gdnative/doc_classes/StreamPeerGDNative.xml +++ b/modules/gdnative/doc_classes/StreamPeerGDNative.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/gdnative/doc_classes/VideoStreamGDNative.xml b/modules/gdnative/doc_classes/VideoStreamGDNative.xml index 8b1a3210df2..dc64e8fc18d 100644 --- a/modules/gdnative/doc_classes/VideoStreamGDNative.xml +++ b/modules/gdnative/doc_classes/VideoStreamGDNative.xml @@ -24,6 +24,4 @@ - - diff --git a/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml b/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml index f32a4f0a23b..ddf354763c0 100644 --- a/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml +++ b/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml b/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml index 82f8633bb68..821779a0ff5 100644 --- a/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml +++ b/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index 72738f027a8..d45202bd409 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -30,6 +30,4 @@ - - diff --git a/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml b/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml index e717b30f731..c85fce7b9d2 100644 --- a/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml +++ b/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/gltf/doc_classes/GLTFAccessor.xml b/modules/gltf/doc_classes/GLTFAccessor.xml index 41a318ce196..ae81cae81a6 100644 --- a/modules/gltf/doc_classes/GLTFAccessor.xml +++ b/modules/gltf/doc_classes/GLTFAccessor.xml @@ -6,8 +6,6 @@ - - @@ -38,6 +36,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFAnimation.xml b/modules/gltf/doc_classes/GLTFAnimation.xml index 5c1fa02f11e..70480c2b381 100644 --- a/modules/gltf/doc_classes/GLTFAnimation.xml +++ b/modules/gltf/doc_classes/GLTFAnimation.xml @@ -6,12 +6,8 @@ - - - - diff --git a/modules/gltf/doc_classes/GLTFBufferView.xml b/modules/gltf/doc_classes/GLTFBufferView.xml index edaad85e0a3..f58aa46508c 100644 --- a/modules/gltf/doc_classes/GLTFBufferView.xml +++ b/modules/gltf/doc_classes/GLTFBufferView.xml @@ -6,8 +6,6 @@ - - @@ -20,6 +18,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFCamera.xml b/modules/gltf/doc_classes/GLTFCamera.xml index ec25d84756b..3682df59517 100644 --- a/modules/gltf/doc_classes/GLTFCamera.xml +++ b/modules/gltf/doc_classes/GLTFCamera.xml @@ -6,8 +6,6 @@ - - @@ -18,6 +16,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml index f8e0007684b..16e649f390b 100644 --- a/modules/gltf/doc_classes/GLTFDocument.xml +++ b/modules/gltf/doc_classes/GLTFDocument.xml @@ -30,6 +30,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFLight.xml b/modules/gltf/doc_classes/GLTFLight.xml index 2eb5ee9070f..91df7d80144 100644 --- a/modules/gltf/doc_classes/GLTFLight.xml +++ b/modules/gltf/doc_classes/GLTFLight.xml @@ -6,8 +6,6 @@ - - @@ -22,6 +20,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFMesh.xml b/modules/gltf/doc_classes/GLTFMesh.xml index fd7e4a169e5..51e9fc032a9 100644 --- a/modules/gltf/doc_classes/GLTFMesh.xml +++ b/modules/gltf/doc_classes/GLTFMesh.xml @@ -6,14 +6,10 @@ - - - - diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml index 95d7283398a..f27965ea078 100644 --- a/modules/gltf/doc_classes/GLTFNode.xml +++ b/modules/gltf/doc_classes/GLTFNode.xml @@ -6,8 +6,6 @@ - - @@ -36,6 +34,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFSkeleton.xml b/modules/gltf/doc_classes/GLTFSkeleton.xml index 6e83cec2526..037c3545a66 100644 --- a/modules/gltf/doc_classes/GLTFSkeleton.xml +++ b/modules/gltf/doc_classes/GLTFSkeleton.xml @@ -52,6 +52,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFSkin.xml b/modules/gltf/doc_classes/GLTFSkin.xml index 107ca960cd3..ad4f017584d 100644 --- a/modules/gltf/doc_classes/GLTFSkin.xml +++ b/modules/gltf/doc_classes/GLTFSkin.xml @@ -57,6 +57,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFSpecGloss.xml b/modules/gltf/doc_classes/GLTFSpecGloss.xml index 6e9c4196491..6b8f86ed1c7 100644 --- a/modules/gltf/doc_classes/GLTFSpecGloss.xml +++ b/modules/gltf/doc_classes/GLTFSpecGloss.xml @@ -6,8 +6,6 @@ - - @@ -20,6 +18,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml index ae976fc04c0..6d03d0ecf83 100644 --- a/modules/gltf/doc_classes/GLTFState.xml +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -209,6 +209,4 @@ - - diff --git a/modules/gltf/doc_classes/GLTFTexture.xml b/modules/gltf/doc_classes/GLTFTexture.xml index 33bd8fddeb6..7c88d2318ec 100644 --- a/modules/gltf/doc_classes/GLTFTexture.xml +++ b/modules/gltf/doc_classes/GLTFTexture.xml @@ -6,12 +6,8 @@ - - - - diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml index 5507329a188..e4f56614ee0 100644 --- a/modules/minimp3/doc_classes/AudioStreamMP3.xml +++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml @@ -8,8 +8,6 @@ - - Contains the audio data in bytes. @@ -21,6 +19,4 @@ Time in seconds at which the stream starts after being looped. - - diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index 120535bd417..04ba82ef519 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -15,8 +15,6 @@ - - The distance between the display and the lenses inside of the device in centimeters. @@ -40,6 +38,4 @@ The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance. - - diff --git a/modules/ogg/doc_classes/OGGPacketSequence.xml b/modules/ogg/doc_classes/OGGPacketSequence.xml index 9d3789cb070..deac5b67e27 100644 --- a/modules/ogg/doc_classes/OGGPacketSequence.xml +++ b/modules/ogg/doc_classes/OGGPacketSequence.xml @@ -27,6 +27,4 @@ Holds sample rate information about this sequence. Must be set by another class that actually understands the codec. - - diff --git a/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml b/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml index 49e32f0d6e8..86dee155676 100644 --- a/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml +++ b/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 2ae7f8cad97..8a10411cf6a 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -16,8 +16,6 @@ - - If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map. @@ -42,6 +40,4 @@ Width of the generated texture. - - diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index c470f3e1abf..604b07b6457 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -109,6 +109,4 @@ Seed used to generate random values, different seeds will generate different noise maps. - - diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index 9c84974ff60..2ae2e53b021 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -116,6 +116,4 @@ - - diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml index 3cde2836cc0..20680b41fd0 100644 --- a/modules/regex/doc_classes/RegExMatch.xml +++ b/modules/regex/doc_classes/RegExMatch.xml @@ -51,6 +51,4 @@ The source string used with the search pattern to find this matching result. - - diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml index e7bf9b202d8..2dfcd27dff2 100644 --- a/modules/theora/doc_classes/VideoStreamTheora.xml +++ b/modules/theora/doc_classes/VideoStreamTheora.xml @@ -24,6 +24,4 @@ - - diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index 2327fc00093..372d46bc107 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -354,6 +354,4 @@ - - diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml index 4d07f878a22..ed5b814bb7f 100644 --- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml @@ -8,8 +8,6 @@ - - The type to get the constant from. @@ -18,6 +16,4 @@ The name of the constant to return. - - diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 55d0b392fa6..92f3d6532c4 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -9,8 +9,6 @@ - - The function to be executed. diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml index d6b96957f5a..ae32500d2f8 100644 --- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml @@ -12,8 +12,6 @@ - - The constant's parent class. @@ -22,6 +20,4 @@ The constant to return. See the given class for its available constants. - - diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml index 02cec97b278..5024aae3840 100644 --- a/modules/visual_script/doc_classes/VisualScriptComment.xml +++ b/modules/visual_script/doc_classes/VisualScriptComment.xml @@ -9,8 +9,6 @@ - - The text inside the comment node. @@ -22,6 +20,4 @@ The comment node's title. - - diff --git a/modules/visual_script/doc_classes/VisualScriptComposeArray.xml b/modules/visual_script/doc_classes/VisualScriptComposeArray.xml index dec182abf65..ed065759c55 100644 --- a/modules/visual_script/doc_classes/VisualScriptComposeArray.xml +++ b/modules/visual_script/doc_classes/VisualScriptComposeArray.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml index a9981c1f577..a5dd8c7c1be 100644 --- a/modules/visual_script/doc_classes/VisualScriptCondition.xml +++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml @@ -15,8 +15,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml index 69676c4bba4..388c2bddde9 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml @@ -12,8 +12,6 @@ - - The constant's type. @@ -22,6 +20,4 @@ The constant's value. - - diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml index 4743594ec36..4a3d10aa8e1 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml @@ -32,6 +32,4 @@ - - diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml index 530c80530e3..fd9a91c2a5a 100644 --- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml +++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml @@ -8,13 +8,9 @@ - - The type to deconstruct. - - diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml index df3121d0934..e102e02aa90 100644 --- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml @@ -12,13 +12,9 @@ - - The signal to emit. - - diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml index 8b7fd3a612e..468cae852fe 100644 --- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml +++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml @@ -8,13 +8,9 @@ - - The singleton's name. - - diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml index 223adbbb96a..15e16a15f0b 100644 --- a/modules/visual_script/doc_classes/VisualScriptExpression.xml +++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml index 652418bd641..e0ca9eb2807 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunction.