Fix inherited icons for script classes
This commit is contained in:
parent
aff3dd36ba
commit
2d106eb715
|
@ -3350,12 +3350,30 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f
|
||||||
if (ScriptServer::is_global_class(p_class)) {
|
if (ScriptServer::is_global_class(p_class)) {
|
||||||
String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_class);
|
String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_class);
|
||||||
RES icon;
|
RES icon;
|
||||||
|
|
||||||
if (FileAccess::exists(icon_path)) {
|
if (FileAccess::exists(icon_path)) {
|
||||||
icon = ResourceLoader::load(icon_path);
|
icon = ResourceLoader::load(icon_path);
|
||||||
|
if (icon.is_valid())
|
||||||
|
return icon;
|
||||||
}
|
}
|
||||||
if (!icon.is_valid()) {
|
|
||||||
icon = gui_base->get_icon(ScriptServer::get_global_class_native_base(p_class), "EditorIcons");
|
Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class), "Script");
|
||||||
|
|
||||||
|
while (script.is_valid()) {
|
||||||
|
String current_icon_path;
|
||||||
|
script->get_language()->get_global_class_name(script->get_path(), NULL, ¤t_icon_path);
|
||||||
|
if (FileAccess::exists(current_icon_path)) {
|
||||||
|
RES texture = ResourceLoader::load(current_icon_path);
|
||||||
|
if (texture.is_valid())
|
||||||
|
return texture;
|
||||||
}
|
}
|
||||||
|
script = script->get_base_script();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (icon.is_null()) {
|
||||||
|
icon = gui_base->get_icon(ScriptServer::get_global_class_base(p_class), "EditorIcons");
|
||||||
|
}
|
||||||
|
|
||||||
return icon;
|
return icon;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue