Update scene/main/scene_tree.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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@ -1620,7 +1620,7 @@ void SceneTree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause);
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ClassDB::bind_method(D_METHOD("is_paused"), &SceneTree::is_paused);
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ClassDB::bind_method(D_METHOD("create_timer", "time_sec", "process_always", "process_in_physics", "ignore_time_scale", "owner"), &SceneTree::create_timer, DEFVAL(true), DEFVAL(false), DEFVAL(false));
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ClassDB::bind_method(D_METHOD("create_timer", "time_sec", "process_always", "process_in_physics", "ignore_time_scale", "owner"), &SceneTree::create_timer, DEFVAL(true), DEFVAL(false), DEFVAL(false), DEFVAL(nullptr));
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ClassDB::bind_method(D_METHOD("create_tween"), &SceneTree::create_tween);
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ClassDB::bind_method(D_METHOD("get_processed_tweens"), &SceneTree::get_processed_tweens);
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