OS.get_screen_size now returns the correct value on OSX
(cherry picked from commit b697de92ef
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@ -184,7 +184,7 @@ public:
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virtual bool is_window_minimized() const;
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virtual bool is_window_minimized() const;
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virtual void set_window_maximized(bool p_enabled);
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virtual void set_window_maximized(bool p_enabled);
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virtual bool is_window_maximized() const;
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virtual bool is_window_maximized() const;
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Size2 get_screen_size(int p_screen);
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Size2 get_screen_size(int p_screen=0) const;
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void run();
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void run();
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@ -1354,7 +1354,7 @@ Point2 OS_OSX::get_screen_position(int p_screen) const {
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return screens[p_screen].pos;
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return screens[p_screen].pos;
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};
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};
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Size2 OS_OSX::get_screen_size(int p_screen) {
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Size2 OS_OSX::get_screen_size(int p_screen) const {
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ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
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ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
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return screens[p_screen].size;
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return screens[p_screen].size;
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