Remove commented out code in methods.py

This commit is contained in:
Henry Hirsch 2018-05-05 07:55:30 +02:00 committed by GitHub
parent fc9fad925b
commit 291fa9deb4
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1 changed files with 0 additions and 21 deletions

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@ -93,7 +93,6 @@ def include_file_in_legacygl_header(filename, header_data, depth):
enumbase = ifdefline[:ifdefline.find("_EN_")] enumbase = ifdefline[:ifdefline.find("_EN_")]
ifdefline = ifdefline.replace("_EN_", "_") ifdefline = ifdefline.replace("_EN_", "_")
line = line.replace("_EN_", "_") line = line.replace("_EN_", "_")
# print(enumbase+":"+ifdefline);
if (enumbase not in header_data.enums): if (enumbase not in header_data.enums):
header_data.enums[enumbase] = [] header_data.enums[enumbase] = []
if (ifdefline not in header_data.enums[enumbase]): if (ifdefline not in header_data.enums[enumbase]):
@ -192,9 +191,6 @@ def include_file_in_legacygl_header(filename, header_data, depth):
line = line.replace("\r", "") line = line.replace("\r", "")
line = line.replace("\n", "") line = line.replace("\n", "")
# line=line.replace("\\","\\\\")
# line=line.replace("\"","\\\"")
# line=line+"\\n\\"
if (header_data.reading == "vertex"): if (header_data.reading == "vertex"):
header_data.vertex_lines += [line] header_data.vertex_lines += [line]
@ -224,7 +220,6 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
out_file_base = out_file out_file_base = out_file
out_file_base = out_file_base[out_file_base.rfind("/") + 1:] out_file_base = out_file_base[out_file_base.rfind("/") + 1:]
out_file_base = out_file_base[out_file_base.rfind("\\") + 1:] out_file_base = out_file_base[out_file_base.rfind("\\") + 1:]
# print("out file "+out_file+" base " +out_file_base)
out_file_ifdef = out_file_base.replace(".", "_").upper() out_file_ifdef = out_file_base.replace(".", "_").upper()
fd.write("#ifndef " + out_file_ifdef + class_suffix + "_120\n") fd.write("#ifndef " + out_file_ifdef + class_suffix + "_120\n")
fd.write("#define " + out_file_ifdef + class_suffix + "_120\n") fd.write("#define " + out_file_ifdef + class_suffix + "_120\n")
@ -262,10 +257,6 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n") fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n") fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n") fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
#fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint64_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
#fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int64_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
#fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, unsigned long p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
#fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, long p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n") fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n") fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n") fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n")
@ -367,10 +358,8 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
x = header_data.enums[xv] x = header_data.enums[xv]
bits = 1 bits = 1
amt = len(x) amt = len(x)
# print(x)
while(2**bits < amt): while(2**bits < amt):
bits += 1 bits += 1
# print("amount: "+str(amt)+" bits "+str(bits));
strs = "{" strs = "{"
for i in range(amt): for i in range(amt):
strs += "\"#define " + x[i] + "\\n\"," strs += "\"#define " + x[i] + "\\n\","
@ -658,7 +647,6 @@ def win32_spawn(sh, escape, cmd, args, env):
newargs = ' '.join(args[1:]) newargs = ' '.join(args[1:])
cmdline = cmd + " " + newargs cmdline = cmd + " " + newargs
startupinfo = subprocess.STARTUPINFO() startupinfo = subprocess.STARTUPINFO()
#startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
for e in env: for e in env:
if type(env[e]) != type(""): if type(env[e]) != type(""):
env[e] = str(env[e]) env[e] = str(env[e])
@ -998,7 +986,6 @@ def detect_visual_c_compiler_version(tools_env):
# and for VS 2017 and newer we check VCTOOLSINSTALLDIR: # and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
if 'VCTOOLSINSTALLDIR' in tools_env: if 'VCTOOLSINSTALLDIR' in tools_env:
# print("Checking VCTOOLSINSTALLDIR")
# Newer versions have a different path available # Newer versions have a different path available
vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;") vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;")
@ -1027,13 +1014,6 @@ def detect_visual_c_compiler_version(tools_env):
vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
vc_chosen_compiler_str = "x86_amd64" vc_chosen_compiler_str = "x86_amd64"
# debug help
# print(vc_amd64_compiler_detection_index)
# print(vc_amd64_x86_compiler_detection_index)
# print(vc_x86_compiler_detection_index)
# print(vc_x86_amd64_compiler_detection_index)
# print("chosen "+str(vc_chosen_compiler_index)+ " | "+str(vc_chosen_compiler_str))
return vc_chosen_compiler_str return vc_chosen_compiler_str
def find_visual_c_batch_file(env): def find_visual_c_batch_file(env):
@ -1066,7 +1046,6 @@ def generate_vs_project(env, num_jobs):
'call "' + batch_file + '" !plat!'] 'call "' + batch_file + '" !plat!']
result = " ^& ".join(common_build_prefix + [commands]) result = " ^& ".join(common_build_prefix + [commands])
# print("Building commandline: ", result)
return result return result
env.AddToVSProject(env.core_sources) env.AddToVSProject(env.core_sources)