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml index f0b666e57ac..a98cb791062 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml @@ -8,8 +8,6 @@ - - The script to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE]. diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml index 18c3826df89..0d7833446dc 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml @@ -32,6 +32,4 @@ - - diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml index 87fdfd4e53f..c6b5b225907 100644 --- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml @@ -8,13 +8,9 @@ - - The constant to be used. - - diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml index b348048298d..78fd17c5fcd 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml index d7fe7340ad5..0e5e832c65f 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml index d6fa1115000..eb06d52314b 100644 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml @@ -8,8 +8,6 @@ - - Name of the action. diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml index 1d4ab4daa95..d8305728c62 100644 --- a/modules/visual_script/doc_classes/VisualScriptIterator.xml +++ b/modules/visual_script/doc_classes/VisualScriptIterator.xml @@ -15,8 +15,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptLists.xml b/modules/visual_script/doc_classes/VisualScriptLists.xml index d5bff1341a8..373e3c71916 100644 --- a/modules/visual_script/doc_classes/VisualScriptLists.xml +++ b/modules/visual_script/doc_classes/VisualScriptLists.xml @@ -74,6 +74,4 @@ - - diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml index 185f0f1ffb9..29dbddcdf49 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml @@ -12,8 +12,6 @@ - - The local variable's type. @@ -22,6 +20,4 @@ The local variable's name. - - diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml index 865f0153c9f..96de8ebfdd9 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml @@ -14,8 +14,6 @@ - - The local variable's type. @@ -24,6 +22,4 @@ The local variable's name. - - diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml index 18a1f030bcc..f559083c805 100644 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml @@ -12,8 +12,6 @@ - - The math constant. diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml index 23574a5ea83..d080d9eac1c 100644 --- a/modules/visual_script/doc_classes/VisualScriptNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptNode.xml @@ -44,6 +44,4 @@ - - diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml index cbbefa7f713..73d28899f6f 100644 --- a/modules/visual_script/doc_classes/VisualScriptOperator.xml +++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml @@ -12,8 +12,6 @@ - - The operation to be performed. See [enum Variant.Operator] for available options. @@ -22,6 +20,4 @@ The type of the values for this operation. See [enum Variant.Type] for available options. - - diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml index e11af6c8054..e3d60c77bbb 100644 --- a/modules/visual_script/doc_classes/VisualScriptPreload.xml +++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml @@ -12,13 +12,9 @@ - - The [Resource] to load. - - diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml index c1bf443ea31..e9f30cb6059 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml @@ -8,8 +8,6 @@ - - The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE]. diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml index 75d6a63469c..96261d2c5e5 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml @@ -8,8 +8,6 @@ - - The additional operation to perform when assigning. See [enum AssignOp] for options. diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml index ea891be05f2..77e97a7219d 100644 --- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml +++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml @@ -6,12 +6,8 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml index 502628925d6..2193f45dc80 100644 --- a/modules/visual_script/doc_classes/VisualScriptReturn.xml +++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml @@ -13,8 +13,6 @@ - - If [code]true[/code], the [code]return[/code] input port is available. @@ -23,6 +21,4 @@ The return value's data type. - - diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml index ffe187a00ec..ac672d9b3f3 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml @@ -12,13 +12,9 @@ - - The node's path in the scene tree. - - diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml index 8cddd02c77e..fc383593c52 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml index 1dbc066e327..d536e623f7c 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelect.