Fix EditorNode.get_editor_theme
EditorNode was not correctly setting the class memeber when creating the theme, using a local variable instead. Theme is now created before registering exporters (as they might need it).
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8c3a5057c5
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@ -371,7 +371,7 @@ void EditorNode::_notification(int p_what) {
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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scene_tabs->set_tab_close_display_policy((bool(EDITOR_GET("interface/scene_tabs/always_show_close_button")) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
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Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
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theme = create_editor_theme(theme_base->get_theme());
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theme_base->set_theme(theme);
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gui_base->set_theme(theme);
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@ -5640,6 +5640,9 @@ EditorNode::EditorNode() {
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editor_export = memnew(EditorExport);
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add_child(editor_export);
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// Exporters might need the theme
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theme = create_custom_theme();
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register_exporters();
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GLOBAL_DEF("editor/main_run_args", "");
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@ -5681,7 +5684,6 @@ EditorNode::EditorNode() {
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theme_base->add_child(gui_base);
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gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
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Ref<Theme> theme = create_custom_theme();
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theme_base->set_theme(theme);
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gui_base->set_theme(theme);
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gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles"));
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