i18n: Sync editor translations with Weblate

(cherry picked from commit 556e090bcc)
This commit is contained in:
Rémi Verschelde 2022-07-18 10:14:53 +02:00
parent 73f47921ea
commit 2bc9b7b76b
66 changed files with 2386 additions and 2591 deletions

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@ -472,6 +472,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Herset Zoem" msgstr "Herset Zoem"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21471,7 +21475,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstant" msgstr "Konstant"
@ -23433,6 +23437,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Anim Verander Transform"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -65,13 +65,14 @@
# Awab Najim <dev.djvan@gmail.com>, 2022. # Awab Najim <dev.djvan@gmail.com>, 2022.
# Abderrahim <abdoudido117@gmail.com>, 2022. # Abderrahim <abdoudido117@gmail.com>, 2022.
# Jhon Smith <jhonsmaith3@gmail.com>, 2022. # Jhon Smith <jhonsmaith3@gmail.com>, 2022.
# Oo mohab oO <mohab9225@gmail.com>, 2022.
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n" "POT-Creation-Date: \n"
"PO-Revision-Date: 2022-07-05 07:17+0000\n" "PO-Revision-Date: 2022-07-09 21:11+0000\n"
"Last-Translator: Jhon Smith <jhonsmaith3@gmail.com>\n" "Last-Translator: Oo mohab oO <mohab9225@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n" "godot/ar/>\n"
"Language: ar\n" "Language: ar\n"
@ -503,6 +504,10 @@ msgstr "إمالة"
msgid "Pressure" msgid "Pressure"
msgstr "الضغط" msgstr "الضغط"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "نسبي" msgstr "نسبي"
@ -9299,7 +9304,7 @@ msgstr "المحاذاة الذكية"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Hide" msgid "Hide"
msgstr "" msgstr "اخفاء"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
@ -21781,7 +21786,7 @@ msgstr "السفر"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "يُدير %s من الدرجات." msgstr "يُدير %s من الدرجات."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "ثابت" msgstr "ثابت"
@ -23912,6 +23917,11 @@ msgstr ""
"التشغيل.\n" "التشغيل.\n"
"قم بتغيير الحجم في أشكال تصادم الأتباع (Children) بدلاً من ذلك." "قم بتغيير الحجم في أشكال تصادم الأتباع (Children) بدلاً من ذلك."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "الاحتفاظ بالتحوّل الشمولي Global"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -463,6 +463,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20644,7 +20648,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22554,6 +22558,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Animasiyanı Təmizləmə"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -491,6 +491,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Натиск" msgstr "Натиск"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21205,7 +21209,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Градуси на завъртане" msgstr "Градуси на завъртане"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Глобална константа" msgstr "Глобална константа"
@ -23242,6 +23246,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Изчистване на трансформацията"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -483,6 +483,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "প্রিসেট..." msgstr "প্রিসেট..."
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -22658,7 +22662,7 @@ msgstr "ভ্রমণ"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "%s ডিগ্রি ঘূর্ণিত হচ্ছে।" msgstr "%s ডিগ্রি ঘূর্ণিত হচ্ছে।"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "ধ্রুবক/কন্সট্যান্ট" msgstr "ধ্রুবক/কন্সট্যান্ট"
@ -24730,6 +24734,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "সার্বজনীন রূপান্তর রাখুন"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -453,6 +453,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20424,7 +20428,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22316,6 +22320,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Tro Fiñvskeudenn"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -22,7 +22,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n" "POT-Creation-Date: \n"
"PO-Revision-Date: 2022-06-26 16:15+0000\n" "PO-Revision-Date: 2022-07-09 21:11+0000\n"
"Last-Translator: Roger VC <rogervilarasau@gmail.com>\n" "Last-Translator: Roger VC <rogervilarasau@gmail.com>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/" "Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
"godot/ca/>\n" "godot/ca/>\n"
@ -67,7 +67,7 @@ msgstr "Mode de Baix Us del Processador"
#: core/bind/core_bind.cpp #: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)" msgid "Low Processor Usage Mode Sleep (µsec)"
msgstr "" msgstr "Mode d'ús del processador baix en repòs (µseg)"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp #: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
msgid "Keep Screen On" msgid "Keep Screen On"
@ -136,8 +136,9 @@ msgid "Size"
msgstr "Mida" msgstr "Mida"
#: core/bind/core_bind.cpp #: core/bind/core_bind.cpp
#, fuzzy
msgid "Endian Swap" msgid "Endian Swap"
msgstr "" msgstr "Intercanvi d'endian"
#: core/bind/core_bind.cpp #: core/bind/core_bind.cpp
msgid "Editor Hint" msgid "Editor Hint"
@ -161,9 +162,8 @@ msgid "Time Scale"
msgstr "Escala de Temps" msgstr "Escala de Temps"
#: core/bind/core_bind.cpp main/main.cpp #: core/bind/core_bind.cpp main/main.cpp
#, fuzzy
msgid "Physics Jitter Fix" msgid "Physics Jitter Fix"
msgstr "Fotograma de Física %" msgstr "Correcció de fluctuacions de física"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error" msgid "Error"
@ -246,25 +246,23 @@ msgstr "Connexió"
#: core/io/http_client.cpp #: core/io/http_client.cpp
msgid "Read Chunk Size" msgid "Read Chunk Size"
msgstr "" msgstr "Llegeix la mida del fragment"
#: core/io/marshalls.cpp #: core/io/marshalls.cpp
msgid "Object ID" msgid "Object ID"
msgstr "ID de l'Objecte" msgstr "ID de l'Objecte"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp #: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
#, fuzzy
msgid "Allow Object Decoding" msgid "Allow Object Decoding"
msgstr "Activa l'Efecte Paper Ceba" msgstr "Permet la descodificació d'objectes"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections" msgid "Refuse New Network Connections"
msgstr "Rebutja les noves connexions de xarxa" msgstr "Rebutja les noves connexions de xarxa"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Network Peer" msgid "Network Peer"
msgstr "Perfilador de Xarxa" msgstr "Parell de xarxa"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp #: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
msgid "Root Node" msgid "Root Node"
@ -275,13 +273,12 @@ msgid "Refuse New Connections"
msgstr "Rebutjar Noves Connexions" msgstr "Rebutjar Noves Connexions"
#: core/io/networked_multiplayer_peer.cpp #: core/io/networked_multiplayer_peer.cpp
#, fuzzy
msgid "Transfer Mode" msgid "Transfer Mode"
msgstr "Tipus de Transformació" msgstr "Mode de transferència"
#: core/io/packet_peer.cpp #: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size" msgid "Encode Buffer Max Size"
msgstr "" msgstr "Mida màxima de la memòria intermèdia de codificació"
#: core/io/packet_peer.cpp #: core/io/packet_peer.cpp
msgid "Input Buffer Max Size" msgid "Input Buffer Max Size"
@ -297,7 +294,7 @@ msgstr ""
#: core/io/stream_peer.cpp #: core/io/stream_peer.cpp
msgid "Big Endian" msgid "Big Endian"
msgstr "" msgstr "Endian gran"
#: core/io/stream_peer.cpp #: core/io/stream_peer.cpp
msgid "Data Array" msgid "Data Array"
@ -373,14 +370,12 @@ msgid "Max Size (KB)"
msgstr "Mida màxima (KB)" msgstr "Mida màxima (KB)"
#: core/os/input.cpp #: core/os/input.cpp
#, fuzzy
msgid "Mouse Mode" msgid "Mouse Mode"
msgstr "Mode de moviment" msgstr "Mode ratolí"
#: core/os/input.cpp #: core/os/input.cpp
#, fuzzy
msgid "Use Accumulated Input" msgid "Use Accumulated Input"
msgstr "Elimina l'Entrada" msgstr "Utilitza l'entrada acumulada"
#: core/os/input_event.cpp editor/project_settings_editor.cpp #: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp #: servers/audio_server.cpp
@ -388,9 +383,8 @@ msgid "Device"
msgstr "Dispositiu" msgstr "Dispositiu"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy
msgid "Alt" msgid "Alt"
msgstr "Tot" msgstr "Alt"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Shift" msgid "Shift"
@ -410,9 +404,8 @@ msgid "Command"
msgstr "Comunitat" msgstr "Comunitat"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy
msgid "Physical" msgid "Physical"
msgstr "Fotograma de Física %" msgstr "Físic"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@ -421,9 +414,8 @@ msgid "Pressed"
msgstr "Premut" msgstr "Premut"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy
msgid "Scancode" msgid "Scancode"
msgstr "Explora" msgstr "Codi d'escaneig"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Physical Scancode" msgid "Physical Scancode"
@ -467,6 +459,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Configuracions prestablertes" msgstr "Configuracions prestablertes"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relatiu" msgstr "Relatiu"
@ -799,7 +795,7 @@ msgstr "Renderitzat"
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp #: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp #: servers/visual_server.cpp
msgid "Quality" msgid "Quality"
msgstr "" msgstr "Qualitat"
#: core/project_settings.cpp scene/gui/file_dialog.cpp #: core/project_settings.cpp scene/gui/file_dialog.cpp
#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp #: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
@ -808,8 +804,9 @@ msgid "Filters"
msgstr "Filtres" msgstr "Filtres"
#: core/project_settings.cpp scene/main/viewport.cpp #: core/project_settings.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Sharpen Intensity" msgid "Sharpen Intensity"
msgstr "" msgstr "Intensitat d'agudització"
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp #: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