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml @@ -14,13 +14,9 @@ - - The input variables' type. - - diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml index bb24f158c12..3c2bd163025 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelf.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelf.xml @@ -12,8 +12,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml index 664722574d1..32dcbb98373 100644 --- a/modules/visual_script/doc_classes/VisualScriptSequence.xml +++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml @@ -14,13 +14,9 @@ - - The number of steps in the sequence. - - diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml index f54887b09cb..fdf0e24d3e9 100644 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml @@ -8,8 +8,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml index 74504948f0e..8e176b56f02 100644 --- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml +++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml @@ -17,8 +17,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml index 5dd1ad3421b..ee8e2ad31ed 100644 --- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml +++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml @@ -8,8 +8,6 @@ - - The target script class to be converted to. If none, only the [member base_type] will be used. @@ -18,6 +16,4 @@ The target type to be converted to. - - diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml index df20ac53f22..e29765d6166 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml @@ -12,13 +12,9 @@ - - The variable's name. - - diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml index eb8ebbe3380..b2cc70d62e6 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml @@ -13,13 +13,9 @@ - - The variable's name. - - diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml index f187957ad28..f090568608c 100644 --- a/modules/visual_script/doc_classes/VisualScriptWhile.xml +++ b/modules/visual_script/doc_classes/VisualScriptWhile.xml @@ -14,8 +14,4 @@ - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml index b04ab7b014e..bb7fd8bfb5f 100644 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ b/modules/visual_script/doc_classes/VisualScriptYield.xml @@ -8,8 +8,6 @@ - - The mode to use for yielding. See [enum YieldMode] for available options. diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml index c6c3188d08d..ad6a7fb4e2c 100644 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml @@ -8,8 +8,6 @@ - - The base type to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE]. diff --git a/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml index a680a2f9994..4cd278fe836 100644 --- a/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -6,8 +6,6 @@ - - If [code]true[/code], the stream will automatically loop when it reaches the end. @@ -19,6 +17,4 @@ Contains the raw OGG data for this stream. - - diff --git a/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml b/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml index 3120f2a9e69..05c70d88da7 100644 --- a/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml +++ b/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml @@ -6,8 +6,4 @@ - - - - diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index 3b9acfd8733..e04d02d6ab1 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -25,6 +25,4 @@ - - diff --git a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml index 43a8e20ef78..9040d510c0b 100644 --- a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml +++ b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml @@ -71,6 +71,4 @@ - - diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index b5202469f11..ed8f3ba867e 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -90,6 +90,4 @@ - - diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index c7a0ca100fd..bf35acbd11e 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -43,6 +43,4 @@ - - diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index b66a1054ab3..2bb705b384d 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -116,6 +116,4 @@ - - diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml index ff7c46bbae1..16d671c9e97 100644 --- a/modules/webxr/doc_classes/WebXRInterface.xml +++ b/modules/webxr/doc_classes/WebXRInterface.xml @@ -239,6 +239,4 @@ - -