Fix "redefinition of 'ssr' with a different type" shader compile error.

This commit is contained in:
bruvzg 2020-04-23 13:56:04 +03:00
parent 17cacb4737
commit 2bb119c088
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@ -48,8 +48,8 @@ void main() {
frag_color.a = 0.0; frag_color.a = 0.0;
#ifdef MODE_SSR #ifdef MODE_SSR
vec4 ssr = texture(ssr, uv_interp); vec4 ssr_color = texture(ssr, uv_interp);
frag_color.rgb = mix(frag_color.rgb, ssr.rgb, ssr.a); frag_color.rgb = mix(frag_color.rgb, ssr_color.rgb, ssr_color.a);
#endif #endif
#ifdef MODE_MERGE #ifdef MODE_MERGE