diff --git a/doc/classes/Shape.xml b/doc/classes/Shape.xml
index aefc03e5ed4..20fc23f1c02 100644
--- a/doc/classes/Shape.xml
+++ b/doc/classes/Shape.xml
@@ -10,6 +10,13 @@
https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html
+
+
+
+
+ Returns the [ArrayMesh] used to draw the debug collision for this [Shape].
+
+
diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp
index 690726c88be..b0cb54749cd 100644
--- a/scene/resources/shape.cpp
+++ b/scene/resources/shape.cpp
@@ -102,6 +102,8 @@ void Shape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin);
ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin);
+ ClassDB::bind_method(D_METHOD("get_debug_mesh"), &Shape::get_debug_mesh);
+
ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin");
}