@ -834,9 +831,8 @@ msgid "Profiler"
msgstr "Perfilador" msgstr "Perfilador"
#: core/project_settings.cpp #: core/project_settings.cpp
#, fuzzy
msgid "Max Functions" msgid "Max Functions"
msgstr "Reanomena Funció" msgstr "Funcions màximes"
#: core/project_settings.cpp scene/3d/vehicle_body.cpp #: core/project_settings.cpp scene/3d/vehicle_body.cpp
msgid "Compression" msgid "Compression"
@ -848,39 +844,39 @@ msgstr "Formats"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Zstd" msgid "Zstd"
msgstr "" msgstr "Zstd"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Long Distance Matching" msgid "Long Distance Matching"
msgstr "" msgstr "Coincidència de llarga distància"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Compression Level" msgid "Compression Level"
msgstr "" msgstr "Nivell de compressió"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Window Log Size" msgid "Window Log Size"
msgstr "" msgstr "Mida del registre de la finestra"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Zlib" msgid "Zlib"
msgstr "" msgstr "Zlib"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Gzip" msgid "Gzip"
msgstr "" msgstr "Gzip"
#: core/project_settings.cpp platform/android/export/export.cpp #: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android" msgid "Android"
msgstr "" msgstr "Android"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Modules" msgid "Modules"
msgstr "" msgstr "Mòduls"
#: core/register_core_types.cpp #: core/register_core_types.cpp
msgid "TCP" msgid "TCP"
msgstr "" msgstr "TCP"
#: core/register_core_types.cpp #: core/register_core_types.cpp
msgid "Connect Timeout Seconds" msgid "Connect Timeout Seconds"
@ -892,11 +888,11 @@ msgstr ""
#: core/register_core_types.cpp #: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)" msgid "Max Buffer (Power of 2)"
msgstr "" msgstr "Memòria intermèdia màxima (potència de 2)"
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp #: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL" msgid "SSL"
msgstr "" msgstr "SSL"
#: core/register_core_types.cpp main/main.cpp #: core/register_core_types.cpp main/main.cpp
msgid "Certificates" msgid "Certificates"
@ -909,9 +905,8 @@ msgid "Resource"
msgstr "Recurs" msgstr "Recurs"
#: core/resource.cpp #: core/resource.cpp
#, fuzzy
msgid "Local To Scene" msgid "Local To Scene"
msgstr "Tanca l'Escena" msgstr "Local a l'escena"
#: core/resource.cpp editor/dependency_editor.cpp #: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp #: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
@ -980,7 +975,7 @@ msgstr ""
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)" msgid "Canvas Polygon Index Buffer Size (KB)"
msgstr "" msgstr "Mida de la memòria intermèdia de l'índex del polígon de llenç (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
@ -992,7 +987,7 @@ msgstr ""
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp #: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
#: servers/visual_server.cpp #: servers/visual_server.cpp
msgid "2D" msgid "2D"
msgstr "" msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
@ -1002,14 +997,13 @@ msgstr "Ajustament Intel·ligent"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#, fuzzy
msgid "Use GPU Pixel Snap" msgid "Use GPU Pixel Snap"
msgstr "Utilitzar ajustament amb els Píxels" msgstr "Utilitza l'ajust de píxels de la GPU"
#: drivers/gles2/rasterizer_scene_gles2.cpp #: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)" msgid "Immediate Buffer Size (KB)"
msgstr "" msgstr "Mida de la memòria intermèdia immediata (KB)"
#: drivers/gles2/rasterizer_storage_gles2.cpp #: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp
@ -1020,28 +1014,27 @@ msgstr "Precalcular Lightmaps"
#: drivers/gles2/rasterizer_storage_gles2.cpp #: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling" msgid "Use Bicubic Sampling"
msgstr "" msgstr "Utilitza el mostreig bicúbic"
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements" msgid "Max Renderable Elements"
msgstr "" msgstr "Elements renderitzables màxims"
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights" msgid "Max Renderable Lights"
msgstr "" msgstr "Llums màximes renderitzables"
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
#, fuzzy
msgid "Max Renderable Reflections" msgid "Max Renderable Reflections"
msgstr "Centra la Selecció" msgstr "Reflexions màximes renderitzables"
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object" msgid "Max Lights Per Object"
msgstr "" msgstr "Llums màximes per objecte"
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering" msgid "Subsurface Scattering"
msgstr "" msgstr "Dispersió subsuperficial"
#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_texture.cpp
@ -1057,9 +1050,8 @@ msgid "Scale"
msgstr "Escala" msgstr "Escala"
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
#, fuzzy
msgid "Follow Surface" msgid "Follow Surface"
msgstr "Omple la Superfície" msgstr "Segueix la superfície"
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples" msgid "Weight Samples"
@ -1067,11 +1059,11 @@ msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing" msgid "Voxel Cone Tracing"
msgstr "" msgstr "Traçat del con Voxel"
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality" msgid "High Quality"
msgstr "" msgstr "Alta qualitat"
#: drivers/gles3/rasterizer_storage_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)" msgid "Blend Shape Max Buffer Size (KB)"
@ -1149,9 +1141,8 @@ msgstr "Canviar crida d'animació"
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp #: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/default_theme/default_theme.cpp #: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Frame" msgid "Frame"
msgstr "% del Fotograma" msgstr "Fotograma"
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp #: editor/animation_track_editor.cpp editor/editor_profiler.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
@ -1162,9 +1153,8 @@ msgstr "Temps"
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp #: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: platform/osx/export/export.cpp #: platform/osx/export/export.cpp
#, fuzzy
msgid "Location" msgid "Location"
msgstr "Localització" msgstr "Ubicació"
#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp #: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp #: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
@ -1184,7 +1174,7 @@ msgstr "Quantitat d'arguments"
#: editor/animation_track_editor.cpp main/main.cpp #: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp #: modules/mono/mono_gd/gd_mono.cpp
msgid "Args" msgid "Args"
msgstr "" msgstr "Args"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp #: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp #: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
@ -1348,9 +1338,8 @@ msgid "Position:"
msgstr "Posició:" msgstr "Posició:"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "Rotation:" msgid "Rotation:"
msgstr "Pas de la Rotació:" msgstr "Rotació:"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp
@ -1373,7 +1362,7 @@ msgstr "(No vàlid, tipus esperat: %s)"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy #, fuzzy
msgid "Easing:" msgid "Easing:"
msgstr "Esmorteeix Entrada-Sortida" msgstr "Alleugeriment:"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy #, fuzzy
@ -1391,19 +1380,16 @@ msgid "Stream:"
msgstr "Element de ràdio" msgstr "Element de ràdio"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "Start (s):" msgid "Start (s):"
msgstr "Reinici (s):" msgstr "Inici (s):"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "End (s):" msgid "End (s):"
msgstr "Fosa d'entrada (s):" msgstr "Final (s):"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation Clip:" msgid "Animation Clip:"
msgstr "Animacions:" msgstr "Clip d'animació:"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled" msgid "Toggle Track Enabled"
@ -1492,9 +1478,8 @@ msgid "Editors"
msgstr "Editors" msgstr "Editors"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp #: editor/animation_track_editor.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Confirm Insert Track" msgid "Confirm Insert Track"
msgstr "Insereix una Pista i una Clau" msgstr "Confirmeu la inserció de pista"
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
@ -1773,9 +1758,8 @@ msgid "Go to Previous Step"
msgstr "Anar al Pas Anterior" msgstr "Anar al Pas Anterior"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "Apply Reset" msgid "Apply Reset"
msgstr "Resetejar" msgstr "Aplica reinicialització"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
msgid "Optimize Animation" msgid "Optimize Animation"
@ -2236,7 +2220,7 @@ msgstr "Obre"
#: editor/dependency_editor.cpp #: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)" msgid "Owners of: %s (Total: %d)"
msgstr "" msgstr "Propietaris de: %s (Total: %d)"
#: editor/dependency_editor.cpp #: editor/dependency_editor.cpp
msgid "" msgid ""
@ -2430,10 +2414,10 @@ msgid "Licenses"
msgstr "Llicències" msgstr "Llicències"
#: editor/editor_asset_installer.cpp #: editor/editor_asset_installer.cpp
#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)." msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "" msgstr ""
"S'ha produit un error en obrir el fitxer comprimit, no té el format ZIP." "S'ha produït un error en obrir el fitxer de recursos per a \"%s\" (no en "
"format ZIP)."
#: editor/editor_asset_installer.cpp #: editor/editor_asset_installer.cpp
msgid "%s (already exists)" msgid "%s (already exists)"
@ -2456,9 +2440,8 @@ msgid "Uncompressing Assets"
msgstr "Descomprimint Recursos" msgstr "Descomprimint Recursos"
#: editor/editor_asset_installer.cpp #: editor/editor_asset_installer.cpp
#, fuzzy
