Keep looking when a preview plugin returns an empty image.
EditorResourcePreviewGenerator::_generate says that "Returning an empty texture is an OK way to fail and let another generator take care." This patch enables that behavior.
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@ -23,7 +23,7 @@
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<param index="2" name="metadata" type="Dictionary" />
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<description>
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Generate a preview from a given resource with the specified size. This must always be implemented.
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Returning an empty texture is an OK way to fail and let another generator take care.
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Returning [code]null[/code] is an OK way to fail and let another generator take care.
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Care must be taken because this function is always called from a thread (not the main thread).
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[param metadata] dictionary can be modified to store file-specific metadata that can be used in [method EditorResourceTooltipPlugin._make_tooltip_for_path] (like image size, sample length etc.).
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</description>
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@ -35,7 +35,7 @@
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<param index="2" name="metadata" type="Dictionary" />
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<description>
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Generate a preview directly from a path with the specified size. Implementing this is optional, as default code will load and call [method _generate].
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Returning an empty texture is an OK way to fail and let another generator take care.
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Returning [code]null[/code] is an OK way to fail and let another generator take care.
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Care must be taken because this function is always called from a thread (not the main thread).
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[param metadata] dictionary can be modified to store file-specific metadata that can be used in [method EditorResourceTooltipPlugin._make_tooltip_for_path] (like image size, sample length etc.).
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</description>
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@ -221,7 +221,9 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<
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r_small_texture->set_image(small_image);
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}
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break;
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if (generated.is_valid()) {
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break;
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}
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}
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if (!p_item.resource.is_valid()) {
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