From 2bc6298bce2ed12280b3295d171c33348e9c3c5a Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 9 Sep 2020 00:58:25 +0200 Subject: [PATCH] Document that batching is only effective when using the GLES2 renderer --- doc/classes/ProjectSettings.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 33da9b55cc2..b6c8fad64e8 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -993,9 +993,11 @@ Turns batching on and off. Batching increases performance by reducing the amount of graphics API drawcalls. + [b]Note:[/b] Currently only effective when using the GLES2 renderer. Switches on batching within the editor. + [b]Note:[/b] Currently only effective when using the GLES2 renderer. Size of buffer reserved for batched vertices. Larger size enables larger batches, but there are diminishing returns for the memory used. This should only have a minor effect on performance.