FIX to broken item select list (zoom and RMB)
FIX to #17346. Compiled and tested.
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@ -1615,10 +1615,10 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
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if (drag_type == DRAG_NONE) {
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if (b.is_valid() &&
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((b->get_button_index() == BUTTON_LEFT && b->get_alt() && tool == TOOL_SELECT) ||
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((b->get_button_index() == BUTTON_RIGHT && b->get_alt() && tool == TOOL_SELECT) ||
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(b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT))) {
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// Popup the selection menu list
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Point2 click = transform.xform(b->get_position());
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Point2 click = transform.affine_inverse().xform(b->get_position());
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Node *scene = editor->get_edited_scene();
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