msgid "The following files failed extraction from asset \"%s\":" msgid "The following files failed extraction from asset \"%s\":"
msgstr "Ha fracassat l'extracció del paquet dels següents fitxers:" msgstr "Els fitxers següents no s'han pogut extraure del recurs \"%s\":"
#: editor/editor_asset_installer.cpp #: editor/editor_asset_installer.cpp
msgid "(and %s more files)" msgid "(and %s more files)"
@ -2478,9 +2461,8 @@ msgid "Install"
msgstr "Instal·la" msgstr "Instal·la"
#: editor/editor_asset_installer.cpp #: editor/editor_asset_installer.cpp
#, fuzzy
msgid "Asset Installer" msgid "Asset Installer"
msgstr "Instal·lador de paquets" msgstr "Instal·lador de recursos"
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
msgid "Speakers" msgid "Speakers"
@ -2650,9 +2632,8 @@ msgid "Create a new Bus Layout."
msgstr "Crea un nou Disseny de Bus." msgstr "Crea un nou Disseny de Bus."
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Audio Bus Layout" msgid "Audio Bus Layout"
msgstr "Obre un Disseny de Bus d'Àudio" msgstr "Disseny del bus d'àudio"
#: editor/editor_autoload_settings.cpp #: editor/editor_autoload_settings.cpp
msgid "Invalid name." msgid "Invalid name."
@ -22126,7 +22107,7 @@ msgstr "Viatge"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotació de %s graus." msgstr "Rotació de %s graus."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Constant" msgstr "Constant"
@ -24239,6 +24220,11 @@ msgstr ""
"RigidBody(Caràcter o Rígid). \n" "RigidBody(Caràcter o Rígid). \n"
"Modifica la mida de les Formes de Col. lisió Filles." "Modifica la mida de les Formes de Col. lisió Filles."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Manté la Transformació Global"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -515,6 +515,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Profil" msgstr "Profil"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21860,7 +21864,7 @@ msgstr "Cestovat"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotuji %s stupňů." msgstr "Rotuji %s stupňů."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstantní" msgstr "Konstantní"
@ -23969,6 +23973,11 @@ msgstr ""
"Změny velikosti v SoftBody budou za běhu přepsány fyzikálním enginem.\n" "Změny velikosti v SoftBody budou za běhu přepsány fyzikálním enginem.\n"
"Změňte velikost kolizních tvarů v uzlech potomků." "Změňte velikost kolizních tvarů v uzlech potomků."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Zachovat globální transformaci"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -485,6 +485,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Forudindstillet..." msgstr "Forudindstillet..."
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21994,7 +21998,7 @@ msgstr "Rejse"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstant" msgstr "Konstant"
@ -24017,6 +24021,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Anim Skift Transformering"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -87,7 +87,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n" "POT-Creation-Date: \n"
"PO-Revision-Date: 2022-06-30 16:42+0000\n" "PO-Revision-Date: 2022-07-09 21:11+0000\n"
"Last-Translator: So Wieso <sowieso@dukun.de>\n" "Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n" "godot/de/>\n"
@ -466,9 +466,8 @@ msgid "Command"
msgstr "Befehl" msgstr "Befehl"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy
msgid "Physical" msgid "Physical"
msgstr " (physisch)" msgstr "Physisch"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@ -520,6 +519,11 @@ msgstr "Neigung"
msgid "Pressure" msgid "Pressure"
msgstr "Druck" msgstr "Druck"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pen Inverted"
msgstr "Umkehren"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relativ" msgstr "Relativ"
@ -5560,9 +5564,8 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Extramaustasten blättern durch Verlauf" msgstr "Extramaustasten blättern durch Verlauf"
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
#, fuzzy
msgid "Drag And Drop Selection" msgid "Drag And Drop Selection"
msgstr "GridMap-Auswahl" msgstr "Auswahl ziehen und fallen lassen"
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
msgid "Appearance" msgid "Appearance"
@ -18449,9 +18452,8 @@ msgid "The package must have at least one '.' separator."
msgstr "Das Paket muss mindestens einen Punkt-Unterteiler . haben." msgstr "Das Paket muss mindestens einen Punkt-Unterteiler . haben."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Custom Build" msgid "Custom Build"
msgstr "Einen Build verwenden" msgstr "Eigener Build"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "Use Custom Build" msgid "Use Custom Build"
@ -18743,66 +18745,69 @@ msgstr ""
"„Use Custom Build“ muss aktiviert werden um die Plugins nutzen zu können." "„Use Custom Build“ muss aktiviert werden um die Plugins nutzen zu können."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "" msgid ""
"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"." "or \"OpenXR\"."
msgstr "" msgstr ""
"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VrApi“ " "„Hand Tracking“ ist nur gültig wenn „XR Mode“ als „Oculus Mobile VrApi“ oder "
"oder „OpenXR“ gesetzt wurde." "„OpenXR“ gesetzt wurde."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "" msgstr ""
"„Passthrough“ ist nur gültig wenn „Xr Mode“ als „OpenXR“ gesetzt wurde." "„Passthrough“ ist nur gültig wenn „XR Mode“ als „OpenXR“ gesetzt wurde."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist." msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "" msgid ""
"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." "\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "" msgstr ""
"Das „Min Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert " "Das „Min SDK“ zu überschreiben ist nur möglich wenn „Use Custom Build“ "
"ist." "aktiviert ist."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr "" msgstr ""
"„Min SDK“ sollte eine gültige Ganzzahl sein, war aber „%s“, was ungültig ist."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Min SDK\" cannot be lower than %d, which is the version needed by the " "\"Min SDK\" cannot be lower than %d, which is the version needed by the "
"Godot library." "Godot library."
msgstr "" msgstr ""
"„Min SDK“ kann nicht niedriger als %d sein, der Version, die die Godot-"
"Bibliothek benötigt."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "" msgid ""
"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." "\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "" msgstr ""
"Das „Target Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert " "„Target SDK“ kann nur überschrieben werden wenn „Use Custom Build“ aktiviert "
"ist." "ist."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." "\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr "" msgstr ""
"„Taret SDK“ sollte eine gültige Ganzzahl sein, war aber „%s“, was ungültig "
"ist."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Target SDK\" %d is higher than the default version %d. This may work, but " "\"Target SDK\" %d is higher than the default version %d. This may work, but "
"wasn't tested and may be unstable." "wasn't tested and may be unstable."
msgstr "" msgstr ""
"„Target SDK“ %d ist höher als die Standardversion %d. Diese Kombination "
"könnte funktionieren, wurde aber nicht getestet und könnte gegebenenfalls "
"instabil sein."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "" msgstr ""
"Die Version des „Target Sdk“ muss größer gleich der des „Min Sdk“ sein." "Die „Target SDK“-Version muss größer gleich der „Min SDK“-Version sein."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp #: platform/windows/export/export.cpp
@ -21093,9 +21098,8 @@ msgstr ""
"map_get_path() zu verwenden." "map_get_path() zu verwenden."
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Pathfinding" msgid "Pathfinding"
msgstr "Zuordnung" msgstr "Pfadfinden"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance" msgid "Path Desired Distance"
@ -21110,9 +21114,8 @@ msgid "Path Max Distance"
msgstr "Max Pfad-Distanz" msgstr "Max Pfad-Distanz"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance" msgid "Avoidance"
msgstr "Erweitert" msgstr "Vermeiden"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Avoidance Enabled" msgid "Avoidance Enabled"
@ -21177,7 +21180,7 @@ msgstr "Reisekosten"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotationswinkel" msgstr "Rotationswinkel"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Globale Rotation" msgstr "Globale Rotation"
@ -23105,6 +23108,11 @@ msgstr ""
"Die Größe der entsprechenden Collisionshape-Unterobjekte sollte stattdessen " "Die Größe der entsprechenden Collisionshape-Unterobjekte sollte stattdessen "
"geändert werden." "geändert werden."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Globales Transform"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "Matrix" msgstr "Matrix"
@ -24213,9 +24221,8 @@ msgid "Fold Gutter"
msgstr "Einklappenspalte" msgstr "Einklappenspalte"
#: scene/gui/text_edit.cpp #: scene/gui/text_edit.cpp
#, fuzzy
msgid "Drag And Drop Selection Enabled" msgid "Drag And Drop Selection Enabled"
msgstr "Textauswahl möglich" msgstr "Ziehen-und-Fallenlassen-Auswahl aktiviert"
#: scene/gui/text_edit.cpp #: scene/gui/text_edit.cpp
msgid "Hiding Enabled" msgid "Hiding Enabled"
@ -24592,6 +24599,11 @@ msgid ""
"Effects.\n" "Effects.\n"
"HDR will be disabled for this Viewport." "HDR will be disabled for this Viewport."
msgstr "" msgstr ""
"In diesem Ansichtsfenster ist HDR aktiv, jedoch wurde dessen Nutzung auf 2D "
"oder 2D-No-Sampling eingestellt.\n"
"HDR wird nur in Ansichtsfenstern deren Nutzung auf 3D oder 3D-No-Effects "
"eingestellt sind unterstützt.\n"
"HDR wird für dieses Ansichtsfenster deaktiviert."
#: scene/main/viewport.cpp #: scene/main/viewport.cpp
msgid "ARVR" msgid "ARVR"

View File

@ -434,6 +434,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20231,7 +20235,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22045,6 +22049,10 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
msgid "Global Translation"
msgstr ""
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -468,6 +468,10 @@ msgstr "Γέρνω"
msgid "Pressure" msgid "Pressure"
msgstr "Πίεση" msgstr "Πίεση"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -22038,7 +22042,7 @@ msgstr "Ταξίδι"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Περιστροφή %s μοίρες." msgstr "Περιστροφή %s μοίρες."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Σταθερή" msgstr "Σταθερή"
@ -24162,6 +24166,11 @@ msgstr ""
"την εκτέλεση.\n" "την εκτέλεση.\n"
"Αλλάξτε μέγεθος στα σχήματα σύγκρουσης των παιδιών." "Αλλάξτε μέγεθος στα σχήματα σύγκρουσης των παιδιών."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Διατήρηση παγκόσμιου μετασχηματισμού"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -446,6 +446,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20337,7 +20341,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22217,6 +22221,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -492,6 +492,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Antaŭagordo" msgstr "Antaŭagordo"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21632,7 +21636,7 @@ msgstr "Vojaĝa"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotacia paŝo:" msgstr "Rotacia paŝo:"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstanto" msgstr "Konstanto"
@ -23653,6 +23657,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Transformo"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -521,6 +521,10 @@ msgstr "Inclinar"
msgid "Pressure" msgid "Pressure"
msgstr "Presionado" msgstr "Presionado"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relativo" msgstr "Relativo"
@ -21650,7 +21654,7 @@ msgstr "Viaje"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Grados de Rotación" msgstr "Grados de Rotación"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Constante Global" msgstr "Constante Global"
@ -23769,6 +23773,11 @@ msgstr ""
"cuando esté ejecutándose.\n" "cuando esté ejecutándose.\n"
"En su lugar, cambia el tamaño en las formas de colisión de los hijos." "En su lugar, cambia el tamaño en las formas de colisión de los hijos."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Mantener transformación global"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -471,6 +471,11 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Preset" msgstr "Preset"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pen Inverted"
msgstr "Invertir"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21890,7 +21895,7 @@ msgstr "Viaje"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotando %s grados." msgstr "Rotando %s grados."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Constante Global" msgstr "Constante Global"
@ -23994,6 +23999,11 @@ msgstr ""
"física al ejecutar.\n" "física al ejecutar.\n"
"En su lugar, cambiá el tamaño de los collision shapes hijos." "En su lugar, cambiá el tamaño de los collision shapes hijos."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Mantener Transformación Global"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "Matriz" msgstr "Matriz"

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@ -476,6 +476,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Eelseadistus" msgstr "Eelseadistus"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21068,7 +21072,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstant" msgstr "Konstant"
@ -23040,6 +23044,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Tõlked"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -450,6 +450,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -20844,7 +20848,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstantea" msgstr "Konstantea"
@ -22789,6 +22793,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Translazio atzikitzea:"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -502,6 +502,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "بازنشانی بزرگنمایی" msgstr "بازنشانی بزرگنمایی"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21832,7 +21836,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "ثابت" msgstr "ثابت"
@ -23856,6 +23860,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "انتقال را در انیمیشن تغییر بده"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -500,6 +500,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Esiasetukset" msgstr "Esiasetukset"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21899,7 +21903,7 @@ msgstr "Matkaa"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Kierto %s astetta." msgstr "Kierto %s astetta."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Globaali vakio" msgstr "Globaali vakio"
@ -24048,6 +24052,11 @@ msgstr ""
"Fysiikkamoottori ylikirjoittaa SoftBody kokomuutokset ajon aikana.\n" "Fysiikkamoottori ylikirjoittaa SoftBody kokomuutokset ajon aikana.\n"
"Muuta kokoa sen sijaan alisolmujen törmäysmuodoissa." "Muuta kokoa sen sijaan alisolmujen törmäysmuodoissa."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Pidä globaali muunnos"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -447,6 +447,10 @@ msgstr "Kiling"
msgid "Pressure" msgid "Pressure"
msgstr "Presyur" msgstr "Presyur"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relatibo" msgstr "Relatibo"
@ -20496,7 +20500,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22367,6 +22371,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "3D Transform Track"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

