Do not iterate over map when removing its values

This commit is contained in:
Rafał Mikrut 2020-12-31 15:47:37 +01:00
parent 41e9028868
commit 29b2882381

View File

@ -1024,7 +1024,9 @@ void TileMap::update_dirty_bitmask() {
void TileMap::fix_invalid_tiles() {
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open.");
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
Map<PosKey, Cell> temp_tile_map = tile_map;
for (Map<PosKey, Cell>::Element *E = temp_tile_map.front(); E; E = E->next()) {
if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) {
set_cell(E->key().x, E->key().y, INVALID_CELL);
}