Add unit tests for TCPServer

This PR aims to help "fix" #43440
This commit is contained in:
Pablo Andres Fuente 2024-09-20 23:00:41 -03:00
parent e3213aaef5
commit 2a79338986
2 changed files with 210 additions and 0 deletions

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/**************************************************************************/
/* test_tcp_server.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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/**************************************************************************/
#ifndef TEST_TCP_SERVER_H
#define TEST_TCP_SERVER_H
#include "core/io/stream_peer_tcp.h"
#include "core/io/tcp_server.h"
#include "tests/test_macros.h"
namespace TestTCPServer {
const int port = 12345;
const IPAddress localhost("127.0.0.1");
Ref<TCPServer> create_server(const IPAddress &p_address, int p_port) {
Ref<TCPServer> server;
server.instantiate();
REQUIRE_EQ(server->listen(port, localhost), Error::OK);
REQUIRE(server->is_listening());
CHECK_FALSE(server->is_connection_available());
return server;
}
Ref<StreamPeerTCP> create_client(const IPAddress &p_address, int p_port) {
Ref<StreamPeerTCP> client;
client.instantiate();
REQUIRE_EQ(client->connect_to_host(localhost, port), Error::OK);
CHECK_EQ(client->get_connected_host(), localhost);
CHECK_EQ(client->get_connected_port(), port);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTING);
return client;
}
Ref<StreamPeerTCP> accept_connection(Ref<TCPServer> &server) {
REQUIRE(server->is_connection_available());
Ref<StreamPeerTCP> client_from_server = server->take_connection();
REQUIRE_MESSAGE(client_from_server.is_valid(), "A Stream Peer TCP from the TCP Server should not be a null pointer.");
CHECK_EQ(client_from_server->get_connected_host(), localhost);
CHECK_EQ(client_from_server->get_status(), StreamPeerTCP::STATUS_CONNECTED);
return client_from_server;
}
TEST_CASE("[TCPServer] Instantiation") {
Ref<TCPServer> server;
server.instantiate();
REQUIRE_MESSAGE(server.is_valid(), "A TCP Server created should not be a null pointer.");
CHECK_EQ(false, server->is_listening());
}
TEST_CASE("[TCPServer] Accept a connection and receive/send data") {
Ref<TCPServer> server = create_server(localhost, port);
Ref<StreamPeerTCP> client = create_client(localhost, port);
// Required to get the connection properly established.
OS::get_singleton()->delay_usec(500000);
Ref<StreamPeerTCP> client_from_server = accept_connection(server);
REQUIRE_EQ(client->poll(), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);
// Sending data from client to server.
String hello_world = "Hello World!";
client->put_string(hello_world);
CHECK_EQ(client_from_server->get_string(), hello_world);
// Sending data from server to client.
float pi = 3.1415;
client_from_server->put_float(pi);
CHECK_EQ(client->get_float(), pi);
client->disconnect_from_host();
server->stop();
CHECK_FALSE(server->is_listening());
}
TEST_CASE("[TCPServer] Handle multiple clients at the same time") {
Ref<TCPServer> server = create_server(localhost, port);
Vector<Ref<StreamPeerTCP>> clients;
for (int i = 0; i < 5; i++) {
clients.push_back(create_client(localhost, port));
}
// Required to get the connection properly established.
OS::get_singleton()->delay_usec(500000);
Vector<Ref<StreamPeerTCP>> clients_from_server;
for (int i = 0; i < clients.size(); i++) {
clients_from_server.push_back(accept_connection(server));
}
// Calling poll() to update client status.
for (Ref<StreamPeerTCP> &c : clients) {
REQUIRE_EQ(c->poll(), Error::OK);
}
// Sending data from each client to server.
for (int i = 0; i < clients.size(); i++) {
String hello_client = "Hello " + itos(i);
clients[i]->put_string(hello_client);
CHECK_EQ(clients_from_server[i]->get_string(), hello_client);
}
for (Ref<StreamPeerTCP> &c : clients) {
c->disconnect_from_host();
}
server->stop();
}
TEST_CASE("[TCPServer] When stopped shouldn't accept new connections") {
Ref<TCPServer> server = create_server(localhost, port);
Ref<StreamPeerTCP> client = create_client(localhost, port);
// Required to get the connection properly established.
OS::get_singleton()->delay_usec(500000);
Ref<StreamPeerTCP> client_from_server = accept_connection(server);
REQUIRE_EQ(client->poll(), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);
// Sending data from client to server.
String hello_world = "Hello World!";
client->put_string(hello_world);
CHECK_EQ(client_from_server->get_string(), hello_world);
client->disconnect_from_host();
server->stop();
CHECK_FALSE(server->is_listening());
Ref<StreamPeerTCP> new_client = create_client(localhost, port);
// Required to get the connection properly established.
OS::get_singleton()->delay_usec(500000);
CHECK_FALSE(server->is_connection_available());
Error err = new_client->poll();
REQUIRE_MESSAGE((err == Error::OK || err == Error::ERR_CONNECTION_ERROR), "Poll should return OK or ERR_CONNECTION_ERROR.");
StreamPeerTCP::Status status = new_client->get_status();
CHECK_MESSAGE((status == StreamPeerTCP::STATUS_CONNECTING || status == StreamPeerTCP::STATUS_ERROR), "Status should be STATUS_CONNECTING or STATUS_ERROR.");
new_client->disconnect_from_host();
}
TEST_CASE("[TCPServer] Should disconnect client") {
Ref<TCPServer> server = create_server(localhost, port);
Ref<StreamPeerTCP> client = create_client(localhost, port);
// Required to get the connection properly established.
OS::get_singleton()->delay_usec(500000);
Ref<StreamPeerTCP> client_from_server = accept_connection(server);
REQUIRE_EQ(client->poll(), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);
// Sending data from client to server.
String hello_world = "Hello World!";
client->put_string(hello_world);
CHECK_EQ(client_from_server->get_string(), hello_world);
client_from_server->disconnect_from_host();
server->stop();
CHECK_FALSE(server->is_listening());
client->put_string(hello_world);
REQUIRE_EQ(client->poll(), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_NONE);
}
} // namespace TestTCPServer
#endif // TEST_TCP_SERVER_H

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#include "tests/core/io/test_marshalls.h"
#include "tests/core/io/test_pck_packer.h"
#include "tests/core/io/test_resource.h"
#include "tests/core/io/test_tcp_server.h"
#include "tests/core/io/test_xml_parser.h"
#include "tests/core/math/test_aabb.h"
#include "tests/core/math/test_astar.h"