File diff suppressed because it is too large Load Diff

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@ -449,6 +449,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20453,7 +20457,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22331,6 +22335,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Athrú: "
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -487,6 +487,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Axustes de Importación" msgstr "Axustes de Importación"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21645,7 +21649,7 @@ msgstr "Viaxe"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotando % graos." msgstr "Rotando % graos."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Constante" msgstr "Constante"
@ -23711,6 +23715,11 @@ msgstr ""
"Cambia o tamaño dos nodos fillos (CollisionShape e CollisionPolygon) no seu " "Cambia o tamaño dos nodos fillos (CollisionShape e CollisionPolygon) no seu "
"lugar." "lugar."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Transformación"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -482,6 +482,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "לחץ" msgstr "לחץ"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21808,7 +21812,7 @@ msgstr "טיול"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "הטיה של %s מעלות." msgstr "הטיה של %s מעלות."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "קבוע" msgstr "קבוע"
@ -23889,6 +23893,11 @@ msgstr ""
"שינויים בגודל ל-SoftBody יבוטלו על ידי מנוע הפיזיקה בזמן ריצה.\n" "שינויים בגודל ל-SoftBody יבוטלו על ידי מנוע הפיזיקה בזמן ריצה.\n"
"במקום זאת יש לשנות את גודל צורות ההתנגשות של הצאצאים." "במקום זאת יש לשנות את גודל צורות ההתנגשות של הצאצאים."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "התמרה"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -465,6 +465,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "प्रीसेट" msgstr "प्रीसेट"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21363,7 +21367,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "कोन्स्टन्ट" msgstr "कोन्स्टन्ट"
@ -23337,6 +23341,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "एनीमेशन परिवर्तन परिणत"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -464,6 +464,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20844,7 +20848,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22782,6 +22786,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Uredi Tranzicije..."
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -506,6 +506,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Előre beállított" msgstr "Előre beállított"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21595,7 +21599,7 @@ msgstr "Utazás"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Forgatási Léptetés:" msgstr "Forgatási Léptetés:"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Állandó" msgstr "Állandó"
@ -23627,6 +23631,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Globális Transzformáció Megtartása"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -26,7 +26,7 @@
# Ade Fikri Malihuddin <ade.fm97@gmail.com>, 2020. # Ade Fikri Malihuddin <ade.fm97@gmail.com>, 2020.
# zephyroths <ridho.hikaru@gmail.com>, 2020, 2021, 2022. # zephyroths <ridho.hikaru@gmail.com>, 2020, 2021, 2022.
# Richard Urban <redasuio1@gmail.com>, 2020. # Richard Urban <redasuio1@gmail.com>, 2020.
# yusuf afandi <afandi.yusuf.04@gmail.com>, 2020. # yusuf afandi <afandi.yusuf.04@gmail.com>, 2020, 2022.
# Habib Rohman <revolusi147id@gmail.com>, 2020. # Habib Rohman <revolusi147id@gmail.com>, 2020.
# Hanz <hanzhaxors@gmail.com>, 2021. # Hanz <hanzhaxors@gmail.com>, 2021.
# Reza Almanda <rezaalmanda27@gmail.com>, 2021, 2022. # Reza Almanda <rezaalmanda27@gmail.com>, 2021, 2022.
@ -44,8 +44,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n" "POT-Creation-Date: \n"
"PO-Revision-Date: 2022-05-15 09:38+0000\n" "PO-Revision-Date: 2022-07-09 21:12+0000\n"
"Last-Translator: Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>\n" "Last-Translator: yusuf afandi <afandi.yusuf.04@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot/id/>\n" "godot/id/>\n"
"Language: id\n" "Language: id\n"
@ -53,7 +53,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n" "Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.13-dev\n" "X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp #: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver" msgid "Tablet Driver"
@ -480,6 +480,11 @@ msgstr "Miring"
msgid "Pressure" msgid "Pressure"
msgstr "Tekanan" msgstr "Tekanan"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pen Inverted"
msgstr "Balik"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relatif" msgstr "Relatif"
@ -21753,7 +21758,7 @@ msgstr "Menjelajah"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Derajat Putaran" msgstr "Derajat Putaran"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Rotasi Global" msgstr "Rotasi Global"
@ -23821,6 +23826,11 @@ msgstr ""
"Perubahan ukuran SoftBody akan ditimpa oleh mesin fisika ketika dijalankan.\n" "Perubahan ukuran SoftBody akan ditimpa oleh mesin fisika ketika dijalankan.\n"
"Ubah ukurannya melalui \"collision shape\"-anaknya saja." "Ubah ukurannya melalui \"collision shape\"-anaknya saja."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Transformasi Global"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "Matriks" msgstr "Matriks"
@ -24742,7 +24752,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Caret" msgid "Caret"
msgstr "" msgstr "Tanda sisipan"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Blink" msgid "Blink"

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@ -456,6 +456,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20739,7 +20743,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22639,6 +22643,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Breyta umbreytingu"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -507,6 +507,10 @@ msgstr "Tilt"
msgid "Pressure" msgid "Pressure"
msgstr "Pressione" msgstr "Pressione"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relativo" msgstr "Relativo"
@ -21493,7 +21497,7 @@ msgstr "Spostamento"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotazione in Gradi" msgstr "Rotazione in Gradi"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Costante" msgstr "Costante"
@ -23641,6 +23645,11 @@ msgstr ""
"fisico durante l'esecuzione.\n" "fisico durante l'esecuzione.\n"
"Modifica invece la dimensione nelle forme di collisione figlie." "Modifica invece la dimensione nelle forme di collisione figlie."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Mantieni Transform Globale"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -486,6 +486,11 @@ msgstr "傾き"
msgid "Pressure" msgid "Pressure"
msgstr "圧力" msgstr "圧力"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pen Inverted"
msgstr "反転"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "相対的" msgstr "相対的"
@ -21573,7 +21578,7 @@ msgstr "トラベル"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "%s 度回転。" msgstr "%s 度回転。"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "コンスタント" msgstr "コンスタント"
@ -23710,6 +23715,11 @@ msgstr ""
"す。\n" "す。\n"
"代わりに、子の衝突シェイプのサイズを変更してください。" "代わりに、子の衝突シェイプのサイズを変更してください。"
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "グローバル トランスフォームを保持"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -465,6 +465,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "ზუმის საწყისზე დაყენება" msgstr "ზუმის საწყისზე დაყენება"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21235,7 +21239,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "მუდმივი" msgstr "მუდმივი"
@ -23189,6 +23193,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "ანიმაციის გარდაქმნის ცვლილება"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -439,6 +439,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20294,7 +20298,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22116,6 +22120,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Anim ផ្លាស់ប្តូរ Transition"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -476,6 +476,10 @@ msgstr "기울이기"
msgid "Pressure" msgid "Pressure"
msgstr "압력" msgstr "압력"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "상대적" msgstr "상대적"
@ -21542,7 +21546,7 @@ msgstr "진행"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "%s도로 회전." msgstr "%s도로 회전."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "상수" msgstr "상수"
@ -23665,6 +23669,11 @@ msgstr ""
"실행 중에 SoftBody의 크기 변경은 물리 엔진에 의해 오버라이드됩니다.\n" "실행 중에 SoftBody의 크기 변경은 물리 엔진에 의해 오버라이드됩니다.\n"
"대신 자식 콜리전 모양의 크기를 변경하세요." "대신 자식 콜리전 모양의 크기를 변경하세요."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "전역 변형 유지"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -475,6 +475,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Atstatyti Priartinimą" msgstr "Atstatyti Priartinimą"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21259,7 +21263,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstanta" msgstr "Konstanta"
@ -23222,6 +23226,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Animacija: Pakeisti Transformaciją"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -478,6 +478,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Sagatave" msgstr "Sagatave"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21083,7 +21087,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstante" msgstr "Konstante"
@ -23064,6 +23068,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Pāreja eksistē!"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -443,6 +443,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -20345,7 +20349,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22174,6 +22178,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Анимација Промени Прелаз"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -449,6 +449,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20389,7 +20393,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22246,6 +22250,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "ചലനം ചുറ്റൽ"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -449,6 +449,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20406,7 +20410,7 @@ msgstr "प्रवास"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22267,6 +22271,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "संक्रमण: "
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -450,6 +450,10 @@ msgstr "Tilt"
msgid "Pressure" msgid "Pressure"
msgstr "Tekanan" msgstr "Tekanan"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relatif" msgstr "Relatif"
@ -21295,7 +21299,7 @@ msgstr "Perjalanan"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Langkah Putaran:" msgstr "Langkah Putaran:"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Pemalar" msgstr "Pemalar"
@ -23296,6 +23300,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Kosongkan Transformasi"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -472,6 +472,10 @@ msgstr "Tilt"
msgid "Pressure" msgid "Pressure"
msgstr "Trykk" msgstr "Trykk"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relativ" msgstr "Relativ"
@ -22145,7 +22149,7 @@ msgstr "Reise"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Roterer %s grader." msgstr "Roterer %s grader."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstant" msgstr "Konstant"
@ -24189,6 +24193,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Nullstill Transformasjon"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -546,6 +546,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Voorinstellingen" msgstr "Voorinstellingen"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -22069,7 +22073,7 @@ msgstr "Verplaats"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Roteren %s graden." msgstr "Roteren %s graden."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Constante" msgstr "Constante"
@ -24183,6 +24187,11 @@ msgstr ""
"De grootte van een SoftBody wordt overschreven wanneer het spel start.\n" "De grootte van een SoftBody wordt overschreven wanneer het spel start.\n"
"Verander in plaats daarvan de grootte van de onderliggende botsingsvormen." "Verander in plaats daarvan de grootte van de onderliggende botsingsvormen."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Houd Globale Transformatie"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -67,7 +67,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n" "POT-Creation-Date: \n"
"PO-Revision-Date: 2022-07-05 23:51+0000\n" "PO-Revision-Date: 2022-07-10 14:38+0000\n"
"Last-Translator: Dawid Skubij <davidsd@tlen.pl>\n" "Last-Translator: Dawid Skubij <davidsd@tlen.pl>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n" "godot/pl/>\n"
@ -450,9 +450,8 @@ msgid "Command"
msgstr "Command" msgstr "Command"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy
msgid "Physical" msgid "Physical"
msgstr " (fizyczny)" msgstr "Fizyczny"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@ -504,6 +503,10 @@ msgstr "Pochylenie"
msgid "Pressure" msgid "Pressure"
msgstr "Ciśnienie" msgstr "Ciśnienie"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relatywny" msgstr "Relatywny"
@ -5505,7 +5508,7 @@ msgstr "Miniatura..."
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
msgid "Docks" msgid "Docks"
msgstr "" msgstr "Doki"
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
#, fuzzy #, fuzzy
@ -7123,7 +7126,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_texture.cpp
msgid "sRGB" msgid "sRGB"
msgstr "" msgstr "sRGB"
#: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_layered_texture.cpp
#, fuzzy #, fuzzy
@ -7441,7 +7444,7 @@ msgstr ""
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map" msgid "Normal Map"
msgstr "" msgstr "Mapa normalnych"
#: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_texture.cpp
#, fuzzy #, fuzzy
@ -9851,7 +9854,7 @@ msgstr "Utwórz obrys"
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp #: scene/resources/texture.cpp
msgid "Mesh" msgid "Mesh"
msgstr "Siatka" msgstr "Mesh"
#: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body" msgid "Create Trimesh Static Body"
@ -17095,9 +17098,8 @@ msgstr "GDNative"
#: modules/gdscript/editor/gdscript_highlighter.cpp #: modules/gdscript/editor/gdscript_highlighter.cpp
#: modules/gdscript/gdscript.cpp #: modules/gdscript/gdscript.cpp
#, fuzzy
msgid "GDScript" msgid "GDScript"
msgstr "Skrypt" msgstr "GDScript"
#: modules/gdscript/editor/gdscript_highlighter.cpp #: modules/gdscript/editor/gdscript_highlighter.cpp
msgid "Function Definition Color" msgid "Function Definition Color"
@ -19304,9 +19306,8 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Nieprawidłowa nazwa pliku! APK Androida wymaga rozszerzenia *.apk." msgstr "Nieprawidłowa nazwa pliku! APK Androida wymaga rozszerzenia *.apk."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Unsupported export format!" msgid "Unsupported export format!"
msgstr "Nieobsługiwany format eksportu!\n" msgstr "Nieobsługiwany format eksportu!"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
@ -19336,9 +19337,8 @@ msgstr ""
"projektu" "projektu"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project." msgid "Could not export project files to gradle project."
msgstr "Nie udało się eksportować plików projektu do projektu gradle\n" msgstr "Nie udało się eksportować plików projektu do projektu gradle."
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!" msgid "Could not write expansion package file!"
@ -20267,9 +20267,8 @@ msgid "ZIP Creation"
msgstr "Projekt" msgstr "Projekt"
#: platform/osx/export/export.cpp #: platform/osx/export/export.cpp
#, fuzzy
msgid "Could not open file to read from path \"%s\"." msgid "Could not open file to read from path \"%s\"."
msgstr "Nie udało się eksportować plików projektu do projektu gradle\n" msgstr "Nie udało się otworzyć pliku do odczytu ze ścieżki \"%s\"."
#: platform/osx/export/export.cpp #: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:" msgid "Invalid bundle identifier:"
@ -21255,26 +21254,23 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
#, fuzzy
msgid "One Shot" msgid "One Shot"
msgstr "Jednorazowy Węzeł" msgstr "Wyemituj raz"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Preprocess" msgid "Preprocess"
msgstr "Przetwarzanie końcowe" msgstr "Przetwarzanie wstępne"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Explosiveness" msgid "Explosiveness"
msgstr "" msgstr "Wybuchowość"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Randomness" msgid "Randomness"
msgstr "Losowy restart (s):" msgstr "Losowość"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp #: scene/resources/particles_material.cpp
@ -21849,7 +21845,7 @@ msgstr "Przejdź"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Obracanie o %s stopni." msgstr "Obracanie o %s stopni."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Stała globalna" msgstr "Stała globalna"
@ -21963,9 +21959,8 @@ msgstr ""
"\"Particles Animation\"." "\"Particles Animation\"."
#: scene/2d/particles_2d.cpp #: scene/2d/particles_2d.cpp
#, fuzzy
msgid "Visibility Rect" msgid "Visibility Rect"
msgstr "Tryb priorytetów" msgstr "Prostokąt widoczności"
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp #: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid "Process Material" msgid "Process Material"
@ -23999,6 +23994,11 @@ msgstr ""
"działania.\n" "działania.\n"
"Zamiast tego, zmień rozmiary kształtów kolizji w węzłach podrzędnych." "Zamiast tego, zmień rozmiary kształtów kolizji w węzłach podrzędnych."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Zachowaj globalną transformację"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""
@ -24916,7 +24916,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Caret" msgid "Caret"
msgstr "" msgstr "Karetka"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Blink" msgid "Blink"

