Fix BSD compile issues
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6e960c7d6b
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@ -239,6 +239,9 @@ def configure(env):
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if (platform.system() == "Linux"):
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env.Append(LIBS=['dl'])
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if (platform.system().find("BSD") >= 0):
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env.Append(LIBS=['execinfo'])
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## Cross-compilation
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if (is64 and env["bits"] == "32"):
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@ -35,7 +35,11 @@
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#include "servers/physics/physics_server_sw.h"
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#include "servers/visual/visual_server_raster.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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#ifdef HAVE_MNTENT
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#include <mntent.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -2182,6 +2186,7 @@ static String get_mountpoint(const String &p_path) {
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return "";
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}
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#ifdef HAVE_MNTENT
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dev_t dev = s.st_dev;
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FILE *fd = setmntent("/proc/mounts", "r");
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if (!fd) {
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@ -2199,6 +2204,7 @@ static String get_mountpoint(const String &p_path) {
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}
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endmntent(fd);
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#endif
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return "";
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}
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@ -10,6 +10,7 @@ extern "C"
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{
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#endif
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#include <stdint.h>
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#include <stdlib.h>
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#include "enet/godot.h"
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