Preventing an editor crash in the event that a plugin scene's root-node is null.

This commit is contained in:
Michael Lee 2018-06-27 18:06:39 -05:00
parent eeab3502d5
commit 2adfdbe184
1 changed files with 3 additions and 1 deletions

View File

@ -310,7 +310,7 @@ void EditorPlugin::remove_autoload_singleton(const String &p_name) {
}
ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {
ERR_FAIL_NULL_V(p_control, NULL);
return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control);
}
@ -333,6 +333,7 @@ void EditorPlugin::remove_control_from_bottom_panel(Control *p_control) {
}
void EditorPlugin::add_control_to_container(CustomControlContainer p_location, Control *p_control) {
ERR_FAIL_NULL(p_control);
switch (p_location) {
@ -382,6 +383,7 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C
}
void EditorPlugin::remove_control_from_container(CustomControlContainer p_location, Control *p_control) {
ERR_FAIL_NULL(p_control);
switch (p_location) {