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@ -469,6 +469,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21300,7 +21304,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Rename Variable" msgstr "Rename Variable"
@ -23248,6 +23252,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Change yer Anim Transform"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -24,13 +24,14 @@
# Renu <ifpilucas@gmail.com>, 2022. # Renu <ifpilucas@gmail.com>, 2022.
# El_ExpertPlayer <xpertnathan37@gmail.com>, 2022. # El_ExpertPlayer <xpertnathan37@gmail.com>, 2022.
# Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>, 2022. # Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>, 2022.
# Ednaldo Pereira Confia <filat51823@storypo.com>, 2022.
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n" "POT-Creation-Date: \n"
"PO-Revision-Date: 2022-06-29 10:04+0000\n" "PO-Revision-Date: 2022-07-11 21:32+0000\n"
"Last-Translator: Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>\n" "Last-Translator: Ednaldo Pereira Confia <filat51823@storypo.com>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/" "Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
"godot/pt/>\n" "godot/pt/>\n"
"Language: pt\n" "Language: pt\n"
@ -38,7 +39,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n" "Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.13.1-dev\n" "X-Generator: Weblate 4.14-dev\n"
#: core/bind/core_bind.cpp main/main.cpp #: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver" msgid "Tablet Driver"
@ -462,6 +463,10 @@ msgstr "Inclinar"
msgid "Pressure" msgid "Pressure"
msgstr "Pressione" msgstr "Pressione"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relativo" msgstr "Relativo"
@ -2293,7 +2298,6 @@ msgstr "Desenvolvedor-chefe"
#. TRANSLATORS: This refers to a job title. #. TRANSLATORS: This refers to a job title.
#: editor/editor_about.cpp #: editor/editor_about.cpp
#, fuzzy
msgctxt "Job Title" msgctxt "Job Title"
msgid "Project Manager" msgid "Project Manager"
msgstr "Gestor de Projetos" msgstr "Gestor de Projetos"
@ -2540,9 +2544,8 @@ msgid "There is no '%s' file."
msgstr "Não existe ficheiro '%s'." msgstr "Não existe ficheiro '%s'."
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Layout:" msgid "Layout:"
msgstr "Esquema" msgstr "Esquema:"
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout." msgid "Invalid file, not an audio bus layout."
@ -2591,9 +2594,8 @@ msgid "Create a new Bus Layout."
msgstr "Criar um novo Modelo de Barramento." msgstr "Criar um novo Modelo de Barramento."
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Audio Bus Layout" msgid "Audio Bus Layout"
msgstr "Abrir Modelo de barramento de áudio" msgstr "Modelo de barramento de áudio"
#: editor/editor_autoload_settings.cpp #: editor/editor_autoload_settings.cpp
msgid "Invalid name." msgid "Invalid name."
@ -2750,18 +2752,16 @@ msgid "Project export for platform:"
msgstr "Exportação do projeto para plataforma:" msgstr "Exportação do projeto para plataforma:"
#: editor/editor_export.cpp #: editor/editor_export.cpp
#, fuzzy
msgid "Completed with errors." msgid "Completed with errors."
msgstr "Copiar Caminho do Nó" msgstr "Concluído com erros."
#: editor/editor_export.cpp #: editor/editor_export.cpp
msgid "Completed successfully." msgid "Completed successfully."
msgstr "Completado com sucesso." msgstr "Concluído com sucesso."
#: editor/editor_export.cpp #: editor/editor_export.cpp
#, fuzzy
msgid "Failed." msgid "Failed."
msgstr "Falhou:" msgstr "Falhou."
#: editor/editor_export.cpp #: editor/editor_export.cpp
msgid "Storing File:" msgid "Storing File:"
@ -21543,7 +21543,7 @@ msgstr "Viagem"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Graus de Rotação" msgstr "Graus de Rotação"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Constante Global" msgstr "Constante Global"
@ -23680,6 +23680,11 @@ msgstr ""
"execução.\n" "execução.\n"
"Em vez disso, mude o tamanho das formas de colisão filhas." "Em vez disso, mude o tamanho das formas de colisão filhas."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Manter Transformação Global"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -127,7 +127,7 @@
# Mário Victor Ribeiro Silva <mariovictorrs@gmail.com>, 2021. # Mário Victor Ribeiro Silva <mariovictorrs@gmail.com>, 2021.
# jak3z <jose_renato06@outlook.com>, 2021. # jak3z <jose_renato06@outlook.com>, 2021.
# Henrique Darko <henridark00@gmail.com>, 2021. # Henrique Darko <henridark00@gmail.com>, 2021.
# Cearaj <pmoraisleal@gmail.com>, 2021. # Cearaj <pmoraisleal@gmail.com>, 2021, 2022.
# Alefy San <alefyferreiradeoliveira@outlook.com>, 2021. # Alefy San <alefyferreiradeoliveira@outlook.com>, 2021.
# Joel Gomes da Silva <joelgomes1994@hotmail.com>, 2021, 2022. # Joel Gomes da Silva <joelgomes1994@hotmail.com>, 2021, 2022.
# Orangotango De tanga <luizinho0045@gmail.com>, 2021. # Orangotango De tanga <luizinho0045@gmail.com>, 2021.
@ -141,13 +141,14 @@
# José Miranda Neto <dodimi95@gmail.com>, 2022. # José Miranda Neto <dodimi95@gmail.com>, 2022.
# lucas rossy brasil coelho <lucasrossy270@gmail.com>, 2022. # lucas rossy brasil coelho <lucasrossy270@gmail.com>, 2022.
# Kaycke <kaycke@ymail.com>, 2022. # Kaycke <kaycke@ymail.com>, 2022.
# Ednaldo Pereira Confia <filat51823@storypo.com>, 2022.
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2016-05-30\n" "POT-Creation-Date: 2016-05-30\n"
"PO-Revision-Date: 2022-06-29 10:04+0000\n" "PO-Revision-Date: 2022-07-16 06:20+0000\n"
"Last-Translator: Douglas Leão <djlsplays@gmail.com>\n" "Last-Translator: Cearaj <pmoraisleal@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n" "godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n" "Language: pt_BR\n"
@ -155,7 +156,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n" "Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 4.13.1-dev\n" "X-Generator: Weblate 4.14-dev\n"
#: core/bind/core_bind.cpp main/main.cpp #: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver" msgid "Tablet Driver"
@ -524,9 +525,8 @@ msgid "Command"
msgstr "Comando" msgstr "Comando"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy
msgid "Physical" msgid "Physical"
msgstr " (Físico)" msgstr "Físico"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@ -578,6 +578,11 @@ msgstr "Inclinar"
msgid "Pressure" msgid "Pressure"
msgstr "Pressão" msgstr "Pressão"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pen Inverted"
msgstr "Inverter"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relativo" msgstr "Relativo"
@ -715,7 +720,6 @@ msgstr "Nome do Diretório de Usuário Personalizado"
#: core/project_settings.cpp main/main.cpp #: core/project_settings.cpp main/main.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp #: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/os_uwp.cpp #: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Display" msgid "Display"
msgstr "Exibição" msgstr "Exibição"
@ -739,14 +743,12 @@ msgid "Always On Top"
msgstr "Sempre no topo" msgstr "Sempre no topo"
#: core/project_settings.cpp #: core/project_settings.cpp
#, fuzzy
msgid "Test Width" msgid "Test Width"
msgstr "Largura de teste" msgstr "Largura de teste"
#: core/project_settings.cpp #: core/project_settings.cpp
#, fuzzy
msgid "Test Height" msgid "Test Height"
msgstr "Teste de altura" msgstr "Altura de teste"
#: core/project_settings.cpp editor/animation_track_editor.cpp #: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
@ -781,9 +783,8 @@ msgid "Script Templates Search Path"
msgstr "Caminho de Pesquisa de Modelos de Script" msgstr "Caminho de Pesquisa de Modelos de Script"
#: core/project_settings.cpp #: core/project_settings.cpp
#, fuzzy
msgid "Version Control Autoload On Startup" msgid "Version Control Autoload On Startup"
msgstr "Carregamento Automático na Inicialização" msgstr "Carregamento Automático do Controle de Versão na Inicialização"
#: core/project_settings.cpp #: core/project_settings.cpp
msgid "Version Control Plugin Name" msgid "Version Control Plugin Name"
@ -1091,9 +1092,8 @@ msgstr "Encaixe inteligente"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#, fuzzy
msgid "Use GPU Pixel Snap" msgid "Use GPU Pixel Snap"
msgstr "Usar Encaixe de Pixel" msgstr "Usar Encaixe de Pixels da GPU"
#: drivers/gles2/rasterizer_scene_gles2.cpp #: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp
@ -1313,7 +1313,6 @@ msgid "Animation"
msgstr "Animação" msgstr "Animação"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "Easing" msgid "Easing"
msgstr "Facilitar Entrada-Saída" msgstr "Facilitar Entrada-Saída"
@ -1450,14 +1449,13 @@ msgid "Type:"
msgstr "Tipo:" msgstr "Tipo:"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "(Invalid, expected type: %s)" msgid "(Invalid, expected type: %s)"
msgstr "Template de exportação inválido:" msgstr "(Inválido, tipo esperado: %s)"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy #, fuzzy
msgid "Easing:" msgid "Easing:"
msgstr "Facilitar Entrada-Saída" msgstr "Facilitar Entrada-Saída:"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
msgid "In-Handle:" msgid "In-Handle:"
@ -1473,7 +1471,6 @@ msgid "Stream:"
msgstr "Transmissão:" msgstr "Transmissão:"
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
#, fuzzy
msgid "Start (s):" msgid "Start (s):"
msgstr "Início (s):" msgstr "Início (s):"
@ -1571,9 +1568,8 @@ msgid "Editors"
msgstr "Editores" msgstr "Editores"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp #: editor/animation_track_editor.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Confirm Insert Track" msgid "Confirm Insert Track"
msgstr "Inserir Trilha e Chave na Anim" msgstr "Confirmar Inserção de Trilha"
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp #: editor/animation_track_editor.cpp
@ -2667,9 +2663,8 @@ msgid "There is no '%s' file."
msgstr "Não existe o arquivo '%s'." msgstr "Não existe o arquivo '%s'."
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Layout:" msgid "Layout:"
msgstr "Layout" msgstr "Layout:"
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout." msgid "Invalid file, not an audio bus layout."
@ -2718,9 +2713,8 @@ msgid "Create a new Bus Layout."
msgstr "Criar um novo Layout de Canais." msgstr "Criar um novo Layout de Canais."
#: editor/editor_audio_buses.cpp #: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Audio Bus Layout" msgid "Audio Bus Layout"
msgstr "Abrir Layout de Canais de Áudio" msgstr "Layout de Canais de Áudio"
#: editor/editor_autoload_settings.cpp #: editor/editor_autoload_settings.cpp
msgid "Invalid name." msgid "Invalid name."
@ -2900,14 +2894,12 @@ msgid "Packing"
msgstr "Empacotando" msgstr "Empacotando"
#: editor/editor_export.cpp #: editor/editor_export.cpp
#, fuzzy
msgid "Save PCK" msgid "Save PCK"
msgstr "Salvar Como" msgstr "Salvar PCK"
#: editor/editor_export.cpp #: editor/editor_export.cpp
#, fuzzy
msgid "Cannot create file \"%s\"." msgid "Cannot create file \"%s\"."
msgstr "Não foi possível criar a pasta." msgstr "Não foi possível criar arquivo \"%s\"."
#: editor/editor_export.cpp #: editor/editor_export.cpp
msgid "Failed to export project files." msgid "Failed to export project files."
@ -2918,9 +2910,8 @@ msgid "Can't open file to read from path \"%s\"."
msgstr "Não é possível abrir arquivo para leitura a partir do caminho \"%s\"." msgstr "Não é possível abrir arquivo para leitura a partir do caminho \"%s\"."
#: editor/editor_export.cpp #: editor/editor_export.cpp
#, fuzzy
msgid "Save ZIP" msgid "Save ZIP"
msgstr "Salvar Como" msgstr "Salvar ZIP"
#: editor/editor_export.cpp #: editor/editor_export.cpp
msgid "" msgid ""
@ -3005,9 +2996,8 @@ msgid "Embed PCK"
msgstr "Incorporar PCK" msgstr "Incorporar PCK"
#: editor/editor_export.cpp platform/osx/export/export.cpp #: editor/editor_export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Texture Format" msgid "Texture Format"
msgstr "Região da Textura" msgstr "Formato da Textura"
#: editor/editor_export.cpp #: editor/editor_export.cpp
msgid "BPTC" msgid "BPTC"
@ -3028,7 +3018,7 @@ msgstr "ETC2"
#: editor/editor_export.cpp #: editor/editor_export.cpp
#, fuzzy #, fuzzy
msgid "No BPTC Fallbacks" msgid "No BPTC Fallbacks"
msgstr "Forçar Fallbacks do Shader" msgstr "Sem Fallbacks do BPTC"
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
@ -3040,12 +3030,11 @@ msgstr "Modelo customizado de depuração não encontrado."
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found." msgid "Custom release template not found."
msgstr "Template customizado de release não encontrado." msgstr "Modelo customizado de lançamento não encontrado."
#: editor/editor_export.cpp #: editor/editor_export.cpp
#, fuzzy
msgid "Prepare Template" msgid "Prepare Template"
msgstr "Gerenciar Templates" msgstr "Preparar Modelo"
#: editor/editor_export.cpp platform/osx/export/export.cpp #: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "The given export path doesn't exist." msgid "The given export path doesn't exist."
@ -3061,9 +3050,8 @@ msgstr "Falha ao copiar o modelo de exportação."
#: editor/editor_export.cpp platform/windows/export/export.cpp #: editor/editor_export.cpp platform/windows/export/export.cpp
#: platform/x11/export/export.cpp #: platform/x11/export/export.cpp
#, fuzzy
msgid "PCK Embedding" msgid "PCK Embedding"
msgstr "Preenchimento" msgstr "Incorporação de PCK"
#: editor/editor_export.cpp #: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
@ -3278,9 +3266,8 @@ msgid "Manage Editor Feature Profiles"
msgstr "Gerenciar perfis de recurso do editor" msgstr "Gerenciar perfis de recurso do editor"
#: editor/editor_feature_profile.cpp #: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Default Feature Profile" msgid "Default Feature Profile"
msgstr "Perfil de funcionalidade do Godot" msgstr "Perfil de funcionalidade Padrão"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder" msgid "Select Current Folder"
@ -3688,7 +3675,7 @@ msgstr "Propriedade:"
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
#, fuzzy #, fuzzy
msgid "Label" msgid "Label"
msgstr "Valor" msgstr "Etiqueta"
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
