Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice
Fix new projects always being created with OpenGL
This commit is contained in:
commit
29a66f7b04
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@ -1557,8 +1557,9 @@
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<member name="rendering/driver/depth_prepass/enable" type="bool" setter="" getter="" default="true">
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If [code]true[/code], performs a previous depth pass before rendering materials. This increases performance in scenes with high overdraw, when complex materials and lighting are used.
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</member>
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<member name="rendering/driver/driver_name" type="String" setter="" getter="" default=""Vulkan"">
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The video driver to use (currently only "Vulkan" is implemented).
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<member name="rendering/driver/driver_name" type="String" setter="" getter="" default=""vulkan"">
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The video driver to use.
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[b]Note:[/b] OpenGL support is currently incomplete. Only basic 2D rendering is supported, and single-window mode is required for correct operation.
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[b]Note:[/b] The backend in use can be overridden at runtime via the [code]--rendering-driver[/code] command line argument.
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[b]FIXME:[/b] No longer valid after DisplayServer split:
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In such cases, this property is not updated, so use [code]OS.get_current_video_driver[/code] to query it at run-time.
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@ -1498,9 +1498,9 @@ String EditorExportPlatform::test_etc2() const {
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bool etc_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc");
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bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2");
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if (driver == "OpenGL3" && !etc_supported) {
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if (driver == "opengl3" && !etc_supported) {
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return TTR("Target platform requires 'ETC' texture compression for OpenGL. Enable 'Import Etc' in Project Settings.");
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} else if (driver == "Vulkan" && !etc2_supported) {
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} else if (driver == "vulkan" && !etc2_supported) {
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// FIXME: Review if this is true for Vulkan.
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return TTR("Target platform requires 'ETC2' texture compression for Vulkan. Enable 'Import Etc 2' in Project Settings.");
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}
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@ -1515,9 +1515,9 @@ String EditorExportPlatform::test_etc2_or_pvrtc() const {
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// bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2");
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// bool pvrtc_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_pvrtc");
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if (driver == "OpenGL3" && !pvrtc_supported) {
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if (driver == "opengl3" && !pvrtc_supported) {
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return TTR("Target platform requires 'PVRTC' texture compression for OpenGL. Enable 'Import Pvrtc' in Project Settings.");
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} else if (driver == "Vulkan" && !etc2_supported && !pvrtc_supported) {
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} else if (driver == "vulkan" && !etc2_supported && !pvrtc_supported) {
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// FIXME: Review if this is true for Vulkan.
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return TTR("Target platform requires 'ETC2' or 'PVRTC' texture compression for Vulkan. Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings.");
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}
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@ -475,13 +475,6 @@ private:
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}
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ProjectSettings::CustomMap initial_settings;
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initial_settings["rendering/vulkan/rendering/back_end"] = rasterizer_button_group->get_pressed_button()->get_meta(SNAME("driver_name"));
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if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "Vulkan") {
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initial_settings["rendering/driver/driver_name"] = "Vulkan";
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} else {
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initial_settings["rendering/driver/driver_name"] = "OpenGL3";
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initial_settings["rendering/textures/vram_compression/import_etc2"] = false;
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initial_settings["rendering/textures/vram_compression/import_etc"] = true;
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}
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initial_settings["application/config/name"] = project_name->get_text().strip_edges();
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initial_settings["application/config/icon"] = "res://icon.png";
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initial_settings["rendering/environment/defaults/default_environment"] = "res://default_env.tres";
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@ -1275,14 +1275,14 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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register_core_extensions(); //before display
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// possibly be worth changing the default from vulkan to something lower spec,
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// for the project manager, depending on how smooth the fallback is.
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GLOBAL_DEF_RST("rendering/driver/driver_name", "Vulkan");
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GLOBAL_DEF_RST("rendering/driver/driver_name", "vulkan");
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// this list is hard coded, which makes it more difficult to add new backends.
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// can potentially be changed to more of a plugin system at a later date.
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/driver/driver_name",
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PropertyInfo(Variant::STRING,
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"rendering/driver/driver_name",
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PROPERTY_HINT_ENUM, "Vulkan,OpenGL"));
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PROPERTY_HINT_ENUM, "vulkan,opengl3"));
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// if not set on the command line
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if (rendering_driver == "") {
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@ -1612,11 +1612,11 @@ Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExp
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void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
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String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
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if (driver == "OpenGL3") {
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if (driver == "opengl3") {
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r_features->push_back("etc");
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}
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// FIXME: Review what texture formats are used for Vulkan.
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if (driver == "Vulkan") {
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if (driver == "vulkan") {
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r_features->push_back("etc2");
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}
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@ -263,7 +263,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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GodotLib.setup(command_line);
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final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
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if (videoDriver.equals("Vulkan")) {
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if (videoDriver.equals("vulkan")) {
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mRenderView = new GodotVulkanRenderView(activity, this);
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} else {
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mRenderView = new GodotGLRenderView(activity, this, xrMode, use_32_bits,
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@ -33,7 +33,7 @@
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void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
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String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
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r_features->push_back("pvrtc");
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if (driver == "Vulkan") {
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if (driver == "vulkan") {
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// FIXME: Review if this is correct.
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r_features->push_back("etc2");
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}
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@ -300,9 +300,9 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
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if (p_preset->get("vram_texture_compression/for_mobile")) {
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String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
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if (driver == "OpenGL3") {
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if (driver == "opengl3") {
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r_features->push_back("etc");
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} else if (driver == "Vulkan") {
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} else if (driver == "vulkan") {
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// FIXME: Review if this is correct.
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r_features->push_back("etc2");
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}
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