Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit
Fixes #75545.
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@ -287,7 +287,8 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
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if (script.is_null()) {
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if (script.is_null()) {
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script = get_shallow_script(p_path, r_error);
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script = get_shallow_script(p_path, r_error);
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if (r_error) {
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// Only exit early if script failed to load, otherwise let reload report errors.
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if (script.is_null()) {
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return script;
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return script;
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}
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}
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}
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}
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