#: scene/resources/default_theme/default_theme.cpp #: scene/resources/default_theme/default_theme.cpp
@ -4072,18 +4059,16 @@ msgid "Quick Open Script..."
msgstr "Abrir Script Rapidamente..." msgstr "Abrir Script Rapidamente..."
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Save & Reload" msgid "Save & Reload"
msgstr "Salvar e Reiniciar" msgstr "Salvar & Recarregar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Save changes to '%s' before reloading?" msgid "Save changes to '%s' before reloading?"
msgstr "Salvar alterações em '%s' antes de fechar?" msgstr "Salvar alterações em '%s' antes de recarregar?"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Save & Close" msgid "Save & Close"
msgstr "Salvar e Fechar" msgstr "Salvar & Fechar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Save changes to '%s' before closing?" msgid "Save changes to '%s' before closing?"
@ -4198,9 +4183,8 @@ msgid "Open Project Manager?"
msgstr "Abrir Gerenciador de Projetos?" msgstr "Abrir Gerenciador de Projetos?"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Save changes to the following scene(s) before reloading?" msgid "Save changes to the following scene(s) before reloading?"
msgstr "Salvar alterações na(s) seguinte(s) cena(s) antes de sair?" msgstr "Salvar alterações na(s) seguinte(s) cena(s) antes de recarregar?"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Save & Quit" msgid "Save & Quit"
@ -4406,9 +4390,8 @@ msgid "Scene Tabs"
msgstr "Abas de Cena" msgstr "Abas de Cena"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Always Show Close Button" msgid "Always Show Close Button"
msgstr "Sempre Mostrar Grade" msgstr "Sempre mostrar o botão de fechar."
#: editor/editor_node.cpp editor/editor_settings.cpp #: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Resize If Many Tabs" msgid "Resize If Many Tabs"
@ -4423,9 +4406,8 @@ msgid "Output"
msgstr "Saída" msgstr "Saída"
#: editor/editor_node.cpp editor/editor_settings.cpp #: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Always Clear Output On Play" msgid "Always Clear Output On Play"
msgstr "Limpar Saída" msgstr "Sempre limpar saída ao jogar"
#: editor/editor_node.cpp editor/editor_settings.cpp #: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Open Output On Play" msgid "Always Open Output On Play"
@ -4440,19 +4422,16 @@ msgid "Save On Focus Loss"
msgstr "Salvar em caso de perda de foco" msgstr "Salvar em caso de perda de foco"
#: editor/editor_node.cpp editor/editor_settings.cpp #: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Save Each Scene On Quit" msgid "Save Each Scene On Quit"
msgstr "Salvar Ramo como Cena" msgstr "Salvar cada cena ao sair"
#: editor/editor_node.cpp editor/editor_settings.cpp #: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Quit Confirmation" msgid "Quit Confirmation"
msgstr "Visualizar Informações" msgstr "Confirmação de saída"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Show Update Spinner" msgid "Show Update Spinner"
msgstr "Ocultar Spinner de Atualização" msgstr "Mostrar Spinner de Atualização"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Update Continuously" msgid "Update Continuously"
@ -4479,18 +4458,16 @@ msgid "Inspector"
msgstr "Inspetor" msgstr "Inspetor"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Default Property Name Style" msgid "Default Property Name Style"
msgstr "Caminho Padrão do Projeto" msgstr "Estilo de Nome de Propriedade Padrão"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Default Float Step" msgid "Default Float Step"
msgstr "Passo de ponto flutuante padrão" msgstr "Passo de ponto flutuante padrão"
#: editor/editor_node.cpp scene/gui/tree.cpp #: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Disable Folding" msgid "Disable Folding"
msgstr "Botão Desativado" msgstr "Desativar Dobragem"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes" msgid "Auto Unfold Foreign Scenes"
@ -4502,21 +4479,19 @@ msgstr "Edição Horizontal do Vector2"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing" msgid "Horizontal Vector Types Editing"
msgstr "" msgstr "Edição Horizontal de Tipos de Vetor"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Open Resources In Current Inspector" msgid "Open Resources In Current Inspector"
msgstr "Abrir no inspetor" msgstr "Abrir Recursos no Inspetor Atual"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy
msgid "Resources To Open In New Inspector" msgid "Resources To Open In New Inspector"
msgstr "Abrir no inspetor" msgstr "Recursos para abrir em Novo Inspetor"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Default Color Picker Mode" msgid "Default Color Picker Mode"
msgstr "" msgstr "Modo de Seletor de Cores Padrão"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control" msgid "Version Control"
@ -21730,7 +21705,7 @@ msgstr "Viagem"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Graus de Rotação" msgstr "Graus de Rotação"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Rotação Global" msgstr "Rotação Global"
@ -23807,6 +23782,11 @@ msgstr ""
"física durante a execução.\n" "física durante a execução.\n"
"Altere o tamanho em formas de colisão de crianças." "Altere o tamanho em formas de colisão de crianças."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Manter Transformação Global"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -476,6 +476,10 @@ msgstr "Înclinare"
msgid "Pressure" msgid "Pressure"
msgstr "Presiune" msgstr "Presiune"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Relativ" msgstr "Relativ"
@ -21815,7 +21819,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Pas Rotație:" msgstr "Pas Rotație:"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Permanent" msgstr "Permanent"
@ -23839,6 +23843,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Anim Schimbare transformare"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -117,13 +117,14 @@
# FuzzMix <fmwolfiechad@gmail.com>, 2022. # FuzzMix <fmwolfiechad@gmail.com>, 2022.
# Jasuse <jasusemaele@gmail.com>, 2022. # Jasuse <jasusemaele@gmail.com>, 2022.
# Vadim Mitroshkin <Vadim7540@yandex.ru>, 2022. # Vadim Mitroshkin <Vadim7540@yandex.ru>, 2022.
# Maksim Marchukov <mar.maksim63@gmail.com>, 2022.
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: Godot Engine editor\n" "Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n" "POT-Creation-Date: \n"
"PO-Revision-Date: 2022-07-03 00:44+0000\n" "PO-Revision-Date: 2022-07-17 07:14+0000\n"
"Last-Translator: Vadim Mitroshkin <Vadim7540@yandex.ru>\n" "Last-Translator: Maksim Marchukov <mar.maksim63@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n" "godot/ru/>\n"
"Language: ru\n" "Language: ru\n"
@ -132,7 +133,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && " "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 4.13.1-dev\n" "X-Generator: Weblate 4.14-dev\n"
#: core/bind/core_bind.cpp main/main.cpp #: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver" msgid "Tablet Driver"
@ -558,6 +559,10 @@ msgstr "Наклон"
msgid "Pressure" msgid "Pressure"
msgstr "Давление" msgstr "Давление"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Относительный" msgstr "Относительный"
@ -21425,7 +21430,7 @@ msgstr "Переместится"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Градусы вращения" msgstr "Градусы вращения"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Глобальный поворот" msgstr "Глобальный поворот"
@ -23530,6 +23535,11 @@ msgstr ""
"Вместо этого измените размер его дочерних форм столкновений(collision " "Вместо этого измените размер его дочерних форм столкновений(collision "
"shapes)." "shapes)."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Глобальное преобразование"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -453,6 +453,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20628,7 +20632,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "" msgstr ""
@ -22538,6 +22542,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -492,6 +492,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Preset" msgstr "Preset"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21746,7 +21750,7 @@ msgstr "Cestovať"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Krok Rotácie:" msgstr "Krok Rotácie:"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konštant" msgstr "Konštant"
@ -23770,6 +23774,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Preložiť Preloženie:"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -465,6 +465,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Prednastavitev..." msgstr "Prednastavitev..."
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -22040,7 +22044,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Rotacijski Korak:" msgstr "Rotacijski Korak:"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstanta" msgstr "Konstanta"
@ -24059,6 +24063,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Preoblikovanje"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -477,6 +477,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Ngarko Gabimet" msgstr "Ngarko Gabimet"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21475,7 +21479,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstantet" msgstr "Konstantet"
@ -23424,6 +23428,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Binari i Transformimeve 3D"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -493,6 +493,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Поставке" msgstr "Поставке"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -23499,7 +23503,7 @@ msgstr "Путуј"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Ротација за %s степени." msgstr "Ротација за %s степени."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Константан" msgstr "Константан"
@ -25647,6 +25651,11 @@ msgstr ""
"Промене величине МекогТела ће бити преписане од стране фитичког мотора током " "Промене величине МекогТела ће бити преписане од стране фитичког мотора током "
"рада." "рада."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Сачувај Глобалну Трансформу"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -462,6 +462,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20735,7 +20739,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Kontanta" msgstr "Kontanta"
@ -22674,6 +22678,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Animacija Promjeni Transformaciju"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -504,6 +504,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Återställ Zoom" msgstr "Återställ Zoom"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21814,7 +21818,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Roterar %s grader." msgstr "Roterar %s grader."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Konstant" msgstr "Konstant"
@ -23847,6 +23851,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Transformera"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -443,6 +443,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -20306,7 +20310,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "స్థిరాంకాలు" msgstr "స్థిరాంకాలు"
@ -22145,6 +22149,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "గణనలు"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -500,6 +500,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "พรีเซ็ต" msgstr "พรีเซ็ต"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21830,7 +21834,7 @@ msgstr "การเคลื่อนที่"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "หมุน %s องศา" msgstr "หมุน %s องศา"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "คงที่" msgstr "คงที่"
@ -23917,6 +23921,11 @@ msgstr ""
"การเปลี่ยนแปลงขนาดของ SoftBody จะถูกแทนที่โดยเอ็นจิ้นฟิสิกส์เมื่อทำงาน\n" "การเปลี่ยนแปลงขนาดของ SoftBody จะถูกแทนที่โดยเอ็นจิ้นฟิสิกส์เมื่อทำงาน\n"
"เปลี่ยนขนาดของขอบเขตการชนลูกแทน" "เปลี่ยนขนาดของขอบเขตการชนลูกแทน"
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "เก็บ Global Transform"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -475,6 +475,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Preset" msgstr "Preset"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy #, fuzzy
msgid "Relative" msgid "Relative"
@ -21035,7 +21039,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Constant" msgstr "Constant"
@ -23031,6 +23035,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Transisyon: "
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -521,6 +521,10 @@ msgstr "Eğim"
msgid "Pressure" msgid "Pressure"
msgstr "Baskı" msgstr "Baskı"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Göreceli" msgstr "Göreceli"
@ -21799,7 +21803,7 @@ msgstr "Seyahat"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "%s Düzey Dönüyor." msgstr "%s Düzey Dönüyor."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Genel Sabit" msgstr "Genel Sabit"
@ -23937,6 +23941,11 @@ msgstr ""
"geçersiz kılınır.\n" "geçersiz kılınır.\n"
"Bunun yerine alt düğümlerde çarpışma şekillerindeki boyutu değiştirin." "Bunun yerine alt düğümlerde çarpışma şekillerindeki boyutu değiştirin."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Bütünsel Dönüşümü Tut"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -466,6 +466,11 @@ msgstr "Нахил"
msgid "Pressure" msgid "Pressure"
msgstr "Тиск" msgstr "Тиск"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pen Inverted"
msgstr "Інвертувати"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Відносний" msgstr "Відносний"
@ -21149,7 +21154,7 @@ msgstr "Подорож"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Грудуси обертання" msgstr "Грудуси обертання"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Загальна стала" msgstr "Загальна стала"
@ -23108,6 +23113,11 @@ msgstr ""
"Зміни розмірів SoftBody буде перевизначено фізичним рушієм під час роботи.\n" "Зміни розмірів SoftBody буде перевизначено фізичним рушієм під час роботи.\n"
"Замість цієї зміни, вам варто змінити розміри дочірніх форм зіткнення." "Замість цієї зміни, вам варто змінити розміри дочірніх форм зіткнення."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Зберегти загальне перетворення"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "Матриця" msgstr "Матриця"

