Replace FALLTHROUGH macro by C++17 [[fallthrough]]

This attribute is now part of the standard we target so we no longer
need compiler-specific hacks.

Also enables -Wimplicit-fallthrough for Clang now that we can properly
support it. It's already on by default for GCC's -Wextra.

Fixes new warnings raised by Clang's -Wimplicit-fallthrough.
This commit is contained in:
Rémi Verschelde 2020-02-22 20:47:50 +01:00
parent a7891b9d12
commit 2cf6ac6c50
25 changed files with 75 additions and 88 deletions

View File

@ -360,8 +360,6 @@ if selected_platform in platform_list:
shadow_local_warning = ['-Wshadow-local']
if (env["warnings"] == 'extra'):
# Note: enable -Wimplicit-fallthrough for Clang (already part of -Wextra for GCC)
# once we switch to C++11 or later (necessary for our FALLTHROUGH macro).
env.Append(CCFLAGS=['-Wall', '-Wextra', '-Wno-unused-parameter']
+ all_plus_warnings + shadow_local_warning)
env.Append(CXXFLAGS=['-Wctor-dtor-privacy', '-Wnon-virtual-dtor'])
@ -374,6 +372,8 @@ if selected_platform in platform_list:
version = methods.get_compiler_version(env)
if version != None and version[0] >= '9':
env.Append(CCFLAGS=['-Wattribute-alias=2'])
if methods.using_clang(env):
env.Append(CCFLAGS=['-Wimplicit-fallthrough'])
elif (env["warnings"] == 'all'):
env.Append(CCFLAGS=['-Wall'] + shadow_local_warning)
elif (env["warnings"] == 'moderate'):

View File

@ -51,7 +51,7 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas
case MultiplayerAPI::RPC_MODE_MASTERSYNC: {
if (is_master)
r_skip_rpc = true; // I am the master, so skip remote call.
FALLTHROUGH;
[[fallthrough]];
}
case MultiplayerAPI::RPC_MODE_REMOTESYNC:
case MultiplayerAPI::RPC_MODE_PUPPETSYNC: {

View File

@ -225,8 +225,8 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
string_cache[s] = tmpdata.size();
FALLTHROUGH;
};
[[fallthrough]];
}
case Variant::NIL:
case Variant::BOOL:
case Variant::INT:

View File

@ -335,28 +335,6 @@ struct _GlobalLock {
*/
#define CAST_INT_TO_UCHAR_PTR(ptr) ((uint8_t *)(uintptr_t)(ptr))
/** Hint for compilers that this fallthrough in a switch is intentional.
* Can be replaced by [[fallthrough]] annotation if we move to C++17.
* Including conditional support for it for people who set -std=c++17
* themselves.
* Requires a trailing semicolon when used.
*/
#if __cplusplus >= 201703L
#define FALLTHROUGH [[fallthrough]]
#elif defined(__GNUC__) && __GNUC__ >= 7
#define FALLTHROUGH __attribute__((fallthrough))
#elif defined(__llvm__) && __cplusplus >= 201103L && defined(__has_feature)
#if __has_feature(cxx_attributes) && defined(__has_warning)
#if __has_warning("-Wimplicit-fallthrough")
#define FALLTHROUGH [[clang::fallthrough]]
#endif
#endif
#endif
#ifndef FALLTHROUGH
#define FALLTHROUGH
#endif
// Home-made index sequence trick, so it can be used everywhere without the costly include of std::tuple.
// https://stackoverflow.com/questions/15014096/c-index-of-type-during-variadic-template-expansion

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@ -2169,6 +2169,7 @@ int64_t String::to_int(const CharType *p_str, int p_len) {
} else {
break;
}
[[fallthrough]];
}
case READING_INT: {

View File

@ -216,7 +216,7 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
}
string_name = true;
FALLTHROUGH;
[[fallthrough]];
}
case '"': {

