From 2b954b0d5531d2eef8e90ad7ecedc85285f0f5a5 Mon Sep 17 00:00:00 2001 From: toger5 Date: Mon, 9 Jul 2018 16:31:34 +0200 Subject: [PATCH] mention load in texture class (cherry picked from commit 533e026f9c36813a6a47a5fe5e551043e8f37268) --- doc/classes/Texture.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml index 793c9d9b229..63f67b81b48 100644 --- a/doc/classes/Texture.xml +++ b/doc/classes/Texture.xml @@ -5,6 +5,7 @@ A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D [Sprite] or GUI [Control]. + Textures are often created by loading them from a file. See [method @GDScript.load].