View File

@ -464,6 +464,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "" msgstr ""
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21088,7 +21092,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "مستقل" msgstr "مستقل"
@ -23011,6 +23015,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "سب سکریپشن بنائیں"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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@ -469,6 +469,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "Áp lực" msgstr "Áp lực"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "Tương đối" msgstr "Tương đối"
@ -21691,7 +21695,7 @@ msgstr "Di chuyển"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "Xoay %s độ." msgstr "Xoay %s độ."
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "Hằng số" msgstr "Hằng số"
@ -23777,6 +23781,11 @@ msgstr ""
"Thay đổi về kích cỡ của SoftBody sẽ bị ghi đè khi tính toán vật lí.\n" "Thay đổi về kích cỡ của SoftBody sẽ bị ghi đè khi tính toán vật lí.\n"
"Hãy sửa kích cỡ khối va chạm của nút con ý." "Hãy sửa kích cỡ khối va chạm của nút con ý."
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Xóa biến đổi"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

View File

@ -89,7 +89,7 @@ msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n"
"PO-Revision-Date: 2022-06-30 16:42+0000\n" "PO-Revision-Date: 2022-07-09 21:12+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n" "godot-engine/godot/zh_Hans/>\n"
@ -467,9 +467,8 @@ msgid "Command"
msgstr "Command" msgstr "Command"
#: core/os/input_event.cpp #: core/os/input_event.cpp
#, fuzzy
msgid "Physical" msgid "Physical"
msgstr " 物理" msgstr "物理"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@ -521,6 +520,11 @@ msgstr "倾斜"
msgid "Pressure" msgid "Pressure"
msgstr "压力" msgstr "压力"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pen Inverted"
msgstr "翻转"
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "相对" msgstr "相对"
@ -5436,9 +5440,8 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "使用专门鼠标按键查看历史" msgstr "使用专门鼠标按键查看历史"
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
#, fuzzy
msgid "Drag And Drop Selection" msgid "Drag And Drop Selection"
msgstr "GridMap 选择" msgstr "拖放选中内容"
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
msgid "Appearance" msgid "Appearance"
@ -5672,7 +5675,7 @@ msgstr "网格细分级别下限"
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
msgid "Grid Division Level Bias" msgid "Grid Division Level Bias"
msgstr "网格细分级别偏" msgstr "网格细分级别偏"
#: editor/editor_settings.cpp #: editor/editor_settings.cpp
msgid "Grid XZ Plane" msgid "Grid XZ Plane"
@ -18075,9 +18078,8 @@ msgid "The package must have at least one '.' separator."
msgstr "包必须至少有一个 “.” 分隔符。" msgstr "包必须至少有一个 “.” 分隔符。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Custom Build" msgid "Custom Build"
msgstr "使用自定义构建" msgstr "自定义构建"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "Use Custom Build" msgid "Use Custom Build"
@ -18354,51 +18356,52 @@ msgstr "必须启用 “使用自定义构建” 才能使用插件。"
msgid "" msgid ""
"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"." "or \"OpenXR\"."
msgstr "" msgstr "“手势跟踪”只有在当“XR 模式”是“Oculus Mobile VrApi”或“OpenXR”时才有效。"
"“Hand Tracking”只有在当“XR Mode”是“Oculus Mobile VrApi”或“OpenXR”时才有效。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "“Passthrough”只有在当“XR Mode”是“OpenXR”时才有效。" msgstr "“穿透”只有在当“XR Mode”是“OpenXR”时才有效。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "“Export AAB”只有在当启用“Use Custom Build”时才有效。" msgstr "“Export AAB”只有在当启用“使用自定义构建”时才有效。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." "\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "修改“Min SDK”只有在当启用“Use Custom Build”时才有效。" msgstr "修改“最小 SDK”只有在当启用“使用自定义构建”时才有效。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr "" msgstr "“最小 SDK”应当为有效的整数但获得了无效的“%s”。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Min SDK\" cannot be lower than %d, which is the version needed by the " "\"Min SDK\" cannot be lower than %d, which is the version needed by the "
"Godot library." "Godot library."
msgstr "" msgstr "“最小 SDK”不能低于 %d这是 Godot 库所需要的版本。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." "\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "修改“Target SDK”只有在当启用“Use Custom Build”时才有效。" msgstr "修改“目标 SDK”只有在当启用“使用自定义构建”时才有效。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." "\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr "" msgstr "“目标 SDK”应当为有效的整数但获得了无效的“%s”。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "" msgid ""
"\"Target SDK\" %d is higher than the default version %d. This may work, but " "\"Target SDK\" %d is higher than the default version %d. This may work, but "
"wasn't tested and may be unstable." "wasn't tested and may be unstable."
msgstr "" msgstr ""
"“目标 SDK”%d 比默认版本 %d 要高。这样做也许可行,但并没有经过测试,可能不稳"
"定。"
#: platform/android/export/export_plugin.cpp #: platform/android/export/export_plugin.cpp
msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "“Target SDK”版本必须大于等于“Min SDK”版本。" msgstr "“目标 SDK”版本必须大于等于“最小 SDK”版本。"
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp #: platform/windows/export/export.cpp
@ -19725,8 +19728,8 @@ msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows " "The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data." "> Rcedit) to change the icon or app information data."
msgstr "" msgstr ""
"必须在编辑器设置中配置 rcedit 工具(Export > Windows > Rcedit才能修改图标或" "必须在编辑器设置中配置 rcedit 工具(导出 > Windows > Rcedit才能修改图标或应"
"用信息数据。" "用信息数据。"
#: platform/windows/export/export.cpp #: platform/windows/export/export.cpp
msgid "Invalid icon path:" msgid "Invalid icon path:"
@ -20429,7 +20432,7 @@ msgstr "节点 B"
#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp #: scene/resources/environment.cpp
msgid "Bias" msgid "Bias"
msgstr "偏" msgstr "偏"
#: scene/2d/joints_2d.cpp #: scene/2d/joints_2d.cpp
msgid "Disable Collision" msgid "Disable Collision"
@ -20606,9 +20609,8 @@ msgstr ""
"移除。请用“Navigation2DServer.map_get_path()”替代。" "移除。请用“Navigation2DServer.map_get_path()”替代。"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Pathfinding" msgid "Pathfinding"
msgstr "绑定" msgstr "寻路"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance" msgid "Path Desired Distance"
@ -20623,9 +20625,8 @@ msgid "Path Max Distance"
msgstr "路径最大距离" msgstr "路径最大距离"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance" msgid "Avoidance"
msgstr "高级" msgstr "避障"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Avoidance Enabled" msgid "Avoidance Enabled"
@ -20686,7 +20687,7 @@ msgstr "移动消耗"
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "旋转角度" msgstr "旋转角度"
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation" msgid "Global Rotation"
msgstr "全局旋转" msgstr "全局旋转"
@ -21590,7 +21591,7 @@ msgstr "动态范围"
#: scene/3d/gi_probe.cpp scene/3d/light.cpp #: scene/3d/gi_probe.cpp scene/3d/light.cpp
msgid "Normal Bias" msgid "Normal Bias"
msgstr "法线偏" msgstr "法线偏"
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/primitive_meshes.cpp #: scene/resources/primitive_meshes.cpp
@ -21701,7 +21702,7 @@ msgstr "混合拆分"
#: scene/3d/light.cpp #: scene/3d/light.cpp
msgid "Bias Split Scale" msgid "Bias Split Scale"
msgstr "偏拆分缩放" msgstr "偏拆分缩放"
#: scene/3d/light.cpp #: scene/3d/light.cpp
msgid "Depth Range" msgid "Depth Range"
@ -21935,7 +21936,7 @@ msgstr "角度下限"
#: scene/3d/physics_body.cpp #: scene/3d/physics_body.cpp
msgid "Angular Limit Bias" msgid "Angular Limit Bias"
msgstr "角度限制偏" msgstr "角度限制偏"
#: scene/3d/physics_body.cpp #: scene/3d/physics_body.cpp
msgid "Angular Limit Softness" msgid "Angular Limit Softness"
@ -22560,6 +22561,11 @@ msgstr ""
"对 SoftBody 尺寸的修改,将会在运行时被物理引擎所覆盖。\n" "对 SoftBody 尺寸的修改,将会在运行时被物理引擎所覆盖。\n"
"建议修改子节点的碰撞体形状尺寸。" "建议修改子节点的碰撞体形状尺寸。"
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "全局变换"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "矩阵" msgstr "矩阵"
@ -23651,9 +23657,8 @@ msgid "Fold Gutter"
msgstr "折叠栏" msgstr "折叠栏"
#: scene/gui/text_edit.cpp #: scene/gui/text_edit.cpp
#, fuzzy
msgid "Drag And Drop Selection Enabled" msgid "Drag And Drop Selection Enabled"
msgstr "启用选择" msgstr "启用拖放选中内容"
#: scene/gui/text_edit.cpp #: scene/gui/text_edit.cpp
msgid "Hiding Enabled" msgid "Hiding Enabled"
@ -24024,6 +24029,9 @@ msgid ""
"Effects.\n" "Effects.\n"
"HDR will be disabled for this Viewport." "HDR will be disabled for this Viewport."
msgstr "" msgstr ""
"这个 Viewport 启用了 HDR但其 Usage 为 2D 或 2D No-Sampling。\n"
"HDR 仅在 Usage 为 3D 或 3D No-Effects 的 Viewport 中支持。\n"
"这个 Viewport 将禁用 HDR。"
#: scene/main/viewport.cpp #: scene/main/viewport.cpp
msgid "ARVR" msgid "ARVR"
@ -25662,7 +25670,7 @@ msgstr "A"
#: scene/resources/shape_2d.cpp #: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias" msgid "Custom Solver Bias"
msgstr "自定义求解器偏" msgstr "自定义求解器偏"
#: scene/resources/skin.cpp #: scene/resources/skin.cpp
msgid "Bind Count" msgid "Bind Count"

View File

@ -478,6 +478,10 @@ msgstr ""
msgid "Pressure" msgid "Pressure"
msgstr "重設縮放比例" msgstr "重設縮放比例"
#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp #: core/os/input_event.cpp
msgid "Relative" msgid "Relative"
msgstr "" msgstr ""
@ -21926,7 +21930,7 @@ msgstr ""
msgid "Rotation Degrees" msgid "Rotation Degrees"
msgstr "" msgstr ""
#: scene/2d/node_2d.cpp #: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy #, fuzzy
msgid "Global Rotation" msgid "Global Rotation"
msgstr "常數" msgstr "常數"
@ -23918,6 +23922,11 @@ msgid ""
"Change the size in children collision shapes instead." "Change the size in children collision shapes instead."
msgstr "" msgstr ""
#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "翻譯"
#: scene/3d/spatial.cpp #: scene/3d/spatial.cpp
msgid "Matrix" msgid "Matrix"
msgstr "" msgstr ""

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