View File

@ -2178,7 +2178,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case SCENE_TAB_CLOSE:
case FILE_SAVE_SCENE: {
@ -2199,7 +2199,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case FILE_SAVE_AS_SCENE: {
int scene_idx = (p_option == FILE_SAVE_SCENE || p_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing;

View File

@ -3100,7 +3100,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
case DRAG_TOP_LEFT:
case DRAG_BOTTOM_LEFT:
_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
FALLTHROUGH;
[[fallthrough]];
case DRAG_MOVE:
start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio));
end = start - Vector2(control->get_margin(MARGIN_LEFT), 0);
@ -3115,7 +3115,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
case DRAG_TOP_RIGHT:
case DRAG_BOTTOM_RIGHT:
_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
FALLTHROUGH;
[[fallthrough]];
case DRAG_MOVE:
start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio));
end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0);
@ -3130,7 +3130,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
case DRAG_TOP_LEFT:
case DRAG_TOP_RIGHT:
_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), MARGIN_RIGHT);
FALLTHROUGH;
[[fallthrough]];
case DRAG_MOVE:
start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]);
end = start - Vector2(0, control->get_margin(MARGIN_TOP));
@ -3145,7 +3145,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
case DRAG_BOTTOM_LEFT:
case DRAG_BOTTOM_RIGHT:
_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), MARGIN_RIGHT);
FALLTHROUGH;
[[fallthrough]];
case DRAG_MOVE:
start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]);
end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM));

View File

@ -214,7 +214,7 @@ void ScriptEditorQuickOpen::_notification(int p_what) {
connect_compat("confirmed", this, "_confirmed");
search_box->set_clear_button_enabled(true);
FALLTHROUGH;
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
@ -900,7 +900,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
}
file->close();
memdelete(file);
FALLTHROUGH;
[[fallthrough]];
}
case FILE_OPEN: {
@ -1396,7 +1396,7 @@ void ScriptEditor::_notification(int p_what) {
script_split->connect_compat("dragged", this, "_script_split_dragged");
EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_editor_settings_changed");
FALLTHROUGH;
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {

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@ -234,7 +234,7 @@ void SpriteFramesEditor::_notification(int p_what) {
_delete->set_icon(get_icon("Remove", "EditorIcons"));
new_anim->set_icon(get_icon("New", "EditorIcons"));
remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
FALLTHROUGH;
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
splite_sheet_scroll->add_style_override("bg", get_stylebox("bg", "Tree"));

View File

@ -55,7 +55,7 @@ void TileMapEditor::_notification(int p_what) {
if (is_visible_in_tree()) {
_update_palette();
}
FALLTHROUGH;
[[fallthrough]];
}
case NOTIFICATION_ENTER_TREE: {

View File

@ -260,7 +260,7 @@ void EditorQuickOpen::_notification(int p_what) {
connect_compat("confirmed", this, "_confirmed");
search_box->set_clear_button_enabled(true);
FALLTHROUGH;
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
search_box->set_right_icon(get_icon("Search", "EditorIcons"));

View File

@ -128,7 +128,7 @@ static String _parser_expr(const GDScriptParser::Node *p_expr) {
case GDScriptParser::OperatorNode::OP_PARENT_CALL:
txt += ".";
FALLTHROUGH;
[[fallthrough]];
case GDScriptParser::OperatorNode::OP_CALL: {
ERR_FAIL_COND_V(c_node->arguments.size() < 1, "");

View File

@ -2565,7 +2565,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
} break;
case GDScriptParser::COMPLETION_FUNCTION: {
is_function = true;
FALLTHROUGH;
[[fallthrough]];
}
case GDScriptParser::COMPLETION_IDENTIFIER: {
_find_identifiers(context, is_function, options);
@ -2608,7 +2608,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
} break;
case GDScriptParser::COMPLETION_METHOD: {
is_function = true;
FALLTHROUGH;
[[fallthrough]];
}
case GDScriptParser::COMPLETION_INDEX: {
const GDScriptParser::Node *node = parser.get_completion_node();
@ -3330,7 +3330,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
case GDScriptParser::COMPLETION_PARENT_FUNCTION:
case GDScriptParser::COMPLETION_FUNCTION: {
is_function = true;
FALLTHROUGH;
[[fallthrough]];
}
case GDScriptParser::COMPLETION_IDENTIFIER: {
@ -3462,7 +3462,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
} break;
case GDScriptParser::COMPLETION_METHOD: {
is_function = true;
FALLTHROUGH;
[[fallthrough]];
}
case GDScriptParser::COMPLETION_INDEX: {
const GDScriptParser::Node *node = parser.get_completion_node();

