Merge pull request #68704 from Calinou/node-add-proximitygroup-compatibility-handler

Add a node compatibility handler for ProximityGroup
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Rémi Verschelde 2022-11-16 09:23:24 +01:00
commit 2a6e8637e4
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@ -960,6 +960,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("Navigation3D", "Node3D");
ClassDB::add_compatibility_class("Navigation2D", "Node2D");
ClassDB::add_compatibility_class("OpenSimplexNoise", "FastNoiseLite");
ClassDB::add_compatibility_class("ProximityGroup", "Node3D");
ClassDB::add_compatibility_class("ToolButton", "Button");
ClassDB::add_compatibility_class("YSort", "Node2D");
// Portal and room occlusion was replaced by raster occlusion (OccluderInstance3D node).