From 2c59c592702b79ba451e1b5efed95af1d765ea80 Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Tue, 12 Sep 2023 16:16:32 +0800 Subject: [PATCH] Fix typos in EditorDebuggerPlugin and RDShaderSPIRV classref --- doc/classes/EditorDebuggerPlugin.xml | 2 +- doc/classes/RDShaderSPIRV.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/EditorDebuggerPlugin.xml b/doc/classes/EditorDebuggerPlugin.xml index 6f6b4f69e4c..4c602b83594 100644 --- a/doc/classes/EditorDebuggerPlugin.xml +++ b/doc/classes/EditorDebuggerPlugin.xml @@ -81,7 +81,7 @@ Returns an array of [EditorDebuggerSession] currently available to this debugger plugin. - [b]Note:[/b] Not sessions in the array may be inactive, check their state via [method EditorDebuggerSession.is_active] + [b]Note:[/b] Sessions in the array may be inactive, check their state via [method EditorDebuggerSession.is_active]. diff --git a/doc/classes/RDShaderSPIRV.xml b/doc/classes/RDShaderSPIRV.xml index de7c1a4ca79..dd8a292c610 100644 --- a/doc/classes/RDShaderSPIRV.xml +++ b/doc/classes/RDShaderSPIRV.xml @@ -4,7 +4,7 @@ SPIR-V intermediate representation as part of a [RDShaderFile] (used by [RenderingDevice]). - [RDShaderSPIRV] represents a [RDShaderFile]'s [url=https://www.khronos.org/spir/]SPIR-V[/url] code for various shader stages, as well as possible compilation error messages. SPIR-V a low-level intermediate shader representation. This intermediate representation is not used directly by GPUs for rendering, but it can be compiled into binary shaders that GPUs can understand. Unlike compiled shaders, SPIR-V is portable across GPU models and driver versions. + [RDShaderSPIRV] represents a [RDShaderFile]'s [url=https://www.khronos.org/spir/]SPIR-V[/url] code for various shader stages, as well as possible compilation error messages. SPIR-V is a low-level intermediate shader representation. This intermediate representation is not used directly by GPUs for rendering, but it can be compiled into binary shaders that GPUs can understand. Unlike compiled shaders, SPIR-V is portable across GPU models and driver versions. This object is used by [RenderingDevice].