Queue the calls to GodotLib.key when Android virtual done is pressed
This commit is contained in:
parent
009aa63a57
commit
2bd3cc0e16
|
@ -144,10 +144,11 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
|
|||
|
||||
if (pActionID == EditorInfo.IME_ACTION_DONE) {
|
||||
// Enter key has been pressed
|
||||
mView.queueEvent(() -> {
|
||||
GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
|
||||
GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
|
||||
|
||||
this.mView.requestFocus();
|
||||
});
|
||||
mView.requestFocus();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
Loading…
Reference in New Issue