From 2b728de8f2a7a79dc150b3ed7a03428c92136ad4 Mon Sep 17 00:00:00 2001 From: Bernhard Liebl Date: Thu, 15 Mar 2018 12:22:10 +0100 Subject: [PATCH] Fix debugger_stdout_settings being ignored --- main/main.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/main/main.cpp b/main/main.cpp index 82b79cd9a25..f0b8fea2062 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -689,6 +689,19 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph I = N; } + if (globals->setup(game_path, main_pack, upwards) == OK) { + found_project = true; + } else { + +#ifdef TOOLS_ENABLED + editor = false; +#else + OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data()); + + goto error; +#endif + } + GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60); GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048); GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10); @@ -761,19 +774,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #endif - if (globals->setup(game_path, main_pack, upwards) == OK) { - found_project = true; - } else { - -#ifdef TOOLS_ENABLED - editor = false; -#else - OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data()); - - goto error; -#endif - } - GLOBAL_DEF("logging/file_logging/enable_file_logging", false); GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt"); GLOBAL_DEF("logging/file_logging/max_log_files", 10);