View File

@ -793,7 +793,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
}
_add_warning(GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, -1, identifier.operator String());
}
FALLTHROUGH;
[[fallthrough]];
}
case GDScriptTokenizer::TK_OP_ASSIGN: {
lv->assignments += 1;
@ -2766,13 +2766,12 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
}
#endif // DEBUG_ENABLED
switch (token) {
case GDScriptTokenizer::TK_EOF:
case GDScriptTokenizer::TK_EOF: {
p_block->end_line = tokenizer->get_token_line();
return; // End of file!
} break;
case GDScriptTokenizer::TK_ERROR: {
return; //go back
//end of file!
return;
} break;
case GDScriptTokenizer::TK_NEWLINE: {
@ -3525,11 +3524,12 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
case GDScriptTokenizer::TK_CURSOR: {
tokenizer->advance();
} break;
case GDScriptTokenizer::TK_EOF:
case GDScriptTokenizer::TK_EOF: {
p_class->end_line = tokenizer->get_token_line();
return; // End of file!
} break;
case GDScriptTokenizer::TK_ERROR: {
return; //go back
//end of file!
return; // Go back.
} break;
case GDScriptTokenizer::TK_NEWLINE: {
if (!_parse_newline()) {
@ -3719,7 +3719,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
return;
}
FALLTHROUGH;
[[fallthrough]];
}
case GDScriptTokenizer::TK_PR_FUNCTION: {
@ -4220,7 +4220,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case Variant::REAL: {
@ -5489,7 +5489,7 @@ String GDScriptParser::DataType::to_string() const {
if (!gds_class.empty()) {
return gds_class;
}
FALLTHROUGH;
[[fallthrough]];
}
case SCRIPT: {
if (is_meta_type) {
@ -8345,7 +8345,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
if (cn->value.get_type() == Variant::STRING) {
break;
}
FALLTHROUGH;
[[fallthrough]];
}
default: {
_mark_line_as_safe(statement->line);

View File

@ -340,7 +340,7 @@ StringName GDScriptTokenizer::get_token_literal(int p_offset) const {
default: {
}
}
}
} break;
case TK_OP_AND:
case TK_OP_OR:
break; // Don't get into default, since they can be non-literal
@ -536,7 +536,7 @@ void GDScriptTokenizerText::_advance() {
ignore_warnings = true;
}
#endif // DEBUG_ENABLED
FALLTHROUGH;
[[fallthrough]];
}
case '\n': {
line++;
@ -753,7 +753,7 @@ void GDScriptTokenizerText::_advance() {
}
INCPOS(1);
is_string_name = true;
FALLTHROUGH;
[[fallthrough]];
case '\'':
case '"': {

View File

@ -3906,7 +3906,7 @@ void VisualScriptEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
variable_editor->connect_compat("changed", this, "_update_members");
signal_editor->connect_compat("changed", this, "_update_members");
FALLTHROUGH;
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
if (p_what != NOTIFICATION_READY && !is_visible_in_tree()) {

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@ -709,7 +709,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
break;
}
}
FALLTHROUGH;
[[fallthrough]];
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_RBUTTONDOWN:
@ -984,7 +984,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (wParam==VK_WIN) TODO wtf is this?
meta_mem=uMsg==WM_KEYDOWN;
*/
FALLTHROUGH;
[[fallthrough]];
}
case WM_CHAR: {

