Allow GDExtensions to set a compatibility_maximum
This commit is contained in:
parent
a9bb8509f2
commit
2afa3557b4
|
@ -914,6 +914,35 @@ Error GDExtensionResourceLoader::load_gdextension_resource(const String &p_path,
|
||||||
return ERR_INVALID_DATA;
|
return ERR_INVALID_DATA;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Optionally check maximum compatibility.
|
||||||
|
if (config->has_section_key("configuration", "compatibility_maximum")) {
|
||||||
|
uint32_t compatibility_maximum[3] = { 0, 0, 0 };
|
||||||
|
String compat_string = config->get_value("configuration", "compatibility_maximum");
|
||||||
|
Vector<int> parts = compat_string.split_ints(".");
|
||||||
|
for (int i = 0; i < 3; i++) {
|
||||||
|
if (i < parts.size() && parts[i] >= 0) {
|
||||||
|
compatibility_maximum[i] = parts[i];
|
||||||
|
} else {
|
||||||
|
// If a version part is missing, set the maximum to an arbitrary high value.
|
||||||
|
compatibility_maximum[i] = 9999;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
compatible = true;
|
||||||
|
if (VERSION_MAJOR != compatibility_maximum[0]) {
|
||||||
|
compatible = VERSION_MAJOR < compatibility_maximum[0];
|
||||||
|
} else if (VERSION_MINOR != compatibility_maximum[1]) {
|
||||||
|
compatible = VERSION_MINOR < compatibility_maximum[1];
|
||||||
|
} else {
|
||||||
|
compatible = VERSION_PATCH <= compatibility_maximum[2];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!compatible) {
|
||||||
|
ERR_PRINT(vformat("GDExtension only compatible with Godot version %s or earlier: %s", compat_string, p_path));
|
||||||
|
return ERR_INVALID_DATA;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
String library_path = GDExtension::find_extension_library(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); });
|
String library_path = GDExtension::find_extension_library(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); });
|
||||||
|
|
||||||
if (library_path.is_empty()) {
|
if (library_path.is_empty()) {
|
||||||
|
|
Loading…
Reference in New Issue