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@ -98,11 +98,18 @@ static const Vector3 speaker_directions[7] = {
void AudioStreamPlayer3D::_calc_output_vol(const Vector3 &source_dir, real_t tightness, AudioStreamPlayer3D::Output &output) {
unsigned int speaker_count; // only main speakers (no LFE)
switch (AudioServer::get_singleton()->get_speaker_mode()) {
default: //fallthrough
case AudioServer::SPEAKER_MODE_STEREO: speaker_count = 2; break;
case AudioServer::SPEAKER_SURROUND_31: speaker_count = 3; break;
case AudioServer::SPEAKER_SURROUND_51: speaker_count = 5; break;
case AudioServer::SPEAKER_SURROUND_71: speaker_count = 7; break;
case AudioServer::SPEAKER_MODE_STEREO:
speaker_count = 2;
break;
case AudioServer::SPEAKER_SURROUND_31:
speaker_count = 3;
break;
case AudioServer::SPEAKER_SURROUND_51:
speaker_count = 5;
break;
case AudioServer::SPEAKER_SURROUND_71:
speaker_count = 7;
break;
}
Spcap spcap(speaker_count, speaker_directions); //TODO: should only be created/recreated once the speaker mode / speaker positions changes
@ -113,18 +120,19 @@ void AudioStreamPlayer3D::_calc_output_vol(const Vector3 &source_dir, real_t tig
case AudioServer::SPEAKER_SURROUND_71:
output.vol[3].l = volumes[5]; // side-left
output.vol[3].r = volumes[6]; // side-right
//fallthrough
[[fallthrough]];
case AudioServer::SPEAKER_SURROUND_51:
output.vol[2].l = volumes[3]; // rear-left
output.vol[2].r = volumes[4]; // rear-right
//fallthrough
[[fallthrough]];
case AudioServer::SPEAKER_SURROUND_31:
output.vol[1].r = 1.0; // LFE - always full power
output.vol[1].l = volumes[2]; // center
//fallthrough
[[fallthrough]];
case AudioServer::SPEAKER_MODE_STEREO:
output.vol[0].r = volumes[1]; // front-right
output.vol[0].l = volumes[0]; // front-left
break;
}
}

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@ -106,7 +106,7 @@ void Button::_notification(int p_what) {
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case DRAW_PRESSED: {

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@ -355,7 +355,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_LEFT: {
@ -402,7 +402,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_RIGHT: {
@ -509,7 +509,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_HOME: {
@ -522,7 +522,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_END: {

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@ -3068,7 +3068,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_LEFT: {
@ -3144,7 +3144,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_RIGHT: {
@ -3205,7 +3205,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_UP: {
@ -3258,7 +3258,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_DOWN: {
@ -3381,7 +3381,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_HOME: {
#ifdef APPLE_STYLE_KEYS
@ -3442,7 +3442,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_END: {
#ifdef APPLE_STYLE_KEYS
@ -3489,7 +3489,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_PAGEUP: {
@ -3512,7 +3512,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
scancode_handled = false;
break;
}
FALLTHROUGH;
[[fallthrough]];
}
case KEY_PAGEDOWN: {

View File

@ -1020,7 +1020,7 @@ int Tree::compute_item_height(TreeItem *p_item) const {
int check_icon_h = cache.checked->get_height();
if (height < check_icon_h)
height = check_icon_h;
FALLTHROUGH;
[[fallthrough]];
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM:

View File

@ -189,7 +189,7 @@ void ParticlesMaterial::_update_shader() {
} break;
case EMISSION_SHAPE_DIRECTED_POINTS: {
code += "uniform sampler2D emission_texture_normal : hint_black;\n";
FALLTHROUGH;
[[fallthrough]];
}
case EMISSION_SHAPE_POINTS: {
code += "uniform sampler2D emission_texture_points : hint_black;\n";

View File

@ -1080,7 +1080,7 @@ public:
const Item::CommandTransform *transform = static_cast<const Item::CommandTransform *>(c);
xf = transform->xform;
found_xform = true;
FALLTHROUGH;
[[fallthrough]];
}
default: {
c = c->next;